// Copyright 2019 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package les import ( "sync" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/core/forkid" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/light" "github.com/ethereum/go-ethereum/p2p" ) // clientHandler is responsible for receiving and processing all incoming server // responses. type clientHandler struct { forkFilter forkid.Filter backend *LightEthereum closeCh chan struct{} wg sync.WaitGroup // WaitGroup used to track all connected peers. } func newClientHandler(backend *LightEthereum) *clientHandler { handler := &clientHandler{ forkFilter: forkid.NewFilter(backend.blockchain), backend: backend, closeCh: make(chan struct{}), } return handler } func (h *clientHandler) stop() { close(h.closeCh) h.wg.Wait() } // runPeer is the p2p protocol run function for the given version. func (h *clientHandler) runPeer(version uint, p *p2p.Peer, rw p2p.MsgReadWriter) error { peer := newServerPeer(int(version), h.backend.config.NetworkId, false, p, newMeteredMsgWriter(rw, int(version))) defer peer.close() h.wg.Add(1) defer h.wg.Done() err := h.handle(peer, false) return err } func (h *clientHandler) handle(p *serverPeer, noInitAnnounce bool) error { if h.backend.peers.len() >= h.backend.config.LightPeers && !p.Peer.Info().Network.Trusted { return p2p.DiscTooManyPeers } p.Log().Debug("Light Ethereum peer connected", "name", p.Name()) // Execute the LES handshake forkid := forkid.NewID(h.backend.blockchain.Config(), h.backend.genesis, h.backend.blockchain.CurrentHeader().Number.Uint64(), h.backend.blockchain.CurrentHeader().Time) if err := p.Handshake(h.backend.blockchain.Genesis().Hash(), forkid, h.forkFilter); err != nil { p.Log().Debug("Light Ethereum handshake failed", "err", err) return err } // Register peer with the server pool if h.backend.serverPool != nil { if nvt, err := h.backend.serverPool.RegisterNode(p.Node()); err == nil { p.setValueTracker(nvt) p.updateVtParams() defer func() { p.setValueTracker(nil) h.backend.serverPool.UnregisterNode(p.Node()) }() } else { return err } } // Register the peer locally if err := h.backend.peers.register(p); err != nil { p.Log().Error("Light Ethereum peer registration failed", "err", err) return err } serverConnectionGauge.Update(int64(h.backend.peers.len())) connectedAt := mclock.Now() defer func() { h.backend.peers.unregister(p.id) connectionTimer.Update(time.Duration(mclock.Now() - connectedAt)) serverConnectionGauge.Update(int64(h.backend.peers.len())) }() // Mark the peer starts to be served. p.serving.Store(true) defer p.serving.Store(false) // Spawn a main loop to handle all incoming messages. for { if err := h.handleMsg(p); err != nil { p.Log().Debug("Light Ethereum message handling failed", "err", err) p.fcServer.DumpLogs() return err } } } // handleMsg is invoked whenever an inbound message is received from a remote // peer. The remote connection is torn down upon returning any error. func (h *clientHandler) handleMsg(p *serverPeer) error { // Read the next message from the remote peer, and ensure it's fully consumed msg, err := p.rw.ReadMsg() if err != nil { return err } p.Log().Trace("Light Ethereum message arrived", "code", msg.Code, "bytes", msg.Size) if msg.Size > ProtocolMaxMsgSize { return errResp(ErrMsgTooLarge, "%v > %v", msg.Size, ProtocolMaxMsgSize) } defer msg.Discard() var deliverMsg *Msg // Handle the message depending on its contents switch { case msg.Code == AnnounceMsg: p.Log().Trace("Received announce message") var req announceData if err := msg.Decode(&req); err != nil { return errResp(ErrDecode, "%v: %v", msg, err) } if err := req.sanityCheck(); err != nil { return err } update, size := req.Update.decode() if p.rejectUpdate(size) { return errResp(ErrRequestRejected, "") } p.updateFlowControl(update) p.updateVtParams() if req.Hash != (common.Hash{}) { if p.announceType == announceTypeNone { return errResp(ErrUnexpectedResponse, "") } if p.announceType == announceTypeSigned { if err := req.checkSignature(p.ID(), update); err != nil { p.Log().Trace("Invalid announcement signature", "err", err) return err } p.Log().Trace("Valid announcement signature") } p.Log().Trace("Announce message content", "number", req.Number, "hash", req.Hash, "td", req.Td, "reorg", req.ReorgDepth) // Update peer head information first and then notify the announcement p.updateHead(req.Hash, req.Number, req.Td) } case msg.Code == BlockHeadersMsg: p.Log().Trace("Received block header response message") var resp struct { ReqID, BV uint64 Headers []*types.Header } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgBlockHeaders, ReqID: resp.ReqID, Obj: resp.Headers, } case msg.Code == BlockBodiesMsg: p.Log().Trace("Received block bodies response") var resp struct { ReqID, BV uint64 Data []*types.Body } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgBlockBodies, ReqID: resp.ReqID, Obj: resp.Data, } case msg.Code == CodeMsg: p.Log().Trace("Received code response") var resp struct { ReqID, BV uint64 Data [][]byte } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgCode, ReqID: resp.ReqID, Obj: resp.Data, } case msg.Code == ReceiptsMsg: p.Log().Trace("Received receipts response") var resp struct { ReqID, BV uint64 Receipts []types.Receipts } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgReceipts, ReqID: resp.ReqID, Obj: resp.Receipts, } case msg.Code == ProofsV2Msg: p.Log().Trace("Received les/2 proofs response") var resp struct { ReqID, BV uint64 Data light.NodeList } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgProofsV2, ReqID: resp.ReqID, Obj: resp.Data, } case msg.Code == HelperTrieProofsMsg: p.Log().Trace("Received helper trie proof response") var resp struct { ReqID, BV uint64 Data HelperTrieResps } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgHelperTrieProofs, ReqID: resp.ReqID, Obj: resp.Data, } case msg.Code == TxStatusMsg: p.Log().Trace("Received tx status response") var resp struct { ReqID, BV uint64 Status []light.TxStatus } if err := msg.Decode(&resp); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ReceivedReply(resp.ReqID, resp.BV) p.answeredRequest(resp.ReqID) deliverMsg = &Msg{ MsgType: MsgTxStatus, ReqID: resp.ReqID, Obj: resp.Status, } case msg.Code == StopMsg && p.version >= lpv3: p.freeze() h.backend.retriever.frozen(p) p.Log().Debug("Service stopped") case msg.Code == ResumeMsg && p.version >= lpv3: var bv uint64 if err := msg.Decode(&bv); err != nil { return errResp(ErrDecode, "msg %v: %v", msg, err) } p.fcServer.ResumeFreeze(bv) p.unfreeze() p.Log().Debug("Service resumed") default: p.Log().Trace("Received invalid message", "code", msg.Code) return errResp(ErrInvalidMsgCode, "%v", msg.Code) } // Deliver the received response to retriever. if deliverMsg != nil { if err := h.backend.retriever.deliver(p, deliverMsg); err != nil { if val := p.errCount.Add(1, mclock.Now()); val > maxResponseErrors { return err } } } return nil }