package main import ( "net" "errors" "log" ) type InMsg struct { msgType string // Specifies how the encoded data should be interpreted data []byte // RLP encoded data } func ReadMessage(conn net.Conn) (*InMsg, error) { buff := make([]byte, 4069) // Wait for a message from this peer n, err := conn.Read(buff) if err != nil { return nil, err } else if n == 0 { return nil, errors.New("Empty message received") } // Read the header (MAX n) decoder := NewRlpDecoder(buff[:n]) t := decoder.Get(0).AsString() if t == "" { return nil, errors.New("Data contained no data type") } return &InMsg{msgType: t, data: decoder.Get(1).AsBytes()}, nil } type OutMsg struct { data []byte } type Peer struct { server *Server conn net.Conn outputQueue chan OutMsg quit chan bool } func NewPeer(conn net.Conn, server *Server) *Peer { return &Peer{ outputQueue: make(chan OutMsg, 1), // Buffered chan of 1 is enough quit: make(chan bool), server: server, conn: conn, } } // Outputs any RLP encoded data to the peer func (p *Peer) QueueMessage(data []byte) { p.outputQueue <- OutMsg{data: data} } func (p *Peer) HandleOutbound() { out: for { switch { case <- p.quit: break out } } } func (p *Peer) HandleInbound() { defer p.conn.Close() out: for { msg, err := ReadMessage(p.conn) if err != nil { log.Println(err) break out } log.Println(msg) } // Notify the out handler we're quiting p.quit <- true } func (p *Peer) Start() { go p.HandleOutbound() go p.HandleInbound() }