// Copyright 2014 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . // Package trie implements Merkle Patricia Tries. package trie import ( "bytes" "errors" "fmt" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/trie/trienode" "github.com/ethereum/go-ethereum/triedb/database" ) // Trie is a Merkle Patricia Trie. Use New to create a trie that sits on // top of a database. Whenever trie performs a commit operation, the generated // nodes will be gathered and returned in a set. Once the trie is committed, // it's not usable anymore. Callers have to re-create the trie with new root // based on the updated trie database. // // Trie is not safe for concurrent use. type Trie struct { root node owner common.Hash // Flag whether the commit operation is already performed. If so the // trie is not usable(latest states is invisible). committed bool // Keep track of the number leaves which have been inserted since the last // hashing operation. This number will not directly map to the number of // actually unhashed nodes. unhashed int // uncommitted is the number of updates since last commit. uncommitted int // reader is the handler trie can retrieve nodes from. reader *trieReader // tracer is the tool to track the trie changes. tracer *tracer } // newFlag returns the cache flag value for a newly created node. func (t *Trie) newFlag() nodeFlag { return nodeFlag{dirty: true} } // Copy returns a copy of Trie. func (t *Trie) Copy() *Trie { return &Trie{ root: t.root, owner: t.owner, committed: t.committed, reader: t.reader, tracer: t.tracer.copy(), uncommitted: t.uncommitted, unhashed: t.unhashed, } } // New creates the trie instance with provided trie id and the read-only // database. The state specified by trie id must be available, otherwise // an error will be returned. The trie root specified by trie id can be // zero hash or the sha3 hash of an empty string, then trie is initially // empty, otherwise, the root node must be present in database or returns // a MissingNodeError if not. func New(id *ID, db database.Database) (*Trie, error) { reader, err := newTrieReader(id.StateRoot, id.Owner, db) if err != nil { return nil, err } trie := &Trie{ owner: id.Owner, reader: reader, tracer: newTracer(), } if id.Root != (common.Hash{}) && id.Root != types.EmptyRootHash { rootnode, err := trie.resolveAndTrack(id.Root[:], nil) if err != nil { return nil, err } trie.root = rootnode } return trie, nil } // NewEmpty is a shortcut to create empty tree. It's mostly used in tests. func NewEmpty(db database.Database) *Trie { tr, _ := New(TrieID(types.EmptyRootHash), db) return tr } // MustNodeIterator is a wrapper of NodeIterator and will omit any encountered // error but just print out an error message. func (t *Trie) MustNodeIterator(start []byte) NodeIterator { it, err := t.NodeIterator(start) if err != nil { log.Error("Unhandled trie error in Trie.NodeIterator", "err", err) } return it } // NodeIterator returns an iterator that returns nodes of the trie. Iteration starts at // the key after the given start key. func (t *Trie) NodeIterator(start []byte) (NodeIterator, error) { // Short circuit if the trie is already committed and not usable. if t.committed { return nil, ErrCommitted } return newNodeIterator(t, start), nil } // MustGet is a wrapper of Get and will omit any encountered error but just // print out an error message. func (t *Trie) MustGet(key []byte) []byte { res, err := t.Get(key) if err != nil { log.Error("Unhandled trie error in Trie.Get", "err", err) } return res } // Get returns the value for key stored in the trie. // The value bytes must not be modified by the caller. // // If the requested node is not present in trie, no error will be returned. // If the trie is corrupted, a MissingNodeError is returned. func (t *Trie) Get(key []byte) ([]byte, error) { // Short circuit if the trie is already committed and not usable. if t.committed { return nil, ErrCommitted } value, newroot, didResolve, err := t.get(t.root, keybytesToHex(key), 0) if err == nil && didResolve { t.root = newroot } return value, err } func (t *Trie) get(origNode node, key []byte, pos int) (value []byte, newnode node, didResolve bool, err error) { switch n := (origNode).(type) { case nil: return nil, nil, false, nil case valueNode: return n, n, false, nil case *shortNode: if len(key)-pos < len(n.Key) || !bytes.Equal(n.Key, key[pos:pos+len(n.Key)]) { // key not found in trie return nil, n, false, nil } value, newnode, didResolve, err = t.get(n.Val, key, pos+len(n.Key)) if err == nil && didResolve { n = n.copy() n.Val = newnode } return value, n, didResolve, err case *fullNode: value, newnode, didResolve, err = t.get(n.Children[key[pos]], key, pos+1) if err == nil && didResolve { n = n.copy() n.Children[key[pos]] = newnode } return value, n, didResolve, err case hashNode: child, err := t.resolveAndTrack(n, key[:pos]) if err != nil { return nil, n, true, err } value, newnode, _, err := t.get(child, key, pos) return value, newnode, true, err default: panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode)) } } // MustGetNode is a wrapper of GetNode and will omit any encountered error but // just print out an error message. func (t *Trie) MustGetNode(path []byte) ([]byte, int) { item, resolved, err := t.GetNode(path) if err != nil { log.Error("Unhandled trie error in Trie.GetNode", "err", err) } return item, resolved } // GetNode retrieves a trie node by compact-encoded path. It is not possible // to use keybyte-encoding as the path might contain odd nibbles. // // If the requested node is not present in trie, no error will be returned. // If the trie is corrupted, a MissingNodeError is returned. func (t *Trie) GetNode(path []byte) ([]byte, int, error) { // Short circuit if the trie is already committed and not usable. if t.committed { return nil, 0, ErrCommitted } item, newroot, resolved, err := t.getNode(t.root, compactToHex(path), 0) if err != nil { return nil, resolved, err } if resolved > 0 { t.root = newroot } if item == nil { return nil, resolved, nil } return item, resolved, nil } func (t *Trie) getNode(origNode node, path []byte, pos int) (item []byte, newnode node, resolved int, err error) { // If non-existent path requested, abort if origNode == nil { return nil, nil, 0, nil } // If we reached the requested path, return the current node if pos >= len(path) { // Although we most probably have the original node expanded, encoding // that into consensus form can be nasty (needs to cascade down) and // time consuming. Instead, just pull the hash up from disk directly. var hash hashNode if node, ok := origNode.(hashNode); ok { hash = node } else { hash, _ = origNode.cache() } if hash == nil { return nil, origNode, 0, errors.New("non-consensus node") } blob, err := t.reader.node(path, common.BytesToHash(hash)) return blob, origNode, 1, err } // Path still needs to be traversed, descend into children switch n := (origNode).(type) { case valueNode: // Path prematurely ended, abort return nil, nil, 0, nil case *shortNode: if len(path)-pos < len(n.Key) || !bytes.Equal(n.Key, path[pos:pos+len(n.Key)]) { // Path branches off from short node return nil, n, 0, nil } item, newnode, resolved, err = t.getNode(n.Val, path, pos+len(n.Key)) if err == nil && resolved > 0 { n = n.copy() n.Val = newnode } return item, n, resolved, err case *fullNode: item, newnode, resolved, err = t.getNode(n.Children[path[pos]], path, pos+1) if err == nil && resolved > 0 { n = n.copy() n.Children[path[pos]] = newnode } return item, n, resolved, err case hashNode: child, err := t.resolveAndTrack(n, path[:pos]) if err != nil { return nil, n, 1, err } item, newnode, resolved, err := t.getNode(child, path, pos) return item, newnode, resolved + 1, err default: panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode)) } } // MustUpdate is a wrapper of Update and will omit any encountered error but // just print out an error message. func (t *Trie) MustUpdate(key, value []byte) { if err := t.Update(key, value); err != nil { log.Error("Unhandled trie error in Trie.Update", "err", err) } } // Update associates key with value in the trie. Subsequent calls to // Get will return value. If value has length zero, any existing value // is deleted from the trie and calls to Get will return nil. // // The value bytes must not be modified by the caller while they are // stored in the trie. // // If the requested node is not present in trie, no error will be returned. // If the trie is corrupted, a MissingNodeError is returned. func (t *Trie) Update(key, value []byte) error { // Short circuit if the trie is already committed and not usable. if t.committed { return ErrCommitted } return t.update(key, value) } func (t *Trie) update(key, value []byte) error { t.unhashed++ t.uncommitted++ k := keybytesToHex(key) if len(value) != 0 { _, n, err := t.insert(t.root, nil, k, valueNode(value)) if err != nil { return err } t.root = n } else { _, n, err := t.delete(t.root, nil, k) if err != nil { return err } t.root = n } return nil } func (t *Trie) insert(n node, prefix, key []byte, value node) (bool, node, error) { if len(key) == 0 { if v, ok := n.(valueNode); ok { return !bytes.Equal(v, value.(valueNode)), value, nil } return true, value, nil } switch n := n.(type) { case *shortNode: matchlen := prefixLen(key, n.Key) // If the whole key matches, keep this short node as is // and only update the value. if matchlen == len(n.Key) { dirty, nn, err := t.insert(n.Val, append(prefix, key[:matchlen]...), key[matchlen:], value) if !dirty || err != nil { return false, n, err } return true, &shortNode{n.Key, nn, t.newFlag()}, nil } // Otherwise branch out at the index where they differ. branch := &fullNode{flags: t.newFlag()} var err error _, branch.Children[n.Key[matchlen]], err = t.insert(nil, append(prefix, n.Key[:matchlen+1]...), n.Key[matchlen+1:], n.Val) if err != nil { return false, nil, err } _, branch.Children[key[matchlen]], err = t.insert(nil, append(prefix, key[:matchlen+1]...), key[matchlen+1:], value) if err != nil { return false, nil, err } // Replace this shortNode with the branch if it occurs at index 0. if matchlen == 0 { return true, branch, nil } // New branch node is created as a child of the original short node. // Track the newly inserted node in the tracer. The node identifier // passed is the path from the root node. t.tracer.onInsert(append(prefix, key[:matchlen]...)) // Replace it with a short node leading up to the branch. return true, &shortNode{key[:matchlen], branch, t.newFlag()}, nil case *fullNode: dirty, nn, err := t.insert(n.Children[key[0]], append(prefix, key[0]), key[1:], value) if !dirty || err != nil { return false, n, err } n = n.copy() n.flags = t.newFlag() n.Children[key[0]] = nn return true, n, nil case nil: // New short node is created and track it in the tracer. The node identifier // passed is the path from the root node. Note the valueNode won't be tracked // since it's always embedded in its parent. t.tracer.onInsert(prefix) return true, &shortNode{key, value, t.newFlag()}, nil case hashNode: // We've hit a part of the trie that isn't loaded yet. Load // the node and insert into it. This leaves all child nodes on // the path to the value in the trie. rn, err := t.resolveAndTrack(n, prefix) if err != nil { return false, nil, err } dirty, nn, err := t.insert(rn, prefix, key, value) if !dirty || err != nil { return false, rn, err } return true, nn, nil default: panic(fmt.Sprintf("%T: invalid node: %v", n, n)) } } // MustDelete is a wrapper of Delete and will omit any encountered error but // just print out an error message. func (t *Trie) MustDelete(key []byte) { if err := t.Delete(key); err != nil { log.Error("Unhandled trie error in Trie.Delete", "err", err) } } // Delete removes any existing value for key from the trie. // // If the requested node is not present in trie, no error will be returned. // If the trie is corrupted, a MissingNodeError is returned. func (t *Trie) Delete(key []byte) error { // Short circuit if the trie is already committed and not usable. if t.committed { return ErrCommitted } t.uncommitted++ t.unhashed++ k := keybytesToHex(key) _, n, err := t.delete(t.root, nil, k) if err != nil { return err } t.root = n return nil } // delete returns the new root of the trie with key deleted. // It reduces the trie to minimal form by simplifying // nodes on the way up after deleting recursively. func (t *Trie) delete(n node, prefix, key []byte) (bool, node, error) { switch n := n.(type) { case *shortNode: matchlen := prefixLen(key, n.Key) if matchlen < len(n.Key) { return false, n, nil // don't replace n on mismatch } if matchlen == len(key) { // The matched short node is deleted entirely and track // it in the deletion set. The same the valueNode doesn't // need to be tracked at all since it's always embedded. t.tracer.onDelete(prefix) return true, nil, nil // remove n entirely for whole matches } // The key is longer than n.Key. Remove the remaining suffix // from the subtrie. Child can never be nil here since the // subtrie must contain at least two other values with keys // longer than n.Key. dirty, child, err := t.delete(n.Val, append(prefix, key[:len(n.Key)]...), key[len(n.Key):]) if !dirty || err != nil { return false, n, err } switch child := child.(type) { case *shortNode: // The child shortNode is merged into its parent, track // is deleted as well. t.tracer.onDelete(append(prefix, n.Key...)) // Deleting from the subtrie reduced it to another // short node. Merge the nodes to avoid creating a // shortNode{..., shortNode{...}}. Use concat (which // always creates a new slice) instead of append to // avoid modifying n.Key since it might be shared with // other nodes. return true, &shortNode{concat(n.Key, child.Key...), child.Val, t.newFlag()}, nil default: return true, &shortNode{n.Key, child, t.newFlag()}, nil } case *fullNode: dirty, nn, err := t.delete(n.Children[key[0]], append(prefix, key[0]), key[1:]) if !dirty || err != nil { return false, n, err } n = n.copy() n.flags = t.newFlag() n.Children[key[0]] = nn // Because n is a full node, it must've contained at least two children // before the delete operation. If the new child value is non-nil, n still // has at least two children after the deletion, and cannot be reduced to // a short node. if nn != nil { return true, n, nil } // Reduction: // Check how many non-nil entries are left after deleting and // reduce the full node to a short node if only one entry is // left. Since n must've contained at least two children // before deletion (otherwise it would not be a full node) n // can never be reduced to nil. // // When the loop is done, pos contains the index of the single // value that is left in n or -2 if n contains at least two // values. pos := -1 for i, cld := range &n.Children { if cld != nil { if pos == -1 { pos = i } else { pos = -2 break } } } if pos >= 0 { if pos != 16 { // If the remaining entry is a short node, it replaces // n and its key gets the missing nibble tacked to the // front. This avoids creating an invalid // shortNode{..., shortNode{...}}. Since the entry // might not be loaded yet, resolve it just for this // check. cnode, err := t.resolve(n.Children[pos], append(prefix, byte(pos))) if err != nil { return false, nil, err } if cnode, ok := cnode.(*shortNode); ok { // Replace the entire full node with the short node. // Mark the original short node as deleted since the // value is embedded into the parent now. t.tracer.onDelete(append(prefix, byte(pos))) k := append([]byte{byte(pos)}, cnode.Key...) return true, &shortNode{k, cnode.Val, t.newFlag()}, nil } } // Otherwise, n is replaced by a one-nibble short node // containing the child. return true, &shortNode{[]byte{byte(pos)}, n.Children[pos], t.newFlag()}, nil } // n still contains at least two values and cannot be reduced. return true, n, nil case valueNode: return true, nil, nil case nil: return false, nil, nil case hashNode: // We've hit a part of the trie that isn't loaded yet. Load // the node and delete from it. This leaves all child nodes on // the path to the value in the trie. rn, err := t.resolveAndTrack(n, prefix) if err != nil { return false, nil, err } dirty, nn, err := t.delete(rn, prefix, key) if !dirty || err != nil { return false, rn, err } return true, nn, nil default: panic(fmt.Sprintf("%T: invalid node: %v (%v)", n, n, key)) } } func concat(s1 []byte, s2 ...byte) []byte { r := make([]byte, len(s1)+len(s2)) copy(r, s1) copy(r[len(s1):], s2) return r } func (t *Trie) resolve(n node, prefix []byte) (node, error) { if n, ok := n.(hashNode); ok { return t.resolveAndTrack(n, prefix) } return n, nil } // resolveAndTrack loads node from the underlying store with the given node hash // and path prefix and also tracks the loaded node blob in tracer treated as the // node's original value. The rlp-encoded blob is preferred to be loaded from // database because it's easy to decode node while complex to encode node to blob. func (t *Trie) resolveAndTrack(n hashNode, prefix []byte) (node, error) { blob, err := t.reader.node(prefix, common.BytesToHash(n)) if err != nil { return nil, err } t.tracer.onRead(prefix, blob) return mustDecodeNode(n, blob), nil } // Hash returns the root hash of the trie. It does not write to the // database and can be used even if the trie doesn't have one. func (t *Trie) Hash() common.Hash { hash, cached := t.hashRoot() t.root = cached return common.BytesToHash(hash.(hashNode)) } // Commit collects all dirty nodes in the trie and replaces them with the // corresponding node hash. All collected nodes (including dirty leaves if // collectLeaf is true) will be encapsulated into a nodeset for return. // The returned nodeset can be nil if the trie is clean (nothing to commit). // Once the trie is committed, it's not usable anymore. A new trie must // be created with new root and updated trie database for following usage func (t *Trie) Commit(collectLeaf bool) (common.Hash, *trienode.NodeSet) { defer func() { t.committed = true }() // Trie is empty and can be classified into two types of situations: // (a) The trie was empty and no update happens => return nil // (b) The trie was non-empty and all nodes are dropped => return // the node set includes all deleted nodes if t.root == nil { paths := t.tracer.deletedNodes() if len(paths) == 0 { return types.EmptyRootHash, nil // case (a) } nodes := trienode.NewNodeSet(t.owner) for _, path := range paths { nodes.AddNode([]byte(path), trienode.NewDeleted()) } return types.EmptyRootHash, nodes // case (b) } // Derive the hash for all dirty nodes first. We hold the assumption // in the following procedure that all nodes are hashed. rootHash := t.Hash() // Do a quick check if we really need to commit. This can happen e.g. // if we load a trie for reading storage values, but don't write to it. if hashedNode, dirty := t.root.cache(); !dirty { // Replace the root node with the origin hash in order to // ensure all resolved nodes are dropped after the commit. t.root = hashedNode return rootHash, nil } nodes := trienode.NewNodeSet(t.owner) for _, path := range t.tracer.deletedNodes() { nodes.AddNode([]byte(path), trienode.NewDeleted()) } // If the number of changes is below 100, we let one thread handle it t.root = newCommitter(nodes, t.tracer, collectLeaf).Commit(t.root, t.uncommitted > 100) t.uncommitted = 0 return rootHash, nodes } // hashRoot calculates the root hash of the given trie func (t *Trie) hashRoot() (node, node) { if t.root == nil { return hashNode(types.EmptyRootHash.Bytes()), nil } // If the number of changes is below 100, we let one thread handle it h := newHasher(t.unhashed >= 100) defer func() { returnHasherToPool(h) t.unhashed = 0 }() hashed, cached := h.hash(t.root, true) return hashed, cached } // Witness returns a set containing all trie nodes that have been accessed. func (t *Trie) Witness() map[string]struct{} { if len(t.tracer.accessList) == 0 { return nil } witness := make(map[string]struct{}, len(t.tracer.accessList)) for _, node := range t.tracer.accessList { witness[string(node)] = struct{}{} } return witness } // Reset drops the referenced root node and cleans all internal state. func (t *Trie) Reset() { t.root = nil t.owner = common.Hash{} t.unhashed = 0 t.uncommitted = 0 t.tracer.reset() t.committed = false }