// Copyright 2022 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package pathdb import ( "errors" "fmt" "io" "sync" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/core/rawdb" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/params" "github.com/ethereum/go-ethereum/trie/trienode" "github.com/ethereum/go-ethereum/trie/triestate" ) const ( // defaultCleanSize is the default memory allowance of clean cache. defaultCleanSize = 16 * 1024 * 1024 // maxBufferSize is the maximum memory allowance of node buffer. // Too large nodebuffer will cause the system to pause for a long // time when write happens. Also, the largest batch that pebble can // support is 4GB, node will panic if batch size exceeds this limit. maxBufferSize = 256 * 1024 * 1024 // DefaultBufferSize is the default memory allowance of node buffer // that aggregates the writes from above until it's flushed into the // disk. It's meant to be used once the initial sync is finished. // Do not increase the buffer size arbitrarily, otherwise the system // pause time will increase when the database writes happen. DefaultBufferSize = 64 * 1024 * 1024 ) var ( // maxDiffLayers is the maximum diff layers allowed in the layer tree. maxDiffLayers = 128 ) // layer is the interface implemented by all state layers which includes some // public methods and some additional methods for internal usage. type layer interface { // node retrieves the trie node with the node info. An error will be returned // if the read operation exits abnormally. Specifically, if the layer is // already stale. // // Note, no error will be returned if the requested node is not found in database. node(owner common.Hash, path []byte, depth int) ([]byte, common.Hash, *nodeLoc, error) // rootHash returns the root hash for which this layer was made. rootHash() common.Hash // stateID returns the associated state id of layer. stateID() uint64 // parentLayer returns the subsequent layer of it, or nil if the disk was reached. parentLayer() layer // update creates a new layer on top of the existing layer diff tree with // the provided dirty trie nodes along with the state change set. // // Note, the maps are retained by the method to avoid copying everything. update(root common.Hash, id uint64, block uint64, nodes map[common.Hash]map[string]*trienode.Node, states *triestate.Set) *diffLayer // journal commits an entire diff hierarchy to disk into a single journal entry. // This is meant to be used during shutdown to persist the layer without // flattening everything down (bad for reorgs). journal(w io.Writer) error } // Config contains the settings for database. type Config struct { StateHistory uint64 // Number of recent blocks to maintain state history for CleanCacheSize int // Maximum memory allowance (in bytes) for caching clean nodes DirtyCacheSize int // Maximum memory allowance (in bytes) for caching dirty nodes ReadOnly bool // Flag whether the database is opened in read only mode. } // sanitize checks the provided user configurations and changes anything that's // unreasonable or unworkable. func (c *Config) sanitize() *Config { conf := *c if conf.DirtyCacheSize > maxBufferSize { log.Warn("Sanitizing invalid node buffer size", "provided", common.StorageSize(conf.DirtyCacheSize), "updated", common.StorageSize(maxBufferSize)) conf.DirtyCacheSize = maxBufferSize } return &conf } // Defaults contains default settings for Ethereum mainnet. var Defaults = &Config{ StateHistory: params.FullImmutabilityThreshold, CleanCacheSize: defaultCleanSize, DirtyCacheSize: DefaultBufferSize, } // ReadOnly is the config in order to open database in read only mode. var ReadOnly = &Config{ReadOnly: true} // Database is a multiple-layered structure for maintaining in-memory trie nodes. // It consists of one persistent base layer backed by a key-value store, on top // of which arbitrarily many in-memory diff layers are stacked. The memory diffs // can form a tree with branching, but the disk layer is singleton and common to // all. If a reorg goes deeper than the disk layer, a batch of reverse diffs can // be applied to rollback. The deepest reorg that can be handled depends on the // amount of state histories tracked in the disk. // // At most one readable and writable database can be opened at the same time in // the whole system which ensures that only one database writer can operate disk // state. Unexpected open operations can cause the system to panic. type Database struct { // readOnly is the flag whether the mutation is allowed to be applied. // It will be set automatically when the database is journaled during // the shutdown to reject all following unexpected mutations. readOnly bool // Flag if database is opened in read only mode waitSync bool // Flag if database is deactivated due to initial state sync isVerkle bool // Flag if database is used for verkle tree bufferSize int // Memory allowance (in bytes) for caching dirty nodes config *Config // Configuration for database diskdb ethdb.Database // Persistent storage for matured trie nodes tree *layerTree // The group for all known layers freezer *rawdb.ResettableFreezer // Freezer for storing trie histories, nil possible in tests lock sync.RWMutex // Lock to prevent mutations from happening at the same time } // New attempts to load an already existing layer from a persistent key-value // store (with a number of memory layers from a journal). If the journal is not // matched with the base persistent layer, all the recorded diff layers are discarded. func New(diskdb ethdb.Database, config *Config, isVerkle bool) *Database { if config == nil { config = Defaults } config = config.sanitize() db := &Database{ readOnly: config.ReadOnly, isVerkle: isVerkle, bufferSize: config.DirtyCacheSize, config: config, diskdb: diskdb, } // Construct the layer tree by resolving the in-disk singleton state // and in-memory layer journal. db.tree = newLayerTree(db.loadLayers()) // Open the freezer for state history if the passed database contains an // ancient store. Otherwise, all the relevant functionalities are disabled. // // Because the freezer can only be opened once at the same time, this // mechanism also ensures that at most one **non-readOnly** database // is opened at the same time to prevent accidental mutation. if ancient, err := diskdb.AncientDatadir(); err == nil && ancient != "" && !db.readOnly { freezer, err := rawdb.NewStateFreezer(ancient, false) if err != nil { log.Crit("Failed to open state history freezer", "err", err) } db.freezer = freezer diskLayerID := db.tree.bottom().stateID() if diskLayerID == 0 { // Reset the entire state histories in case the trie database is // not initialized yet, as these state histories are not expected. frozen, err := db.freezer.Ancients() if err != nil { log.Crit("Failed to retrieve head of state history", "err", err) } if frozen != 0 { err := db.freezer.Reset() if err != nil { log.Crit("Failed to reset state histories", "err", err) } log.Info("Truncated extraneous state history") } } else { // Truncate the extra state histories above in freezer in case // it's not aligned with the disk layer. pruned, err := truncateFromHead(db.diskdb, freezer, diskLayerID) if err != nil { log.Crit("Failed to truncate extra state histories", "err", err) } if pruned != 0 { log.Warn("Truncated extra state histories", "number", pruned) } } } // Disable database in case node is still in the initial state sync stage. if rawdb.ReadSnapSyncStatusFlag(diskdb) == rawdb.StateSyncRunning && !db.readOnly { if err := db.Disable(); err != nil { log.Crit("Failed to disable database", "err", err) // impossible to happen } } return db } // Update adds a new layer into the tree, if that can be linked to an existing // old parent. It is disallowed to insert a disk layer (the origin of all). Apart // from that this function will flatten the extra diff layers at bottom into disk // to only keep 128 diff layers in memory by default. // // The passed in maps(nodes, states) will be retained to avoid copying everything. // Therefore, these maps must not be changed afterwards. func (db *Database) Update(root common.Hash, parentRoot common.Hash, block uint64, nodes *trienode.MergedNodeSet, states *triestate.Set) error { // Hold the lock to prevent concurrent mutations. db.lock.Lock() defer db.lock.Unlock() // Short circuit if the mutation is not allowed. if err := db.modifyAllowed(); err != nil { return err } if err := db.tree.add(root, parentRoot, block, nodes, states); err != nil { return err } // Keep 128 diff layers in the memory, persistent layer is 129th. // - head layer is paired with HEAD state // - head-1 layer is paired with HEAD-1 state // - head-127 layer(bottom-most diff layer) is paired with HEAD-127 state // - head-128 layer(disk layer) is paired with HEAD-128 state return db.tree.cap(root, maxDiffLayers) } // Commit traverses downwards the layer tree from a specified layer with the // provided state root and all the layers below are flattened downwards. It // can be used alone and mostly for test purposes. func (db *Database) Commit(root common.Hash, report bool) error { // Hold the lock to prevent concurrent mutations. db.lock.Lock() defer db.lock.Unlock() // Short circuit if the mutation is not allowed. if err := db.modifyAllowed(); err != nil { return err } return db.tree.cap(root, 0) } // Disable deactivates the database and invalidates all available state layers // as stale to prevent access to the persistent state, which is in the syncing // stage. func (db *Database) Disable() error { db.lock.Lock() defer db.lock.Unlock() // Short circuit if the database is in read only mode. if db.readOnly { return errDatabaseReadOnly } // Prevent duplicated disable operation. if db.waitSync { log.Error("Reject duplicated disable operation") return nil } db.waitSync = true // Mark the disk layer as stale to prevent access to persistent state. db.tree.bottom().markStale() // Write the initial sync flag to persist it across restarts. rawdb.WriteSnapSyncStatusFlag(db.diskdb, rawdb.StateSyncRunning) log.Info("Disabled trie database due to state sync") return nil } // Enable activates database and resets the state tree with the provided persistent // state root once the state sync is finished. func (db *Database) Enable(root common.Hash) error { db.lock.Lock() defer db.lock.Unlock() // Short circuit if the database is in read only mode. if db.readOnly { return errDatabaseReadOnly } // Ensure the provided state root matches the stored one. root = types.TrieRootHash(root) _, stored := rawdb.ReadAccountTrieNode(db.diskdb, nil) if stored != root { return fmt.Errorf("state root mismatch: stored %x, synced %x", stored, root) } // Drop the stale state journal in persistent database and // reset the persistent state id back to zero. batch := db.diskdb.NewBatch() rawdb.DeleteTrieJournal(batch) rawdb.WritePersistentStateID(batch, 0) if err := batch.Write(); err != nil { return err } // Clean up all state histories in freezer. Theoretically // all root->id mappings should be removed as well. Since // mappings can be huge and might take a while to clear // them, just leave them in disk and wait for overwriting. if db.freezer != nil { if err := db.freezer.Reset(); err != nil { return err } } // Re-construct a new disk layer backed by persistent state // with **empty clean cache and node buffer**. db.tree.reset(newDiskLayer(root, 0, db, nil, newNodeBuffer(db.bufferSize, nil, 0))) // Re-enable the database as the final step. db.waitSync = false rawdb.WriteSnapSyncStatusFlag(db.diskdb, rawdb.StateSyncFinished) log.Info("Rebuilt trie database", "root", root) return nil } // Recover rollbacks the database to a specified historical point. // The state is supported as the rollback destination only if it's // canonical state and the corresponding trie histories are existent. func (db *Database) Recover(root common.Hash, loader triestate.TrieLoader) error { db.lock.Lock() defer db.lock.Unlock() // Short circuit if rollback operation is not supported. if err := db.modifyAllowed(); err != nil { return err } if db.freezer == nil { return errors.New("state rollback is non-supported") } // Short circuit if the target state is not recoverable. root = types.TrieRootHash(root) if !db.Recoverable(root) { return errStateUnrecoverable } // Apply the state histories upon the disk layer in order. var ( start = time.Now() dl = db.tree.bottom() ) for dl.rootHash() != root { h, err := readHistory(db.freezer, dl.stateID()) if err != nil { return err } dl, err = dl.revert(h, loader) if err != nil { return err } // reset layer with newly created disk layer. It must be // done after each revert operation, otherwise the new // disk layer won't be accessible from outside. db.tree.reset(dl) } rawdb.DeleteTrieJournal(db.diskdb) _, err := truncateFromHead(db.diskdb, db.freezer, dl.stateID()) if err != nil { return err } log.Debug("Recovered state", "root", root, "elapsed", common.PrettyDuration(time.Since(start))) return nil } // Recoverable returns the indicator if the specified state is recoverable. func (db *Database) Recoverable(root common.Hash) bool { // Ensure the requested state is a known state. root = types.TrieRootHash(root) id := rawdb.ReadStateID(db.diskdb, root) if id == nil { return false } // Recoverable state must below the disk layer. The recoverable // state only refers the state that is currently not available, // but can be restored by applying state history. dl := db.tree.bottom() if *id >= dl.stateID() { return false } // This is a temporary workaround for the unavailability of the freezer in // dev mode. As a consequence, the Pathdb loses the ability for deep reorg // in certain cases. // TODO(rjl493456442): Implement the in-memory ancient store. if db.freezer == nil { return false } // Ensure the requested state is a canonical state and all state // histories in range [id+1, disklayer.ID] are present and complete. return checkHistories(db.freezer, *id+1, dl.stateID()-*id, func(m *meta) error { if m.parent != root { return errors.New("unexpected state history") } root = m.root return nil }) == nil } // Close closes the trie database and the held freezer. func (db *Database) Close() error { db.lock.Lock() defer db.lock.Unlock() // Set the database to read-only mode to prevent all // following mutations. db.readOnly = true // Release the memory held by clean cache. db.tree.bottom().resetCache() // Close the attached state history freezer. if db.freezer == nil { return nil } return db.freezer.Close() } // Size returns the current storage size of the memory cache in front of the // persistent database layer. func (db *Database) Size() (diffs common.StorageSize, nodes common.StorageSize) { db.tree.forEach(func(layer layer) { if diff, ok := layer.(*diffLayer); ok { diffs += common.StorageSize(diff.memory) } if disk, ok := layer.(*diskLayer); ok { nodes += disk.size() } }) return diffs, nodes } // Initialized returns an indicator if the state data is already // initialized in path-based scheme. func (db *Database) Initialized(genesisRoot common.Hash) bool { var inited bool db.tree.forEach(func(layer layer) { if layer.rootHash() != types.EmptyRootHash { inited = true } }) if !inited { inited = rawdb.ReadSnapSyncStatusFlag(db.diskdb) != rawdb.StateSyncUnknown } return inited } // SetBufferSize sets the node buffer size to the provided value(in bytes). func (db *Database) SetBufferSize(size int) error { db.lock.Lock() defer db.lock.Unlock() if size > maxBufferSize { log.Info("Capped node buffer size", "provided", common.StorageSize(size), "adjusted", common.StorageSize(maxBufferSize)) size = maxBufferSize } db.bufferSize = size return db.tree.bottom().setBufferSize(db.bufferSize) } // Scheme returns the node scheme used in the database. func (db *Database) Scheme() string { return rawdb.PathScheme } // modifyAllowed returns the indicator if mutation is allowed. This function // assumes the db.lock is already held. func (db *Database) modifyAllowed() error { if db.readOnly { return errDatabaseReadOnly } if db.waitSync { return errDatabaseWaitSync } return nil } // AccountHistory inspects the account history within the specified range. // // Start: State ID of the first history object for the query. 0 implies the first // available object is selected as the starting point. // // End: State ID of the last history for the query. 0 implies the last available // object is selected as the ending point. Note end is included in the query. func (db *Database) AccountHistory(address common.Address, start, end uint64) (*HistoryStats, error) { return accountHistory(db.freezer, address, start, end) } // StorageHistory inspects the storage history within the specified range. // // Start: State ID of the first history object for the query. 0 implies the first // available object is selected as the starting point. // // End: State ID of the last history for the query. 0 implies the last available // object is selected as the ending point. Note end is included in the query. // // Note, slot refers to the hash of the raw slot key. func (db *Database) StorageHistory(address common.Address, slot common.Hash, start uint64, end uint64) (*HistoryStats, error) { return storageHistory(db.freezer, address, slot, start, end) } // HistoryRange returns the block numbers associated with earliest and latest // state history in the local store. func (db *Database) HistoryRange() (uint64, uint64, error) { return historyRange(db.freezer) }