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1108 lines
40 KiB
1108 lines
40 KiB
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package downloader contains the manual full chain synchronisation.
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package downloader
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import (
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"errors"
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"fmt"
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"math/big"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/state/snapshot"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/eth/protocols/snap"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/triedb"
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)
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var (
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MaxBlockFetch = 128 // Number of blocks to be fetched per retrieval request
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MaxHeaderFetch = 192 // Number of block headers to be fetched per retrieval request
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MaxReceiptFetch = 256 // Number of transaction receipts to allow fetching per request
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maxQueuedHeaders = 32 * 1024 // [eth/62] Maximum number of headers to queue for import (DOS protection)
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maxHeadersProcess = 2048 // Number of header download results to import at once into the chain
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maxResultsProcess = 2048 // Number of content download results to import at once into the chain
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fullMaxForkAncestry uint64 = params.FullImmutabilityThreshold // Maximum chain reorganisation (locally redeclared so tests can reduce it)
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reorgProtHeaderDelay = 2 // Number of headers to delay delivering to cover mini reorgs
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fsHeaderSafetyNet = 2048 // Number of headers to discard in case a chain violation is detected
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fsHeaderContCheck = 3 * time.Second // Time interval to check for header continuations during state download
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fsMinFullBlocks = 64 // Number of blocks to retrieve fully even in snap sync
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)
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var (
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errBusy = errors.New("busy")
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errBadPeer = errors.New("action from bad peer ignored")
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errTimeout = errors.New("timeout")
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errInvalidChain = errors.New("retrieved hash chain is invalid")
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errInvalidBody = errors.New("retrieved block body is invalid")
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errInvalidReceipt = errors.New("retrieved receipt is invalid")
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errCancelStateFetch = errors.New("state data download canceled (requested)")
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errCancelContentProcessing = errors.New("content processing canceled (requested)")
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errCanceled = errors.New("syncing canceled (requested)")
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errNoPivotHeader = errors.New("pivot header is not found")
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)
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// peerDropFn is a callback type for dropping a peer detected as malicious.
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type peerDropFn func(id string)
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// badBlockFn is a callback for the async beacon sync to notify the caller that
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// the origin header requested to sync to, produced a chain with a bad block.
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type badBlockFn func(invalid *types.Header, origin *types.Header)
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// headerTask is a set of downloaded headers to queue along with their precomputed
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// hashes to avoid constant rehashing.
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type headerTask struct {
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headers []*types.Header
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hashes []common.Hash
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}
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type Downloader struct {
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mode atomic.Uint32 // Synchronisation mode defining the strategy used (per sync cycle), use d.getMode() to get the SyncMode
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mux *event.TypeMux // Event multiplexer to announce sync operation events
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queue *queue // Scheduler for selecting the hashes to download
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peers *peerSet // Set of active peers from which download can proceed
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stateDB ethdb.Database // Database to state sync into (and deduplicate via)
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// Statistics
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syncStatsChainOrigin uint64 // Origin block number where syncing started at
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syncStatsChainHeight uint64 // Highest block number known when syncing started
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syncStatsLock sync.RWMutex // Lock protecting the sync stats fields
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blockchain BlockChain
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// Callbacks
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dropPeer peerDropFn // Drops a peer for misbehaving
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badBlock badBlockFn // Reports a block as rejected by the chain
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// Status
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synchronising atomic.Bool
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notified atomic.Bool
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committed atomic.Bool
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ancientLimit uint64 // The maximum block number which can be regarded as ancient data.
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// Channels
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headerProcCh chan *headerTask // Channel to feed the header processor new tasks
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// Skeleton sync
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skeleton *skeleton // Header skeleton to backfill the chain with (eth2 mode)
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// State sync
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pivotHeader *types.Header // Pivot block header to dynamically push the syncing state root
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pivotLock sync.RWMutex // Lock protecting pivot header reads from updates
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SnapSyncer *snap.Syncer // TODO(karalabe): make private! hack for now
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stateSyncStart chan *stateSync
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// Cancellation and termination
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cancelCh chan struct{} // Channel to cancel mid-flight syncs
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cancelLock sync.RWMutex // Lock to protect the cancel channel and peer in delivers
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cancelWg sync.WaitGroup // Make sure all fetcher goroutines have exited.
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quitCh chan struct{} // Quit channel to signal termination
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quitLock sync.Mutex // Lock to prevent double closes
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// Testing hooks
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bodyFetchHook func([]*types.Header) // Method to call upon starting a block body fetch
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receiptFetchHook func([]*types.Header) // Method to call upon starting a receipt fetch
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chainInsertHook func([]*fetchResult) // Method to call upon inserting a chain of blocks (possibly in multiple invocations)
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// Progress reporting metrics
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syncStartBlock uint64 // Head snap block when Geth was started
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syncStartTime time.Time // Time instance when chain sync started
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syncLogTime time.Time // Time instance when status was last reported
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}
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// BlockChain encapsulates functions required to sync a (full or snap) blockchain.
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type BlockChain interface {
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// HasHeader verifies a header's presence in the local chain.
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HasHeader(common.Hash, uint64) bool
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// GetHeaderByHash retrieves a header from the local chain.
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GetHeaderByHash(common.Hash) *types.Header
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// CurrentHeader retrieves the head header from the local chain.
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CurrentHeader() *types.Header
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// GetTd returns the total difficulty of a local block.
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GetTd(common.Hash, uint64) *big.Int
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// InsertHeaderChain inserts a batch of headers into the local chain.
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InsertHeaderChain([]*types.Header) (int, error)
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// SetHead rewinds the local chain to a new head.
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SetHead(uint64) error
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// HasBlock verifies a block's presence in the local chain.
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HasBlock(common.Hash, uint64) bool
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// HasFastBlock verifies a snap block's presence in the local chain.
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HasFastBlock(common.Hash, uint64) bool
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// GetBlockByHash retrieves a block from the local chain.
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GetBlockByHash(common.Hash) *types.Block
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// CurrentBlock retrieves the head block from the local chain.
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CurrentBlock() *types.Header
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// CurrentSnapBlock retrieves the head snap block from the local chain.
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CurrentSnapBlock() *types.Header
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// SnapSyncCommitHead directly commits the head block to a certain entity.
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SnapSyncCommitHead(common.Hash) error
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// InsertChain inserts a batch of blocks into the local chain.
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InsertChain(types.Blocks) (int, error)
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// InsertReceiptChain inserts a batch of receipts into the local chain.
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InsertReceiptChain(types.Blocks, []types.Receipts, uint64) (int, error)
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// Snapshots returns the blockchain snapshot tree to paused it during sync.
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Snapshots() *snapshot.Tree
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// TrieDB retrieves the low level trie database used for interacting
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// with trie nodes.
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TrieDB() *triedb.Database
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}
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// New creates a new downloader to fetch hashes and blocks from remote peers.
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func New(stateDb ethdb.Database, mux *event.TypeMux, chain BlockChain, dropPeer peerDropFn, success func()) *Downloader {
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dl := &Downloader{
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stateDB: stateDb,
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mux: mux,
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queue: newQueue(blockCacheMaxItems, blockCacheInitialItems),
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peers: newPeerSet(),
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blockchain: chain,
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dropPeer: dropPeer,
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headerProcCh: make(chan *headerTask, 1),
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quitCh: make(chan struct{}),
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SnapSyncer: snap.NewSyncer(stateDb, chain.TrieDB().Scheme()),
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stateSyncStart: make(chan *stateSync),
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syncStartBlock: chain.CurrentSnapBlock().Number.Uint64(),
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}
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// Create the post-merge skeleton syncer and start the process
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dl.skeleton = newSkeleton(stateDb, dl.peers, dropPeer, newBeaconBackfiller(dl, success))
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go dl.stateFetcher()
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return dl
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}
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// Progress retrieves the synchronisation boundaries, specifically the origin
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// block where synchronisation started at (may have failed/suspended); the block
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// or header sync is currently at; and the latest known block which the sync targets.
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//
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// In addition, during the state download phase of snap synchronisation the number
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// of processed and the total number of known states are also returned. Otherwise
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// these are zero.
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func (d *Downloader) Progress() ethereum.SyncProgress {
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// Lock the current stats and return the progress
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d.syncStatsLock.RLock()
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defer d.syncStatsLock.RUnlock()
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current := uint64(0)
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mode := d.getMode()
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switch mode {
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case FullSync:
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current = d.blockchain.CurrentBlock().Number.Uint64()
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case SnapSync:
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current = d.blockchain.CurrentSnapBlock().Number.Uint64()
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default:
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log.Error("Unknown downloader mode", "mode", mode)
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}
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progress, pending := d.SnapSyncer.Progress()
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return ethereum.SyncProgress{
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StartingBlock: d.syncStatsChainOrigin,
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CurrentBlock: current,
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HighestBlock: d.syncStatsChainHeight,
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SyncedAccounts: progress.AccountSynced,
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SyncedAccountBytes: uint64(progress.AccountBytes),
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SyncedBytecodes: progress.BytecodeSynced,
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SyncedBytecodeBytes: uint64(progress.BytecodeBytes),
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SyncedStorage: progress.StorageSynced,
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SyncedStorageBytes: uint64(progress.StorageBytes),
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HealedTrienodes: progress.TrienodeHealSynced,
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HealedTrienodeBytes: uint64(progress.TrienodeHealBytes),
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HealedBytecodes: progress.BytecodeHealSynced,
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HealedBytecodeBytes: uint64(progress.BytecodeHealBytes),
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HealingTrienodes: pending.TrienodeHeal,
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HealingBytecode: pending.BytecodeHeal,
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}
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}
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// RegisterPeer injects a new download peer into the set of block source to be
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// used for fetching hashes and blocks from.
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func (d *Downloader) RegisterPeer(id string, version uint, peer Peer) error {
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var logger log.Logger
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if len(id) < 16 {
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// Tests use short IDs, don't choke on them
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logger = log.New("peer", id)
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} else {
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logger = log.New("peer", id[:8])
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}
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logger.Trace("Registering sync peer")
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if err := d.peers.Register(newPeerConnection(id, version, peer, logger)); err != nil {
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logger.Error("Failed to register sync peer", "err", err)
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return err
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}
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return nil
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}
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// UnregisterPeer remove a peer from the known list, preventing any action from
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// the specified peer. An effort is also made to return any pending fetches into
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// the queue.
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func (d *Downloader) UnregisterPeer(id string) error {
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// Unregister the peer from the active peer set and revoke any fetch tasks
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var logger log.Logger
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if len(id) < 16 {
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// Tests use short IDs, don't choke on them
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logger = log.New("peer", id)
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} else {
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logger = log.New("peer", id[:8])
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}
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logger.Trace("Unregistering sync peer")
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if err := d.peers.Unregister(id); err != nil {
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logger.Error("Failed to unregister sync peer", "err", err)
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return err
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}
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d.queue.Revoke(id)
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return nil
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}
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// synchronise will select the peer and use it for synchronising. If an empty string is given
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// it will use the best peer possible and synchronize if its TD is higher than our own. If any of the
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// checks fail an error will be returned. This method is synchronous
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func (d *Downloader) synchronise(mode SyncMode, beaconPing chan struct{}) error {
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// The beacon header syncer is async. It will start this synchronization and
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// will continue doing other tasks. However, if synchronization needs to be
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// cancelled, the syncer needs to know if we reached the startup point (and
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// inited the cancel channel) or not yet. Make sure that we'll signal even in
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// case of a failure.
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if beaconPing != nil {
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defer func() {
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select {
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case <-beaconPing: // already notified
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default:
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close(beaconPing) // weird exit condition, notify that it's safe to cancel (the nothing)
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}
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}()
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}
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// Make sure only one goroutine is ever allowed past this point at once
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if !d.synchronising.CompareAndSwap(false, true) {
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return errBusy
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}
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defer d.synchronising.Store(false)
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// Post a user notification of the sync (only once per session)
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if d.notified.CompareAndSwap(false, true) {
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log.Info("Block synchronisation started")
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}
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if mode == SnapSync {
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// Snap sync will directly modify the persistent state, making the entire
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// trie database unusable until the state is fully synced. To prevent any
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// subsequent state reads, explicitly disable the trie database and state
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// syncer is responsible to address and correct any state missing.
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if d.blockchain.TrieDB().Scheme() == rawdb.PathScheme {
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if err := d.blockchain.TrieDB().Disable(); err != nil {
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return err
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}
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}
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// Snap sync uses the snapshot namespace to store potentially flaky data until
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// sync completely heals and finishes. Pause snapshot maintenance in the mean-
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// time to prevent access.
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if snapshots := d.blockchain.Snapshots(); snapshots != nil { // Only nil in tests
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snapshots.Disable()
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}
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}
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// Reset the queue, peer set and wake channels to clean any internal leftover state
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d.queue.Reset(blockCacheMaxItems, blockCacheInitialItems)
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d.peers.Reset()
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for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
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select {
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case <-ch:
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default:
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}
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}
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for empty := false; !empty; {
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select {
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case <-d.headerProcCh:
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default:
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empty = true
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}
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}
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// Create cancel channel for aborting mid-flight and mark the master peer
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d.cancelLock.Lock()
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d.cancelCh = make(chan struct{})
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d.cancelLock.Unlock()
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defer d.Cancel() // No matter what, we can't leave the cancel channel open
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// Atomically set the requested sync mode
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d.mode.Store(uint32(mode))
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if beaconPing != nil {
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close(beaconPing)
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}
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return d.syncToHead()
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}
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func (d *Downloader) getMode() SyncMode {
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return SyncMode(d.mode.Load())
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}
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// syncToHead starts a block synchronization based on the hash chain from
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// the specified head hash.
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func (d *Downloader) syncToHead() (err error) {
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d.mux.Post(StartEvent{})
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defer func() {
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// reset on error
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if err != nil {
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d.mux.Post(FailedEvent{err})
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} else {
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latest := d.blockchain.CurrentHeader()
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d.mux.Post(DoneEvent{latest})
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}
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}()
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mode := d.getMode()
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log.Debug("Backfilling with the network", "mode", mode)
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defer func(start time.Time) {
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log.Debug("Synchronisation terminated", "elapsed", common.PrettyDuration(time.Since(start)))
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}(time.Now())
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// Look up the sync boundaries: the common ancestor and the target block
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var latest, pivot, final *types.Header
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latest, _, final, err = d.skeleton.Bounds()
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if err != nil {
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return err
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}
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if latest.Number.Uint64() > uint64(fsMinFullBlocks) {
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number := latest.Number.Uint64() - uint64(fsMinFullBlocks)
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// Retrieve the pivot header from the skeleton chain segment but
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// fallback to local chain if it's not found in skeleton space.
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if pivot = d.skeleton.Header(number); pivot == nil {
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_, oldest, _, _ := d.skeleton.Bounds() // error is already checked
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if number < oldest.Number.Uint64() {
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count := int(oldest.Number.Uint64() - number) // it's capped by fsMinFullBlocks
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headers := d.readHeaderRange(oldest, count)
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if len(headers) == count {
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pivot = headers[len(headers)-1]
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log.Warn("Retrieved pivot header from local", "number", pivot.Number, "hash", pivot.Hash(), "latest", latest.Number, "oldest", oldest.Number)
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}
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}
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}
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// Print an error log and return directly in case the pivot header
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// is still not found. It means the skeleton chain is not linked
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// correctly with local chain.
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if pivot == nil {
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log.Error("Pivot header is not found", "number", number)
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return errNoPivotHeader
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}
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}
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// If no pivot block was returned, the head is below the min full block
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// threshold (i.e. new chain). In that case we won't really snap sync
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// anyway, but still need a valid pivot block to avoid some code hitting
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// nil panics on access.
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if mode == SnapSync && pivot == nil {
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pivot = d.blockchain.CurrentBlock()
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}
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height := latest.Number.Uint64()
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// In beacon mode, use the skeleton chain for the ancestor lookup
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origin, err := d.findBeaconAncestor()
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if err != nil {
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return err
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}
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d.syncStatsLock.Lock()
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if d.syncStatsChainHeight <= origin || d.syncStatsChainOrigin > origin {
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d.syncStatsChainOrigin = origin
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}
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d.syncStatsChainHeight = height
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d.syncStatsLock.Unlock()
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// Ensure our origin point is below any snap sync pivot point
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if mode == SnapSync {
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if height <= uint64(fsMinFullBlocks) {
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origin = 0
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} else {
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pivotNumber := pivot.Number.Uint64()
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if pivotNumber <= origin {
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origin = pivotNumber - 1
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}
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// Write out the pivot into the database so a rollback beyond it will
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// reenable snap sync
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rawdb.WriteLastPivotNumber(d.stateDB, pivotNumber)
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}
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}
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d.committed.Store(true)
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if mode == SnapSync && pivot.Number.Uint64() != 0 {
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d.committed.Store(false)
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}
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if mode == SnapSync {
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// Set the ancient data limitation. If we are running snap sync, all block
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// data older than ancientLimit will be written to the ancient store. More
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// recent data will be written to the active database and will wait for the
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// freezer to migrate.
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//
|
|
// If the network is post-merge, use either the last announced finalized
|
|
// block as the ancient limit, or if we haven't yet received one, the head-
|
|
// a max fork ancestry limit. One quirky case if we've already passed the
|
|
// finalized block, in which case the skeleton.Bounds will return nil and
|
|
// we'll revert to head - 90K. That's fine, we're finishing sync anyway.
|
|
//
|
|
// For non-merged networks, if there is a checkpoint available, then calculate
|
|
// the ancientLimit through that. Otherwise calculate the ancient limit through
|
|
// the advertised height of the remote peer. This most is mostly a fallback for
|
|
// legacy networks, but should eventually be dropped. TODO(karalabe).
|
|
//
|
|
// Beacon sync, use the latest finalized block as the ancient limit
|
|
// or a reasonable height if no finalized block is yet announced.
|
|
if final != nil {
|
|
d.ancientLimit = final.Number.Uint64()
|
|
} else if height > fullMaxForkAncestry+1 {
|
|
d.ancientLimit = height - fullMaxForkAncestry - 1
|
|
} else {
|
|
d.ancientLimit = 0
|
|
}
|
|
frozen, _ := d.stateDB.Ancients() // Ignore the error here since light client can also hit here.
|
|
|
|
// If a part of blockchain data has already been written into active store,
|
|
// disable the ancient style insertion explicitly.
|
|
if origin >= frozen && frozen != 0 {
|
|
d.ancientLimit = 0
|
|
log.Info("Disabling direct-ancient mode", "origin", origin, "ancient", frozen-1)
|
|
} else if d.ancientLimit > 0 {
|
|
log.Debug("Enabling direct-ancient mode", "ancient", d.ancientLimit)
|
|
}
|
|
// Rewind the ancient store and blockchain if reorg happens.
|
|
if origin+1 < frozen {
|
|
if err := d.blockchain.SetHead(origin); err != nil {
|
|
return err
|
|
}
|
|
log.Info("Truncated excess ancient chain segment", "oldhead", frozen-1, "newhead", origin)
|
|
}
|
|
}
|
|
// Initiate the sync using a concurrent header and content retrieval algorithm
|
|
d.queue.Prepare(origin+1, mode)
|
|
|
|
// In beacon mode, headers are served by the skeleton syncer
|
|
fetchers := []func() error{
|
|
func() error { return d.fetchHeaders(origin + 1) }, // Headers are always retrieved
|
|
func() error { return d.fetchBodies(origin + 1) }, // Bodies are retrieved during normal and snap sync
|
|
func() error { return d.fetchReceipts(origin + 1) }, // Receipts are retrieved during snap sync
|
|
func() error { return d.processHeaders(origin + 1) },
|
|
}
|
|
if mode == SnapSync {
|
|
d.pivotLock.Lock()
|
|
d.pivotHeader = pivot
|
|
d.pivotLock.Unlock()
|
|
|
|
fetchers = append(fetchers, func() error { return d.processSnapSyncContent() })
|
|
} else if mode == FullSync {
|
|
fetchers = append(fetchers, func() error { return d.processFullSyncContent() })
|
|
}
|
|
return d.spawnSync(fetchers)
|
|
}
|
|
|
|
// spawnSync runs d.process and all given fetcher functions to completion in
|
|
// separate goroutines, returning the first error that appears.
|
|
func (d *Downloader) spawnSync(fetchers []func() error) error {
|
|
errc := make(chan error, len(fetchers))
|
|
d.cancelWg.Add(len(fetchers))
|
|
for _, fn := range fetchers {
|
|
fn := fn
|
|
go func() { defer d.cancelWg.Done(); errc <- fn() }()
|
|
}
|
|
// Wait for the first error, then terminate the others.
|
|
var err error
|
|
for i := 0; i < len(fetchers); i++ {
|
|
if i == len(fetchers)-1 {
|
|
// Close the queue when all fetchers have exited.
|
|
// This will cause the block processor to end when
|
|
// it has processed the queue.
|
|
d.queue.Close()
|
|
}
|
|
if got := <-errc; got != nil {
|
|
err = got
|
|
if got != errCanceled {
|
|
break // receive a meaningful error, bubble it up
|
|
}
|
|
}
|
|
}
|
|
d.queue.Close()
|
|
d.Cancel()
|
|
return err
|
|
}
|
|
|
|
// cancel aborts all of the operations and resets the queue. However, cancel does
|
|
// not wait for the running download goroutines to finish. This method should be
|
|
// used when cancelling the downloads from inside the downloader.
|
|
func (d *Downloader) cancel() {
|
|
// Close the current cancel channel
|
|
d.cancelLock.Lock()
|
|
defer d.cancelLock.Unlock()
|
|
|
|
if d.cancelCh != nil {
|
|
select {
|
|
case <-d.cancelCh:
|
|
// Channel was already closed
|
|
default:
|
|
close(d.cancelCh)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Cancel aborts all of the operations and waits for all download goroutines to
|
|
// finish before returning.
|
|
func (d *Downloader) Cancel() {
|
|
d.cancel()
|
|
d.cancelWg.Wait()
|
|
}
|
|
|
|
// Terminate interrupts the downloader, canceling all pending operations.
|
|
// The downloader cannot be reused after calling Terminate.
|
|
func (d *Downloader) Terminate() {
|
|
// Close the termination channel (make sure double close is allowed)
|
|
d.quitLock.Lock()
|
|
select {
|
|
case <-d.quitCh:
|
|
default:
|
|
close(d.quitCh)
|
|
|
|
// Terminate the internal beacon syncer
|
|
d.skeleton.Terminate()
|
|
}
|
|
d.quitLock.Unlock()
|
|
|
|
// Cancel any pending download requests
|
|
d.Cancel()
|
|
}
|
|
|
|
// fetchBodies iteratively downloads the scheduled block bodies, taking any
|
|
// available peers, reserving a chunk of blocks for each, waiting for delivery
|
|
// and also periodically checking for timeouts.
|
|
func (d *Downloader) fetchBodies(from uint64) error {
|
|
log.Debug("Downloading block bodies", "origin", from)
|
|
err := d.concurrentFetch((*bodyQueue)(d))
|
|
|
|
log.Debug("Block body download terminated", "err", err)
|
|
return err
|
|
}
|
|
|
|
// fetchReceipts iteratively downloads the scheduled block receipts, taking any
|
|
// available peers, reserving a chunk of receipts for each, waiting for delivery
|
|
// and also periodically checking for timeouts.
|
|
func (d *Downloader) fetchReceipts(from uint64) error {
|
|
log.Debug("Downloading receipts", "origin", from)
|
|
err := d.concurrentFetch((*receiptQueue)(d))
|
|
|
|
log.Debug("Receipt download terminated", "err", err)
|
|
return err
|
|
}
|
|
|
|
// processHeaders takes batches of retrieved headers from an input channel and
|
|
// keeps processing and scheduling them into the header chain and downloader's
|
|
// queue until the stream ends or a failure occurs.
|
|
func (d *Downloader) processHeaders(origin uint64) error {
|
|
var (
|
|
mode = d.getMode()
|
|
timer = time.NewTimer(time.Second)
|
|
)
|
|
defer timer.Stop()
|
|
|
|
for {
|
|
select {
|
|
case <-d.cancelCh:
|
|
return errCanceled
|
|
|
|
case task := <-d.headerProcCh:
|
|
// Terminate header processing if we synced up
|
|
if task == nil || len(task.headers) == 0 {
|
|
// Notify everyone that headers are fully processed
|
|
for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
|
|
select {
|
|
case ch <- false:
|
|
case <-d.cancelCh:
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
// Otherwise split the chunk of headers into batches and process them
|
|
headers, hashes := task.headers, task.hashes
|
|
|
|
for len(headers) > 0 {
|
|
// Terminate if something failed in between processing chunks
|
|
select {
|
|
case <-d.cancelCh:
|
|
return errCanceled
|
|
default:
|
|
}
|
|
// Select the next chunk of headers to import
|
|
limit := maxHeadersProcess
|
|
if limit > len(headers) {
|
|
limit = len(headers)
|
|
}
|
|
chunkHeaders := headers[:limit]
|
|
chunkHashes := hashes[:limit]
|
|
|
|
// In case of header only syncing, validate the chunk immediately
|
|
if mode == SnapSync {
|
|
// Although the received headers might be all valid, a legacy
|
|
// PoW/PoA sync must not accept post-merge headers. Make sure
|
|
// that any transition is rejected at this point.
|
|
if len(chunkHeaders) > 0 {
|
|
if n, err := d.blockchain.InsertHeaderChain(chunkHeaders); err != nil {
|
|
log.Warn("Invalid header encountered", "number", chunkHeaders[n].Number, "hash", chunkHashes[n], "parent", chunkHeaders[n].ParentHash, "err", err)
|
|
return fmt.Errorf("%w: %v", errInvalidChain, err)
|
|
}
|
|
}
|
|
}
|
|
// If we've reached the allowed number of pending headers, stall a bit
|
|
for d.queue.PendingBodies() >= maxQueuedHeaders || d.queue.PendingReceipts() >= maxQueuedHeaders {
|
|
timer.Reset(time.Second)
|
|
select {
|
|
case <-d.cancelCh:
|
|
return errCanceled
|
|
case <-timer.C:
|
|
}
|
|
}
|
|
// Otherwise insert the headers for content retrieval
|
|
inserts := d.queue.Schedule(chunkHeaders, chunkHashes, origin)
|
|
if len(inserts) != len(chunkHeaders) {
|
|
return fmt.Errorf("%w: stale headers", errBadPeer)
|
|
}
|
|
|
|
headers = headers[limit:]
|
|
hashes = hashes[limit:]
|
|
origin += uint64(limit)
|
|
}
|
|
// Update the highest block number we know if a higher one is found.
|
|
d.syncStatsLock.Lock()
|
|
if d.syncStatsChainHeight < origin {
|
|
d.syncStatsChainHeight = origin - 1
|
|
}
|
|
d.syncStatsLock.Unlock()
|
|
|
|
// Signal the content downloaders of the availability of new tasks
|
|
for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
|
|
select {
|
|
case ch <- true:
|
|
default:
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// processFullSyncContent takes fetch results from the queue and imports them into the chain.
|
|
func (d *Downloader) processFullSyncContent() error {
|
|
for {
|
|
results := d.queue.Results(true)
|
|
if len(results) == 0 {
|
|
return nil
|
|
}
|
|
if d.chainInsertHook != nil {
|
|
d.chainInsertHook(results)
|
|
}
|
|
if err := d.importBlockResults(results); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
func (d *Downloader) importBlockResults(results []*fetchResult) error {
|
|
// Check for any early termination requests
|
|
if len(results) == 0 {
|
|
return nil
|
|
}
|
|
select {
|
|
case <-d.quitCh:
|
|
return errCancelContentProcessing
|
|
default:
|
|
}
|
|
// Retrieve a batch of results to import
|
|
first, last := results[0].Header, results[len(results)-1].Header
|
|
log.Debug("Inserting downloaded chain", "items", len(results),
|
|
"firstnum", first.Number, "firsthash", first.Hash(),
|
|
"lastnum", last.Number, "lasthash", last.Hash(),
|
|
)
|
|
blocks := make([]*types.Block, len(results))
|
|
for i, result := range results {
|
|
blocks[i] = types.NewBlockWithHeader(result.Header).WithBody(result.body())
|
|
}
|
|
// Downloaded blocks are always regarded as trusted after the
|
|
// transition. Because the downloaded chain is guided by the
|
|
// consensus-layer.
|
|
if index, err := d.blockchain.InsertChain(blocks); err != nil {
|
|
if index < len(results) {
|
|
log.Debug("Downloaded item processing failed", "number", results[index].Header.Number, "hash", results[index].Header.Hash(), "err", err)
|
|
|
|
// In post-merge, notify the engine API of encountered bad chains
|
|
if d.badBlock != nil {
|
|
head, _, _, err := d.skeleton.Bounds()
|
|
if err != nil {
|
|
log.Error("Failed to retrieve beacon bounds for bad block reporting", "err", err)
|
|
} else {
|
|
d.badBlock(blocks[index].Header(), head)
|
|
}
|
|
}
|
|
} else {
|
|
// The InsertChain method in blockchain.go will sometimes return an out-of-bounds index,
|
|
// when it needs to preprocess blocks to import a sidechain.
|
|
// The importer will put together a new list of blocks to import, which is a superset
|
|
// of the blocks delivered from the downloader, and the indexing will be off.
|
|
log.Debug("Downloaded item processing failed on sidechain import", "index", index, "err", err)
|
|
}
|
|
return fmt.Errorf("%w: %v", errInvalidChain, err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// processSnapSyncContent takes fetch results from the queue and writes them to the
|
|
// database. It also controls the synchronisation of state nodes of the pivot block.
|
|
func (d *Downloader) processSnapSyncContent() error {
|
|
// Start syncing state of the reported head block. This should get us most of
|
|
// the state of the pivot block.
|
|
d.pivotLock.RLock()
|
|
sync := d.syncState(d.pivotHeader.Root)
|
|
d.pivotLock.RUnlock()
|
|
|
|
defer func() {
|
|
// The `sync` object is replaced every time the pivot moves. We need to
|
|
// defer close the very last active one, hence the lazy evaluation vs.
|
|
// calling defer sync.Cancel() !!!
|
|
sync.Cancel()
|
|
}()
|
|
|
|
closeOnErr := func(s *stateSync) {
|
|
if err := s.Wait(); err != nil && err != errCancelStateFetch && err != errCanceled && err != snap.ErrCancelled {
|
|
d.queue.Close() // wake up Results
|
|
}
|
|
}
|
|
go closeOnErr(sync)
|
|
|
|
// To cater for moving pivot points, track the pivot block and subsequently
|
|
// accumulated download results separately.
|
|
//
|
|
// These will be nil up to the point where we reach the pivot, and will only
|
|
// be set temporarily if the synced blocks are piling up, but the pivot is
|
|
// still busy downloading. In that case, we need to occasionally check for
|
|
// pivot moves, so need to unblock the loop. These fields will accumulate
|
|
// the results in the meantime.
|
|
//
|
|
// Note, there's no issue with memory piling up since after 64 blocks the
|
|
// pivot will forcefully move so these accumulators will be dropped.
|
|
var (
|
|
oldPivot *fetchResult // Locked in pivot block, might change eventually
|
|
oldTail []*fetchResult // Downloaded content after the pivot
|
|
timer = time.NewTimer(time.Second)
|
|
)
|
|
defer timer.Stop()
|
|
|
|
for {
|
|
// Wait for the next batch of downloaded data to be available. If we have
|
|
// not yet reached the pivot point, wait blockingly as there's no need to
|
|
// spin-loop check for pivot moves. If we reached the pivot but have not
|
|
// yet processed it, check for results async, so we might notice pivot
|
|
// moves while state syncing. If the pivot was passed fully, block again
|
|
// as there's no more reason to check for pivot moves at all.
|
|
results := d.queue.Results(oldPivot == nil)
|
|
if len(results) == 0 {
|
|
// If pivot sync is done, stop
|
|
if d.committed.Load() {
|
|
d.reportSnapSyncProgress(true)
|
|
return sync.Cancel()
|
|
}
|
|
// If sync failed, stop
|
|
select {
|
|
case <-d.cancelCh:
|
|
sync.Cancel()
|
|
return errCanceled
|
|
default:
|
|
}
|
|
}
|
|
if d.chainInsertHook != nil {
|
|
d.chainInsertHook(results)
|
|
}
|
|
d.reportSnapSyncProgress(false)
|
|
|
|
// If we haven't downloaded the pivot block yet, check pivot staleness
|
|
// notifications from the header downloader
|
|
d.pivotLock.RLock()
|
|
pivot := d.pivotHeader
|
|
d.pivotLock.RUnlock()
|
|
|
|
if oldPivot == nil { // no results piling up, we can move the pivot
|
|
if !d.committed.Load() { // not yet passed the pivot, we can move the pivot
|
|
if pivot.Root != sync.root { // pivot position changed, we can move the pivot
|
|
sync.Cancel()
|
|
sync = d.syncState(pivot.Root)
|
|
|
|
go closeOnErr(sync)
|
|
}
|
|
}
|
|
} else { // results already piled up, consume before handling pivot move
|
|
results = append(append([]*fetchResult{oldPivot}, oldTail...), results...)
|
|
}
|
|
// Split around the pivot block and process the two sides via snap/full sync
|
|
if !d.committed.Load() {
|
|
latest := results[len(results)-1].Header
|
|
// If the height is above the pivot block by 2 sets, it means the pivot
|
|
// become stale in the network, and it was garbage collected, move to a
|
|
// new pivot.
|
|
//
|
|
// Note, we have `reorgProtHeaderDelay` number of blocks withheld, Those
|
|
// need to be taken into account, otherwise we're detecting the pivot move
|
|
// late and will drop peers due to unavailable state!!!
|
|
if height := latest.Number.Uint64(); height >= pivot.Number.Uint64()+2*uint64(fsMinFullBlocks)-uint64(reorgProtHeaderDelay) {
|
|
log.Warn("Pivot became stale, moving", "old", pivot.Number.Uint64(), "new", height-uint64(fsMinFullBlocks)+uint64(reorgProtHeaderDelay))
|
|
pivot = results[len(results)-1-fsMinFullBlocks+reorgProtHeaderDelay].Header // must exist as lower old pivot is uncommitted
|
|
|
|
d.pivotLock.Lock()
|
|
d.pivotHeader = pivot
|
|
d.pivotLock.Unlock()
|
|
|
|
// Write out the pivot into the database so a rollback beyond it will
|
|
// reenable snap sync
|
|
rawdb.WriteLastPivotNumber(d.stateDB, pivot.Number.Uint64())
|
|
}
|
|
}
|
|
P, beforeP, afterP := splitAroundPivot(pivot.Number.Uint64(), results)
|
|
if err := d.commitSnapSyncData(beforeP, sync); err != nil {
|
|
return err
|
|
}
|
|
if P != nil {
|
|
// If new pivot block found, cancel old state retrieval and restart
|
|
if oldPivot != P {
|
|
sync.Cancel()
|
|
sync = d.syncState(P.Header.Root)
|
|
|
|
go closeOnErr(sync)
|
|
oldPivot = P
|
|
}
|
|
// Wait for completion, occasionally checking for pivot staleness
|
|
timer.Reset(time.Second)
|
|
select {
|
|
case <-sync.done:
|
|
if sync.err != nil {
|
|
return sync.err
|
|
}
|
|
if err := d.commitPivotBlock(P); err != nil {
|
|
return err
|
|
}
|
|
oldPivot = nil
|
|
|
|
case <-timer.C:
|
|
oldTail = afterP
|
|
continue
|
|
}
|
|
}
|
|
// Fast sync done, pivot commit done, full import
|
|
if err := d.importBlockResults(afterP); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
func splitAroundPivot(pivot uint64, results []*fetchResult) (p *fetchResult, before, after []*fetchResult) {
|
|
if len(results) == 0 {
|
|
return nil, nil, nil
|
|
}
|
|
if lastNum := results[len(results)-1].Header.Number.Uint64(); lastNum < pivot {
|
|
// the pivot is somewhere in the future
|
|
return nil, results, nil
|
|
}
|
|
// This can also be optimized, but only happens very seldom
|
|
for _, result := range results {
|
|
num := result.Header.Number.Uint64()
|
|
switch {
|
|
case num < pivot:
|
|
before = append(before, result)
|
|
case num == pivot:
|
|
p = result
|
|
default:
|
|
after = append(after, result)
|
|
}
|
|
}
|
|
return p, before, after
|
|
}
|
|
|
|
func (d *Downloader) commitSnapSyncData(results []*fetchResult, stateSync *stateSync) error {
|
|
// Check for any early termination requests
|
|
if len(results) == 0 {
|
|
return nil
|
|
}
|
|
select {
|
|
case <-d.quitCh:
|
|
return errCancelContentProcessing
|
|
case <-stateSync.done:
|
|
if err := stateSync.Wait(); err != nil {
|
|
return err
|
|
}
|
|
default:
|
|
}
|
|
// Retrieve the batch of results to import
|
|
first, last := results[0].Header, results[len(results)-1].Header
|
|
log.Debug("Inserting snap-sync blocks", "items", len(results),
|
|
"firstnum", first.Number, "firsthash", first.Hash(),
|
|
"lastnumn", last.Number, "lasthash", last.Hash(),
|
|
)
|
|
blocks := make([]*types.Block, len(results))
|
|
receipts := make([]types.Receipts, len(results))
|
|
for i, result := range results {
|
|
blocks[i] = types.NewBlockWithHeader(result.Header).WithBody(result.body())
|
|
receipts[i] = result.Receipts
|
|
}
|
|
if index, err := d.blockchain.InsertReceiptChain(blocks, receipts, d.ancientLimit); err != nil {
|
|
log.Debug("Downloaded item processing failed", "number", results[index].Header.Number, "hash", results[index].Header.Hash(), "err", err)
|
|
return fmt.Errorf("%w: %v", errInvalidChain, err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (d *Downloader) commitPivotBlock(result *fetchResult) error {
|
|
block := types.NewBlockWithHeader(result.Header).WithBody(result.body())
|
|
log.Debug("Committing snap sync pivot as new head", "number", block.Number(), "hash", block.Hash())
|
|
|
|
// Commit the pivot block as the new head, will require full sync from here on
|
|
if _, err := d.blockchain.InsertReceiptChain([]*types.Block{block}, []types.Receipts{result.Receipts}, d.ancientLimit); err != nil {
|
|
return err
|
|
}
|
|
if err := d.blockchain.SnapSyncCommitHead(block.Hash()); err != nil {
|
|
return err
|
|
}
|
|
d.committed.Store(true)
|
|
return nil
|
|
}
|
|
|
|
// DeliverSnapPacket is invoked from a peer's message handler when it transmits a
|
|
// data packet for the local node to consume.
|
|
func (d *Downloader) DeliverSnapPacket(peer *snap.Peer, packet snap.Packet) error {
|
|
switch packet := packet.(type) {
|
|
case *snap.AccountRangePacket:
|
|
hashes, accounts, err := packet.Unpack()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return d.SnapSyncer.OnAccounts(peer, packet.ID, hashes, accounts, packet.Proof)
|
|
|
|
case *snap.StorageRangesPacket:
|
|
hashset, slotset := packet.Unpack()
|
|
return d.SnapSyncer.OnStorage(peer, packet.ID, hashset, slotset, packet.Proof)
|
|
|
|
case *snap.ByteCodesPacket:
|
|
return d.SnapSyncer.OnByteCodes(peer, packet.ID, packet.Codes)
|
|
|
|
case *snap.TrieNodesPacket:
|
|
return d.SnapSyncer.OnTrieNodes(peer, packet.ID, packet.Nodes)
|
|
|
|
default:
|
|
return fmt.Errorf("unexpected snap packet type: %T", packet)
|
|
}
|
|
}
|
|
|
|
// readHeaderRange returns a list of headers, using the given last header as the base,
|
|
// and going backwards towards genesis. This method assumes that the caller already has
|
|
// placed a reasonable cap on count.
|
|
func (d *Downloader) readHeaderRange(last *types.Header, count int) []*types.Header {
|
|
var (
|
|
current = last
|
|
headers []*types.Header
|
|
)
|
|
for {
|
|
parent := d.blockchain.GetHeaderByHash(current.ParentHash)
|
|
if parent == nil {
|
|
break // The chain is not continuous, or the chain is exhausted
|
|
}
|
|
headers = append(headers, parent)
|
|
if len(headers) >= count {
|
|
break
|
|
}
|
|
current = parent
|
|
}
|
|
return headers
|
|
}
|
|
|
|
// reportSnapSyncProgress calculates various status reports and provides it to the user.
|
|
func (d *Downloader) reportSnapSyncProgress(force bool) {
|
|
// Initialize the sync start time if it's the first time we're reporting
|
|
if d.syncStartTime.IsZero() {
|
|
d.syncStartTime = time.Now().Add(-time.Millisecond) // -1ms offset to avoid division by zero
|
|
}
|
|
// Don't report all the events, just occasionally
|
|
if !force && time.Since(d.syncLogTime) < 8*time.Second {
|
|
return
|
|
}
|
|
// Don't report anything until we have a meaningful progress
|
|
var (
|
|
headerBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerHeaderTable)
|
|
bodyBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerBodiesTable)
|
|
receiptBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerReceiptTable)
|
|
)
|
|
syncedBytes := common.StorageSize(headerBytes + bodyBytes + receiptBytes)
|
|
if syncedBytes == 0 {
|
|
return
|
|
}
|
|
var (
|
|
header = d.blockchain.CurrentHeader()
|
|
block = d.blockchain.CurrentSnapBlock()
|
|
)
|
|
syncedBlocks := block.Number.Uint64() - d.syncStartBlock
|
|
if syncedBlocks == 0 {
|
|
return
|
|
}
|
|
// Retrieve the current chain head and calculate the ETA
|
|
latest, _, _, err := d.skeleton.Bounds()
|
|
if err != nil {
|
|
// We're going to cheat for non-merged networks, but that's fine
|
|
latest = d.pivotHeader
|
|
}
|
|
if latest == nil {
|
|
// This should really never happen, but add some defensive code for now.
|
|
// TODO(karalabe): Remove it eventually if we don't see it blow.
|
|
log.Error("Nil latest block in sync progress report")
|
|
return
|
|
}
|
|
var (
|
|
left = latest.Number.Uint64() - block.Number.Uint64()
|
|
eta = time.Since(d.syncStartTime) / time.Duration(syncedBlocks) * time.Duration(left)
|
|
|
|
progress = fmt.Sprintf("%.2f%%", float64(block.Number.Uint64())*100/float64(latest.Number.Uint64()))
|
|
headers = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(header.Number.Uint64()), common.StorageSize(headerBytes).TerminalString())
|
|
bodies = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(block.Number.Uint64()), common.StorageSize(bodyBytes).TerminalString())
|
|
receipts = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(block.Number.Uint64()), common.StorageSize(receiptBytes).TerminalString())
|
|
)
|
|
log.Info("Syncing: chain download in progress", "synced", progress, "chain", syncedBytes, "headers", headers, "bodies", bodies, "receipts", receipts, "eta", common.PrettyDuration(eta))
|
|
d.syncLogTime = time.Now()
|
|
}
|
|
|