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110 lines
3.5 KiB
110 lines
3.5 KiB
package blockpool
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import (
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"fmt"
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"sync"
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)
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type statusValues struct {
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BlockHashes int // number of hashes fetched this session
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BlockHashesInPool int // number of hashes currently in the pool
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Blocks int // number of blocks fetched this session
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BlocksInPool int // number of blocks currently in the pool
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BlocksInChain int // number of blocks inserted/connected to the blockchain this session
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NewBlocks int // number of new blocks (received with new blocks msg) this session
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Forks int // number of chain forks in the blockchain (poolchain) this session
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LongestChain int // the longest chain inserted since the start of session (aka session blockchain height)
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BestPeer []byte //Pubkey
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Syncing bool // requesting, updating etc
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Peers int // cumulative number of all different registered peers since the start of this session
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ActivePeers int // cumulative number of all different peers that contributed a hash or block since the start of this session
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LivePeers int // number of live peers registered with the block pool (supposed to be redundant but good sanity check
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BestPeers int // cumulative number of all peers that at some point were promoted as best peer (peer with highest TD status) this session
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BadPeers int // cumulative number of all peers that violated the protocol (invalid block or pow, unrequested hash or block, etc)
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}
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type status struct {
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lock sync.Mutex
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values statusValues
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chain map[string]int
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peers map[string]int
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bestPeers map[string]int
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badPeers map[string]int
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activePeers map[string]int
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}
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func newStatus() *status {
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return &status{
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chain: make(map[string]int),
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peers: make(map[string]int),
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bestPeers: make(map[string]int),
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badPeers: make(map[string]int),
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activePeers: make(map[string]int),
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}
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}
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type Status struct {
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statusValues
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}
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// blockpool status for reporting
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func (self *BlockPool) Status() *Status {
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self.status.lock.Lock()
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defer self.status.lock.Unlock()
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self.status.values.BlockHashesInPool = len(self.pool)
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self.status.values.ActivePeers = len(self.status.activePeers)
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self.status.values.BestPeers = len(self.status.bestPeers)
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self.status.values.BadPeers = len(self.status.badPeers)
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self.status.values.LivePeers = len(self.peers.peers)
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self.status.values.Peers = len(self.status.peers)
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self.status.values.BlockHashesInPool = len(self.pool)
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return &Status{self.status.values}
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}
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func (self *Status) String() string {
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return fmt.Sprintf(`
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Syncing: %v
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BlockHashes: %v
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BlockHashesInPool: %v
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Blocks: %v
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BlocksInPool: %v
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BlocksInChain: %v
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NewBlocks: %v
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Forks: %v
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LongestChain: %v
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Peers: %v
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LivePeers: %v
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ActivePeers: %v
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BestPeers: %v
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BadPeers: %v
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`,
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self.Syncing,
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self.BlockHashes,
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self.BlockHashesInPool,
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self.Blocks,
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self.BlocksInPool,
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self.BlocksInChain,
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self.NewBlocks,
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self.Forks,
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self.LongestChain,
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self.Peers,
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self.LivePeers,
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self.ActivePeers,
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self.BestPeers,
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self.BadPeers,
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)
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}
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func (self *BlockPool) syncing() {
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self.status.lock.Lock()
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defer self.status.lock.Unlock()
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if !self.status.values.Syncing {
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self.status.values.Syncing = true
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go func() {
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self.wg.Wait()
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self.status.lock.Lock()
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self.status.values.Syncing = false
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self.status.lock.Unlock()
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}()
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}
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}
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