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575 lines
18 KiB
575 lines
18 KiB
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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"bytes"
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"fmt"
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"io"
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"maps"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/tracing"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/trie/trienode"
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"github.com/holiman/uint256"
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)
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type Storage map[common.Hash]common.Hash
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func (s Storage) Copy() Storage {
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return maps.Clone(s)
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}
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// stateObject represents an Ethereum account which is being modified.
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//
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// The usage pattern is as follows:
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// - First you need to obtain a state object.
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// - Account values as well as storages can be accessed and modified through the object.
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// - Finally, call commit to return the changes of storage trie and update account data.
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type stateObject struct {
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db *StateDB
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address common.Address // address of ethereum account
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addrHash common.Hash // hash of ethereum address of the account
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origin *types.StateAccount // Account original data without any change applied, nil means it was not existent
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data types.StateAccount // Account data with all mutations applied in the scope of block
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// Write caches.
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trie Trie // storage trie, which becomes non-nil on first access
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code []byte // contract bytecode, which gets set when code is loaded
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originStorage Storage // Storage cache of original entries to dedup rewrites
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pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
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dirtyStorage Storage // Storage entries that have been modified in the current transaction execution, reset for every transaction
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// Cache flags.
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dirtyCode bool // true if the code was updated
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// Flag whether the account was marked as self-destructed. The self-destructed
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// account is still accessible in the scope of same transaction.
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selfDestructed bool
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// This is an EIP-6780 flag indicating whether the object is eligible for
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// self-destruct according to EIP-6780. The flag could be set either when
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// the contract is just created within the current transaction, or when the
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// object was previously existent and is being deployed as a contract within
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// the current transaction.
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newContract bool
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}
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// empty returns whether the account is considered empty.
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func (s *stateObject) empty() bool {
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return s.data.Nonce == 0 && s.data.Balance.IsZero() && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
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}
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// newObject creates a state object.
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func newObject(db *StateDB, address common.Address, acct *types.StateAccount) *stateObject {
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origin := acct
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if acct == nil {
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acct = types.NewEmptyStateAccount()
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}
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return &stateObject{
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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origin: origin,
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data: *acct,
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originStorage: make(Storage),
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pendingStorage: make(Storage),
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dirtyStorage: make(Storage),
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}
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}
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// EncodeRLP implements rlp.Encoder.
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func (s *stateObject) EncodeRLP(w io.Writer) error {
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return rlp.Encode(w, &s.data)
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}
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func (s *stateObject) markSelfdestructed() {
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s.selfDestructed = true
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}
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func (s *stateObject) touch() {
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s.db.journal.append(touchChange{
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account: &s.address,
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})
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if s.address == ripemd {
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// Explicitly put it in the dirty-cache, which is otherwise generated from
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// flattened journals.
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s.db.journal.dirty(s.address)
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}
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}
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// getTrie returns the associated storage trie. The trie will be opened
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// if it's not loaded previously. An error will be returned if trie can't
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// be loaded.
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func (s *stateObject) getTrie() (Trie, error) {
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if s.trie == nil {
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// Try fetching from prefetcher first
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if s.data.Root != types.EmptyRootHash && s.db.prefetcher != nil {
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// When the miner is creating the pending state, there is no prefetcher
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s.trie = s.db.prefetcher.trie(s.addrHash, s.data.Root)
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}
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if s.trie == nil {
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tr, err := s.db.db.OpenStorageTrie(s.db.originalRoot, s.address, s.data.Root, s.db.trie)
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if err != nil {
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return nil, err
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}
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s.trie = tr
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}
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}
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return s.trie, nil
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}
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// GetState retrieves a value from the account storage trie.
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func (s *stateObject) GetState(key common.Hash) common.Hash {
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value, _ := s.getState(key)
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return value
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}
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// getState retrieves a value from the account storage trie and also returns if
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// the slot is already dirty or not.
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func (s *stateObject) getState(key common.Hash) (common.Hash, bool) {
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// If we have a dirty value for this state entry, return it
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value, dirty := s.dirtyStorage[key]
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if dirty {
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return value, true
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}
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// Otherwise return the entry's original value
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return s.GetCommittedState(key), false
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}
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// GetCommittedState retrieves a value from the committed account storage trie.
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func (s *stateObject) GetCommittedState(key common.Hash) common.Hash {
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// If we have a pending write or clean cached, return that
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if value, pending := s.pendingStorage[key]; pending {
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return value
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}
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// If the object was destructed in *this* block (and potentially resurrected),
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// the storage has been cleared out, and we should *not* consult the previous
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// database about any storage values. The only possible alternatives are:
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// 1) resurrect happened, and new slot values were set -- those should
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// have been handles via pendingStorage above.
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// 2) we don't have new values, and can deliver empty response back
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if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
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return common.Hash{}
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}
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// If no live objects are available, attempt to use snapshots
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var (
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enc []byte
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err error
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value common.Hash
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)
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if s.db.snap != nil {
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start := time.Now()
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enc, err = s.db.snap.Storage(s.addrHash, crypto.Keccak256Hash(key.Bytes()))
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s.db.SnapshotStorageReads += time.Since(start)
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if len(enc) > 0 {
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_, content, _, err := rlp.Split(enc)
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if err != nil {
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s.db.setError(err)
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}
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value.SetBytes(content)
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}
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}
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// If the snapshot is unavailable or reading from it fails, load from the database.
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if s.db.snap == nil || err != nil {
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start := time.Now()
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tr, err := s.getTrie()
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if err != nil {
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s.db.setError(err)
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return common.Hash{}
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}
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val, err := tr.GetStorage(s.address, key.Bytes())
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s.db.StorageReads += time.Since(start)
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if err != nil {
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s.db.setError(err)
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return common.Hash{}
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}
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value.SetBytes(val)
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}
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s.originStorage[key] = value
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return value
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}
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// SetState updates a value in account storage.
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func (s *stateObject) SetState(key, value common.Hash) {
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// If the new value is the same as old, don't set. Otherwise, track only the
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// dirty changes, supporting reverting all of it back to no change.
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prev, dirty := s.getState(key)
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if prev == value {
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return
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}
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var prevvalue *common.Hash
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if dirty {
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prevvalue = &prev
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}
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// New value is different, update and journal the change
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s.db.journal.append(storageChange{
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account: &s.address,
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key: key,
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prevvalue: prevvalue,
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})
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if s.db.logger != nil && s.db.logger.OnStorageChange != nil {
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s.db.logger.OnStorageChange(s.address, key, prev, value)
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}
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s.setState(key, &value)
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}
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// setState updates a value in account dirty storage. If the value being set is
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// nil (assuming journal revert), the dirtyness is removed.
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func (s *stateObject) setState(key common.Hash, value *common.Hash) {
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// If the first set is being reverted, undo the dirty marker
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if value == nil {
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delete(s.dirtyStorage, key)
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return
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}
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// Otherwise restore the previous value
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s.dirtyStorage[key] = *value
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// committed later. It is invoked at the end of every transaction.
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func (s *stateObject) finalise(prefetch bool) {
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slotsToPrefetch := make([][]byte, 0, len(s.dirtyStorage))
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for key, value := range s.dirtyStorage {
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// If the slot is different from its original value, move it into the
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// pending area to be committed at the end of the block (and prefetch
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// the pathways).
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if value != s.originStorage[key] {
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s.pendingStorage[key] = value
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slotsToPrefetch = append(slotsToPrefetch, common.CopyBytes(key[:])) // Copy needed for closure
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} else {
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// Otherwise, the slot was reverted to its original value, remove it
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// from the pending area to avoid thrashing the data strutures.
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delete(s.pendingStorage, key)
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}
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}
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if s.db.prefetcher != nil && prefetch && len(slotsToPrefetch) > 0 && s.data.Root != types.EmptyRootHash {
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s.db.prefetcher.prefetch(s.addrHash, s.data.Root, s.address, slotsToPrefetch)
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}
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if len(s.dirtyStorage) > 0 {
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s.dirtyStorage = make(Storage)
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}
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// Revoke the flag at the end of the transaction. It finalizes the status
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// of the newly-created object as it's no longer eligible for self-destruct
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// by EIP-6780. For non-newly-created objects, it's a no-op.
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s.newContract = false
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}
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// updateTrie is responsible for persisting cached storage changes into the
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// object's storage trie. In case the storage trie is not yet loaded, this
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// function will load the trie automatically. If any issues arise during the
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// loading or updating of the trie, an error will be returned. Furthermore,
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// this function will return the mutated storage trie, or nil if there is no
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// storage change at all.
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func (s *stateObject) updateTrie() (Trie, error) {
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// Make sure all dirty slots are finalized into the pending storage area
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s.finalise(false)
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// Short circuit if nothing changed, don't bother with hashing anything
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if len(s.pendingStorage) == 0 {
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return s.trie, nil
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}
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// The snapshot storage map for the object
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var (
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storage map[common.Hash][]byte
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origin map[common.Hash][]byte
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)
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tr, err := s.getTrie()
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if err != nil {
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s.db.setError(err)
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return nil, err
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}
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// Insert all the pending storage updates into the trie
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usedStorage := make([][]byte, 0, len(s.pendingStorage))
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// Perform trie updates before deletions. This prevents resolution of unnecessary trie nodes
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// in circumstances similar to the following:
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//
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// Consider nodes `A` and `B` who share the same full node parent `P` and have no other siblings.
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// During the execution of a block:
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// - `A` is deleted,
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// - `C` is created, and also shares the parent `P`.
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// If the deletion is handled first, then `P` would be left with only one child, thus collapsed
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// into a shortnode. This requires `B` to be resolved from disk.
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// Whereas if the created node is handled first, then the collapse is avoided, and `B` is not resolved.
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var deletions []common.Hash
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for key, value := range s.pendingStorage {
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// Skip noop changes, persist actual changes
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if value == s.originStorage[key] {
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continue
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}
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prev := s.originStorage[key]
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s.originStorage[key] = value
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var encoded []byte // rlp-encoded value to be used by the snapshot
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if (value != common.Hash{}) {
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// Encoding []byte cannot fail, ok to ignore the error.
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trimmed := common.TrimLeftZeroes(value[:])
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encoded, _ = rlp.EncodeToBytes(trimmed)
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if err := tr.UpdateStorage(s.address, key[:], trimmed); err != nil {
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s.db.setError(err)
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return nil, err
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}
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s.db.StorageUpdated += 1
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} else {
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deletions = append(deletions, key)
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}
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// Cache the mutated storage slots until commit
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if storage == nil {
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if storage = s.db.storages[s.addrHash]; storage == nil {
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storage = make(map[common.Hash][]byte)
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s.db.storages[s.addrHash] = storage
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}
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}
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khash := crypto.HashData(s.db.hasher, key[:])
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storage[khash] = encoded // encoded will be nil if it's deleted
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// Cache the original value of mutated storage slots
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if origin == nil {
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if origin = s.db.storagesOrigin[s.address]; origin == nil {
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origin = make(map[common.Hash][]byte)
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s.db.storagesOrigin[s.address] = origin
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}
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}
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// Track the original value of slot only if it's mutated first time
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if _, ok := origin[khash]; !ok {
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if prev == (common.Hash{}) {
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origin[khash] = nil // nil if it was not present previously
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} else {
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// Encoding []byte cannot fail, ok to ignore the error.
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b, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(prev[:]))
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origin[khash] = b
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}
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}
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// Cache the items for preloading
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usedStorage = append(usedStorage, common.CopyBytes(key[:])) // Copy needed for closure
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}
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for _, key := range deletions {
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if err := tr.DeleteStorage(s.address, key[:]); err != nil {
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s.db.setError(err)
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return nil, err
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}
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s.db.StorageDeleted += 1
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}
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// If no slots were touched, issue a warning as we shouldn't have done all
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// the above work in the first place
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if len(usedStorage) == 0 {
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log.Error("State object update was noop", "addr", s.address, "slots", len(s.pendingStorage))
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}
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if s.db.prefetcher != nil {
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s.db.prefetcher.used(s.addrHash, s.data.Root, usedStorage)
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}
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s.pendingStorage = make(Storage) // reset pending map
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return tr, nil
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}
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// updateRoot flushes all cached storage mutations to trie, recalculating the
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// new storage trie root.
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func (s *stateObject) updateRoot() {
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// Flush cached storage mutations into trie, short circuit if any error
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// is occurred or there is no change in the trie.
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tr, err := s.updateTrie()
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if err != nil || tr == nil {
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return
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}
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s.data.Root = tr.Hash()
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}
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// commit obtains a set of dirty storage trie nodes and updates the account data.
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// The returned set can be nil if nothing to commit. This function assumes all
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// storage mutations have already been flushed into trie by updateRoot.
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func (s *stateObject) commit() (*trienode.NodeSet, error) {
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// Short circuit if trie is not even loaded, don't bother with committing anything
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if s.trie == nil {
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s.origin = s.data.Copy()
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return nil, nil
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}
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// The trie is currently in an open state and could potentially contain
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// cached mutations. Call commit to acquire a set of nodes that have been
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// modified, the set can be nil if nothing to commit.
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root, nodes, err := s.trie.Commit(false)
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if err != nil {
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return nil, err
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}
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s.data.Root = root
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// Update original account data after commit
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s.origin = s.data.Copy()
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return nodes, nil
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}
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// AddBalance adds amount to s's balance.
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// It is used to add funds to the destination account of a transfer.
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func (s *stateObject) AddBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
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// EIP161: We must check emptiness for the objects such that the account
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// clearing (0,0,0 objects) can take effect.
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if amount.IsZero() {
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if s.empty() {
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s.touch()
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}
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return
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}
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s.SetBalance(new(uint256.Int).Add(s.Balance(), amount), reason)
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}
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// SubBalance removes amount from s's balance.
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// It is used to remove funds from the origin account of a transfer.
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func (s *stateObject) SubBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
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if amount.IsZero() {
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return
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}
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s.SetBalance(new(uint256.Int).Sub(s.Balance(), amount), reason)
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}
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func (s *stateObject) SetBalance(amount *uint256.Int, reason tracing.BalanceChangeReason) {
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s.db.journal.append(balanceChange{
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account: &s.address,
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prev: new(uint256.Int).Set(s.data.Balance),
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})
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if s.db.logger != nil && s.db.logger.OnBalanceChange != nil {
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s.db.logger.OnBalanceChange(s.address, s.Balance().ToBig(), amount.ToBig(), reason)
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}
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s.setBalance(amount)
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}
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func (s *stateObject) setBalance(amount *uint256.Int) {
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s.data.Balance = amount
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}
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func (s *stateObject) deepCopy(db *StateDB) *stateObject {
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obj := &stateObject{
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db: db,
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address: s.address,
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addrHash: s.addrHash,
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origin: s.origin,
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data: s.data,
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code: s.code,
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originStorage: s.originStorage.Copy(),
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pendingStorage: s.pendingStorage.Copy(),
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dirtyStorage: s.dirtyStorage.Copy(),
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dirtyCode: s.dirtyCode,
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selfDestructed: s.selfDestructed,
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newContract: s.newContract,
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}
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if s.trie != nil {
|
|
obj.trie = db.db.CopyTrie(s.trie)
|
|
}
|
|
return obj
|
|
}
|
|
|
|
//
|
|
// Attribute accessors
|
|
//
|
|
|
|
// Address returns the address of the contract/account
|
|
func (s *stateObject) Address() common.Address {
|
|
return s.address
|
|
}
|
|
|
|
// Code returns the contract code associated with this object, if any.
|
|
func (s *stateObject) Code() []byte {
|
|
if len(s.code) != 0 {
|
|
return s.code
|
|
}
|
|
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
|
|
return nil
|
|
}
|
|
code, err := s.db.db.ContractCode(s.address, common.BytesToHash(s.CodeHash()))
|
|
if err != nil {
|
|
s.db.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
|
|
}
|
|
s.code = code
|
|
return code
|
|
}
|
|
|
|
// CodeSize returns the size of the contract code associated with this object,
|
|
// or zero if none. This method is an almost mirror of Code, but uses a cache
|
|
// inside the database to avoid loading codes seen recently.
|
|
func (s *stateObject) CodeSize() int {
|
|
if len(s.code) != 0 {
|
|
return len(s.code)
|
|
}
|
|
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
|
|
return 0
|
|
}
|
|
size, err := s.db.db.ContractCodeSize(s.address, common.BytesToHash(s.CodeHash()))
|
|
if err != nil {
|
|
s.db.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
|
|
}
|
|
return size
|
|
}
|
|
|
|
func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
|
|
prevcode := s.Code()
|
|
s.db.journal.append(codeChange{
|
|
account: &s.address,
|
|
prevhash: s.CodeHash(),
|
|
prevcode: prevcode,
|
|
})
|
|
if s.db.logger != nil && s.db.logger.OnCodeChange != nil {
|
|
s.db.logger.OnCodeChange(s.address, common.BytesToHash(s.CodeHash()), prevcode, codeHash, code)
|
|
}
|
|
s.setCode(codeHash, code)
|
|
}
|
|
|
|
func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
|
|
s.code = code
|
|
s.data.CodeHash = codeHash[:]
|
|
s.dirtyCode = true
|
|
}
|
|
|
|
func (s *stateObject) SetNonce(nonce uint64) {
|
|
s.db.journal.append(nonceChange{
|
|
account: &s.address,
|
|
prev: s.data.Nonce,
|
|
})
|
|
if s.db.logger != nil && s.db.logger.OnNonceChange != nil {
|
|
s.db.logger.OnNonceChange(s.address, s.data.Nonce, nonce)
|
|
}
|
|
s.setNonce(nonce)
|
|
}
|
|
|
|
func (s *stateObject) setNonce(nonce uint64) {
|
|
s.data.Nonce = nonce
|
|
}
|
|
|
|
func (s *stateObject) CodeHash() []byte {
|
|
return s.data.CodeHash
|
|
}
|
|
|
|
func (s *stateObject) Balance() *uint256.Int {
|
|
return s.data.Balance
|
|
}
|
|
|
|
func (s *stateObject) Nonce() uint64 {
|
|
return s.data.Nonce
|
|
}
|
|
|
|
func (s *stateObject) Root() common.Hash {
|
|
return s.data.Root
|
|
}
|
|
|