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130 lines
5.8 KiB
130 lines
5.8 KiB
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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/*
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Package rlp implements the RLP serialization format.
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The purpose of RLP (Recursive Linear Prefix) is to encode arbitrarily nested arrays of
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binary data, and RLP is the main encoding method used to serialize objects in Ethereum.
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The only purpose of RLP is to encode structure; encoding specific atomic data types (eg.
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strings, ints, floats) is left up to higher-order protocols. In Ethereum integers must be
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represented in big endian binary form with no leading zeroes (thus making the integer
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value zero equivalent to the empty string).
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RLP values are distinguished by a type tag. The type tag precedes the value in the input
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stream and defines the size and kind of the bytes that follow.
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Encoding Rules
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Package rlp uses reflection and encodes RLP based on the Go type of the value.
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If the type implements the Encoder interface, Encode calls EncodeRLP. It does not
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call EncodeRLP on nil pointer values.
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To encode a pointer, the value being pointed to is encoded. A nil pointer to a struct
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type, slice or array always encodes as an empty RLP list unless the slice or array has
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elememt type byte. A nil pointer to any other value encodes as the empty string.
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Struct values are encoded as an RLP list of all their encoded public fields. Recursive
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struct types are supported.
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To encode slices and arrays, the elements are encoded as an RLP list of the value's
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elements. Note that arrays and slices with element type uint8 or byte are always encoded
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as an RLP string.
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A Go string is encoded as an RLP string.
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An unsigned integer value is encoded as an RLP string. Zero always encodes as an empty RLP
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string. big.Int values are treated as integers. Signed integers (int, int8, int16, ...)
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are not supported and will return an error when encoding.
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Boolean values are encoded as the unsigned integers zero (false) and one (true).
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An interface value encodes as the value contained in the interface.
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Floating point numbers, maps, channels and functions are not supported.
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Decoding Rules
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Decoding uses the following type-dependent rules:
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If the type implements the Decoder interface, DecodeRLP is called.
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To decode into a pointer, the value will be decoded as the element type of the pointer. If
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the pointer is nil, a new value of the pointer's element type is allocated. If the pointer
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is non-nil, the existing value will be reused. Note that package rlp never leaves a
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pointer-type struct field as nil unless one of the "nil" struct tags is present.
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To decode into a struct, decoding expects the input to be an RLP list. The decoded
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elements of the list are assigned to each public field in the order given by the struct's
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definition. The input list must contain an element for each decoded field. Decoding
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returns an error if there are too few or too many elements for the struct.
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To decode into a slice, the input must be a list and the resulting slice will contain the
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input elements in order. For byte slices, the input must be an RLP string. Array types
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decode similarly, with the additional restriction that the number of input elements (or
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bytes) must match the array's defined length.
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To decode into a Go string, the input must be an RLP string. The input bytes are taken
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as-is and will not necessarily be valid UTF-8.
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To decode into an unsigned integer type, the input must also be an RLP string. The bytes
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are interpreted as a big endian representation of the integer. If the RLP string is larger
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than the bit size of the type, decoding will return an error. Decode also supports
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*big.Int. There is no size limit for big integers.
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To decode into a boolean, the input must contain an unsigned integer of value zero (false)
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or one (true).
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To decode into an interface value, one of these types is stored in the value:
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[]interface{}, for RLP lists
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[]byte, for RLP strings
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Non-empty interface types are not supported when decoding.
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Signed integers, floating point numbers, maps, channels and functions cannot be decoded into.
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Struct Tags
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Package rlp honours certain struct tags: "-", "tail", "nil", "nilList" and "nilString".
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The "-" tag ignores fields.
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The "tail" tag, which may only be used on the last exported struct field, allows slurping
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up any excess list elements into a slice. See examples for more details.
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The "nil" tag applies to pointer-typed fields and changes the decoding rules for the field
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such that input values of size zero decode as a nil pointer. This tag can be useful when
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decoding recursive types.
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type StructWithOptionalFoo struct {
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Foo *[20]byte `rlp:"nil"`
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}
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RLP supports two kinds of empty values: empty lists and empty strings. When using the
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"nil" tag, the kind of empty value allowed for a type is chosen automatically. A struct
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field whose Go type is a pointer to an unsigned integer, string, boolean or byte
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array/slice expects an empty RLP string. Any other pointer field type encodes/decodes as
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an empty RLP list.
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The choice of null value can be made explicit with the "nilList" and "nilString" struct
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tags. Using these tags encodes/decodes a Go nil pointer value as the kind of empty
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RLP value defined by the tag.
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*/
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package rlp
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