Official Go implementation of the Ethereum protocol
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go-ethereum/swarm/swap/swap.go

98 lines
3.0 KiB

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package swap
import (
"errors"
"fmt"
"strconv"
"sync"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/protocols"
"github.com/ethereum/go-ethereum/swarm/log"
"github.com/ethereum/go-ethereum/swarm/state"
)
// SwAP Swarm Accounting Protocol
// a peer to peer micropayment system
// A node maintains an individual balance with every peer
// Only messages which have a price will be accounted for
type Swap struct {
stateStore state.Store //stateStore is needed in order to keep balances across sessions
lock sync.RWMutex //lock the balances
balances map[enode.ID]int64 //map of balances for each peer
}
// New - swap constructor
func New(stateStore state.Store) (swap *Swap) {
swap = &Swap{
stateStore: stateStore,
balances: make(map[enode.ID]int64),
}
return
}
//Swap implements the protocols.Balance interface
//Add is the (sole) accounting function
func (s *Swap) Add(amount int64, peer *protocols.Peer) (err error) {
s.lock.Lock()
defer s.lock.Unlock()
//load existing balances from the state store
err = s.loadState(peer)
if err != nil && err != state.ErrNotFound {
return
}
//adjust the balance
//if amount is negative, it will decrease, otherwise increase
s.balances[peer.ID()] += amount
//save the new balance to the state store
peerBalance := s.balances[peer.ID()]
err = s.stateStore.Put(peer.ID().String(), &peerBalance)
log.Debug(fmt.Sprintf("balance for peer %s: %s", peer.ID().String(), strconv.FormatInt(peerBalance, 10)))
return err
}
//GetPeerBalance returns the balance for a given peer
func (swap *Swap) GetPeerBalance(peer enode.ID) (int64, error) {
swap.lock.RLock()
defer swap.lock.RUnlock()
if p, ok := swap.balances[peer]; ok {
return p, nil
}
return 0, errors.New("Peer not found")
}
//load balances from the state store (persisted)
func (s *Swap) loadState(peer *protocols.Peer) (err error) {
var peerBalance int64
peerID := peer.ID()
//only load if the current instance doesn't already have this peer's
//balance in memory
if _, ok := s.balances[peerID]; !ok {
err = s.stateStore.Get(peerID.String(), &peerBalance)
s.balances[peerID] = peerBalance
}
return
}
//Clean up Swap
func (swap *Swap) Close() {
swap.stateStore.Close()
}