Official Go implementation of the Ethereum protocol
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go-ethereum/tests/fuzzers/vflux/clientpool-fuzzer.go

289 lines
7.1 KiB

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package vflux
import (
"bytes"
"encoding/binary"
"io"
"math"
"math/big"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/ethdb/memorydb"
"github.com/ethereum/go-ethereum/les/vflux"
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
type fuzzer struct {
peers [256]*clientPeer
disconnectList []*clientPeer
input io.Reader
exhausted bool
activeCount, activeCap uint64
maxCount, maxCap uint64
}
type clientPeer struct {
fuzzer *fuzzer
node *enode.Node
freeID string
timeout time.Duration
balance vfs.ConnectedBalance
capacity uint64
}
func (p *clientPeer) Node() *enode.Node {
return p.node
}
func (p *clientPeer) FreeClientId() string {
return p.freeID
}
func (p *clientPeer) InactiveAllowance() time.Duration {
return p.timeout
}
func (p *clientPeer) UpdateCapacity(newCap uint64, requested bool) {
p.fuzzer.activeCap -= p.capacity
if p.capacity != 0 {
p.fuzzer.activeCount--
}
p.capacity = newCap
p.fuzzer.activeCap += p.capacity
if p.capacity != 0 {
p.fuzzer.activeCount++
}
}
func (p *clientPeer) Disconnect() {
p.fuzzer.disconnectList = append(p.fuzzer.disconnectList, p)
p.fuzzer.activeCap -= p.capacity
if p.capacity != 0 {
p.fuzzer.activeCount--
}
p.capacity = 0
p.balance = nil
}
func newFuzzer(input []byte) *fuzzer {
f := &fuzzer{
input: bytes.NewReader(input),
}
for i := range f.peers {
f.peers[i] = &clientPeer{
fuzzer: f,
node: enode.SignNull(new(enr.Record), enode.ID{byte(i)}),
freeID: string([]byte{byte(i)}),
timeout: f.randomDelay(),
}
}
return f
}
func (f *fuzzer) read(size int) []byte {
out := make([]byte, size)
if _, err := f.input.Read(out); err != nil {
f.exhausted = true
}
return out
}
func (f *fuzzer) randomByte() byte {
d := f.read(1)
return d[0]
}
func (f *fuzzer) randomBool() bool {
d := f.read(1)
return d[0]&1 == 1
}
func (f *fuzzer) randomInt(max int) int {
if max == 0 {
return 0
}
if max <= 256 {
return int(f.randomByte()) % max
}
var a uint16
if err := binary.Read(f.input, binary.LittleEndian, &a); err != nil {
f.exhausted = true
}
return int(a % uint16(max))
}
func (f *fuzzer) randomTokenAmount(signed bool) int64 {
x := uint64(f.randomInt(65000))
x = x * x * x * x
if signed && (x&1) == 1 {
if x <= math.MaxInt64 {
return -int64(x)
}
return math.MinInt64
}
if x <= math.MaxInt64 {
return int64(x)
}
return math.MaxInt64
}
func (f *fuzzer) randomDelay() time.Duration {
delay := f.randomByte()
if delay < 128 {
return time.Duration(delay) * time.Second
}
return 0
}
func (f *fuzzer) randomFactors() vfs.PriceFactors {
return vfs.PriceFactors{
TimeFactor: float64(f.randomByte()) / 25500,
CapacityFactor: float64(f.randomByte()) / 255,
RequestFactor: float64(f.randomByte()) / 255,
}
}
func (f *fuzzer) connectedBalanceOp(balance vfs.ConnectedBalance) {
switch f.randomInt(3) {
case 0:
balance.RequestServed(uint64(f.randomTokenAmount(false)))
case 1:
balance.SetPriceFactors(f.randomFactors(), f.randomFactors())
case 2:
balance.GetBalance()
balance.GetRawBalance()
balance.GetPriceFactors()
}
}
func (f *fuzzer) atomicBalanceOp(balance vfs.AtomicBalanceOperator) {
switch f.randomInt(3) {
case 0:
balance.AddBalance(f.randomTokenAmount(true))
case 1:
balance.SetBalance(uint64(f.randomTokenAmount(false)), uint64(f.randomTokenAmount(false)))
case 2:
balance.GetBalance()
balance.GetRawBalance()
balance.GetPriceFactors()
}
}
func FuzzClientPool(input []byte) int {
if len(input) > 10000 {
return -1
}
f := newFuzzer(input)
if f.exhausted {
return 0
}
clock := &mclock.Simulated{}
db := memorydb.New()
pool := vfs.NewClientPool(db, 10, f.randomDelay(), clock, func() bool { return true })
pool.Start()
defer pool.Stop()
count := 0
for !f.exhausted && count < 1000 {
count++
switch f.randomInt(11) {
case 0:
i := int(f.randomByte())
f.peers[i].balance = pool.Register(f.peers[i])
case 1:
i := int(f.randomByte())
f.peers[i].Disconnect()
case 2:
f.maxCount = uint64(f.randomByte())
f.maxCap = uint64(f.randomByte())
f.maxCap *= f.maxCap
pool.SetLimits(f.maxCount, f.maxCap)
case 3:
pool.SetConnectedBias(f.randomDelay())
case 4:
pool.SetDefaultFactors(f.randomFactors(), f.randomFactors())
case 5:
pool.SetExpirationTCs(uint64(f.randomInt(50000)), uint64(f.randomInt(50000)))
case 6:
if _, err := pool.SetCapacity(f.peers[f.randomByte()].node, uint64(f.randomByte()), f.randomDelay(), f.randomBool()); err == vfs.ErrCantFindMaximum {
panic(nil)
}
case 7:
if balance := f.peers[f.randomByte()].balance; balance != nil {
f.connectedBalanceOp(balance)
}
case 8:
pool.BalanceOperation(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].freeID, func(balance vfs.AtomicBalanceOperator) {
count := f.randomInt(4)
for i := 0; i < count; i++ {
f.atomicBalanceOp(balance)
}
})
case 9:
pool.TotalTokenAmount()
pool.GetExpirationTCs()
pool.Active()
pool.Limits()
pool.GetPosBalanceIDs(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].node.ID(), f.randomInt(100))
case 10:
req := vflux.CapacityQueryReq{
Bias: uint64(f.randomByte()),
AddTokens: make([]vflux.IntOrInf, f.randomInt(vflux.CapacityQueryMaxLen+1)),
}
for i := range req.AddTokens {
v := vflux.IntOrInf{Type: uint8(f.randomInt(4))}
if v.Type < 2 {
v.Value = *big.NewInt(f.randomTokenAmount(false))
}
req.AddTokens[i] = v
}
reqEnc, err := rlp.EncodeToBytes(&req)
if err != nil {
panic(err)
}
p := int(f.randomByte())
if p < len(reqEnc) {
reqEnc[p] = f.randomByte()
}
pool.Handle(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].freeID, vflux.CapacityQueryName, reqEnc)
}
for _, peer := range f.disconnectList {
pool.Unregister(peer)
}
f.disconnectList = nil
if d := f.randomDelay(); d > 0 {
clock.Run(d)
}
//fmt.Println(f.activeCount, f.maxCount, f.activeCap, f.maxCap)
if activeCount, activeCap := pool.Active(); activeCount != f.activeCount || activeCap != f.activeCap {
panic(nil)
}
if f.activeCount > f.maxCount || f.activeCap > f.maxCap {
panic(nil)
}
}
return 0
}