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484 lines
12 KiB
484 lines
12 KiB
package p2p
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import (
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"bytes"
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"fmt"
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"net"
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"sort"
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"strconv"
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"sync"
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"time"
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logpkg "github.com/ethereum/go-ethereum/logger"
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)
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const (
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outboundAddressPoolSize = 10
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disconnectGracePeriod = 2
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)
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type Blacklist interface {
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Get([]byte) (bool, error)
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Put([]byte) error
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Delete([]byte) error
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Exists(pubkey []byte) (ok bool)
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}
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type BlacklistMap struct {
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blacklist map[string]bool
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lock sync.RWMutex
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}
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func NewBlacklist() *BlacklistMap {
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return &BlacklistMap{
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blacklist: make(map[string]bool),
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}
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}
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func (self *BlacklistMap) Get(pubkey []byte) (bool, error) {
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self.lock.RLock()
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defer self.lock.RUnlock()
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v, ok := self.blacklist[string(pubkey)]
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var err error
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if !ok {
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err = fmt.Errorf("not found")
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}
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return v, err
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}
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func (self *BlacklistMap) Exists(pubkey []byte) (ok bool) {
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self.lock.RLock()
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defer self.lock.RUnlock()
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_, ok = self.blacklist[string(pubkey)]
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return
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}
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func (self *BlacklistMap) Put(pubkey []byte) error {
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self.lock.RLock()
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defer self.lock.RUnlock()
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self.blacklist[string(pubkey)] = true
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return nil
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}
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func (self *BlacklistMap) Delete(pubkey []byte) error {
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self.lock.RLock()
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defer self.lock.RUnlock()
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delete(self.blacklist, string(pubkey))
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return nil
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}
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type Server struct {
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network Network
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listening bool //needed?
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dialing bool //needed?
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closed bool
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identity ClientIdentity
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addr net.Addr
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port uint16
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protocols []string
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quit chan chan bool
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peersLock sync.RWMutex
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maxPeers int
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peers []*Peer
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peerSlots chan int
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peersTable map[string]int
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peersMsg *Msg
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peerCount int
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peerConnect chan net.Addr
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peerDisconnect chan DisconnectRequest
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blacklist Blacklist
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handlers Handlers
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}
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var logger = logpkg.NewLogger("P2P")
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func New(network Network, addr net.Addr, identity ClientIdentity, handlers Handlers, maxPeers int, blacklist Blacklist) *Server {
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// get alphabetical list of protocol names from handlers map
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protocols := []string{}
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for protocol := range handlers {
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protocols = append(protocols, protocol)
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}
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sort.Strings(protocols)
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_, port, _ := net.SplitHostPort(addr.String())
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intport, _ := strconv.Atoi(port)
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self := &Server{
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// NewSimpleClientIdentity(clientIdentifier, version, customIdentifier)
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network: network,
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identity: identity,
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addr: addr,
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port: uint16(intport),
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protocols: protocols,
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quit: make(chan chan bool),
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maxPeers: maxPeers,
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peers: make([]*Peer, maxPeers),
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peerSlots: make(chan int, maxPeers),
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peersTable: make(map[string]int),
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peerConnect: make(chan net.Addr, outboundAddressPoolSize),
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peerDisconnect: make(chan DisconnectRequest),
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blacklist: blacklist,
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handlers: handlers,
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}
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for i := 0; i < maxPeers; i++ {
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self.peerSlots <- i // fill up with indexes
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}
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return self
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}
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func (self *Server) NewAddr(host string, port int) (addr net.Addr, err error) {
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addr, err = self.network.NewAddr(host, port)
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return
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}
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func (self *Server) ParseAddr(address string) (addr net.Addr, err error) {
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addr, err = self.network.ParseAddr(address)
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return
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}
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func (self *Server) ClientIdentity() ClientIdentity {
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return self.identity
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}
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func (self *Server) PeersMessage() (msg *Msg, err error) {
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// TODO: memoize and reset when peers change
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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msg = self.peersMsg
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if msg == nil {
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var peerData []interface{}
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for _, i := range self.peersTable {
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peer := self.peers[i]
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peerData = append(peerData, peer.Encode())
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}
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if len(peerData) == 0 {
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err = fmt.Errorf("no peers")
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} else {
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msg, err = NewMsg(PeersMsg, peerData...)
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self.peersMsg = msg //memoize
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}
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}
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return
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}
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func (self *Server) Peers() (peers []*Peer) {
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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for _, peer := range self.peers {
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if peer != nil {
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peers = append(peers, peer)
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}
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}
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return
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}
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func (self *Server) PeerCount() int {
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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return self.peerCount
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}
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var getPeersMsg, _ = NewMsg(GetPeersMsg)
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func (self *Server) PeerConnect(addr net.Addr) {
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// TODO: should buffer, filter and uniq
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// send GetPeersMsg if not blocking
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select {
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case self.peerConnect <- addr: // not enough peers
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self.Broadcast("", getPeersMsg)
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default: // we dont care
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}
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}
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func (self *Server) PeerDisconnect() chan DisconnectRequest {
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return self.peerDisconnect
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}
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func (self *Server) Blacklist() Blacklist {
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return self.blacklist
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}
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func (self *Server) Handlers() Handlers {
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return self.handlers
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}
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func (self *Server) Broadcast(protocol string, msg *Msg) {
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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for _, peer := range self.peers {
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if peer != nil {
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peer.Write(protocol, msg)
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}
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}
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}
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// Start the server
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func (self *Server) Start(listen bool, dial bool) {
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self.network.Start()
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if listen {
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listener, err := self.network.Listener(self.addr)
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if err != nil {
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logger.Warnf("Error initializing listener: %v", err)
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logger.Warnf("Connection listening disabled")
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self.listening = false
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} else {
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self.listening = true
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logger.Infoln("Listen on %v: ready and accepting connections", listener.Addr())
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go self.inboundPeerHandler(listener)
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}
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}
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if dial {
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dialer, err := self.network.Dialer(self.addr)
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if err != nil {
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logger.Warnf("Error initializing dialer: %v", err)
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logger.Warnf("Connection dialout disabled")
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self.dialing = false
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} else {
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self.dialing = true
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logger.Infoln("Dial peers watching outbound address pool")
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go self.outboundPeerHandler(dialer)
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}
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}
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logger.Infoln("server started")
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}
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func (self *Server) Stop() {
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logger.Infoln("server stopping...")
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// // quit one loop if dialing
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if self.dialing {
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logger.Infoln("stop dialout...")
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dialq := make(chan bool)
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self.quit <- dialq
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<-dialq
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fmt.Println("quit another")
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}
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// quit the other loop if listening
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if self.listening {
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logger.Infoln("stop listening...")
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listenq := make(chan bool)
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self.quit <- listenq
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<-listenq
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fmt.Println("quit one")
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}
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fmt.Println("quit waited")
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logger.Infoln("stopping peers...")
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peers := []net.Addr{}
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self.peersLock.RLock()
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self.closed = true
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for _, peer := range self.peers {
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if peer != nil {
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peers = append(peers, peer.Address)
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}
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}
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self.peersLock.RUnlock()
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for _, address := range peers {
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go self.removePeer(DisconnectRequest{
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addr: address,
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reason: DiscQuitting,
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})
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}
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// wait till they actually disconnect
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// this is checked by draining the peerSlots (slots are released back if a peer is removed)
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i := 0
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fmt.Println("draining peers")
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FOR:
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for {
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select {
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case slot := <-self.peerSlots:
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i++
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fmt.Printf("%v: found slot %v", i, slot)
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if i == self.maxPeers {
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break FOR
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}
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}
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}
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logger.Infoln("server stopped")
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}
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// main loop for adding connections via listening
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func (self *Server) inboundPeerHandler(listener net.Listener) {
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for {
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select {
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case slot := <-self.peerSlots:
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go self.connectInboundPeer(listener, slot)
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case errc := <-self.quit:
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listener.Close()
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fmt.Println("quit listenloop")
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errc <- true
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return
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}
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}
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}
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// main loop for adding outbound peers based on peerConnect address pool
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// this same loop handles peer disconnect requests as well
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func (self *Server) outboundPeerHandler(dialer Dialer) {
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// addressChan initially set to nil (only watches peerConnect if we need more peers)
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var addressChan chan net.Addr
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slots := self.peerSlots
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var slot *int
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for {
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select {
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case i := <-slots:
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// we need a peer in slot i, slot reserved
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slot = &i
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// now we can watch for candidate peers in the next loop
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addressChan = self.peerConnect
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// do not consume more until candidate peer is found
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slots = nil
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case address := <-addressChan:
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// candidate peer found, will dial out asyncronously
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// if connection fails slot will be released
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go self.connectOutboundPeer(dialer, address, *slot)
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// we can watch if more peers needed in the next loop
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slots = self.peerSlots
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// until then we dont care about candidate peers
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addressChan = nil
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case request := <-self.peerDisconnect:
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go self.removePeer(request)
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case errc := <-self.quit:
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if addressChan != nil && slot != nil {
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self.peerSlots <- *slot
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}
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fmt.Println("quit dialloop")
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errc <- true
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return
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}
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}
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}
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// check if peer address already connected
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func (self *Server) connected(address net.Addr) (err error) {
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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// fmt.Printf("address: %v\n", address)
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slot, found := self.peersTable[address.String()]
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if found {
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err = fmt.Errorf("already connected as peer %v (%v)", slot, address)
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}
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return
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}
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// connect to peer via listener.Accept()
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func (self *Server) connectInboundPeer(listener net.Listener, slot int) {
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var address net.Addr
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conn, err := listener.Accept()
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if err == nil {
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address = conn.RemoteAddr()
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err = self.connected(address)
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if err != nil {
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conn.Close()
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}
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}
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if err != nil {
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logger.Debugln(err)
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self.peerSlots <- slot
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} else {
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fmt.Printf("adding %v\n", address)
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go self.addPeer(conn, address, true, slot)
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}
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}
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// connect to peer via dial out
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func (self *Server) connectOutboundPeer(dialer Dialer, address net.Addr, slot int) {
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var conn net.Conn
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err := self.connected(address)
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if err == nil {
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conn, err = dialer.Dial(address.Network(), address.String())
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}
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if err != nil {
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logger.Debugln(err)
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self.peerSlots <- slot
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} else {
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go self.addPeer(conn, address, false, slot)
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}
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}
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// creates the new peer object and inserts it into its slot
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func (self *Server) addPeer(conn net.Conn, address net.Addr, inbound bool, slot int) {
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self.peersLock.Lock()
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defer self.peersLock.Unlock()
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if self.closed {
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fmt.Println("oopsy, not no longer need peer")
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conn.Close() //oopsy our bad
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self.peerSlots <- slot // release slot
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} else {
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peer := NewPeer(conn, address, inbound, self)
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self.peers[slot] = peer
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self.peersTable[address.String()] = slot
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self.peerCount++
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// reset peersmsg
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self.peersMsg = nil
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fmt.Printf("added peer %v %v (slot %v)\n", address, peer, slot)
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peer.Start()
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}
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}
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// removes peer: sending disconnect msg, stop peer, remove rom list/table, release slot
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func (self *Server) removePeer(request DisconnectRequest) {
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self.peersLock.Lock()
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address := request.addr
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slot := self.peersTable[address.String()]
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peer := self.peers[slot]
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fmt.Printf("removing peer %v %v (slot %v)\n", address, peer, slot)
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if peer == nil {
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logger.Debugf("already removed peer on %v", address)
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self.peersLock.Unlock()
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return
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}
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// remove from list and index
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self.peerCount--
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self.peers[slot] = nil
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delete(self.peersTable, address.String())
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// reset peersmsg
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self.peersMsg = nil
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fmt.Printf("removed peer %v (slot %v)\n", peer, slot)
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self.peersLock.Unlock()
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// sending disconnect message
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disconnectMsg, _ := NewMsg(DiscMsg, request.reason)
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peer.Write("", disconnectMsg)
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// be nice and wait
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time.Sleep(disconnectGracePeriod * time.Second)
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// switch off peer and close connections etc.
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fmt.Println("stopping peer")
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peer.Stop()
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fmt.Println("stopped peer")
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// release slot to signal need for a new peer, last!
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self.peerSlots <- slot
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}
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// fix handshake message to push to peers
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func (self *Server) Handshake() *Msg {
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fmt.Println(self.identity.Pubkey()[1:])
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msg, _ := NewMsg(HandshakeMsg, P2PVersion, []byte(self.identity.String()), []interface{}{self.protocols}, self.port, self.identity.Pubkey()[1:])
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return msg
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}
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func (self *Server) RegisterPubkey(candidate *Peer, pubkey []byte) error {
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// Check for blacklisting
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if self.blacklist.Exists(pubkey) {
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return fmt.Errorf("blacklisted")
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}
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self.peersLock.RLock()
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defer self.peersLock.RUnlock()
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for _, peer := range self.peers {
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if peer != nil && peer != candidate && bytes.Compare(peer.Pubkey, pubkey) == 0 {
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return fmt.Errorf("already connected")
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}
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}
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candidate.Pubkey = pubkey
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return nil
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}
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