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266 lines
6.3 KiB
266 lines
6.3 KiB
package p2p
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import (
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"bytes"
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"time"
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)
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// Protocol represents a P2P subprotocol implementation.
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type Protocol struct {
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// Name should contain the official protocol name,
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// often a three-letter word.
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Name string
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// Version should contain the version number of the protocol.
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Version uint
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// Length should contain the number of message codes used
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// by the protocol.
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Length uint64
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// Run is called in a new groutine when the protocol has been
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// negotiated with a peer. It should read and write messages from
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// rw. The Payload for each message must be fully consumed.
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//
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// The peer connection is closed when Start returns. It should return
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// any protocol-level error (such as an I/O error) that is
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// encountered.
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Run func(peer *Peer, rw MsgReadWriter) error
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}
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func (p Protocol) cap() Cap {
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return Cap{p.Name, p.Version}
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}
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const (
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baseProtocolVersion = 2
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baseProtocolLength = uint64(16)
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baseProtocolMaxMsgSize = 10 * 1024 * 1024
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)
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const (
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// devp2p message codes
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handshakeMsg = 0x00
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discMsg = 0x01
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pingMsg = 0x02
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pongMsg = 0x03
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getPeersMsg = 0x04
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peersMsg = 0x05
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)
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// handshake is the structure of a handshake list.
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type handshake struct {
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Version uint64
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ID string
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Caps []Cap
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ListenPort uint64
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NodeID []byte
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}
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func (h *handshake) String() string {
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return h.ID
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}
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func (h *handshake) Pubkey() []byte {
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return h.NodeID
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}
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// Cap is the structure of a peer capability.
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type Cap struct {
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Name string
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Version uint
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}
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func (cap Cap) RlpData() interface{} {
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return []interface{}{cap.Name, cap.Version}
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}
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type capsByName []Cap
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func (cs capsByName) Len() int { return len(cs) }
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func (cs capsByName) Less(i, j int) bool { return cs[i].Name < cs[j].Name }
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func (cs capsByName) Swap(i, j int) { cs[i], cs[j] = cs[j], cs[i] }
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type baseProtocol struct {
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rw MsgReadWriter
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peer *Peer
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}
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func runBaseProtocol(peer *Peer, rw MsgReadWriter) error {
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bp := &baseProtocol{rw, peer}
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errc := make(chan error, 1)
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go func() { errc <- rw.WriteMsg(bp.handshakeMsg()) }()
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if err := bp.readHandshake(); err != nil {
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return err
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}
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// handle write error
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if err := <-errc; err != nil {
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return err
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}
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// run main loop
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go func() {
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for {
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if err := bp.handle(rw); err != nil {
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errc <- err
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break
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}
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}
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}()
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return bp.loop(errc)
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}
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var pingTimeout = 2 * time.Second
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func (bp *baseProtocol) loop(quit <-chan error) error {
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ping := time.NewTimer(pingTimeout)
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activity := bp.peer.activity.Subscribe(time.Time{})
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lastActive := time.Time{}
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defer ping.Stop()
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defer activity.Unsubscribe()
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getPeersTick := time.NewTicker(10 * time.Second)
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defer getPeersTick.Stop()
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err := bp.rw.EncodeMsg(getPeersMsg)
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for err == nil {
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select {
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case err = <-quit:
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return err
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case <-getPeersTick.C:
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err = bp.rw.EncodeMsg(getPeersMsg)
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case event := <-activity.Chan():
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ping.Reset(pingTimeout)
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lastActive = event.(time.Time)
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case t := <-ping.C:
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if lastActive.Add(pingTimeout * 2).Before(t) {
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err = newPeerError(errPingTimeout, "")
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} else if lastActive.Add(pingTimeout).Before(t) {
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err = bp.rw.EncodeMsg(pingMsg)
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}
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}
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}
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return err
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}
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func (bp *baseProtocol) handle(rw MsgReadWriter) error {
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msg, err := rw.ReadMsg()
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if err != nil {
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return err
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}
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if msg.Size > baseProtocolMaxMsgSize {
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return newPeerError(errMisc, "message too big")
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}
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// make sure that the payload has been fully consumed
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defer msg.Discard()
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switch msg.Code {
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case handshakeMsg:
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return newPeerError(errProtocolBreach, "extra handshake received")
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case discMsg:
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var reason [1]DiscReason
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if err := msg.Decode(&reason); err != nil {
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return err
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}
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return discRequestedError(reason[0])
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case pingMsg:
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return bp.rw.EncodeMsg(pongMsg)
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case pongMsg:
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case getPeersMsg:
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peers := bp.peer.PeerList()
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// this is dangerous. the spec says that we should _delay_
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// sending the response if no new information is available.
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// this means that would need to send a response later when
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// new peers become available.
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//
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// TODO: add event mechanism to notify baseProtocol for new peers
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if len(peers) > 0 {
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return bp.rw.EncodeMsg(peersMsg, peers...)
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}
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case peersMsg:
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var peers []*peerAddr
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if err := msg.Decode(&peers); err != nil {
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return err
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}
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for _, addr := range peers {
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bp.peer.Debugf("received peer suggestion: %v", addr)
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bp.peer.newPeerAddr <- addr
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}
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default:
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return newPeerError(errInvalidMsgCode, "unknown message code %v", msg.Code)
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}
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return nil
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}
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func (bp *baseProtocol) readHandshake() error {
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// read and handle remote handshake
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msg, err := bp.rw.ReadMsg()
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if err != nil {
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return err
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}
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if msg.Code != handshakeMsg {
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return newPeerError(errProtocolBreach, "first message must be handshake, got %x", msg.Code)
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}
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if msg.Size > baseProtocolMaxMsgSize {
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return newPeerError(errMisc, "message too big")
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}
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var hs handshake
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if err := msg.Decode(&hs); err != nil {
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return err
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}
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// validate handshake info
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if hs.Version != baseProtocolVersion {
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return newPeerError(errP2PVersionMismatch, "Require protocol %d, received %d\n",
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baseProtocolVersion, hs.Version)
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}
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if len(hs.NodeID) == 0 {
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return newPeerError(errPubkeyMissing, "")
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}
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if len(hs.NodeID) != 64 {
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return newPeerError(errPubkeyInvalid, "require 512 bit, got %v", len(hs.NodeID)*8)
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}
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if da := bp.peer.dialAddr; da != nil {
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// verify that the peer we wanted to connect to
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// actually holds the target public key.
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if da.Pubkey != nil && !bytes.Equal(da.Pubkey, hs.NodeID) {
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return newPeerError(errPubkeyForbidden, "dial address pubkey mismatch")
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}
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}
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pa := newPeerAddr(bp.peer.conn.RemoteAddr(), hs.NodeID)
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if err := bp.peer.pubkeyHook(pa); err != nil {
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return newPeerError(errPubkeyForbidden, "%v", err)
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}
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// TODO: remove Caps with empty name
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var addr *peerAddr
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if hs.ListenPort != 0 {
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addr = newPeerAddr(bp.peer.conn.RemoteAddr(), hs.NodeID)
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addr.Port = hs.ListenPort
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}
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bp.peer.setHandshakeInfo(&hs, addr, hs.Caps)
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bp.peer.startSubprotocols(hs.Caps)
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return nil
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}
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func (bp *baseProtocol) handshakeMsg() Msg {
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var (
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port uint64
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caps []interface{}
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)
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if bp.peer.ourListenAddr != nil {
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port = bp.peer.ourListenAddr.Port
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}
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for _, proto := range bp.peer.protocols {
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caps = append(caps, proto.cap())
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}
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return NewMsg(handshakeMsg,
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baseProtocolVersion,
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bp.peer.ourID.String(),
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caps,
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port,
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bp.peer.ourID.Pubkey()[1:],
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)
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}
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