mirror of https://github.com/ethereum/go-ethereum
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
696 lines
20 KiB
696 lines
20 KiB
// Copyright 2015 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// Package discover implements the Node Discovery Protocol.
|
|
//
|
|
// The Node Discovery protocol provides a way to find RLPx nodes that
|
|
// can be connected to. It uses a Kademlia-like protocol to maintain a
|
|
// distributed database of the IDs and endpoints of all listening
|
|
// nodes.
|
|
package discover
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"net/netip"
|
|
"slices"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/ethereum/go-ethereum/common"
|
|
"github.com/ethereum/go-ethereum/common/mclock"
|
|
"github.com/ethereum/go-ethereum/log"
|
|
"github.com/ethereum/go-ethereum/metrics"
|
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
|
"github.com/ethereum/go-ethereum/p2p/netutil"
|
|
)
|
|
|
|
const (
|
|
alpha = 3 // Kademlia concurrency factor
|
|
bucketSize = 16 // Kademlia bucket size
|
|
maxReplacements = 10 // Size of per-bucket replacement list
|
|
|
|
// We keep buckets for the upper 1/15 of distances because
|
|
// it's very unlikely we'll ever encounter a node that's closer.
|
|
hashBits = len(common.Hash{}) * 8
|
|
nBuckets = hashBits / 15 // Number of buckets
|
|
bucketMinDistance = hashBits - nBuckets // Log distance of closest bucket
|
|
|
|
// IP address limits.
|
|
bucketIPLimit, bucketSubnet = 2, 24 // at most 2 addresses from the same /24
|
|
tableIPLimit, tableSubnet = 10, 24
|
|
|
|
seedMinTableTime = 5 * time.Minute
|
|
seedCount = 30
|
|
seedMaxAge = 5 * 24 * time.Hour
|
|
)
|
|
|
|
// Table is the 'node table', a Kademlia-like index of neighbor nodes. The table keeps
|
|
// itself up-to-date by verifying the liveness of neighbors and requesting their node
|
|
// records when announcements of a new record version are received.
|
|
type Table struct {
|
|
mutex sync.Mutex // protects buckets, bucket content, nursery, rand
|
|
buckets [nBuckets]*bucket // index of known nodes by distance
|
|
nursery []*enode.Node // bootstrap nodes
|
|
rand reseedingRandom // source of randomness, periodically reseeded
|
|
ips netutil.DistinctNetSet
|
|
revalidation tableRevalidation
|
|
|
|
db *enode.DB // database of known nodes
|
|
net transport
|
|
cfg Config
|
|
log log.Logger
|
|
|
|
// loop channels
|
|
refreshReq chan chan struct{}
|
|
revalResponseCh chan revalidationResponse
|
|
addNodeCh chan addNodeOp
|
|
addNodeHandled chan bool
|
|
trackRequestCh chan trackRequestOp
|
|
initDone chan struct{}
|
|
closeReq chan struct{}
|
|
closed chan struct{}
|
|
|
|
nodeAddedHook func(*bucket, *tableNode)
|
|
nodeRemovedHook func(*bucket, *tableNode)
|
|
}
|
|
|
|
// transport is implemented by the UDP transports.
|
|
type transport interface {
|
|
Self() *enode.Node
|
|
RequestENR(*enode.Node) (*enode.Node, error)
|
|
lookupRandom() []*enode.Node
|
|
lookupSelf() []*enode.Node
|
|
ping(*enode.Node) (seq uint64, err error)
|
|
}
|
|
|
|
// bucket contains nodes, ordered by their last activity. the entry
|
|
// that was most recently active is the first element in entries.
|
|
type bucket struct {
|
|
entries []*tableNode // live entries, sorted by time of last contact
|
|
replacements []*tableNode // recently seen nodes to be used if revalidation fails
|
|
ips netutil.DistinctNetSet
|
|
index int
|
|
}
|
|
|
|
type addNodeOp struct {
|
|
node *enode.Node
|
|
isInbound bool
|
|
forceSetLive bool // for tests
|
|
}
|
|
|
|
type trackRequestOp struct {
|
|
node *enode.Node
|
|
foundNodes []*enode.Node
|
|
success bool
|
|
}
|
|
|
|
func newTable(t transport, db *enode.DB, cfg Config) (*Table, error) {
|
|
cfg = cfg.withDefaults()
|
|
tab := &Table{
|
|
net: t,
|
|
db: db,
|
|
cfg: cfg,
|
|
log: cfg.Log,
|
|
refreshReq: make(chan chan struct{}),
|
|
revalResponseCh: make(chan revalidationResponse),
|
|
addNodeCh: make(chan addNodeOp),
|
|
addNodeHandled: make(chan bool),
|
|
trackRequestCh: make(chan trackRequestOp),
|
|
initDone: make(chan struct{}),
|
|
closeReq: make(chan struct{}),
|
|
closed: make(chan struct{}),
|
|
ips: netutil.DistinctNetSet{Subnet: tableSubnet, Limit: tableIPLimit},
|
|
}
|
|
for i := range tab.buckets {
|
|
tab.buckets[i] = &bucket{
|
|
index: i,
|
|
ips: netutil.DistinctNetSet{Subnet: bucketSubnet, Limit: bucketIPLimit},
|
|
}
|
|
}
|
|
tab.rand.seed()
|
|
tab.revalidation.init(&cfg)
|
|
|
|
// initial table content
|
|
if err := tab.setFallbackNodes(cfg.Bootnodes); err != nil {
|
|
return nil, err
|
|
}
|
|
tab.loadSeedNodes()
|
|
|
|
return tab, nil
|
|
}
|
|
|
|
// Nodes returns all nodes contained in the table.
|
|
func (tab *Table) Nodes() [][]BucketNode {
|
|
tab.mutex.Lock()
|
|
defer tab.mutex.Unlock()
|
|
|
|
nodes := make([][]BucketNode, len(tab.buckets))
|
|
for i, b := range &tab.buckets {
|
|
nodes[i] = make([]BucketNode, len(b.entries))
|
|
for j, n := range b.entries {
|
|
nodes[i][j] = BucketNode{
|
|
Node: n.Node,
|
|
Checks: int(n.livenessChecks),
|
|
Live: n.isValidatedLive,
|
|
AddedToTable: n.addedToTable,
|
|
AddedToBucket: n.addedToBucket,
|
|
}
|
|
}
|
|
}
|
|
return nodes
|
|
}
|
|
|
|
func (tab *Table) self() *enode.Node {
|
|
return tab.net.Self()
|
|
}
|
|
|
|
// getNode returns the node with the given ID or nil if it isn't in the table.
|
|
func (tab *Table) getNode(id enode.ID) *enode.Node {
|
|
tab.mutex.Lock()
|
|
defer tab.mutex.Unlock()
|
|
|
|
b := tab.bucket(id)
|
|
for _, e := range b.entries {
|
|
if e.ID() == id {
|
|
return e.Node
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// close terminates the network listener and flushes the node database.
|
|
func (tab *Table) close() {
|
|
close(tab.closeReq)
|
|
<-tab.closed
|
|
}
|
|
|
|
// setFallbackNodes sets the initial points of contact. These nodes
|
|
// are used to connect to the network if the table is empty and there
|
|
// are no known nodes in the database.
|
|
func (tab *Table) setFallbackNodes(nodes []*enode.Node) error {
|
|
nursery := make([]*enode.Node, 0, len(nodes))
|
|
for _, n := range nodes {
|
|
if err := n.ValidateComplete(); err != nil {
|
|
return fmt.Errorf("bad bootstrap node %q: %v", n, err)
|
|
}
|
|
if tab.cfg.NetRestrict != nil && !tab.cfg.NetRestrict.ContainsAddr(n.IPAddr()) {
|
|
tab.log.Error("Bootstrap node filtered by netrestrict", "id", n.ID(), "ip", n.IPAddr())
|
|
continue
|
|
}
|
|
nursery = append(nursery, n)
|
|
}
|
|
tab.nursery = nursery
|
|
return nil
|
|
}
|
|
|
|
// isInitDone returns whether the table's initial seeding procedure has completed.
|
|
func (tab *Table) isInitDone() bool {
|
|
select {
|
|
case <-tab.initDone:
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
func (tab *Table) refresh() <-chan struct{} {
|
|
done := make(chan struct{})
|
|
select {
|
|
case tab.refreshReq <- done:
|
|
case <-tab.closeReq:
|
|
close(done)
|
|
}
|
|
return done
|
|
}
|
|
|
|
// findnodeByID returns the n nodes in the table that are closest to the given id.
|
|
// This is used by the FINDNODE/v4 handler.
|
|
//
|
|
// The preferLive parameter says whether the caller wants liveness-checked results. If
|
|
// preferLive is true and the table contains any verified nodes, the result will not
|
|
// contain unverified nodes. However, if there are no verified nodes at all, the result
|
|
// will contain unverified nodes.
|
|
func (tab *Table) findnodeByID(target enode.ID, nresults int, preferLive bool) *nodesByDistance {
|
|
tab.mutex.Lock()
|
|
defer tab.mutex.Unlock()
|
|
|
|
// Scan all buckets. There might be a better way to do this, but there aren't that many
|
|
// buckets, so this solution should be fine. The worst-case complexity of this loop
|
|
// is O(tab.len() * nresults).
|
|
nodes := &nodesByDistance{target: target}
|
|
liveNodes := &nodesByDistance{target: target}
|
|
for _, b := range &tab.buckets {
|
|
for _, n := range b.entries {
|
|
nodes.push(n.Node, nresults)
|
|
if preferLive && n.isValidatedLive {
|
|
liveNodes.push(n.Node, nresults)
|
|
}
|
|
}
|
|
}
|
|
|
|
if preferLive && len(liveNodes.entries) > 0 {
|
|
return liveNodes
|
|
}
|
|
return nodes
|
|
}
|
|
|
|
// appendBucketNodes adds nodes at the given distance to the result slice.
|
|
// This is used by the FINDNODE/v5 handler.
|
|
func (tab *Table) appendBucketNodes(dist uint, result []*enode.Node, checkLive bool) []*enode.Node {
|
|
if dist > 256 {
|
|
return result
|
|
}
|
|
if dist == 0 {
|
|
return append(result, tab.self())
|
|
}
|
|
|
|
tab.mutex.Lock()
|
|
for _, n := range tab.bucketAtDistance(int(dist)).entries {
|
|
if !checkLive || n.isValidatedLive {
|
|
result = append(result, n.Node)
|
|
}
|
|
}
|
|
tab.mutex.Unlock()
|
|
|
|
// Shuffle result to avoid always returning same nodes in FINDNODE/v5.
|
|
tab.rand.Shuffle(len(result), func(i, j int) {
|
|
result[i], result[j] = result[j], result[i]
|
|
})
|
|
return result
|
|
}
|
|
|
|
// len returns the number of nodes in the table.
|
|
func (tab *Table) len() (n int) {
|
|
tab.mutex.Lock()
|
|
defer tab.mutex.Unlock()
|
|
|
|
for _, b := range &tab.buckets {
|
|
n += len(b.entries)
|
|
}
|
|
return n
|
|
}
|
|
|
|
// addFoundNode adds a node which may not be live. If the bucket has space available,
|
|
// adding the node succeeds immediately. Otherwise, the node is added to the replacements
|
|
// list.
|
|
//
|
|
// The caller must not hold tab.mutex.
|
|
func (tab *Table) addFoundNode(n *enode.Node, forceSetLive bool) bool {
|
|
op := addNodeOp{node: n, isInbound: false, forceSetLive: forceSetLive}
|
|
select {
|
|
case tab.addNodeCh <- op:
|
|
return <-tab.addNodeHandled
|
|
case <-tab.closeReq:
|
|
return false
|
|
}
|
|
}
|
|
|
|
// addInboundNode adds a node from an inbound contact. If the bucket has no space, the
|
|
// node is added to the replacements list.
|
|
//
|
|
// There is an additional safety measure: if the table is still initializing the node is
|
|
// not added. This prevents an attack where the table could be filled by just sending ping
|
|
// repeatedly.
|
|
//
|
|
// The caller must not hold tab.mutex.
|
|
func (tab *Table) addInboundNode(n *enode.Node) bool {
|
|
op := addNodeOp{node: n, isInbound: true}
|
|
select {
|
|
case tab.addNodeCh <- op:
|
|
return <-tab.addNodeHandled
|
|
case <-tab.closeReq:
|
|
return false
|
|
}
|
|
}
|
|
|
|
func (tab *Table) trackRequest(n *enode.Node, success bool, foundNodes []*enode.Node) {
|
|
op := trackRequestOp{n, foundNodes, success}
|
|
select {
|
|
case tab.trackRequestCh <- op:
|
|
case <-tab.closeReq:
|
|
}
|
|
}
|
|
|
|
// loop is the main loop of Table.
|
|
func (tab *Table) loop() {
|
|
var (
|
|
refresh = time.NewTimer(tab.nextRefreshTime())
|
|
refreshDone = make(chan struct{}) // where doRefresh reports completion
|
|
waiting = []chan struct{}{tab.initDone} // holds waiting callers while doRefresh runs
|
|
revalTimer = mclock.NewAlarm(tab.cfg.Clock)
|
|
reseedRandTimer = time.NewTicker(10 * time.Minute)
|
|
)
|
|
defer refresh.Stop()
|
|
defer revalTimer.Stop()
|
|
defer reseedRandTimer.Stop()
|
|
|
|
// Start initial refresh.
|
|
go tab.doRefresh(refreshDone)
|
|
|
|
loop:
|
|
for {
|
|
nextTime := tab.revalidation.run(tab, tab.cfg.Clock.Now())
|
|
revalTimer.Schedule(nextTime)
|
|
|
|
select {
|
|
case <-reseedRandTimer.C:
|
|
tab.rand.seed()
|
|
|
|
case <-revalTimer.C():
|
|
|
|
case r := <-tab.revalResponseCh:
|
|
tab.revalidation.handleResponse(tab, r)
|
|
|
|
case op := <-tab.addNodeCh:
|
|
tab.mutex.Lock()
|
|
ok := tab.handleAddNode(op)
|
|
tab.mutex.Unlock()
|
|
tab.addNodeHandled <- ok
|
|
|
|
case op := <-tab.trackRequestCh:
|
|
tab.handleTrackRequest(op)
|
|
|
|
case <-refresh.C:
|
|
if refreshDone == nil {
|
|
refreshDone = make(chan struct{})
|
|
go tab.doRefresh(refreshDone)
|
|
}
|
|
|
|
case req := <-tab.refreshReq:
|
|
waiting = append(waiting, req)
|
|
if refreshDone == nil {
|
|
refreshDone = make(chan struct{})
|
|
go tab.doRefresh(refreshDone)
|
|
}
|
|
|
|
case <-refreshDone:
|
|
for _, ch := range waiting {
|
|
close(ch)
|
|
}
|
|
waiting, refreshDone = nil, nil
|
|
refresh.Reset(tab.nextRefreshTime())
|
|
|
|
case <-tab.closeReq:
|
|
break loop
|
|
}
|
|
}
|
|
|
|
if refreshDone != nil {
|
|
<-refreshDone
|
|
}
|
|
for _, ch := range waiting {
|
|
close(ch)
|
|
}
|
|
close(tab.closed)
|
|
}
|
|
|
|
// doRefresh performs a lookup for a random target to keep buckets full. seed nodes are
|
|
// inserted if the table is empty (initial bootstrap or discarded faulty peers).
|
|
func (tab *Table) doRefresh(done chan struct{}) {
|
|
defer close(done)
|
|
|
|
// Load nodes from the database and insert
|
|
// them. This should yield a few previously seen nodes that are
|
|
// (hopefully) still alive.
|
|
tab.loadSeedNodes()
|
|
|
|
// Run self lookup to discover new neighbor nodes.
|
|
tab.net.lookupSelf()
|
|
|
|
// The Kademlia paper specifies that the bucket refresh should
|
|
// perform a lookup in the least recently used bucket. We cannot
|
|
// adhere to this because the findnode target is a 512bit value
|
|
// (not hash-sized) and it is not easily possible to generate a
|
|
// sha3 preimage that falls into a chosen bucket.
|
|
// We perform a few lookups with a random target instead.
|
|
for i := 0; i < 3; i++ {
|
|
tab.net.lookupRandom()
|
|
}
|
|
}
|
|
|
|
func (tab *Table) loadSeedNodes() {
|
|
seeds := tab.db.QuerySeeds(seedCount, seedMaxAge)
|
|
seeds = append(seeds, tab.nursery...)
|
|
for i := range seeds {
|
|
seed := seeds[i]
|
|
if tab.log.Enabled(context.Background(), log.LevelTrace) {
|
|
age := time.Since(tab.db.LastPongReceived(seed.ID(), seed.IPAddr()))
|
|
addr, _ := seed.UDPEndpoint()
|
|
tab.log.Trace("Found seed node in database", "id", seed.ID(), "addr", addr, "age", age)
|
|
}
|
|
tab.mutex.Lock()
|
|
tab.handleAddNode(addNodeOp{node: seed, isInbound: false})
|
|
tab.mutex.Unlock()
|
|
}
|
|
}
|
|
|
|
func (tab *Table) nextRefreshTime() time.Duration {
|
|
half := tab.cfg.RefreshInterval / 2
|
|
return half + time.Duration(tab.rand.Int63n(int64(half)))
|
|
}
|
|
|
|
// bucket returns the bucket for the given node ID hash.
|
|
func (tab *Table) bucket(id enode.ID) *bucket {
|
|
d := enode.LogDist(tab.self().ID(), id)
|
|
return tab.bucketAtDistance(d)
|
|
}
|
|
|
|
func (tab *Table) bucketAtDistance(d int) *bucket {
|
|
if d <= bucketMinDistance {
|
|
return tab.buckets[0]
|
|
}
|
|
return tab.buckets[d-bucketMinDistance-1]
|
|
}
|
|
|
|
func (tab *Table) addIP(b *bucket, ip netip.Addr) bool {
|
|
if !ip.IsValid() || ip.IsUnspecified() {
|
|
return false // Nodes without IP cannot be added.
|
|
}
|
|
if netutil.AddrIsLAN(ip) {
|
|
return true
|
|
}
|
|
if !tab.ips.AddAddr(ip) {
|
|
tab.log.Debug("IP exceeds table limit", "ip", ip)
|
|
return false
|
|
}
|
|
if !b.ips.AddAddr(ip) {
|
|
tab.log.Debug("IP exceeds bucket limit", "ip", ip)
|
|
tab.ips.RemoveAddr(ip)
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (tab *Table) removeIP(b *bucket, ip netip.Addr) {
|
|
if netutil.AddrIsLAN(ip) {
|
|
return
|
|
}
|
|
tab.ips.RemoveAddr(ip)
|
|
b.ips.RemoveAddr(ip)
|
|
}
|
|
|
|
// handleAddNode adds the node in the request to the table, if there is space.
|
|
// The caller must hold tab.mutex.
|
|
func (tab *Table) handleAddNode(req addNodeOp) bool {
|
|
if req.node.ID() == tab.self().ID() {
|
|
return false
|
|
}
|
|
// For nodes from inbound contact, there is an additional safety measure: if the table
|
|
// is still initializing the node is not added.
|
|
if req.isInbound && !tab.isInitDone() {
|
|
return false
|
|
}
|
|
|
|
b := tab.bucket(req.node.ID())
|
|
n, _ := tab.bumpInBucket(b, req.node, req.isInbound)
|
|
if n != nil {
|
|
// Already in bucket.
|
|
return false
|
|
}
|
|
if len(b.entries) >= bucketSize {
|
|
// Bucket full, maybe add as replacement.
|
|
tab.addReplacement(b, req.node)
|
|
return false
|
|
}
|
|
if !tab.addIP(b, req.node.IPAddr()) {
|
|
// Can't add: IP limit reached.
|
|
return false
|
|
}
|
|
|
|
// Add to bucket.
|
|
wn := &tableNode{Node: req.node}
|
|
if req.forceSetLive {
|
|
wn.livenessChecks = 1
|
|
wn.isValidatedLive = true
|
|
}
|
|
b.entries = append(b.entries, wn)
|
|
b.replacements = deleteNode(b.replacements, wn.ID())
|
|
tab.nodeAdded(b, wn)
|
|
return true
|
|
}
|
|
|
|
// addReplacement adds n to the replacement cache of bucket b.
|
|
func (tab *Table) addReplacement(b *bucket, n *enode.Node) {
|
|
if containsID(b.replacements, n.ID()) {
|
|
// TODO: update ENR
|
|
return
|
|
}
|
|
if !tab.addIP(b, n.IPAddr()) {
|
|
return
|
|
}
|
|
|
|
wn := &tableNode{Node: n, addedToTable: time.Now()}
|
|
var removed *tableNode
|
|
b.replacements, removed = pushNode(b.replacements, wn, maxReplacements)
|
|
if removed != nil {
|
|
tab.removeIP(b, removed.IPAddr())
|
|
}
|
|
}
|
|
|
|
func (tab *Table) nodeAdded(b *bucket, n *tableNode) {
|
|
if n.addedToTable == (time.Time{}) {
|
|
n.addedToTable = time.Now()
|
|
}
|
|
n.addedToBucket = time.Now()
|
|
tab.revalidation.nodeAdded(tab, n)
|
|
if tab.nodeAddedHook != nil {
|
|
tab.nodeAddedHook(b, n)
|
|
}
|
|
if metrics.Enabled {
|
|
bucketsCounter[b.index].Inc(1)
|
|
}
|
|
}
|
|
|
|
func (tab *Table) nodeRemoved(b *bucket, n *tableNode) {
|
|
tab.revalidation.nodeRemoved(n)
|
|
if tab.nodeRemovedHook != nil {
|
|
tab.nodeRemovedHook(b, n)
|
|
}
|
|
if metrics.Enabled {
|
|
bucketsCounter[b.index].Dec(1)
|
|
}
|
|
}
|
|
|
|
// deleteInBucket removes node n from the table.
|
|
// If there are replacement nodes in the bucket, the node is replaced.
|
|
func (tab *Table) deleteInBucket(b *bucket, id enode.ID) *tableNode {
|
|
index := slices.IndexFunc(b.entries, func(e *tableNode) bool { return e.ID() == id })
|
|
if index == -1 {
|
|
// Entry has been removed already.
|
|
return nil
|
|
}
|
|
|
|
// Remove the node.
|
|
n := b.entries[index]
|
|
b.entries = slices.Delete(b.entries, index, index+1)
|
|
tab.removeIP(b, n.IPAddr())
|
|
tab.nodeRemoved(b, n)
|
|
|
|
// Add replacement.
|
|
if len(b.replacements) == 0 {
|
|
tab.log.Debug("Removed dead node", "b", b.index, "id", n.ID(), "ip", n.IPAddr())
|
|
return nil
|
|
}
|
|
rindex := tab.rand.Intn(len(b.replacements))
|
|
rep := b.replacements[rindex]
|
|
b.replacements = slices.Delete(b.replacements, rindex, rindex+1)
|
|
b.entries = append(b.entries, rep)
|
|
tab.nodeAdded(b, rep)
|
|
tab.log.Debug("Replaced dead node", "b", b.index, "id", n.ID(), "ip", n.IPAddr(), "r", rep.ID(), "rip", rep.IPAddr())
|
|
return rep
|
|
}
|
|
|
|
// bumpInBucket updates a node record if it exists in the bucket.
|
|
// The second return value reports whether the node's endpoint (IP/port) was updated.
|
|
func (tab *Table) bumpInBucket(b *bucket, newRecord *enode.Node, isInbound bool) (n *tableNode, endpointChanged bool) {
|
|
i := slices.IndexFunc(b.entries, func(elem *tableNode) bool {
|
|
return elem.ID() == newRecord.ID()
|
|
})
|
|
if i == -1 {
|
|
return nil, false // not in bucket
|
|
}
|
|
n = b.entries[i]
|
|
|
|
// For inbound updates (from the node itself) we accept any change, even if it sets
|
|
// back the sequence number. For found nodes (!isInbound), seq has to advance. Note
|
|
// this check also ensures found discv4 nodes (which always have seq=0) can't be
|
|
// updated.
|
|
if newRecord.Seq() <= n.Seq() && !isInbound {
|
|
return n, false
|
|
}
|
|
|
|
// Check endpoint update against IP limits.
|
|
ipchanged := newRecord.IPAddr() != n.IPAddr()
|
|
portchanged := newRecord.UDP() != n.UDP()
|
|
if ipchanged {
|
|
tab.removeIP(b, n.IPAddr())
|
|
if !tab.addIP(b, newRecord.IPAddr()) {
|
|
// It doesn't fit with the limit, put the previous record back.
|
|
tab.addIP(b, n.IPAddr())
|
|
return n, false
|
|
}
|
|
}
|
|
|
|
// Apply update.
|
|
n.Node = newRecord
|
|
if ipchanged || portchanged {
|
|
// Ensure node is revalidated quickly for endpoint changes.
|
|
tab.revalidation.nodeEndpointChanged(tab, n)
|
|
return n, true
|
|
}
|
|
return n, false
|
|
}
|
|
|
|
func (tab *Table) handleTrackRequest(op trackRequestOp) {
|
|
var fails int
|
|
if op.success {
|
|
// Reset failure counter because it counts _consecutive_ failures.
|
|
tab.db.UpdateFindFails(op.node.ID(), op.node.IPAddr(), 0)
|
|
} else {
|
|
fails = tab.db.FindFails(op.node.ID(), op.node.IPAddr())
|
|
fails++
|
|
tab.db.UpdateFindFails(op.node.ID(), op.node.IPAddr(), fails)
|
|
}
|
|
|
|
tab.mutex.Lock()
|
|
defer tab.mutex.Unlock()
|
|
|
|
b := tab.bucket(op.node.ID())
|
|
// Remove the node from the local table if it fails to return anything useful too
|
|
// many times, but only if there are enough other nodes in the bucket. This latter
|
|
// condition specifically exists to make bootstrapping in smaller test networks more
|
|
// reliable.
|
|
if fails >= maxFindnodeFailures && len(b.entries) >= bucketSize/4 {
|
|
tab.deleteInBucket(b, op.node.ID())
|
|
}
|
|
|
|
// Add found nodes.
|
|
for _, n := range op.foundNodes {
|
|
tab.handleAddNode(addNodeOp{n, false, false})
|
|
}
|
|
}
|
|
|
|
// pushNode adds n to the front of list, keeping at most max items.
|
|
func pushNode(list []*tableNode, n *tableNode, max int) ([]*tableNode, *tableNode) {
|
|
if len(list) < max {
|
|
list = append(list, nil)
|
|
}
|
|
removed := list[len(list)-1]
|
|
copy(list[1:], list)
|
|
list[0] = n
|
|
return list, removed
|
|
}
|
|
|