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// SPDX-FileCopyrightText: Nheko Contributors
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QObject>
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#include <QQmlEngine>
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#include <vector>
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#include <mtx/events.hpp>
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#include <mtx/events/presence.hpp>
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class PresenceEmitter final : public QObject
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{
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Q_OBJECT
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QML_NAMED_ELEMENT(Presence)
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QML_SINGLETON
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public:
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PresenceEmitter(QObject *p)
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: QObject(p)
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{
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instance_ = this;
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}
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static PresenceEmitter *create(QQmlEngine *qmlEngine, QJSEngine *)
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{
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// The instance has to exist before it is used. We cannot replace it.
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Q_ASSERT(instance_);
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// The engine has to have the same thread affinity as the singleton.
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Q_ASSERT(qmlEngine->thread() == instance_->thread());
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// There can only be one engine accessing the singleton.
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static QJSEngine *s_engine = nullptr;
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if (s_engine)
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Q_ASSERT(qmlEngine == s_engine);
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else
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s_engine = qmlEngine;
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QJSEngine::setObjectOwnership(instance_, QJSEngine::CppOwnership);
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return instance_;
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}
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void sync(const std::vector<mtx::events::Event<mtx::events::presence::Presence>> &presences);
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Q_INVOKABLE QString userPresence(QString id) const;
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Q_INVOKABLE QString userStatus(QString id) const;
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signals:
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void presenceChanged(QString userid);
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private:
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inline static PresenceEmitter *instance_ = nullptr;
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};
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