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nheko/subprojects/SingleApplication-3.3.0/singleapplication_p.cpp

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// The MIT License (MIT)
//
// Copyright (c) Itay Grudev 2015 - 2020
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// W A R N I N G !!!
// -----------------
//
// This file is not part of the SingleApplication API. It is used purely as an
// implementation detail. This header file may change from version to
// version without notice, or may even be removed.
//
#include <cstdlib>
#include <cstddef>
#include <QtCore/QDir>
#include <QtCore/QThread>
#include <QtCore/QByteArray>
#include <QtCore/QDataStream>
#include <QtCore/QElapsedTimer>
#include <QtCore/QCryptographicHash>
#include <QtNetwork/QLocalServer>
#include <QtNetwork/QLocalSocket>
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
#include <QtCore/QRandomGenerator>
#else
#include <QtCore/QDateTime>
#endif
#include "singleapplication.h"
#include "singleapplication_p.h"
#ifdef Q_OS_UNIX
#include <unistd.h>
#include <sys/types.h>
#include <pwd.h>
#endif
#ifdef Q_OS_WIN
#ifndef NOMINMAX
#define NOMINMAX 1
#endif
#include <windows.h>
#include <lmcons.h>
#endif
SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr )
: q_ptr( q_ptr )
{
server = nullptr;
socket = nullptr;
memory = nullptr;
instanceNumber = 0;
}
SingleApplicationPrivate::~SingleApplicationPrivate()
{
if( socket != nullptr ){
socket->close();
delete socket;
}
if( memory != nullptr ){
memory->lock();
auto *inst = static_cast<InstancesInfo*>(memory->data());
if( server != nullptr ){
server->close();
delete server;
inst->primary = false;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
memory->unlock();
delete memory;
}
}
QString SingleApplicationPrivate::getUsername()
{
#ifdef Q_OS_WIN
wchar_t username[UNLEN + 1];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if( GetUserNameW( username, &usernameLength ) )
return QString::fromWCharArray( username );
#if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
return QString::fromLocal8Bit( qgetenv( "USERNAME" ) );
#else
return qEnvironmentVariable( "USERNAME" );
#endif
#endif
#ifdef Q_OS_UNIX
QString username;
uid_t uid = geteuid();
struct passwd *pw = getpwuid( uid );
if( pw )
username = QString::fromLocal8Bit( pw->pw_name );
if ( username.isEmpty() ){
#if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
username = QString::fromLocal8Bit( qgetenv( "USER" ) );
#else
username = qEnvironmentVariable( "USER" );
#endif
}
return username;
#endif
}
void SingleApplicationPrivate::genBlockServerName()
{
QCryptographicHash appData( QCryptographicHash::Sha256 );
appData.addData( "SingleApplication", 17 );
appData.addData( SingleApplication::app_t::applicationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() );
if ( ! appDataList.isEmpty() )
appData.addData( appDataList.join( "" ).toUtf8() );
if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ){
appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() );
}
if( ! (options & SingleApplication::Mode::ExcludeAppPath) ){
#ifdef Q_OS_WIN
appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() );
#else
appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() );
#endif
}
// User level block requires a user specific data in the hash
if( options & SingleApplication::Mode::User ){
appData.addData( getUsername().toUtf8() );
}
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
// server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::initializeMemoryBlock() const
{
auto *inst = static_cast<InstancesInfo*>( memory->data() );
inst->primary = false;
inst->secondary = 0;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
void SingleApplicationPrivate::startPrimary()
{
// Reset the number of connections
auto *inst = static_cast <InstancesInfo*>( memory->data() );
inst->primary = true;
inst->primaryPid = QCoreApplication::applicationPid();
qstrncpy( inst->primaryUser, getUsername().toUtf8().data(), sizeof(inst->primaryUser) );
inst->checksum = blockChecksum();
instanceNumber = 0;
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer( blockServerName );
server = new QLocalServer();
// Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions
if( options & SingleApplication::Mode::User ){
server->setSocketOptions( QLocalServer::UserAccessOption );
} else {
server->setSocketOptions( QLocalServer::WorldAccessOption );
}
server->listen( blockServerName );
QObject::connect(
server,
&QLocalServer::newConnection,
this,
&SingleApplicationPrivate::slotConnectionEstablished
);
}
void SingleApplicationPrivate::startSecondary()
{
auto *inst = static_cast <InstancesInfo*>( memory->data() );
inst->secondary += 1;
inst->checksum = blockChecksum();
instanceNumber = inst->secondary;
}
bool SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
{
QElapsedTimer time;
time.start();
// Connect to the Local Server of the Primary Instance if not already
// connected.
if( socket == nullptr ){
socket = new QLocalSocket();
}
if( socket->state() == QLocalSocket::ConnectedState ) return true;
if( socket->state() != QLocalSocket::ConnectedState ){
while( true ){
randomSleep();
if( socket->state() != QLocalSocket::ConnectingState )
socket->connectToServer( blockServerName );
if( socket->state() == QLocalSocket::ConnectingState ){
socket->waitForConnected( static_cast<int>(msecs - time.elapsed()) );
}
// If connected break out of the loop
if( socket->state() == QLocalSocket::ConnectedState ) break;
// If elapsed time since start is longer than the method timeout return
if( time.elapsed() >= msecs ) return false;
}
}
// Initialisation message according to the SingleApplication protocol
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
writeStream.setVersion(QDataStream::Qt_5_6);
#endif
writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
quint16 checksum = qChecksum(QByteArray(initMsg, static_cast<quint32>(initMsg.length())));
#else
quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
#endif
writeStream << checksum;
return writeConfirmedMessage( static_cast<int>(msecs - time.elapsed()), initMsg );
}
void SingleApplicationPrivate::writeAck( QLocalSocket *sock ) {
sock->putChar('\n');
}
bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArray &msg)
{
QElapsedTimer time;
time.start();
// Frame 1: The header indicates the message length that follows
QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion(QDataStream::Qt_5_6);
#endif
headerStream << static_cast <quint64>( msg.length() );
if( ! writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), header ))
return false;
// Frame 2: The message
return writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), msg );
}
bool SingleApplicationPrivate::writeConfirmedFrame( int msecs, const QByteArray &msg )
{
socket->write( msg );
socket->flush();
bool result = socket->waitForReadyRead( msecs ); // await ack byte
if (result) {
socket->read( 1 );
return true;
}
return false;
}
quint16 SingleApplicationPrivate::blockChecksum() const
{
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
quint16 checksum = qChecksum(QByteArray(static_cast<const char*>(memory->constData()), offsetof(InstancesInfo, checksum)));
#else
quint16 checksum = qChecksum(static_cast<const char*>(memory->constData()), offsetof(InstancesInfo, checksum));
#endif
return checksum;
}
qint64 SingleApplicationPrivate::primaryPid() const
{
qint64 pid;
memory->lock();
auto *inst = static_cast<InstancesInfo*>( memory->data() );
pid = inst->primaryPid;
memory->unlock();
return pid;
}
QString SingleApplicationPrivate::primaryUser() const
{
QByteArray username;
memory->lock();
auto *inst = static_cast<InstancesInfo*>( memory->data() );
username = inst->primaryUser;
memory->unlock();
return QString::fromUtf8( username );
}
/**
* @brief Executed when a connection has been made to the LocalServer
*/
void SingleApplicationPrivate::slotConnectionEstablished()
{
QLocalSocket *nextConnSocket = server->nextPendingConnection();
connectionMap.insert(nextConnSocket, ConnectionInfo());
QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, this,
[nextConnSocket, this](){
auto &info = connectionMap[nextConnSocket];
this->slotClientConnectionClosed( nextConnSocket, info.instanceId );
}
);
QObject::connect(nextConnSocket, &QLocalSocket::disconnected, nextConnSocket, &QLocalSocket::deleteLater);
QObject::connect(nextConnSocket, &QLocalSocket::destroyed, this,
[nextConnSocket, this](){
connectionMap.remove(nextConnSocket);
}
);
QObject::connect(nextConnSocket, &QLocalSocket::readyRead, this,
[nextConnSocket, this](){
auto &info = connectionMap[nextConnSocket];
switch(info.stage){
case StageInitHeader:
readMessageHeader( nextConnSocket, StageInitBody );
break;
case StageInitBody:
readInitMessageBody(nextConnSocket);
break;
case StageConnectedHeader:
readMessageHeader( nextConnSocket, StageConnectedBody );
break;
case StageConnectedBody:
this->slotDataAvailable( nextConnSocket, info.instanceId );
break;
default:
break;
};
}
);
}
void SingleApplicationPrivate::readMessageHeader( QLocalSocket *sock, SingleApplicationPrivate::ConnectionStage nextStage )
{
if (!connectionMap.contains( sock )){
return;
}
if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ){
return;
}
QDataStream headerStream( sock );
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion( QDataStream::Qt_5_6 );
#endif
// Read the header to know the message length
quint64 msgLen = 0;
headerStream >> msgLen;
ConnectionInfo &info = connectionMap[sock];
info.stage = nextStage;
info.msgLen = msgLen;
writeAck( sock );
}
bool SingleApplicationPrivate::isFrameComplete( QLocalSocket *sock )
{
if (!connectionMap.contains( sock )){
return false;
}
ConnectionInfo &info = connectionMap[sock];
if( sock->bytesAvailable() < ( qint64 )info.msgLen ){
return false;
}
return true;
}
void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
{
Q_Q(SingleApplication);
if( !isFrameComplete( sock ) )
return;
// Read the message body
QByteArray msgBytes = sock->readAll();
QDataStream readStream(msgBytes);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
readStream.setVersion( QDataStream::Qt_5_6 );
#endif
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connection type
ConnectionType connectionType = InvalidConnection;
quint8 connTypeVal = InvalidConnection;
readStream >> connTypeVal;
connectionType = static_cast <ConnectionType>( connTypeVal );
// instance id
quint32 instanceId = 0;
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
readStream >> msgChecksum;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
const quint16 actualChecksum = qChecksum(QByteArray(msgBytes, static_cast<quint32>(msgBytes.length() - sizeof(quint16))));
#else
const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
#endif
bool isValid = readStream.status() == QDataStream::Ok &&
QLatin1String(latin1Name) == blockServerName &&
msgChecksum == actualChecksum;
if( !isValid ){
sock->close();
return;
}
ConnectionInfo &info = connectionMap[sock];
info.instanceId = instanceId;
info.stage = StageConnectedHeader;
if( connectionType == NewInstance ||
( connectionType == SecondaryInstance &&
options & SingleApplication::Mode::SecondaryNotification ) )
{
Q_EMIT q->instanceStarted();
}
writeAck( sock );
}
void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
{
Q_Q(SingleApplication);
if ( !isFrameComplete( dataSocket ) )
return;
auto message = dataSocket->readAll();
writeAck( dataSocket );
ConnectionInfo &info = connectionMap[dataSocket];
info.stage = StageConnectedHeader;
Q_EMIT q->receivedMessage(instanceId, message);
}
void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
{
if( closedSocket->bytesAvailable() > 0 )
slotDataAvailable( closedSocket, instanceId );
}
void SingleApplicationPrivate::randomSleep()
{
#if QT_VERSION >= QT_VERSION_CHECK( 5, 10, 0 )
QThread::msleep( QRandomGenerator::global()->bounded( 8u, 18u ));
#else
qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
QThread::msleep( qrand() % 11 + 8);
#endif
}
void SingleApplicationPrivate::addAppData(const QString &data)
{
appDataList.push_back(data);
}
QStringList SingleApplicationPrivate::appData() const
{
return appDataList;
}