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openzeppelin-contracts/contracts/ownership/Heritable.sol

101 lines
2.6 KiB

pragma solidity ^0.4.11;
import "./Ownable.sol";
/**
* @title Heritable
* @dev The Heritable contract provides ownership transfer capabilities, in the
* case that the current owner stops "heartbeating". Only the heir can pronounce the
* owner's death.
*/
contract Heritable is Ownable {
address public heir;
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// Time window the owner has to notify they are alive.
uint public heartbeatTimeout;
// Timestamp of the owner's death, as pronounced by the heir.
uint public timeOfDeath;
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event HeirChanged(address indexed owner, address indexed newHeir);
event OwnerHeartbeated(address indexed owner);
event OwnerProclaimedDead(address indexed owner, address indexed heir, uint timeOfDeath);
event HeirOwnershipClaimed(address indexed previousOwner, address indexed newOwner);
/**
* @dev Throw an exception if called by any account other than the heir's.
*/
modifier onlyHeir() {
require(msg.sender == heir);
_;
}
/**
* @notice Create a new Heritable Contract with heir address 0x0.
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* @param _heartbeatTimeout time available for the owner to notify they are alive,
* before the heir can take ownership.
*/
function Heritable(uint _heartbeatTimeout) public {
setHeartbeatTimeout(_heartbeatTimeout);
}
function setHeir(address newHeir) public onlyOwner {
require(newHeir != owner);
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heartbeat();
HeirChanged(owner, newHeir);
heir = newHeir;
}
/**
* @dev set heir = 0x0
*/
function removeHeir() public onlyOwner {
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heartbeat();
heir = 0;
}
/**
* @dev Heir can pronounce the owners death. To claim the ownership, they will
* have to wait for `heartbeatTimeout` seconds.
*/
function proclaimDeath() public onlyHeir {
require(ownerLives());
OwnerProclaimedDead(owner, heir, timeOfDeath);
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timeOfDeath = now;
}
/**
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* @dev Owner can send a heartbeat if they were mistakenly pronounced dead.
*/
function heartbeat() public onlyOwner {
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OwnerHeartbeated(owner);
timeOfDeath = 0;
}
/**
* @dev Allows heir to transfer ownership only if heartbeat has timed out.
*/
function claimHeirOwnership() public onlyHeir {
require(!ownerLives());
require(now >= timeOfDeath + heartbeatTimeout);
OwnershipTransferred(owner, heir);
HeirOwnershipClaimed(owner, heir);
owner = heir;
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timeOfDeath = 0;
}
function setHeartbeatTimeout(uint newHeartbeatTimeout) internal onlyOwner {
require(ownerLives());
heartbeatTimeout = newHeartbeatTimeout;
}
function ownerLives() internal view returns (bool) {
return timeOfDeath == 0;
}
}