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using AccessControlHarness as AC
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methods {
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getTimestamp(bytes32) returns(uint256) envfree
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_DONE_TIMESTAMP() returns(uint256) envfree
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_minDelay() returns(uint256) envfree
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getMinDelay() returns(uint256) envfree
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cancel(bytes32)
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schedule(address, uint256, bytes, bytes32, bytes32, uint256)
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execute(address, uint256, bytes, bytes32, bytes32)
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hashOperation(address target, uint256 value, bytes data, bytes32 predecessor, bytes32 salt) returns(bytes32) envfree // => uniqueHashGhost(target, value, data, predecessor, salt)
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}
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////////////////////////////////////////////////////////////////////////////
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// Definitions //
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////////////////////////////////////////////////////////////////////////////
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definition unset(bytes32 id) returns bool =
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getTimestamp(id) == 0;
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definition pending(bytes32 id) returns bool =
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getTimestamp(id) > _DONE_TIMESTAMP();
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definition ready(bytes32 id, env e) returns bool =
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getTimestamp(id) > _DONE_TIMESTAMP() && getTimestamp(id) <= e.block.timestamp;
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definition done(bytes32 id) returns bool =
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getTimestamp(id) == _DONE_TIMESTAMP();
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////////////////////////////////////////////////////////////////////////////
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// Functions //
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////////////////////////////////////////////////////////////////////////////
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function hashIdCorrelation(bytes32 id, address target, uint256 value, bytes data, bytes32 predecessor, bytes32 salt){
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require data.length < 3;
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require hashOperation(target, value, data, predecessor, salt) == id;
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}
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////////////////////////////////////////////////////////////////////////////
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// Ghosts //
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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// Invariants //
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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// Rules //
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////////////////////////////////////////////////////////////////////////////
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rule keccakCheck(method f, env e){
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address target;
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uint256 value;
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bytes data;
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bytes32 predecessor;
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bytes32 salt;
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require data.length < 3;
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bytes32 a = hashOperation(target, value, data, predecessor, salt);
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bytes32 b = hashOperation(target, value, data, predecessor, salt);
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assert a == b, "hashes are different";
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}
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/////////////////////////////////////////////////////////////
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// STATE TRANSITIONS
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/////////////////////////////////////////////////////////////
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// STATUS - verified
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// unset() -> unset() || pending() only
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rule unsetPendingTransitionGeneral(method f, env e){
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bytes32 id;
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require unset(id);
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require e.block.timestamp > 1;
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calldataarg args;
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f(e, args);
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assert pending(id) || unset(id);
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}
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// STATUS - verified
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// unset() -> pending() via schedule() and scheduleBatch() only
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rule unsetPendingTransitionMethods(method f, env e){
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bytes32 id;
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require unset(id);
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calldataarg args;
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f(e, args);
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assert pending(id) => f.selector == schedule(address, uint256, bytes, bytes32, bytes32, uint256).selector
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|| f.selector == scheduleBatch(address[], uint256[], bytes[], bytes32, bytes32, uint256).selector , "Why do we need to follow the schedule?";
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}
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// STATUS - verified
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// ready() -> done() via execute() and executeBatch() only
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rule readyDoneTransition(method f, env e){
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bytes32 id;
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require ready(id, e);
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calldataarg args;
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f(e, args);
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assert done(id) => f.selector == execute(address, uint256, bytes, bytes32, bytes32).selector
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|| f.selector == executeBatch(address[], uint256[], bytes[], bytes32, bytes32).selector , "It's not done yet!";
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}
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// STATUS - verified
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// pending() -> cancelled() via cancel() only
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rule pendingCancelledTransition(method f, env e){
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bytes32 id;
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require pending(id);
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calldataarg args;
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f(e, args);
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assert unset(id) => f.selector == cancel(bytes32).selector, "How you dare to cancel me?";
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}
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// STATUS - verified
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// done() -> nowhere
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rule doneToNothingTransition(method f, env e){
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bytes32 id;
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require done(id);
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calldataarg args;
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f(e, args);
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assert done(id), "Did you find a way to escape? There is no way! HA-HA-HA";
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}
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/////////////////////////////////////////////////////////////
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// THE REST
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/////////////////////////////////////////////////////////////
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// STATUS - verified
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// only TimelockController contract can change minDealy
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rule minDealyOnlyChange(method f, env e){
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uint256 delayBefore = _minDelay();
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calldataarg args;
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f(e, args);
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uint256 delayAfter = _minDelay();
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assert delayBefore != delayAfter => e.msg.sender == currentContract, "You cannot change your destiny! Only I can!";
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}
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// STATUS - verified
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// Only proposers can schedule an operation
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rule scheduleOnlyWay(method f, env e){
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uint256 delayBefore = _minDelay();
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calldataarg args;
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f(e, args);
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uint256 delayAfter = _minDelay();
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assert delayBefore != delayAfter => e.msg.sender == currentContract, "You cannot change your destiny! Only I can!";
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}
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// STATUS - in progress (need working hash)
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// execute() is the only way to set timestamp to 1
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rule getTimestampOnlyChange(method f, env e){
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bytes32 id;
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address target; uint256 value; bytes data ;bytes32 predecessor; bytes32 salt; uint256 delay;
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require getTimestamp(id) != 1;
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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calldataarg args;
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// write helper function with values from hashOperation() call;
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f(e, args);
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assert getTimestamp(id) == 1 => f.selector == execute(address, uint256, bytes, bytes32, bytes32).selector
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|| f.selector == executeBatch(address[], uint256[], bytes[], bytes32, bytes32).selector , "Did you find a way to break the system?";
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}
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// STATUS - in progress (need working hash)
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// scheduled operation timestamp == block.timestamp + delay (kind of unit test)
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rule scheduleCheck(method f, env e){
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bytes32 id;
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address target; uint256 value; bytes data ;bytes32 predecessor; bytes32 salt; uint256 delay;
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require getTimestamp(id) < e.block.timestamp;
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// require getMinDelay() > 0;
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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schedule(e, target, value, data, predecessor, salt, delay);
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assert getTimestamp(id) == to_uint256(e.block.timestamp + getMinDelay()), "Time doesn't obey to mortal souls";
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}
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// STATUS - in progress (need working hash)
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// Cannot call execute on a pending (not ready) operation
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rule cannotCallExecute(method f, env e){
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address target; uint256 value; bytes data; bytes32 predecessor; bytes32 salt;
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bytes32 id;
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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require pending(id) && !ready(id, e);
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execute@withrevert(e, target, value, data, predecessor, salt);
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assert lastReverted, "you go against execution nature";
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}
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// STATUS - in progress (need working hash)
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// in unset() execute() reverts
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rule executeRevertFromUnset(method f, env e){
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address target; uint256 value; bytes data; bytes32 predecessor; bytes32 salt;
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bytes32 id;
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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require unset(id);
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execute@withrevert(e, target, value, data, predecessor, salt);
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assert lastReverted, "you go against execution nature";
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}
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// STATUS - verified
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// Execute reverts => state returns to pending
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rule executeRevertEffectCheck(method f, env e){
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address target; uint256 value; bytes data; bytes32 predecessor; bytes32 salt;
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bytes32 id;
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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require pending(id) && !ready(id, e);
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execute@withrevert(e, target, value, data, predecessor, salt);
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assert lastReverted => pending(id) && !ready(id, e), "you go against execution nature";
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}
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// STATUS - verified
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// Canceled operations cannot be executed → can’t move from canceled to ready
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rule cancelledNotExecuted(method f, env e){
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bytes32 id;
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require unset(id);
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require e.block.timestamp > 1;
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calldataarg args;
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f(e, args);
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assert !done(id), "The ship is not a creature of the air";
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}
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// STATUS - in progress (need working hash)
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// Only proposers can schedule an operation
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rule onlyProposer(method f, env e){
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bytes32 id;
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bytes32 role;
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address target; uint256 value; bytes data ;bytes32 predecessor; bytes32 salt; uint256 delay;
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require unset(id);
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hashIdCorrelation(id, target, value, data, predecessor, salt);
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AC._checkRole@withrevert(e, role);
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bool isCheckRoleReverted = lastReverted;
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schedule@withrevert(e, target, value, data, predecessor, salt, delay);
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bool isScheduleReverted = lastReverted;
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assert isCheckRoleReverted => isScheduleReverted, "Enemy was detected";
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}
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// STATUS - in progress
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// Ready = has waited minimum period after pending
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rule cooldown(method f, env e, env e2){
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bytes32 id;
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require unset(id);
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calldataarg args;
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f(e, args);
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// e.block.timestamp - delay > time scheduled => ready()
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assert e.block.timestamp >= getTimestamp(id) => ready(id, e), "No rush! When I'm ready, I'm ready";
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}
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