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// SPDX-License-Identifier: MIT
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pragma solidity ^0.8.20;
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import {Test} from "forge-std/Test.sol";
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import {Math} from "@openzeppelin/contracts/utils/math/Math.sol";
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contract MathTest is Test {
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// CEILDIV
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function testCeilDiv(uint256 a, uint256 b) public {
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vm.assume(b > 0);
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uint256 result = Math.ceilDiv(a, b);
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if (result == 0) {
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assertEq(a, 0);
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} else {
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uint256 expect = a / b;
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if (expect * b < a) {
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expect += 1;
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}
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assertEq(result, expect);
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}
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}
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// SQRT
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function testSqrt(uint256 input, uint8 r) public {
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Math.Rounding rounding = _asRounding(r);
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uint256 result = Math.sqrt(input, rounding);
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// square of result is bigger than input
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if (_squareBigger(result, input)) {
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assertTrue(Math.unsignedRoundsUp(rounding));
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assertTrue(_squareSmaller(result - 1, input));
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}
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// square of result is smaller than input
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else if (_squareSmaller(result, input)) {
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assertFalse(Math.unsignedRoundsUp(rounding));
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assertTrue(_squareBigger(result + 1, input));
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}
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// input is perfect square
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else {
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assertEq(result * result, input);
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}
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}
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function _squareBigger(uint256 value, uint256 ref) private pure returns (bool) {
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(bool noOverflow, uint256 square) = Math.tryMul(value, value);
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return !noOverflow || square > ref;
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}
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function _squareSmaller(uint256 value, uint256 ref) private pure returns (bool) {
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return value * value < ref;
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}
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// LOG2
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function testLog2(uint256 input, uint8 r) public {
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Math.Rounding rounding = _asRounding(r);
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uint256 result = Math.log2(input, rounding);
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if (input == 0) {
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assertEq(result, 0);
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} else if (_powerOf2Bigger(result, input)) {
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assertTrue(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf2Smaller(result - 1, input));
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} else if (_powerOf2Smaller(result, input)) {
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assertFalse(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf2Bigger(result + 1, input));
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} else {
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assertEq(2 ** result, input);
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}
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}
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function _powerOf2Bigger(uint256 value, uint256 ref) private pure returns (bool) {
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return value >= 256 || 2 ** value > ref; // 2**256 overflows uint256
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}
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function _powerOf2Smaller(uint256 value, uint256 ref) private pure returns (bool) {
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return 2 ** value < ref;
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}
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// LOG10
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function testLog10(uint256 input, uint8 r) public {
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Math.Rounding rounding = _asRounding(r);
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uint256 result = Math.log10(input, rounding);
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if (input == 0) {
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assertEq(result, 0);
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} else if (_powerOf10Bigger(result, input)) {
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assertTrue(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf10Smaller(result - 1, input));
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} else if (_powerOf10Smaller(result, input)) {
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assertFalse(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf10Bigger(result + 1, input));
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} else {
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assertEq(10 ** result, input);
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}
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}
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function _powerOf10Bigger(uint256 value, uint256 ref) private pure returns (bool) {
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return value >= 78 || 10 ** value > ref; // 10**78 overflows uint256
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}
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function _powerOf10Smaller(uint256 value, uint256 ref) private pure returns (bool) {
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return 10 ** value < ref;
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}
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// LOG256
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function testLog256(uint256 input, uint8 r) public {
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Math.Rounding rounding = _asRounding(r);
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uint256 result = Math.log256(input, rounding);
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if (input == 0) {
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assertEq(result, 0);
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} else if (_powerOf256Bigger(result, input)) {
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assertTrue(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf256Smaller(result - 1, input));
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} else if (_powerOf256Smaller(result, input)) {
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assertFalse(Math.unsignedRoundsUp(rounding));
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assertTrue(_powerOf256Bigger(result + 1, input));
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} else {
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assertEq(256 ** result, input);
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}
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}
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function _powerOf256Bigger(uint256 value, uint256 ref) private pure returns (bool) {
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return value >= 32 || 256 ** value > ref; // 256**32 overflows uint256
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}
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function _powerOf256Smaller(uint256 value, uint256 ref) private pure returns (bool) {
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return 256 ** value < ref;
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}
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// MULDIV
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function testMulDiv(uint256 x, uint256 y, uint256 d) public {
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// Full precision for x * y
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(uint256 xyHi, uint256 xyLo) = _mulHighLow(x, y);
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// Assume result won't overflow (see {testMulDivDomain})
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// This also checks that `d` is positive
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vm.assume(xyHi < d);
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// Perform muldiv
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uint256 q = Math.mulDiv(x, y, d);
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// Full precision for q * d
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(uint256 qdHi, uint256 qdLo) = _mulHighLow(q, d);
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// Add remainder of x * y / d (computed as rem = (x * y % d))
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(uint256 qdRemLo, uint256 c) = _addCarry(qdLo, _mulmod(x, y, d));
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uint256 qdRemHi = qdHi + c;
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// Full precision check that x * y = q * d + rem
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assertEq(xyHi, qdRemHi);
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assertEq(xyLo, qdRemLo);
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}
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function testMulDivDomain(uint256 x, uint256 y, uint256 d) public {
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(uint256 xyHi, ) = _mulHighLow(x, y);
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// Violate {testMulDiv} assumption (covers d is 0 and result overflow)
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vm.assume(xyHi >= d);
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// we are outside the scope of {testMulDiv}, we expect muldiv to revert
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try this.muldiv(x, y, d) returns (uint256) {
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fail();
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} catch {}
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}
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// External call
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function muldiv(uint256 x, uint256 y, uint256 d) external pure returns (uint256) {
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return Math.mulDiv(x, y, d);
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}
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// Helpers
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function _asRounding(uint8 r) private pure returns (Math.Rounding) {
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vm.assume(r < uint8(type(Math.Rounding).max));
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return Math.Rounding(r);
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}
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function _mulmod(uint256 x, uint256 y, uint256 z) private pure returns (uint256 r) {
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assembly {
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r := mulmod(x, y, z)
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}
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}
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function _mulHighLow(uint256 x, uint256 y) private pure returns (uint256 high, uint256 low) {
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(uint256 x0, uint256 x1) = (x & type(uint128).max, x >> 128);
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(uint256 y0, uint256 y1) = (y & type(uint128).max, y >> 128);
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// Karatsuba algorithm
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// https://en.wikipedia.org/wiki/Karatsuba_algorithm
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uint256 z2 = x1 * y1;
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uint256 z1a = x1 * y0;
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uint256 z1b = x0 * y1;
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uint256 z0 = x0 * y0;
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uint256 carry = ((z1a & type(uint128).max) + (z1b & type(uint128).max) + (z0 >> 128)) >> 128;
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high = z2 + (z1a >> 128) + (z1b >> 128) + carry;
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unchecked {
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low = x * y;
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}
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}
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function _addCarry(uint256 x, uint256 y) private pure returns (uint256 res, uint256 carry) {
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unchecked {
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res = x + y;
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}
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carry = res < x ? 1 : 0;
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}
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}
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