// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/Arrays.sol) pragma solidity ^0.8.20; import {StorageSlot} from "./StorageSlot.sol"; import {Math} from "./math/Math.sol"; /** * @dev Collection of functions related to array types. */ library Arrays { using StorageSlot for bytes32; /** * @dev Sort an array (in memory) in increasing order. * * This function does the sorting "in place", meaning that it overrides the input. The object is returned for * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array. * * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may * consume more gas than is available in a block, leading to potential DoS. */ function sort(uint256[] memory array) internal pure returns (uint256[] memory) { _quickSort(array, 0, array.length); return array; } /** * @dev Performs a quick sort on an array in memory. The array is sorted in increasing order. * * Invariant: `i <= j <= array.length`. This is the case when initially called by {sort} and is preserved in * subcalls. */ function _quickSort(uint256[] memory array, uint256 i, uint256 j) private pure { unchecked { // Can't overflow given `i <= j` if (j - i < 2) return; // Use first element as pivot uint256 pivot = unsafeMemoryAccess(array, i); // Position where the pivot should be at the end of the loop uint256 index = i; for (uint256 k = i + 1; k < j; ++k) { // Unsafe access is safe given `k < j <= array.length`. if (unsafeMemoryAccess(array, k) < pivot) { // If array[k] is smaller than the pivot, we increment the index and move array[k] there. _swap(array, ++index, k); } } // Swap pivot into place _swap(array, i, index); _quickSort(array, i, index); // Sort the left side of the pivot _quickSort(array, index + 1, j); // Sort the right side of the pivot } } /** * @dev Swaps the elements at positions `i` and `j` in the `arr` array. */ function _swap(uint256[] memory arr, uint256 i, uint256 j) private pure { assembly { let start := add(arr, 0x20) // Pointer to the first element of the array let pos_i := add(start, mul(i, 0x20)) let pos_j := add(start, mul(j, 0x20)) let val_i := mload(pos_i) let val_j := mload(pos_j) mstore(pos_i, val_j) mstore(pos_j, val_i) } } /** * @dev Searches a sorted `array` and returns the first index that contains * a value greater or equal to `element`. If no such index exists (i.e. all * values in the array are strictly less than `element`), the array length is * returned. Time complexity O(log n). * * NOTE: The `array` is expected to be sorted in ascending order, and to * contain no repeated elements. * * IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks * support for repeated elements in the array. The {lowerBound} function should * be used instead. */ function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value > element) { high = mid; } else { low = mid + 1; } } // At this point `low` is the exclusive upper bound. We will return the inclusive upper bound. if (low > 0 && unsafeAccess(array, low - 1).value == element) { return low - 1; } else { return low; } } /** * @dev Searches an `array` sorted in ascending order and returns the first * index that contains a value greater or equal than `element`. If no such index * exists (i.e. all values in the array are strictly less than `element`), the array * length is returned. Time complexity O(log n). * * See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound]. */ function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value < element) { // this cannot overflow because mid < high unchecked { low = mid + 1; } } else { high = mid; } } return low; } /** * @dev Searches an `array` sorted in ascending order and returns the first * index that contains a value strictly greater than `element`. If no such index * exists (i.e. all values in the array are strictly less than `element`), the array * length is returned. Time complexity O(log n). * * See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound]. */ function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value > element) { high = mid; } else { // this cannot overflow because mid < high unchecked { low = mid + 1; } } } return low; } /** * @dev Same as {lowerBound}, but with an array in memory. */ function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeMemoryAccess(array, mid) < element) { // this cannot overflow because mid < high unchecked { low = mid + 1; } } else { high = mid; } } return low; } /** * @dev Same as {upperBound}, but with an array in memory. */ function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeMemoryAccess(array, mid) > element) { high = mid; } else { // this cannot overflow because mid < high unchecked { low = mid + 1; } } } return low; } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(address[] storage arr, uint256 pos) internal pure returns (StorageSlot.AddressSlot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getAddressSlot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(bytes32[] storage arr, uint256 pos) internal pure returns (StorageSlot.Bytes32Slot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getBytes32Slot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(uint256[] storage arr, uint256 pos) internal pure returns (StorageSlot.Uint256Slot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getUint256Slot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(address[] memory arr, uint256 pos) internal pure returns (address res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(bytes32[] memory arr, uint256 pos) internal pure returns (bytes32 res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(uint256[] memory arr, uint256 pos) internal pure returns (uint256 res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } }