pragma solidity ^0.4.24; import "../token/ERC20/IERC20.sol"; import "../math/SafeMath.sol"; import "../token/ERC20/SafeERC20.sol"; /** * @title Crowdsale * @dev Crowdsale is a base contract for managing a token crowdsale, * allowing investors to purchase tokens with ether. This contract implements * such functionality in its most fundamental form and can be extended to provide additional * functionality and/or custom behavior. * The external interface represents the basic interface for purchasing tokens, and conform * the base architecture for crowdsales. They are *not* intended to be modified / overridden. * The internal interface conforms the extensible and modifiable surface of crowdsales. Override * the methods to add functionality. Consider using 'super' where appropriate to concatenate * behavior. */ contract Crowdsale { using SafeMath for uint256; using SafeERC20 for IERC20; // The token being sold IERC20 public token; // Address where funds are collected address public wallet; // How many token units a buyer gets per wei. // The rate is the conversion between wei and the smallest and indivisible token unit. // So, if you are using a rate of 1 with a ERC20Detailed token with 3 decimals called TOK // 1 wei will give you 1 unit, or 0.001 TOK. uint256 public rate; // Amount of wei raised uint256 public weiRaised; /** * Event for token purchase logging * @param purchaser who paid for the tokens * @param beneficiary who got the tokens * @param value weis paid for purchase * @param amount amount of tokens purchased */ event TokensPurchased( address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount ); /** * @param _rate Number of token units a buyer gets per wei * @param _wallet Address where collected funds will be forwarded to * @param _token Address of the token being sold */ constructor(uint256 _rate, address _wallet, IERC20 _token) public { require(_rate > 0); require(_wallet != address(0)); require(_token != address(0)); rate = _rate; wallet = _wallet; token = _token; } // ----------------------------------------- // Crowdsale external interface // ----------------------------------------- /** * @dev fallback function ***DO NOT OVERRIDE*** */ function () external payable { buyTokens(msg.sender); } /** * @dev low level token purchase ***DO NOT OVERRIDE*** * @param _beneficiary Address performing the token purchase */ function buyTokens(address _beneficiary) public payable { uint256 weiAmount = msg.value; _preValidatePurchase(_beneficiary, weiAmount); // calculate token amount to be created uint256 tokens = _getTokenAmount(weiAmount); // update state weiRaised = weiRaised.add(weiAmount); _processPurchase(_beneficiary, tokens); emit TokensPurchased( msg.sender, _beneficiary, weiAmount, tokens ); _updatePurchasingState(_beneficiary, weiAmount); _forwardFunds(); _postValidatePurchase(_beneficiary, weiAmount); } // ----------------------------------------- // Internal interface (extensible) // ----------------------------------------- /** * @dev Validation of an incoming purchase. Use require statements to revert state when conditions are not met. Use `super` in contracts that inherit from Crowdsale to extend their validations. * Example from CappedCrowdsale.sol's _preValidatePurchase method: * super._preValidatePurchase(_beneficiary, _weiAmount); * require(weiRaised.add(_weiAmount) <= cap); * @param _beneficiary Address performing the token purchase * @param _weiAmount Value in wei involved in the purchase */ function _preValidatePurchase( address _beneficiary, uint256 _weiAmount ) internal { require(_beneficiary != address(0)); require(_weiAmount != 0); } /** * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met. * @param _beneficiary Address performing the token purchase * @param _weiAmount Value in wei involved in the purchase */ function _postValidatePurchase( address _beneficiary, uint256 _weiAmount ) internal { // optional override } /** * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens. * @param _beneficiary Address performing the token purchase * @param _tokenAmount Number of tokens to be emitted */ function _deliverTokens( address _beneficiary, uint256 _tokenAmount ) internal { token.safeTransfer(_beneficiary, _tokenAmount); } /** * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens. * @param _beneficiary Address receiving the tokens * @param _tokenAmount Number of tokens to be purchased */ function _processPurchase( address _beneficiary, uint256 _tokenAmount ) internal { _deliverTokens(_beneficiary, _tokenAmount); } /** * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.) * @param _beneficiary Address receiving the tokens * @param _weiAmount Value in wei involved in the purchase */ function _updatePurchasingState( address _beneficiary, uint256 _weiAmount ) internal { // optional override } /** * @dev Override to extend the way in which ether is converted to tokens. * @param _weiAmount Value in wei to be converted into tokens * @return Number of tokens that can be purchased with the specified _weiAmount */ function _getTokenAmount(uint256 _weiAmount) internal view returns (uint256) { return _weiAmount.mul(rate); } /** * @dev Determines how ETH is stored/forwarded on purchases. */ function _forwardFunds() internal { wallet.transfer(msg.value); } }