// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v5.0.0) (utils/Arrays.sol) pragma solidity ^0.8.20; import {StorageSlot} from "./StorageSlot.sol"; import {Math} from "./math/Math.sol"; /** * @dev Collection of functions related to array types. */ library Arrays { using StorageSlot for bytes32; /** * @dev Sort an array of bytes32 (in memory) following the provided comparator function. * * This function does the sorting "in place", meaning that it overrides the input. The object is returned for * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array. * * NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the * array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may * consume more gas than is available in a block, leading to potential DoS. */ function sort( bytes32[] memory array, function(bytes32, bytes32) pure returns (bool) comp ) internal pure returns (bytes32[] memory) { _quickSort(_begin(array), _end(array), comp); return array; } /** * @dev Variant of {sort} that sorts an array of bytes32 in increasing order. */ function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) { return sort(array, _defaultComp); } /** * @dev Variant of {sort} that sorts an array of address following a provided comparator function. */ function sort( address[] memory array, function(address, address) pure returns (bool) comp ) internal pure returns (address[] memory) { sort(_castToBytes32Array(array), _castToBytes32Comp(comp)); return array; } /** * @dev Variant of {sort} that sorts an array of address in increasing order. */ function sort(address[] memory array) internal pure returns (address[] memory) { sort(_castToBytes32Array(array), _defaultComp); return array; } /** * @dev Variant of {sort} that sorts an array of uint256 following a provided comparator function. */ function sort( uint256[] memory array, function(uint256, uint256) pure returns (bool) comp ) internal pure returns (uint256[] memory) { sort(_castToBytes32Array(array), _castToBytes32Comp(comp)); return array; } /** * @dev Variant of {sort} that sorts an array of uint256 in increasing order. */ function sort(uint256[] memory array) internal pure returns (uint256[] memory) { sort(_castToBytes32Array(array), _defaultComp); return array; } /** * @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops * at end (exclusive). Sorting follows the `comp` comparator. * * Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls. * * IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should * be used only if the limits are within a memory array. */ function _quickSort(uint256 begin, uint256 end, function(bytes32, bytes32) pure returns (bool) comp) private pure { unchecked { if (end - begin < 0x40) return; // Use first element as pivot bytes32 pivot = _mload(begin); // Position where the pivot should be at the end of the loop uint256 pos = begin; for (uint256 it = begin + 0x20; it < end; it += 0x20) { if (comp(_mload(it), pivot)) { // If the value stored at the iterator's position comes before the pivot, we increment the // position of the pivot and move the value there. pos += 0x20; _swap(pos, it); } } _swap(begin, pos); // Swap pivot into place _quickSort(begin, pos, comp); // Sort the left side of the pivot _quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot } } /** * @dev Pointer to the memory location of the first element of `array`. */ function _begin(bytes32[] memory array) private pure returns (uint256 ptr) { /// @solidity memory-safe-assembly assembly { ptr := add(array, 0x20) } } /** * @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word * that comes just after the last element of the array. */ function _end(bytes32[] memory array) private pure returns (uint256 ptr) { unchecked { return _begin(array) + array.length * 0x20; } } /** * @dev Load memory word (as a bytes32) at location `ptr`. */ function _mload(uint256 ptr) private pure returns (bytes32 value) { assembly { value := mload(ptr) } } /** * @dev Swaps the elements memory location `ptr1` and `ptr2`. */ function _swap(uint256 ptr1, uint256 ptr2) private pure { assembly { let value1 := mload(ptr1) let value2 := mload(ptr2) mstore(ptr1, value2) mstore(ptr2, value1) } } /// @dev Comparator for sorting arrays in increasing order. function _defaultComp(bytes32 a, bytes32 b) private pure returns (bool) { return a < b; } /// @dev Helper: low level cast address memory array to uint256 memory array function _castToBytes32Array(address[] memory input) private pure returns (bytes32[] memory output) { assembly { output := input } } /// @dev Helper: low level cast uint256 memory array to uint256 memory array function _castToBytes32Array(uint256[] memory input) private pure returns (bytes32[] memory output) { assembly { output := input } } /// @dev Helper: low level cast address comp function to bytes32 comp function function _castToBytes32Comp( function(address, address) pure returns (bool) input ) private pure returns (function(bytes32, bytes32) pure returns (bool) output) { assembly { output := input } } /// @dev Helper: low level cast uint256 comp function to bytes32 comp function function _castToBytes32Comp( function(uint256, uint256) pure returns (bool) input ) private pure returns (function(bytes32, bytes32) pure returns (bool) output) { assembly { output := input } } /** * @dev Searches a sorted `array` and returns the first index that contains * a value greater or equal to `element`. If no such index exists (i.e. all * values in the array are strictly less than `element`), the array length is * returned. Time complexity O(log n). * * NOTE: The `array` is expected to be sorted in ascending order, and to * contain no repeated elements. * * IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks * support for repeated elements in the array. The {lowerBound} function should * be used instead. */ function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value > element) { high = mid; } else { low = mid + 1; } } // At this point `low` is the exclusive upper bound. We will return the inclusive upper bound. if (low > 0 && unsafeAccess(array, low - 1).value == element) { return low - 1; } else { return low; } } /** * @dev Searches an `array` sorted in ascending order and returns the first * index that contains a value greater or equal than `element`. If no such index * exists (i.e. all values in the array are strictly less than `element`), the array * length is returned. Time complexity O(log n). * * See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound]. */ function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value < element) { // this cannot overflow because mid < high unchecked { low = mid + 1; } } else { high = mid; } } return low; } /** * @dev Searches an `array` sorted in ascending order and returns the first * index that contains a value strictly greater than `element`. If no such index * exists (i.e. all values in the array are strictly less than `element`), the array * length is returned. Time complexity O(log n). * * See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound]. */ function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeAccess(array, mid).value > element) { high = mid; } else { // this cannot overflow because mid < high unchecked { low = mid + 1; } } } return low; } /** * @dev Same as {lowerBound}, but with an array in memory. */ function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeMemoryAccess(array, mid) < element) { // this cannot overflow because mid < high unchecked { low = mid + 1; } } else { high = mid; } } return low; } /** * @dev Same as {upperBound}, but with an array in memory. */ function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) { uint256 low = 0; uint256 high = array.length; if (high == 0) { return 0; } while (low < high) { uint256 mid = Math.average(low, high); // Note that mid will always be strictly less than high (i.e. it will be a valid array index) // because Math.average rounds towards zero (it does integer division with truncation). if (unsafeMemoryAccess(array, mid) > element) { high = mid; } else { // this cannot overflow because mid < high unchecked { low = mid + 1; } } } return low; } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(address[] storage arr, uint256 pos) internal pure returns (StorageSlot.AddressSlot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getAddressSlot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(bytes32[] storage arr, uint256 pos) internal pure returns (StorageSlot.Bytes32Slot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getBytes32Slot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeAccess(uint256[] storage arr, uint256 pos) internal pure returns (StorageSlot.Uint256Slot storage) { bytes32 slot; // We use assembly to calculate the storage slot of the element at index `pos` of the dynamic array `arr` // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays. /// @solidity memory-safe-assembly assembly { mstore(0, arr.slot) slot := add(keccak256(0, 0x20), pos) } return slot.getUint256Slot(); } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(address[] memory arr, uint256 pos) internal pure returns (address res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(bytes32[] memory arr, uint256 pos) internal pure returns (bytes32 res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } /** * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check. * * WARNING: Only use if you are certain `pos` is lower than the array length. */ function unsafeMemoryAccess(uint256[] memory arr, uint256 pos) internal pure returns (uint256 res) { assembly { res := mload(add(add(arr, 0x20), mul(pos, 0x20))) } } /** * @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden. * * WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased. */ function unsafeSetLength(address[] storage array, uint256 len) internal { assembly { sstore(array.slot, len) } } /** * @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden. * * WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased. */ function unsafeSetLength(bytes32[] storage array, uint256 len) internal { assembly { sstore(array.slot, len) } } /** * @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden. * * WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased. */ function unsafeSetLength(uint256[] storage array, uint256 len) internal { assembly { sstore(array.slot, len) } } }