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openzeppelin-contracts/contracts/ownership/Heritable.sol

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3.0 KiB

pragma solidity ^0.4.11;
import "./Ownable.sol";
/**
* @title Heritable
* @dev The Heritable contract provides ownership transfer capabilities, in the
* case that the current owner stops "heartbeating". Only the heir can pronounce the
* owner's death.
*/
contract Heritable is Ownable {
address private heir_;
// Time window the owner has to notify they are alive.
uint256 private heartbeatTimeout_;
// Timestamp of the owner's death, as pronounced by the heir.
uint256 private timeOfDeath_;
event HeirChanged(address indexed owner, address indexed newHeir);
event OwnerHeartbeated(address indexed owner);
event OwnerProclaimedDead(address indexed owner, address indexed heir, uint256 timeOfDeath);
event HeirOwnershipClaimed(address indexed previousOwner, address indexed newOwner);
/**
* @dev Throw an exception if called by any account other than the heir's.
*/
modifier onlyHeir() {
require(msg.sender == heir_);
_;
}
/**
* @notice Create a new Heritable Contract with heir address 0x0.
* @param _heartbeatTimeout time available for the owner to notify they are alive,
* before the heir can take ownership.
*/
function Heritable(uint256 _heartbeatTimeout) public {
setHeartbeatTimeout(_heartbeatTimeout);
}
function setHeir(address newHeir) public onlyOwner {
require(newHeir != owner);
heartbeat();
HeirChanged(owner, newHeir);
heir_ = newHeir;
}
/**
* @dev Use these getter functions to access the internal variables in
* an inherited contract.
*/
function heir() public view returns(address) {
return heir_;
}
function heartbeatTimeout() public view returns(uint256) {
return heartbeatTimeout_;
}
function timeOfDeath() public view returns(uint256) {
return timeOfDeath_;
}
/**
* @dev set heir = 0x0
*/
function removeHeir() public onlyOwner {
heartbeat();
heir_ = 0;
}
/**
* @dev Heir can pronounce the owners death. To claim the ownership, they will
* have to wait for `heartbeatTimeout` seconds.
*/
function proclaimDeath() public onlyHeir {
require(ownerLives());
OwnerProclaimedDead(owner, heir_, timeOfDeath_);
timeOfDeath_ = block.timestamp;
}
/**
* @dev Owner can send a heartbeat if they were mistakenly pronounced dead.
*/
function heartbeat() public onlyOwner {
OwnerHeartbeated(owner);
timeOfDeath_ = 0;
}
/**
* @dev Allows heir to transfer ownership only if heartbeat has timed out.
*/
function claimHeirOwnership() public onlyHeir {
require(!ownerLives());
require(block.timestamp >= timeOfDeath_ + heartbeatTimeout_);
OwnershipTransferred(owner, heir_);
HeirOwnershipClaimed(owner, heir_);
owner = heir_;
timeOfDeath_ = 0;
}
function setHeartbeatTimeout(uint256 newHeartbeatTimeout) internal onlyOwner {
require(ownerLives());
heartbeatTimeout_ = newHeartbeatTimeout;
}
function ownerLives() internal view returns (bool) {
return timeOfDeath_ == 0;
}
}