Update ballot contract

pull/2866/head
David Disu 2 years ago committed by yann300
parent 14b91c90a3
commit 4612c0400b
  1. 151
      apps/remix-ide/contracts/ballot.sol

@ -1,10 +1,13 @@
pragma solidity ^0.4.0;
// SPDX-License-Identifier: GPL-3.0
/// @title Voting with delegation.
pragma solidity >=0.7.0 <0.9.0;
/**
* @title Ballot
* @dev Implements voting process along with vote delegation
*/
contract Ballot {
// This declares a new complex type which will
// be used for variables later.
// It will represent a single voter.
struct Voter {
uint weight; // weight is accumulated by delegation
bool voted; // if true, that person already voted
@ -12,33 +15,31 @@ contract Ballot {
uint vote; // index of the voted proposal
}
// This is a type for a single proposal.
struct Proposal {
// If you can limit the length to a certain number of bytes,
// always use one of bytes1 to bytes32 because they are much cheaper
bytes32 name; // short name (up to 32 bytes)
uint voteCount; // number of accumulated votes
}
address public chairperson;
// This declares a state variable that
// stores a \`Voter\` struct for each possible address.
mapping(address => Voter) public voters;
// A dynamically-sized array of \`Proposal\` structs.
Proposal[] public proposals;
/// Create a new ballot to choose one of \`proposalNames\`.
function Ballot(bytes32[] proposalNames) {
/**
* @dev Create a new ballot to choose one of 'proposalNames'.
* @param proposalNames names of proposals
*/
constructor(bytes32[] memory proposalNames) {
chairperson = msg.sender;
voters[chairperson].weight = 1;
// For each of the provided proposal names,
// create a new proposal object and add it
// to the end of the array.
for (uint i = 0; i < proposalNames.length; i++) {
// \`Proposal({...})\` creates a temporary
// Proposal object and \`proposals.push(...)\`
// appends it to the end of \`proposals\`.
// 'Proposal({...})' creates a temporary
// Proposal object and 'proposals.push(...)'
// appends it to the end of 'proposals'.
proposals.push(Proposal({
name: proposalNames[i],
voteCount: 0
@ -46,98 +47,92 @@ contract Ballot {
}
}
// Give \`voter\` the right to vote on this ballot.
// May only be called by \`chairperson\`.
function giveRightToVote(address voter) {
if (msg.sender != chairperson || voters[voter].voted) {
// \`throw\` terminates and reverts all changes to
// the state and to Ether balances. It is often
// a good idea to use this if functions are
// called incorrectly. But watch out, this
// will also consume all provided gas.
throw;
}
/**
* @dev Give 'voter' the right to vote on this ballot. May only be called by 'chairperson'.
* @param voter address of voter
*/
function giveRightToVote(address voter) public {
require(
msg.sender == chairperson,
"Only chairperson can give right to vote."
);
require(
!voters[voter].voted,
"The voter already voted."
);
require(voters[voter].weight == 0);
voters[voter].weight = 1;
}
/// Delegate your vote to the voter \`to\`.
function delegate(address to) {
// assigns reference
Voter sender = voters[msg.sender];
if (sender.voted)
throw;
// Forward the delegation as long as
// \`to\` also delegated.
// In general, such loops are very dangerous,
// because if they run too long, they might
// need more gas than is available in a block.
// In this case, the delegation will not be executed,
// but in other situations, such loops might
// cause a contract to get "stuck" completely.
while (
voters[to].delegate != address(0) &&
voters[to].delegate != msg.sender
) {
/**
* @dev Delegate your vote to the voter 'to'.
* @param to address to which vote is delegated
*/
function delegate(address to) public {
Voter storage sender = voters[msg.sender];
require(!sender.voted, "You already voted.");
require(to != msg.sender, "Self-delegation is disallowed.");
while (voters[to].delegate != address(0)) {
to = voters[to].delegate;
}
// We found a loop in the delegation, not allowed.
if (to == msg.sender) {
throw;
// We found a loop in the delegation, not allowed.
require(to != msg.sender, "Found loop in delegation.");
}
// Since \`sender\` is a reference, this
// modifies \`voters[msg.sender].voted\`
sender.voted = true;
sender.delegate = to;
Voter delegate = voters[to];
if (delegate.voted) {
Voter storage delegate_ = voters[to];
if (delegate_.voted) {
// If the delegate already voted,
// directly add to the number of votes
proposals[delegate.vote].voteCount += sender.weight;
proposals[delegate_.vote].voteCount += sender.weight;
} else {
// If the delegate did not vote yet,
// add to her weight.
delegate.weight += sender.weight;
delegate_.weight += sender.weight;
}
}
/// Give your vote (including votes delegated to you)
/// to proposal \`proposals[proposal].name\`.
function vote(uint proposal) {
Voter sender = voters[msg.sender];
if (sender.voted)
throw;
/**
* @dev Give your vote (including votes delegated to you) to proposal 'proposals[proposal].name'.
* @param proposal index of proposal in the proposals array
*/
function vote(uint proposal) public {
Voter storage sender = voters[msg.sender];
require(sender.weight != 0, "Has no right to vote");
require(!sender.voted, "Already voted.");
sender.voted = true;
sender.vote = proposal;
// If \`proposal\` is out of the range of the array,
// If 'proposal' is out of the range of the array,
// this will throw automatically and revert all
// changes.
proposals[proposal].voteCount += sender.weight;
}
/// @dev Computes the winning proposal taking all
/// previous votes into account.
function winningProposal() constant
returns (uint winningProposal)
/**
* @dev Computes the winning proposal taking all previous votes into account.
* @return winningProposal_ index of winning proposal in the proposals array
*/
function winningProposal() public view
returns (uint winningProposal_)
{
uint winningVoteCount = 0;
for (uint p = 0; p < proposals.length; p++) {
if (proposals[p].voteCount > winningVoteCount) {
winningVoteCount = proposals[p].voteCount;
winningProposal = p;
winningProposal_ = p;
}
}
}
// Calls winningProposal() function to get the index
// of the winner contained in the proposals array and then
// returns the name of the winner
function winnerName() constant
returns (bytes32 winnerName)
/**
* @dev Calls winningProposal() function to get the index of the winner contained in the proposals array and then
* @return winnerName_ the name of the winner
*/
function winnerName() public view
returns (bytes32 winnerName_)
{
winnerName = proposals[winningProposal()].name;
winnerName_ = proposals[winningProposal()].name;
}
}
}
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