**Remix Project** is a rich toolset including Remix IDE, a comprehensive smart contract development tool. The Remix Project also includes Remix Plugin Engine and Remix Libraries which are low-level tools for wider use.
**Remix Project** is a platform for development tools that use a plugin architecture. It encompasses sub-projects including Remix Plugin Engine, Remix Libraries, and of course Remix IDE.
## Remix IDE
**Remix IDE** is used for the entire journey of contract development by users of any knowledge level. It fosters a fast development cycle and has a rich set of plugins with intuitive GUIs. The IDE comes in 2 flavors and a VSCode extension:
**Remix IDE** is an open source web and desktop application. It fosters a fast development cycle and has a rich set of plugins with intuitive GUIs. Remix is used for the **entire journey of contract development with [Solidity language](https://soliditylang.org/)** as well as a playground for learning and teaching [Ethereum](https://ethereum.org/).
Remix libraries are essential for Remix IDE's native plugins. Read more about libraries [here](libs/README.md)
## Offline Usage
@ -30,7 +35,7 @@ Note: It contains the latest supported version of Solidity available at the time
## Setup
* Install **NPM** and **Node.js**. See [Guide](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm) <br/>
* Install **Yarn** and **Node.js**. See [Guide for NodeJs](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm) and [Yarn install](https://classic.yarnpkg.com/lang/en/docs/install)<br/>
*Supported versions:*
```bash
"engines": {
@ -40,7 +45,7 @@ Note: It contains the latest supported version of Solidity available at the time
@ -5,6 +5,10 @@ So if you've found the documentation to Remix but don't know where to find Remix
- An online version is available at [https://remix.ethereum.org](https://remix.ethereum.org). This version is stable and is updated at almost every release.
- An alpha online version is available at [https://remix-alpha.ethereum.org](https://remix-alpha.ethereum.org). This is not a stable version.
- npm `remix-ide` package `npm install remix-ide -g`. `remix-ide` create a new instance of `Remix IDE` available at [http://127.0.0.1:8080](http://127.0.0.1:8080) and make the current folder available to Remix IDE by automatically starting `remixd`.
- npm `remix-ide` package `yarn global add remix-ide`. `remix-ide` create a new instance of `Remix IDE` available at [http://127.0.0.1:8080](http://127.0.0.1:8080) and make the current folder available to Remix IDE by automatically starting `remixd`.
see [Connection to `remixd`](https://remix-ide.readthedocs.io/en/latest/remixd.html) for more information about sharing local file with `Remix IDE`.
- GitHub release: [https://github.com/ethereum/remix-ide/releases](https://github.com/ethereum/remix-ide/releases) . The source code is packaged at every release but still need to be built using `npm run build`.
- GitHub release: [https://github.com/ethereum/remix-ide/releases](https://github.com/ethereum/remix-ide/releases) . The source code is packaged at every release but still need to be built using `yarn run build`.
`remixd` can be globally installed using the following command:
`npm install -g remixd`
Or just install it in the directory of your choice by removing the -g flag:
`npm install remixd`
`yarn global add @remix-project/remixd`
Then from the terminal, the command `remixd -s <absolute-path-to-the-shared-folder> --remix-ide <your-remix-ide-URL-instance>` will start `remixd` and will share the given folder with remix-ide.
@ -64,6 +64,42 @@ The release manager is still responsible for ensuring a project is rolled out sm
- During feature freeze, remix-beta should be updated every morning.
- A meeting with Andy and Rob should be organized for ensuring the beta test results are properly handled.
## check list:
### pre release planning
- [ ] create a new project and prioritize issues / bugs with the team lead and according to the current roadmap.
- [ ] check with the team lead if this needs an intermediate release (intermediate release should be 2-3 weeks max).
- [ ] a release kickoff meeting with the team aiming to get input from everyone and modify the project accordingly.
- [ ] 2-3 days span where team members estimate their issues.
- [ ] a release planning meeting where we agree on the release scope (intermediate and/or classic release).
- [ ] after this meeting: all the issues / PR should have been qualified in term of effort and scope.
- [ ] after this meeting: date for feature freeze, QA period, and release date should be set in the project title.
### coding period
- [ ] 10 min after each daily standup where the release manager give an update of the current situation and ETA.
- [ ] release manager should make sure to be aware of the current state of each issues and PRs during the coding period in order to have a better overview of who is working on what and best provide support to all the team members that are involved in the release.
### QA preparation
- [ ] prepare the internal QA document, assign team members.
- [ ] prepare the external beta test document for beta testers.
- [ ] 1 week before QA period, start engaging with beta testers and online.
### feature freeze, QA period.
- [ ] publish to remix-beta every day.
- [ ] merge reviewed PRs.
- [ ] a QA open sync meeting where we all do our assigned tasks.