|
|
|
@ -28,8 +28,8 @@ class BreakpointManager { |
|
|
|
|
* @param {Bool} defaultToLimit - if true jump to the end of the trace if no more breakpoint found |
|
|
|
|
* |
|
|
|
|
*/ |
|
|
|
|
async jumpNextBreakpoint (defaultToLimit) { |
|
|
|
|
this.jump(1, defaultToLimit) |
|
|
|
|
async jumpNextBreakpoint (fromStep, defaultToLimit) { |
|
|
|
|
this.jump(fromStep || 0, 1, defaultToLimit) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
@ -37,8 +37,8 @@ class BreakpointManager { |
|
|
|
|
* @param {Bool} defaultToLimit - if true jump to the start of the trace if no more breakpoint found |
|
|
|
|
* |
|
|
|
|
*/ |
|
|
|
|
async jumpPreviousBreakpoint (defaultToLimit) { |
|
|
|
|
this.jump(-1, defaultToLimit) |
|
|
|
|
async jumpPreviousBreakpoint (fromStep, defaultToLimit) { |
|
|
|
|
this.jump(fromStep || 0, -1, defaultToLimit) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
@ -47,7 +47,7 @@ class BreakpointManager { |
|
|
|
|
* @param {Bool} defaultToLimit - if true jump to the limit (end if direction is 1, beginning if direction is -1) of the trace if no more breakpoint found |
|
|
|
|
* |
|
|
|
|
*/ |
|
|
|
|
async jump (direction, defaultToLimit) { |
|
|
|
|
async jump (fromStep, direction, defaultToLimit) { |
|
|
|
|
if (!this.locationToRowConverter) { |
|
|
|
|
console.log('row converter not provided') |
|
|
|
|
return |
|
|
|
@ -67,15 +67,15 @@ class BreakpointManager { |
|
|
|
|
sourceLocation.start + sourceLocation.length >= previousSourceLocation.start + previousSourceLocation.length)) { |
|
|
|
|
return false |
|
|
|
|
} else { |
|
|
|
|
self.debugger.stepManager.jumpTo(currentStep) |
|
|
|
|
self.event.trigger('breakpointHit', [sourceLocation]) |
|
|
|
|
if (self.debugger.stepManager) self.debugger.stepManager.jumpTo(currentStep) |
|
|
|
|
self.event.trigger('breakpointHit', [sourceLocation, currentStep]) |
|
|
|
|
return true |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
var sourceLocation |
|
|
|
|
var previousSourceLocation |
|
|
|
|
var currentStep = this.debugger.currentStepIndex + direction |
|
|
|
|
var currentStep = fromStep + direction |
|
|
|
|
var lineHadBreakpoint = false |
|
|
|
|
while (currentStep > 0 && currentStep < this.debugger.traceManager.trace.length) { |
|
|
|
|
try { |
|
|
|
@ -105,7 +105,8 @@ class BreakpointManager { |
|
|
|
|
} |
|
|
|
|
currentStep += direction |
|
|
|
|
} |
|
|
|
|
if (defaultToLimit) { |
|
|
|
|
this.event.trigger('NoBreakpointHit', []) |
|
|
|
|
if (this.debugger.stepManager && defaultToLimit) { |
|
|
|
|
if (direction === -1) { |
|
|
|
|
this.debugger.stepManager.jumpTo(0) |
|
|
|
|
} else if (direction === 1) { |
|
|
|
|