simplify jump section

pull/5370/head
Iuri Matias 4 years ago
parent e74a08aca6
commit b830d9c77b
  1. 66
      libs/remix-debug/src/code/breakpointManager.js

@ -29,7 +29,10 @@ class BreakpointManager {
*
*/
async jumpNextBreakpoint (fromStep, defaultToLimit) {
this.jump(fromStep || 0, 1, defaultToLimit)
if (!this.locationToRowConverter) {
return console.log('row converter not provided')
}
this.jump(fromStep || 0, 1, defaultToLimit, this.debugger.traceManager.trace)
}
/**
@ -38,7 +41,29 @@ class BreakpointManager {
*
*/
async jumpPreviousBreakpoint (fromStep, defaultToLimit) {
this.jump(fromStep || 0, -1, defaultToLimit)
if (!this.locationToRowConverter) {
return console.log('row converter not provided')
}
this.jump(fromStep || 0, -1, defaultToLimit, this.debugger.traceManager.trace)
}
depthChange (step, trace) {
return trace[step].depth !== trace[step - 1].depth
}
hitLine(currentStep, sourceLocation, previousSourceLocation, trace) {
// isJumpDestInstruction -> returning from a internal function call
// depthChange -> returning from an external call
// sourceLocation.start <= previousSourceLocation.start && ... -> previous src is contained in the current one
if ((helper.isJumpDestInstruction(trace[currentStep]) && previousSourceLocation.jump === 'o') ||
this.depthChange(currentStep, trace) ||
(sourceLocation.start <= previousSourceLocation.start &&
sourceLocation.start + sourceLocation.length >= previousSourceLocation.start + previousSourceLocation.length)) {
return false
}
this.event.trigger('breakpointStep', [currentStep])
this.event.trigger('breakpointHit', [sourceLocation, currentStep])
return true
}
/**
@ -47,55 +72,30 @@ class BreakpointManager {
* @param {Bool} defaultToLimit - if true jump to the limit (end if direction is 1, beginning if direction is -1) of the trace if no more breakpoint found
*
*/
async jump (fromStep, direction, defaultToLimit) {
if (!this.locationToRowConverter) {
console.log('row converter not provided')
return
}
function depthChange (step, trace) {
return trace[step].depth !== trace[step - 1].depth
}
function hitLine (currentStep, sourceLocation, previousSourceLocation, self) {
// isJumpDestInstruction -> returning from a internal function call
// depthChange -> returning from an external call
// sourceLocation.start <= previousSourceLocation.start && ... -> previous src is contained in the current one
if ((helper.isJumpDestInstruction(self.debugger.traceManager.trace[currentStep]) && previousSourceLocation.jump === 'o') ||
depthChange(currentStep, self.debugger.traceManager.trace) ||
(sourceLocation.start <= previousSourceLocation.start &&
sourceLocation.start + sourceLocation.length >= previousSourceLocation.start + previousSourceLocation.length)) {
return false
}
self.event.trigger('breakpointStep', [currentStep])
self.event.trigger('breakpointHit', [sourceLocation, currentStep])
return true
}
async jump (fromStep, direction, defaultToLimit, trace) {
let sourceLocation
let previousSourceLocation
let currentStep = fromStep + direction
let lineHadBreakpoint = false
while (currentStep > 0 && currentStep < this.debugger.traceManager.trace.length) {
while (currentStep > 0 && currentStep < trace.length) {
try {
previousSourceLocation = sourceLocation
sourceLocation = await this.debugger.callTree.extractValidSourceLocation(currentStep)
} catch (e) {
console.log('cannot jump to breakpoint ' + e)
return
return console.log('cannot jump to breakpoint ' + e)
}
let lineColumn = await this.locationToRowConverter(sourceLocation)
if (this.previousLine !== lineColumn.start.line) {
if (direction === -1 && lineHadBreakpoint) { // TODO : improve this when we will build the correct structure before hand
lineHadBreakpoint = false
if (hitLine(currentStep + 1, previousSourceLocation, sourceLocation, this)) {
if (this.hitLine(currentStep + 1, previousSourceLocation, sourceLocation, trace)) {
return
}
}
this.previousLine = lineColumn.start.line
if (this.hasBreakpointAtLine(sourceLocation.file, lineColumn.start.line)) {
lineHadBreakpoint = true
if (direction === 1 && hitLine(currentStep, sourceLocation, previousSourceLocation, this)) {
if (direction === 1 && this.hitLine(currentStep, sourceLocation, previousSourceLocation, trace)) {
return
}
}
@ -109,7 +109,7 @@ class BreakpointManager {
if (direction === -1) {
this.event.trigger('breakpointStep', [0])
} else if (direction === 1) {
this.event.trigger('breakpointStep', [this.debugger.traceManager.trace.length - 1])
this.event.trigger('breakpointStep', [trace.length - 1])
}
}

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