In miner/worker.go, there are two goroutine using channel w.newWorkCh: newWorkerLoop() sends to this channel, and mainLoop() receives from this channel. Only the receive operation is in a select.
However, w.exitCh may be closed by another goroutine. This is fine for the receive since receive is in select, but if the send operation is blocking, then it will block forever. This commit puts the send in a select, so it won't block even if w.exitCh is closed.
Similarly, there are two goroutines using channel errc: the parent that runs the test receives from it, and the child created at line 573 sends to it. If the parent goroutine exits too early by calling t.Fatalf() at line 614, then the child goroutine will be blocked at line 574 forever. This commit adds 1 buffer to errc. Now send will not block, and receive is not influenced because receive still needs to wait for the send.
* all: core: split vm.Config into BlockConfig and TxConfig
* core: core/vm: reset EVM between tx in block instead of creating new
* core/vm: added docs
core/types: use stacktrie for derivesha
trie: add stacktrie file
trie: fix linter
core/types: use stacktrie for derivesha
rebased: adapt stacktrie to the newer version of DeriveSha
Co-authored-by: Martin Holst Swende <martin@swende.se>
More linter fixes
review feedback: no key offset for nodes converted to hashes
trie: use EncodeRLP for full nodes
core/types: insert txs in order in derivesha
trie: tests for derivesha with stacktrie
trie: make stacktrie use pooled hashers
trie: make stacktrie reuse tmp slice space
trie: minor polishes on stacktrie
trie/stacktrie: less rlp dancing
core/types: explain the contorsions in DeriveSha
ci: fix goimport errors
trie: clear mem on subtrie hashing
squashme: linter fix
stracktrie: use pooling, less allocs (#3)
trie: in-place hex prefix, reduce allocs and add rawNode.EncodeRLP
Reintroduce the `[]node` method, add the missing `EncodeRLP` implementation for `rawNode` and calculate the hex prefix in place.
Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Martin Holst Swende <martin@swende.se>
This changes how the downloader works, a little bit. Previously, when block sync started,
we immediately started filling up to 8192 blocks. Usually this is fine, blocks are small
in the early numbers. The threshold then is lowered as we measure the size of the blocks
that are filled.
However, if the node is shut down and restarts syncing while we're in a heavy segment,
that might be bad. This PR introduces a more conservative initial threshold of 2K blocks
instead.
* "Downloader queue stats" is now a DEBUG information
I think this info is more a DEBUG related information then an INFO. If it must remains an INFO, maybe it can be slow down to one time every 5 minutes or so.
* Update queue.go
"Downloader queue stats" information is now provided once every minute instead of once every 10 seconds.
This PR significantly changes the APIs for instantiating Ethereum nodes in
a Go program. The new APIs are not backwards-compatible, but we feel that
this is made up for by the much simpler way of registering services on
node.Node. You can find more information and rationale in the design
document: https://gist.github.com/renaynay/5bec2de19fde66f4d04c535fd24f0775.
There is also a new feature in Node's Go API: it is now possible to
register arbitrary handlers on the user-facing HTTP server. In geth, this
facility is used to enable GraphQL.
There is a single minor change relevant for geth users in this PR: The
GraphQL API is no longer available separately from the JSON-RPC HTTP
server. If you want GraphQL, you need to enable it using the
./geth --http --graphql flag combination.
The --graphql.port and --graphql.addr flags are no longer available.
* init
notes
removed some mentions of eth62, bumped protocol err too old to >=63
* remove sanity checks and bump supported protocol version up to 63
* remove 62 tests, still need to add 65
* remove 65 tests
* eth/downloader: refactor downloader + queue
downloader, fetcher: throttle-metrics, fetcher filter improvements, standalone resultcache
downloader: more accurate deliverytime calculation, less mem overhead in state requests
downloader/queue: increase underlying buffer of results, new throttle mechanism
eth/downloader: updates to tests
eth/downloader: fix up some review concerns
eth/downloader/queue: minor fixes
eth/downloader: minor fixes after review call
eth/downloader: testcases for queue.go
eth/downloader: minor change, don't set progress unless progress...
eth/downloader: fix flaw which prevented useless peers from being dropped
eth/downloader: try to fix tests
eth/downloader: verify non-deliveries against advertised remote head
eth/downloader: fix flaw with checking closed-status causing hang
eth/downloader: hashing avoidance
eth/downloader: review concerns + simplify resultcache and queue
eth/downloader: add back some locks, address review concerns
downloader/queue: fix remaining lock flaw
* eth/downloader: nitpick fixes
* eth/downloader: remove the *2*3/4 throttling threshold dance
* eth/downloader: print correct throttle threshold in stats
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
This change introduces garbage collection for the light client. Historical
chain data is deleted periodically. If you want to disable the GC, use
the --light.nopruning flag.
This fixes two issues with state sync restarts:
When sync restarts with a new root, some peers can have in-flight requests.
Since all peers with active requests were marked idle when exiting sync,
the new sync would schedule more requests for those peers. When the
response for the earlier request arrived, the new sync would reject it and
mark the peer idle again, rendering the peer useless until it disconnected.
The other issue was that peers would not be marked idle when they had
delivered a response, but the response hadn't been processed before
restarting the state sync. This also made the peer useless because it
would be permanently marked busy.
Co-authored-by: Felix Lange <fjl@twurst.com>
This PR reduces the bandwidth used by the light client to compute the
recommended gas price. The current mechanism for suggesting the price is:
- retrieve recent 20 blocks
- get the lowest gas price of these blocks
- sort the price array and return the middle(60%) one
This works for full nodes, which have all blocks available locally.
However, this is very expensive for the light client because the light
client needs to retrieve block bodies from the network.
The PR changes the default options for light client. With the new config,
the light client only retrieves the two latest blocks, but in order to
collect more sample transactions, the 3 lowest prices are collected from
each block.
This PR also changes the behavior for empty blocks. If the block is empty,
the lastest price is reused for sampling.
* eth/downloaded: fixed datarace between synchronize and Progress
There was a race condition between `downloader.synchronize()` and `Progress` `syncWithPeer` `fetchHeight` `findAncestors` and `processHeaders`
This PR changes the behavior of the downloader a bit.
Previously the functions `Progress` `syncWithPeer` `fetchHeight` `findAncestors` and `processHeaders` read the syncMode anew within their loops. Now they read the syncMode at the start of their function and don't change it during their runtime.
* eth/downloaded: comment
* eth/downloader: added comment
* core, crypto: various allocation savings regarding tx handling
* core: reduce allocs for gas price comparison
This change reduces the allocations needed for comparing different transactions to each other.
A call to `tx.GasPrice()` copies the gas price as it has to be safe against modifications and
also needs to be threadsafe. For comparing and ordering different transactions we don't need
these guarantees
* core: added tx.GasPriceIntCmp for comparison without allocation
adds a method to remove unneeded allocation in comparison to tx.gasPrice
* core/types: pool legacykeccak256 objects in rlpHash
rlpHash is by far the most used function in core that allocates a legacyKeccak256 object on each call.
Since it is so widely used it makes sense to add pooling here so we relieve the GC.
On my machine these changes result in > 100 MILLION less allocations and > 30 GB less allocated memory.
* reverted some changes
* reverted some changes
* trie: use crypto.KeccakState instead of replicating code
Co-authored-by: Martin Holst Swende <martin@swende.se>