package core
import (
"bytes"
"fmt"
"math/big"
"sync"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethutil"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/state"
)
var chainlogger = logger . NewLogger ( "CHAIN" )
type StateQuery interface {
GetAccount ( addr [ ] byte ) * state . StateObject
}
func CalcDifficulty ( block , parent * types . Block ) * big . Int {
diff := new ( big . Int )
adjust := new ( big . Int ) . Rsh ( parent . Difficulty ( ) , 10 )
if block . Time ( ) >= parent . Time ( ) + 8 {
diff . Sub ( parent . Difficulty ( ) , adjust )
} else {
diff . Add ( parent . Difficulty ( ) , adjust )
}
return diff
}
func CalculateTD ( block , parent * types . Block ) * big . Int {
uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles ( ) {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
// TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty
td := new ( big . Int )
td = td . Add ( parent . Td , uncleDiff )
td = td . Add ( td , block . Header ( ) . Difficulty )
return td
}
func CalcGasLimit ( parent , block * types . Block ) * big . Int {
if block . Number ( ) . Cmp ( big . NewInt ( 0 ) ) == 0 {
return ethutil . BigPow ( 10 , 6 )
}
// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
previous := new ( big . Int ) . Mul ( big . NewInt ( 1024 - 1 ) , parent . GasLimit ( ) )
current := new ( big . Rat ) . Mul ( new ( big . Rat ) . SetInt ( parent . GasUsed ( ) ) , big . NewRat ( 6 , 5 ) )
curInt := new ( big . Int ) . Div ( current . Num ( ) , current . Denom ( ) )
result := new ( big . Int ) . Add ( previous , curInt )
result . Div ( result , big . NewInt ( 1024 ) )
min := big . NewInt ( 125000 )
return ethutil . BigMax ( min , result )
}
type ChainManager struct {
//eth EthManager
db ethutil . Database
processor types . BlockProcessor
eventMux * event . TypeMux
genesisBlock * types . Block
// Last known total difficulty
mu sync . RWMutex
td * big . Int
lastBlockNumber uint64
currentBlock * types . Block
lastBlockHash [ ] byte
transState * state . StateDB
}
func ( self * ChainManager ) Td ( ) * big . Int {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . td
}
func ( self * ChainManager ) LastBlockNumber ( ) uint64 {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . lastBlockNumber
}
func ( self * ChainManager ) LastBlockHash ( ) [ ] byte {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . lastBlockHash
}
func ( self * ChainManager ) CurrentBlock ( ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . currentBlock
}
func NewChainManager ( db ethutil . Database , mux * event . TypeMux ) * ChainManager {
bc := & ChainManager { db : db , genesisBlock : GenesisBlock ( db ) , eventMux : mux }
bc . setLastBlock ( )
bc . transState = bc . State ( ) . Copy ( )
return bc
}
func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock [ ] byte , genesisBlock [ ] byte ) {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . td , self . currentBlock . Hash ( ) , self . Genesis ( ) . Hash ( )
}
func ( self * ChainManager ) SetProcessor ( proc types . BlockProcessor ) {
self . processor = proc
}
func ( self * ChainManager ) State ( ) * state . StateDB {
return state . New ( self . CurrentBlock ( ) . Root ( ) , self . db )
}
func ( self * ChainManager ) TransState ( ) * state . StateDB {
return self . transState
}
func ( bc * ChainManager ) setLastBlock ( ) {
data , _ := bc . db . Get ( [ ] byte ( "LastBlock" ) )
if len ( data ) != 0 {
var block types . Block
rlp . Decode ( bytes . NewReader ( data ) , & block )
bc . currentBlock = & block
bc . lastBlockHash = block . Hash ( )
bc . lastBlockNumber = block . Header ( ) . Number . Uint64 ( )
// Set the last know difficulty (might be 0x0 as initial value, Genesis)
bc . td = ethutil . BigD ( bc . db . LastKnownTD ( ) )
} else {
bc . Reset ( )
}
chainlogger . Infof ( "Last block (#%d) %x TD=%v\n" , bc . lastBlockNumber , bc . currentBlock . Hash ( ) , bc . td )
}
// Block creation & chain handling
func ( bc * ChainManager ) NewBlock ( coinbase [ ] byte ) * types . Block {
bc . mu . RLock ( )
defer bc . mu . RUnlock ( )
var root [ ] byte
parentHash := ZeroHash256
if bc . CurrentBlock != nil {
root = bc . currentBlock . Header ( ) . Root
parentHash = bc . lastBlockHash
}
block := types . NewBlock (
parentHash ,
coinbase ,
root ,
ethutil . BigPow ( 2 , 32 ) ,
nil ,
"" )
parent := bc . currentBlock
if parent != nil {
header := block . Header ( )
header . Difficulty = CalcDifficulty ( block , parent )
header . Number = new ( big . Int ) . Add ( parent . Header ( ) . Number , ethutil . Big1 )
header . GasLimit = CalcGasLimit ( parent , block )
}
return block
}
func ( bc * ChainManager ) Reset ( ) {
bc . mu . Lock ( )
defer bc . mu . Unlock ( )
for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
bc . db . Delete ( block . Hash ( ) )
}
// Prepare the genesis block
bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
bc . currentBlock = bc . genesisBlock
bc . setTotalDifficulty ( ethutil . Big ( "0" ) )
}
func ( self * ChainManager ) Export ( ) [ ] byte {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
chainlogger . Infof ( "exporting %v blocks...\n" , self . currentBlock . Header ( ) . Number )
blocks := make ( [ ] * types . Block , int ( self . currentBlock . NumberU64 ( ) ) + 1 )
for block := self . currentBlock ; block != nil ; block = self . GetBlock ( block . Header ( ) . ParentHash ) {
blocks [ block . NumberU64 ( ) ] = block
}
return ethutil . Encode ( blocks )
}
func ( bc * ChainManager ) insert ( block * types . Block ) {
encodedBlock := ethutil . Encode ( block )
bc . db . Put ( [ ] byte ( "LastBlock" ) , encodedBlock )
bc . currentBlock = block
bc . lastBlockHash = block . Hash ( )
}
func ( bc * ChainManager ) write ( block * types . Block ) {
bc . writeBlockInfo ( block )
encodedBlock := ethutil . Encode ( block . RlpDataForStorage ( ) )
bc . db . Put ( block . Hash ( ) , encodedBlock )
}
// Accessors
func ( bc * ChainManager ) Genesis ( ) * types . Block {
return bc . genesisBlock
}
// Block fetching methods
func ( bc * ChainManager ) HasBlock ( hash [ ] byte ) bool {
data , _ := bc . db . Get ( hash )
return len ( data ) != 0
}
func ( self * ChainManager ) GetBlockHashesFromHash ( hash [ ] byte , max uint64 ) ( chain [ ] [ ] byte ) {
block := self . GetBlock ( hash )
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64 ( 0 ) ; i < max ; i ++ {
parentHash := block . Header ( ) . ParentHash
block = self . GetBlock ( parentHash )
if block == nil {
chainlogger . Infof ( "GetBlockHashesFromHash Parent UNKNOWN %x\n" , parentHash )
break
}
chain = append ( chain , block . Hash ( ) )
if block . Header ( ) . Number . Cmp ( ethutil . Big0 ) <= 0 {
break
}
}
return
}
func ( self * ChainManager ) GetBlock ( hash [ ] byte ) * types . Block {
data , _ := self . db . Get ( hash )
if len ( data ) == 0 {
return nil
}
var block types . Block
if err := rlp . Decode ( bytes . NewReader ( data ) , & block ) ; err != nil {
fmt . Println ( err )
return nil
}
return & block
}
func ( self * ChainManager ) GetUnclesInChain ( block * types . Block , length int ) ( uncles [ ] * types . Header ) {
for i := 0 ; block != nil && i < length ; i ++ {
uncles = append ( uncles , block . Uncles ( ) ... )
block = self . GetBlock ( block . ParentHash ( ) )
}
return
}
func ( self * ChainManager ) GetAncestors ( block * types . Block , length int ) ( blocks [ ] * types . Block ) {
for i := 0 ; i < length ; i ++ {
block = self . GetBlock ( block . ParentHash ( ) )
if block == nil {
break
}
blocks = append ( blocks , block )
}
return
}
func ( self * ChainManager ) GetBlockByNumber ( num uint64 ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
var block * types . Block
if num <= self . currentBlock . Number ( ) . Uint64 ( ) {
block = self . currentBlock
for ; block != nil ; block = self . GetBlock ( block . Header ( ) . ParentHash ) {
if block . Header ( ) . Number . Uint64 ( ) == num {
break
}
}
}
return block
}
func ( bc * ChainManager ) setTotalDifficulty ( td * big . Int ) {
bc . db . Put ( [ ] byte ( "LTD" ) , td . Bytes ( ) )
bc . td = td
}
func ( self * ChainManager ) CalcTotalDiff ( block * types . Block ) ( * big . Int , error ) {
parent := self . GetBlock ( block . Header ( ) . ParentHash )
if parent == nil {
return nil , fmt . Errorf ( "Unable to calculate total diff without known parent %x" , block . Header ( ) . ParentHash )
}
parentTd := parent . Td
uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles ( ) {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
td := new ( big . Int )
td = td . Add ( parentTd , uncleDiff )
td = td . Add ( td , block . Header ( ) . Difficulty )
return td , nil
}
// Unexported method for writing extra non-essential block info to the db
func ( bc * ChainManager ) writeBlockInfo ( block * types . Block ) {
bc . lastBlockNumber ++
}
func ( bc * ChainManager ) Stop ( ) {
if bc . CurrentBlock != nil {
chainlogger . Infoln ( "Stopped" )
}
}
func ( self * ChainManager ) InsertChain ( chain types . Blocks ) error {
for _ , block := range chain {
td , err := self . processor . Process ( block )
if err != nil {
if IsKnownBlockErr ( err ) {
continue
}
h := block . Header ( )
chainlogger . Infof ( "block #%v process failed (%x)\n" , h . Number , h . Hash ( ) [ : 4 ] )
chainlogger . Infoln ( block )
chainlogger . Infoln ( err )
return err
}
block . Td = td
self . mu . Lock ( )
{
self . write ( block )
cblock := self . currentBlock
if td . Cmp ( self . td ) > 0 {
if block . Header ( ) . Number . Cmp ( new ( big . Int ) . Add ( cblock . Header ( ) . Number , ethutil . Big1 ) ) < 0 {
chainlogger . Infof ( "Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n" , block . Header ( ) . Number , block . Hash ( ) [ : 4 ] , td , cblock . Header ( ) . Number , cblock . Hash ( ) [ : 4 ] , self . td )
}
self . setTotalDifficulty ( td )
self . insert ( block )
self . transState = state . New ( cblock . Root ( ) , self . db ) //state.New(cblock.Trie().Copy())
}
}
self . mu . Unlock ( )
self . eventMux . Post ( NewBlockEvent { block } )
}
return nil
}
// Satisfy state query interface
func ( self * ChainManager ) GetAccount ( addr [ ] byte ) * state . StateObject {
return self . State ( ) . GetAccount ( addr )
}