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package main
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import (
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_"fmt"
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)
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type Contract struct {
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t uint32 // contract is always 1
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amount uint64 // ???
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state *Trie
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}
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func NewContract(amount uint64, root []byte) *Contract {
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contract := &Contract{t: 1, amount: amount}
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contract.state = NewTrie(Db, string(root))
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return contract
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}
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func (c *Contract) MarshalRlp() []byte {
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return Encode([]interface{}{c.t, c.amount, c.state.root})
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}
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func (c *Contract) UnmarshalRlp(data []byte) {
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decoder := NewRlpDecoder(data)
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c.t = uint32(decoder.Get(0).AsUint())
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c.amount = decoder.Get(1).AsUint()
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c.state = NewTrie(Db, decoder.Get(2).AsString())
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}
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type Ether struct {
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t uint32
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amount uint64
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nonce string
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}
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func NewEtherFromData(data []byte) *Ether {
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ether := &Ether{}
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ether.UnmarshalRlp(data)
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return ether
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}
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func (e *Ether) MarshalRlp() []byte {
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return Encode([]interface{}{e.t, e.amount, e.nonce})
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}
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func (e *Ether) UnmarshalRlp(data []byte) {
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t, _ := Decode(data, 0)
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if slice, ok := t.([]interface{}); ok {
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if t, ok := slice[0].(uint8); ok {
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e.t = uint32(t)
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}
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if amount, ok := slice[1].(uint8); ok {
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e.amount = uint64(amount)
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}
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if nonce, ok := slice[2].([]uint8); ok {
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e.nonce = string(nonce)
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}
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}
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}
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