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// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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import (
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"math/big"
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"math/rand"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/eth/fetcher"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/light"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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const (
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blockDelayTimeout = 10 * time.Second // Timeout for retrieving the headers from the peer
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gatherSlack = 100 * time.Millisecond // Interval used to collate almost-expired requests
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cachedAnnosThreshold = 64 // The maximum queued announcements
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)
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// announce represents an new block announcement from the les server.
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type announce struct {
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data *announceData
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trust bool
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peerid enode.ID
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}
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// request represents a record when the header request is sent.
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type request struct {
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reqid uint64
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peerid enode.ID
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sendAt time.Time
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hash common.Hash
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}
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// response represents a response packet from network as well as a channel
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// to return all un-requested data.
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type response struct {
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reqid uint64
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headers []*types.Header
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peerid enode.ID
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remain chan []*types.Header
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}
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// fetcherPeer holds the fetcher-specific information for each active peer
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type fetcherPeer struct {
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latest *announceData // The latest announcement sent from the peer
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// These following two fields can track the latest announces
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// from the peer with limited size for caching. We hold the
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// assumption that all enqueued announces are td-monotonic.
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announces map[common.Hash]*announce // Announcement map
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announcesList []common.Hash // FIFO announces list
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}
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// addAnno enqueues an new trusted announcement. If the queued announces overflow,
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// evict from the oldest.
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func (fp *fetcherPeer) addAnno(anno *announce) {
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// Short circuit if the anno already exists. In normal case it should
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// never happen since only monotonic anno is accepted. But the adversary
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// may feed us fake announces with higher td but same hash. In this case,
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// ignore the anno anyway.
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hash := anno.data.Hash
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if _, exist := fp.announces[hash]; exist {
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return
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}
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fp.announces[hash] = anno
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fp.announcesList = append(fp.announcesList, hash)
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// Evict oldest if the announces are oversized.
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if len(fp.announcesList)-cachedAnnosThreshold > 0 {
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for i := 0; i < len(fp.announcesList)-cachedAnnosThreshold; i++ {
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delete(fp.announces, fp.announcesList[i])
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}
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copy(fp.announcesList, fp.announcesList[len(fp.announcesList)-cachedAnnosThreshold:])
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fp.announcesList = fp.announcesList[:cachedAnnosThreshold]
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}
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}
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// forwardAnno removes all announces from the map with a number lower than
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// the provided threshold.
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func (fp *fetcherPeer) forwardAnno(td *big.Int) []*announce {
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var (
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cutset int
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evicted []*announce
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)
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for ; cutset < len(fp.announcesList); cutset++ {
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anno := fp.announces[fp.announcesList[cutset]]
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if anno == nil {
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continue // In theory it should never ever happen
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}
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if anno.data.Td.Cmp(td) > 0 {
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break
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}
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evicted = append(evicted, anno)
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delete(fp.announces, anno.data.Hash)
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}
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if cutset > 0 {
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copy(fp.announcesList, fp.announcesList[cutset:])
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fp.announcesList = fp.announcesList[:len(fp.announcesList)-cutset]
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}
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return evicted
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}
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// lightFetcher implements retrieval of newly announced headers. It reuses
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// the eth.BlockFetcher as the underlying fetcher but adding more additional
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// rules: e.g. evict "timeout" peers.
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type lightFetcher struct {
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// Various handlers
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ulc *ulc
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chaindb ethdb.Database
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reqDist *requestDistributor
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peerset *serverPeerSet // The global peerset of light client which shared by all components
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chain *light.LightChain // The local light chain which maintains the canonical header chain.
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fetcher *fetcher.BlockFetcher // The underlying fetcher which takes care block header retrieval.
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// Peerset maintained by fetcher
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plock sync.RWMutex
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peers map[enode.ID]*fetcherPeer
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// Various channels
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announceCh chan *announce
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requestCh chan *request
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deliverCh chan *response
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syncDone chan *types.Header
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closeCh chan struct{}
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wg sync.WaitGroup
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// Callback
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synchronise func(peer *serverPeer)
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// Test fields or hooks
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newHeadHook func(*types.Header)
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}
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// newLightFetcher creates a light fetcher instance.
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func newLightFetcher(chain *light.LightChain, engine consensus.Engine, peers *serverPeerSet, ulc *ulc, chaindb ethdb.Database, reqDist *requestDistributor, syncFn func(p *serverPeer)) *lightFetcher {
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// Construct the fetcher by offering all necessary APIs
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validator := func(header *types.Header) error {
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// Disable seal verification explicitly if we are running in ulc mode.
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return engine.VerifyHeader(chain, header, ulc == nil)
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}
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heighter := func() uint64 { return chain.CurrentHeader().Number.Uint64() }
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dropper := func(id string) { peers.unregister(id) }
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inserter := func(headers []*types.Header) (int, error) {
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// Disable PoW checking explicitly if we are running in ulc mode.
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checkFreq := 1
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if ulc != nil {
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checkFreq = 0
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}
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return chain.InsertHeaderChain(headers, checkFreq)
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}
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f := &lightFetcher{
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ulc: ulc,
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peerset: peers,
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chaindb: chaindb,
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chain: chain,
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reqDist: reqDist,
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fetcher: fetcher.NewBlockFetcher(true, chain.GetHeaderByHash, nil, validator, nil, heighter, inserter, nil, dropper),
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peers: make(map[enode.ID]*fetcherPeer),
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synchronise: syncFn,
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announceCh: make(chan *announce),
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requestCh: make(chan *request),
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deliverCh: make(chan *response),
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syncDone: make(chan *types.Header),
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closeCh: make(chan struct{}),
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}
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peers.subscribe(f)
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return f
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}
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func (f *lightFetcher) start() {
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f.wg.Add(1)
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f.fetcher.Start()
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go f.mainloop()
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}
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func (f *lightFetcher) stop() {
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close(f.closeCh)
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f.fetcher.Stop()
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f.wg.Wait()
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}
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// registerPeer adds an new peer to the fetcher's peer set
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func (f *lightFetcher) registerPeer(p *serverPeer) {
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f.plock.Lock()
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defer f.plock.Unlock()
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f.peers[p.ID()] = &fetcherPeer{announces: make(map[common.Hash]*announce)}
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}
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// unregisterPeer removes the specified peer from the fetcher's peer set
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func (f *lightFetcher) unregisterPeer(p *serverPeer) {
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f.plock.Lock()
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defer f.plock.Unlock()
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delete(f.peers, p.ID())
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}
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// peer returns the peer from the fetcher peerset.
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func (f *lightFetcher) peer(id enode.ID) *fetcherPeer {
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f.plock.RLock()
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defer f.plock.RUnlock()
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return f.peers[id]
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}
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// forEachPeer iterates the fetcher peerset, abort the iteration if the
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// callback returns false.
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func (f *lightFetcher) forEachPeer(check func(id enode.ID, p *fetcherPeer) bool) {
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f.plock.RLock()
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defer f.plock.RUnlock()
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for id, peer := range f.peers {
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if !check(id, peer) {
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return
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}
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}
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}
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// mainloop is the main event loop of the light fetcher, which is responsible for
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// - announcement maintenance(ulc)
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// If we are running in ultra light client mode, then all announcements from
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// the trusted servers are maintained. If the same announcements from trusted
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// servers reach the threshold, then the relevant header is requested for retrieval.
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//
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// - block header retrieval
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// Whenever we receive announce with higher td compared with local chain, the
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// request will be made for header retrieval.
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//
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// - re-sync trigger
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// If the local chain lags too much, then the fetcher will enter "synnchronise"
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// mode to retrieve missing headers in batch.
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func (f *lightFetcher) mainloop() {
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defer f.wg.Done()
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var (
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syncInterval = uint64(1) // Interval used to trigger a light resync.
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syncing bool // Indicator whether the client is syncing
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ulc = f.ulc != nil
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headCh = make(chan core.ChainHeadEvent, 100)
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fetching = make(map[uint64]*request)
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requestTimer = time.NewTimer(0)
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// Local status
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localHead = f.chain.CurrentHeader()
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localTd = f.chain.GetTd(localHead.Hash(), localHead.Number.Uint64())
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)
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sub := f.chain.SubscribeChainHeadEvent(headCh)
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defer sub.Unsubscribe()
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// reset updates the local status with given header.
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reset := func(header *types.Header) {
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localHead = header
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localTd = f.chain.GetTd(header.Hash(), header.Number.Uint64())
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}
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// trustedHeader returns an indicator whether the header is regarded as
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// trusted. If we are running in the ulc mode, only when we receive enough
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// same announcement from trusted server, the header will be trusted.
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trustedHeader := func(hash common.Hash, number uint64) (bool, []enode.ID) {
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var (
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agreed []enode.ID
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trusted bool
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)
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f.forEachPeer(func(id enode.ID, p *fetcherPeer) bool {
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if anno := p.announces[hash]; anno != nil && anno.trust && anno.data.Number == number {
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agreed = append(agreed, id)
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if 100*len(agreed)/len(f.ulc.keys) >= f.ulc.fraction {
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trusted = true
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return false // abort iteration
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}
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}
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return true
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})
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return trusted, agreed
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}
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for {
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select {
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case anno := <-f.announceCh:
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peerid, data := anno.peerid, anno.data
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log.Debug("Received new announce", "peer", peerid, "number", data.Number, "hash", data.Hash, "reorg", data.ReorgDepth)
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peer := f.peer(peerid)
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if peer == nil {
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log.Debug("Receive announce from unknown peer", "peer", peerid)
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continue
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}
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// Announced tds should be strictly monotonic, drop the peer if
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// the announce is out-of-order.
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if peer.latest != nil && data.Td.Cmp(peer.latest.Td) <= 0 {
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f.peerset.unregister(peerid.String())
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log.Debug("Non-monotonic td", "peer", peerid, "current", data.Td, "previous", peer.latest.Td)
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continue
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}
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peer.latest = data
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// Filter out any stale announce, the local chain is ahead of announce
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if localTd != nil && data.Td.Cmp(localTd) <= 0 {
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continue
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}
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peer.addAnno(anno)
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// If we are not syncing, try to trigger a single retrieval or re-sync
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if !ulc && !syncing {
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// Two scenarios lead to re-sync:
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// - reorg happens
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// - local chain lags
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// We can't retrieve the parent of the announce by single retrieval
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// in both cases, so resync is necessary.
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if data.Number > localHead.Number.Uint64()+syncInterval || data.ReorgDepth > 0 {
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syncing = true
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go f.startSync(peerid)
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log.Debug("Trigger light sync", "peer", peerid, "local", localHead.Number, "localhash", localHead.Hash(), "remote", data.Number, "remotehash", data.Hash)
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continue
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}
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f.fetcher.Notify(peerid.String(), data.Hash, data.Number, time.Now(), f.requestHeaderByHash(peerid), nil)
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log.Debug("Trigger header retrieval", "peer", peerid, "number", data.Number, "hash", data.Hash)
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}
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// Keep collecting announces from trusted server even we are syncing.
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if ulc && anno.trust {
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// Notify underlying fetcher to retrieve header or trigger a resync if
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// we have receive enough announcements from trusted server.
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trusted, agreed := trustedHeader(data.Hash, data.Number)
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if trusted && !syncing {
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if data.Number > localHead.Number.Uint64()+syncInterval || data.ReorgDepth > 0 {
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syncing = true
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go f.startSync(peerid)
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log.Debug("Trigger trusted light sync", "local", localHead.Number, "localhash", localHead.Hash(), "remote", data.Number, "remotehash", data.Hash)
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continue
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}
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p := agreed[rand.Intn(len(agreed))]
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|
|
f.fetcher.Notify(p.String(), data.Hash, data.Number, time.Now(), f.requestHeaderByHash(p), nil)
|
|
|
|
log.Debug("Trigger trusted header retrieval", "number", data.Number, "hash", data.Hash)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
case req := <-f.requestCh:
|
|
|
|
fetching[req.reqid] = req // Tracking all in-flight requests for response latency statistic.
|
|
|
|
if len(fetching) == 1 {
|
|
|
|
f.rescheduleTimer(fetching, requestTimer)
|
|
|
|
}
|
|
|
|
|
|
|
|
case <-requestTimer.C:
|
|
|
|
for reqid, request := range fetching {
|
|
|
|
if time.Since(request.sendAt) > blockDelayTimeout-gatherSlack {
|
|
|
|
delete(fetching, reqid)
|
|
|
|
f.peerset.unregister(request.peerid.String())
|
|
|
|
log.Debug("Request timeout", "peer", request.peerid, "reqid", reqid)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
f.rescheduleTimer(fetching, requestTimer)
|
|
|
|
|
|
|
|
case resp := <-f.deliverCh:
|
|
|
|
if req := fetching[resp.reqid]; req != nil {
|
|
|
|
delete(fetching, resp.reqid)
|
|
|
|
f.rescheduleTimer(fetching, requestTimer)
|
|
|
|
|
|
|
|
// The underlying fetcher does not check the consistency of request and response.
|
|
|
|
// The adversary can send the fake announces with invalid hash and number but always
|
|
|
|
// delivery some mismatched header. So it can't be punished by the underlying fetcher.
|
|
|
|
// We have to add two more rules here to detect.
|
|
|
|
if len(resp.headers) != 1 {
|
|
|
|
f.peerset.unregister(req.peerid.String())
|
|
|
|
log.Debug("Deliver more than requested", "peer", req.peerid, "reqid", req.reqid)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
if resp.headers[0].Hash() != req.hash {
|
|
|
|
f.peerset.unregister(req.peerid.String())
|
|
|
|
log.Debug("Deliver invalid header", "peer", req.peerid, "reqid", req.reqid)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
resp.remain <- f.fetcher.FilterHeaders(resp.peerid.String(), resp.headers, time.Now())
|
|
|
|
} else {
|
|
|
|
// Discard the entire packet no matter it's a timeout response or unexpected one.
|
|
|
|
resp.remain <- resp.headers
|
|
|
|
}
|
|
|
|
|
|
|
|
case ev := <-headCh:
|
|
|
|
// Short circuit if we are still syncing.
|
|
|
|
if syncing {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
reset(ev.Block.Header())
|
|
|
|
|
|
|
|
// Clean stale announcements from les-servers.
|
|
|
|
var droplist []enode.ID
|
|
|
|
f.forEachPeer(func(id enode.ID, p *fetcherPeer) bool {
|
|
|
|
removed := p.forwardAnno(localTd)
|
|
|
|
for _, anno := range removed {
|
|
|
|
if header := f.chain.GetHeaderByHash(anno.data.Hash); header != nil {
|
|
|
|
if header.Number.Uint64() != anno.data.Number {
|
|
|
|
droplist = append(droplist, id)
|
|
|
|
break
|
|
|
|
}
|
|
|
|
// In theory td should exists.
|
|
|
|
td := f.chain.GetTd(anno.data.Hash, anno.data.Number)
|
|
|
|
if td != nil && td.Cmp(anno.data.Td) != 0 {
|
|
|
|
droplist = append(droplist, id)
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true
|
|
|
|
})
|
|
|
|
for _, id := range droplist {
|
|
|
|
f.peerset.unregister(id.String())
|
|
|
|
log.Debug("Kicked out peer for invalid announcement")
|
|
|
|
}
|
|
|
|
if f.newHeadHook != nil {
|
|
|
|
f.newHeadHook(localHead)
|
|
|
|
}
|
|
|
|
|
|
|
|
case origin := <-f.syncDone:
|
|
|
|
syncing = false // Reset the status
|
|
|
|
|
|
|
|
// Rewind all untrusted headers for ulc mode.
|
|
|
|
if ulc {
|
|
|
|
head := f.chain.CurrentHeader()
|
|
|
|
ancestor := rawdb.FindCommonAncestor(f.chaindb, origin, head)
|
|
|
|
var untrusted []common.Hash
|
|
|
|
for head.Number.Cmp(ancestor.Number) > 0 {
|
|
|
|
hash, number := head.Hash(), head.Number.Uint64()
|
|
|
|
if trusted, _ := trustedHeader(hash, number); trusted {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
untrusted = append(untrusted, hash)
|
|
|
|
head = f.chain.GetHeader(head.ParentHash, number-1)
|
|
|
|
}
|
|
|
|
if len(untrusted) > 0 {
|
|
|
|
for i, j := 0, len(untrusted)-1; i < j; i, j = i+1, j-1 {
|
|
|
|
untrusted[i], untrusted[j] = untrusted[j], untrusted[i]
|
|
|
|
}
|
|
|
|
f.chain.Rollback(untrusted)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Reset local status.
|
|
|
|
reset(f.chain.CurrentHeader())
|
|
|
|
if f.newHeadHook != nil {
|
|
|
|
f.newHeadHook(localHead)
|
|
|
|
}
|
|
|
|
log.Debug("light sync finished", "number", localHead.Number, "hash", localHead.Hash())
|
|
|
|
|
|
|
|
case <-f.closeCh:
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// announce processes a new announcement message received from a peer.
|
|
|
|
func (f *lightFetcher) announce(p *serverPeer, head *announceData) {
|
|
|
|
select {
|
|
|
|
case f.announceCh <- &announce{peerid: p.ID(), trust: p.trusted, data: head}:
|
|
|
|
case <-f.closeCh:
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// trackRequest sends a reqID to main loop for in-flight request tracking.
|
|
|
|
func (f *lightFetcher) trackRequest(peerid enode.ID, reqid uint64, hash common.Hash) {
|
|
|
|
select {
|
|
|
|
case f.requestCh <- &request{reqid: reqid, peerid: peerid, sendAt: time.Now(), hash: hash}:
|
|
|
|
case <-f.closeCh:
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// requestHeaderByHash constructs a header retrieval request and sends it to
|
|
|
|
// local request distributor.
|
|
|
|
//
|
|
|
|
// Note, we rely on the underlying eth/fetcher to retrieve and validate the
|
|
|
|
// response, so that we have to obey the rule of eth/fetcher which only accepts
|
|
|
|
// the response from given peer.
|
|
|
|
func (f *lightFetcher) requestHeaderByHash(peerid enode.ID) func(common.Hash) error {
|
|
|
|
return func(hash common.Hash) error {
|
|
|
|
req := &distReq{
|
|
|
|
getCost: func(dp distPeer) uint64 { return dp.(*serverPeer).getRequestCost(GetBlockHeadersMsg, 1) },
|
|
|
|
canSend: func(dp distPeer) bool { return dp.(*serverPeer).ID() == peerid },
|
|
|
|
request: func(dp distPeer) func() {
|
|
|
|
peer, id := dp.(*serverPeer), rand.Uint64()
|
|
|
|
cost := peer.getRequestCost(GetBlockHeadersMsg, 1)
|
|
|
|
peer.fcServer.QueuedRequest(id, cost)
|
|
|
|
|
|
|
|
return func() {
|
|
|
|
f.trackRequest(peer.ID(), id, hash)
|
|
|
|
peer.requestHeadersByHash(id, hash, 1, 0, false)
|
|
|
|
}
|
|
|
|
},
|
|
|
|
}
|
|
|
|
f.reqDist.queue(req)
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// requestResync invokes synchronisation callback to start syncing.
|
|
|
|
func (f *lightFetcher) startSync(id enode.ID) {
|
|
|
|
defer func(header *types.Header) {
|
|
|
|
f.syncDone <- header
|
|
|
|
}(f.chain.CurrentHeader())
|
|
|
|
|
|
|
|
peer := f.peerset.peer(id.String())
|
|
|
|
if peer == nil || peer.onlyAnnounce {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
f.synchronise(peer)
|
|
|
|
}
|
|
|
|
|
|
|
|
// deliverHeaders delivers header download request responses for processing
|
|
|
|
func (f *lightFetcher) deliverHeaders(peer *serverPeer, reqid uint64, headers []*types.Header) []*types.Header {
|
|
|
|
remain := make(chan []*types.Header, 1)
|
|
|
|
select {
|
|
|
|
case f.deliverCh <- &response{reqid: reqid, headers: headers, peerid: peer.ID(), remain: remain}:
|
|
|
|
case <-f.closeCh:
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return <-remain
|
|
|
|
}
|
|
|
|
|
|
|
|
// rescheduleTimer resets the specified timeout timer to the next request timeout.
|
|
|
|
func (f *lightFetcher) rescheduleTimer(requests map[uint64]*request, timer *time.Timer) {
|
|
|
|
// Short circuit if no inflight requests
|
|
|
|
if len(requests) == 0 {
|
|
|
|
timer.Stop()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
// Otherwise find the earliest expiring request
|
|
|
|
earliest := time.Now()
|
|
|
|
for _, req := range requests {
|
|
|
|
if earliest.After(req.sendAt) {
|
|
|
|
earliest = req.sendAt
|
|
|
|
}
|
|
|
|
}
|
|
|
|
timer.Reset(blockDelayTimeout - time.Since(earliest))
|
|
|
|
}
|