p2p/discover: unlock the table during ping replacement

Table.mutex was being held while waiting for a reply packet, which
effectively made many parts of the whole stack block on that packet,
including the net_peerCount RPC call.
pull/1621/head
Felix Lange 9 years ago
parent 698e98d981
commit 01ed3fa1a9
  1. 121
      p2p/discover/table.go
  2. 6
      p2p/discover/table_test.go
  3. 2
      p2p/discover/udp_test.go

@ -78,9 +78,8 @@ type transport interface {
close()
}
// bucket contains nodes, ordered by their last activity.
// the entry that was most recently active is the last element
// in entries.
// bucket contains nodes, ordered by their last activity. the entry
// that was most recently active is the first element in entries.
type bucket struct {
lastLookup time.Time
entries []*Node
@ -235,7 +234,7 @@ func (tab *Table) Lookup(targetID NodeID) []*Node {
if fails >= maxFindnodeFailures {
glog.V(logger.Detail).Infof("Evacuating node %x: %d findnode failures", n.ID[:8], fails)
tab.del(n)
tab.delete(n)
}
}
reply <- tab.bondall(r)
@ -401,15 +400,11 @@ func (tab *Table) bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16
node = w.n
}
}
// Even if bonding temporarily failed, give the node a chance
if node != nil {
tab.mutex.Lock()
defer tab.mutex.Unlock()
b := tab.buckets[logdist(tab.self.sha, node.sha)]
if !b.bump(node) {
tab.pingreplace(node, b)
}
// Add the node to the table even if the bonding ping/pong
// fails. It will be relaced quickly if it continues to be
// unresponsive.
tab.add(node)
tab.db.updateFindFails(id, 0)
}
return node, result
@ -420,7 +415,7 @@ func (tab *Table) pingpong(w *bondproc, pinged bool, id NodeID, addr *net.UDPAdd
<-tab.bondslots
defer func() { tab.bondslots <- struct{}{} }()
// Ping the remote side and wait for a pong
// Ping the remote side and wait for a pong.
if w.err = tab.ping(id, addr); w.err != nil {
close(w.done)
return
@ -431,33 +426,14 @@ func (tab *Table) pingpong(w *bondproc, pinged bool, id NodeID, addr *net.UDPAdd
// waitping will simply time out.
tab.net.waitping(id)
}
// Bonding succeeded, update the node database
// Bonding succeeded, update the node database.
w.n = newNode(id, addr.IP, uint16(addr.Port), tcpPort)
tab.db.updateNode(w.n)
close(w.done)
}
func (tab *Table) pingreplace(new *Node, b *bucket) {
if len(b.entries) == bucketSize {
oldest := b.entries[bucketSize-1]
if err := tab.ping(oldest.ID, oldest.addr()); err == nil {
// The node responded, we don't need to replace it.
return
}
} else {
// Add a slot at the end so the last entry doesn't
// fall off when adding the new node.
b.entries = append(b.entries, nil)
}
copy(b.entries[1:], b.entries)
b.entries[0] = new
if tab.nodeAddedHook != nil {
tab.nodeAddedHook(new)
}
}
// ping a remote endpoint and wait for a reply, also updating the node database
// accordingly.
// ping a remote endpoint and wait for a reply, also updating the node
// database accordingly.
func (tab *Table) ping(id NodeID, addr *net.UDPAddr) error {
// Update the last ping and send the message
tab.db.updateLastPing(id, time.Now())
@ -467,24 +443,53 @@ func (tab *Table) ping(id NodeID, addr *net.UDPAddr) error {
// Pong received, update the database and return
tab.db.updateLastPong(id, time.Now())
tab.db.ensureExpirer()
return nil
}
// add puts the entries into the table if their corresponding
// bucket is not full. The caller must hold tab.mutex.
func (tab *Table) add(entries []*Node) {
// add attempts to add the given node its corresponding bucket. If the
// bucket has space available, adding the node succeeds immediately.
// Otherwise, the node is added if the least recently active node in
// the bucket does not respond to a ping packet.
//
// The caller must not hold tab.mutex.
func (tab *Table) add(new *Node) {
b := tab.buckets[logdist(tab.self.sha, new.sha)]
tab.mutex.Lock()
if b.bump(new) {
tab.mutex.Unlock()
return
}
var oldest *Node
if len(b.entries) == bucketSize {
oldest = b.entries[bucketSize-1]
// Let go of the mutex so other goroutines can access
// the table while we ping the least recently active node.
tab.mutex.Unlock()
if err := tab.ping(oldest.ID, oldest.addr()); err == nil {
// The node responded, don't replace it.
return
}
tab.mutex.Lock()
}
added := b.replace(new, oldest)
tab.mutex.Unlock()
if added && tab.nodeAddedHook != nil {
tab.nodeAddedHook(new)
}
}
// stuff adds nodes the table to the end of their corresponding bucket
// if the bucket is not full. The caller must hold tab.mutex.
func (tab *Table) stuff(nodes []*Node) {
outer:
for _, n := range entries {
for _, n := range nodes {
if n.ID == tab.self.ID {
// don't add self.
continue
continue // don't add self
}
bucket := tab.buckets[logdist(tab.self.sha, n.sha)]
for i := range bucket.entries {
if bucket.entries[i].ID == n.ID {
// already in bucket
continue outer
continue outer // already in bucket
}
}
if len(bucket.entries) < bucketSize {
@ -496,12 +501,11 @@ outer:
}
}
// del removes an entry from the node table (used to evacuate failed/non-bonded
// discovery peers).
func (tab *Table) del(node *Node) {
// delete removes an entry from the node table (used to evacuate
// failed/non-bonded discovery peers).
func (tab *Table) delete(node *Node) {
tab.mutex.Lock()
defer tab.mutex.Unlock()
bucket := tab.buckets[logdist(tab.self.sha, node.sha)]
for i := range bucket.entries {
if bucket.entries[i].ID == node.ID {
@ -511,6 +515,27 @@ func (tab *Table) del(node *Node) {
}
}
func (b *bucket) replace(n *Node, last *Node) bool {
// Don't add if b already contains n.
for i := range b.entries {
if b.entries[i].ID == n.ID {
return false
}
}
// Replace last if it is still the last entry or just add n if b
// isn't full. If is no longer the last entry, it has either been
// replaced with someone else or became active.
if len(b.entries) == bucketSize && (last == nil || b.entries[bucketSize-1].ID != last.ID) {
return false
}
if len(b.entries) < bucketSize {
b.entries = append(b.entries, nil)
}
copy(b.entries[1:], b.entries)
b.entries[0] = n
return true
}
func (b *bucket) bump(n *Node) bool {
for i := range b.entries {
if b.entries[i].ID == n.ID {

@ -178,8 +178,8 @@ func TestTable_closest(t *testing.T) {
test := func(test *closeTest) bool {
// for any node table, Target and N
tab := newTable(nil, test.Self, &net.UDPAddr{}, "")
tab.add(test.All)
defer tab.Close()
tab.stuff(test.All)
// check that doClosest(Target, N) returns nodes
result := tab.closest(test.Target, test.N).entries
@ -240,7 +240,7 @@ func TestTable_ReadRandomNodesGetAll(t *testing.T) {
defer tab.Close()
for i := 0; i < len(buf); i++ {
ld := cfg.Rand.Intn(len(tab.buckets))
tab.add([]*Node{nodeAtDistance(tab.self.sha, ld)})
tab.stuff([]*Node{nodeAtDistance(tab.self.sha, ld)})
}
gotN := tab.ReadRandomNodes(buf)
if gotN != tab.len() {
@ -288,7 +288,7 @@ func TestTable_Lookup(t *testing.T) {
}
// seed table with initial node (otherwise lookup will terminate immediately)
seed := newNode(lookupTestnet.dists[256][0], net.IP{}, 256, 0)
tab.add([]*Node{seed})
tab.stuff([]*Node{seed})
results := tab.Lookup(lookupTestnet.target)
t.Logf("results:")

@ -167,7 +167,7 @@ func TestUDP_findnode(t *testing.T) {
for i := 0; i < bucketSize; i++ {
nodes.push(nodeAtDistance(test.table.self.sha, i+2), bucketSize)
}
test.table.add(nodes.entries)
test.table.stuff(nodes.entries)
// ensure there's a bond with the test node,
// findnode won't be accepted otherwise.

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