p2p/simulations: eliminate concept of pivot (#18426)

pull/18433/head
Ferenc Szabo 6 years ago committed by Felix Lange
parent 38cce9ac33
commit 2eb838ed97
  1. 14
      p2p/simulations/adapters/inproc.go
  2. 52
      p2p/simulations/connect.go
  3. 65
      p2p/simulations/connect_test.go
  4. 2
      p2p/simulations/network.go
  5. 21
      swarm/network/simulation/node.go
  6. 39
      swarm/network/simulation/node_test.go
  7. 1
      swarm/network/simulation/simulation.go

@ -351,17 +351,3 @@ func (sn *SimNode) NodeInfo() *p2p.NodeInfo {
}
return server.NodeInfo()
}
func setSocketBuffer(conn net.Conn, socketReadBuffer int, socketWriteBuffer int) error {
if v, ok := conn.(*net.UnixConn); ok {
err := v.SetReadBuffer(socketReadBuffer)
if err != nil {
return err
}
err = v.SetWriteBuffer(socketWriteBuffer)
if err != nil {
return err
}
}
return nil
}

@ -25,21 +25,8 @@ import (
var (
ErrNodeNotFound = errors.New("node not found")
ErrNoPivotNode = errors.New("no pivot node set")
)
// ConnectToPivotNode connects the node with provided NodeID
// to the pivot node, already set by Network.SetPivotNode method.
// It is useful when constructing a star network topology
// when Network adds and removes nodes dynamically.
func (net *Network) ConnectToPivotNode(id enode.ID) (err error) {
pivot := net.GetPivotNode()
if pivot == nil {
return ErrNoPivotNode
}
return net.connect(pivot.ID(), id)
}
// ConnectToLastNode connects the node with provided NodeID
// to the last node that is up, and avoiding connection to self.
// It is useful when constructing a chain network topology
@ -115,35 +102,23 @@ func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) {
return net.connect(ids[l-1], ids[0])
}
// ConnectNodesStar connects all nodes in a star topology
// with the center at provided NodeID.
// ConnectNodesStar connects all nodes into a star topology
// If ids argument is nil, all nodes that are up will be connected.
func (net *Network) ConnectNodesStar(pivot enode.ID, ids []enode.ID) (err error) {
func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error) {
if ids == nil {
ids = net.getUpNodeIDs()
}
for _, id := range ids {
if pivot == id {
if center == id {
continue
}
if err := net.connect(pivot, id); err != nil {
if err := net.connect(center, id); err != nil {
return err
}
}
return nil
}
// ConnectNodesStarPivot connects all nodes in a star topology
// with the center at already set pivot node.
// If ids argument is nil, all nodes that are up will be connected.
func (net *Network) ConnectNodesStarPivot(ids []enode.ID) (err error) {
pivot := net.GetPivotNode()
if pivot == nil {
return ErrNoPivotNode
}
return net.ConnectNodesStar(pivot.ID(), ids)
}
// connect connects two nodes but ignores already connected error.
func (net *Network) connect(oneID, otherID enode.ID) error {
return ignoreAlreadyConnectedErr(net.Connect(oneID, otherID))
@ -155,22 +130,3 @@ func ignoreAlreadyConnectedErr(err error) error {
}
return err
}
// SetPivotNode sets the NodeID of the network's pivot node.
// Pivot node is just a specific node that should be treated
// differently then other nodes in test. SetPivotNode and
// GetPivotNode are just a convenient functions to set and
// retrieve it.
func (net *Network) SetPivotNode(id enode.ID) {
net.lock.Lock()
defer net.lock.Unlock()
net.pivotNodeID = id
}
// GetPivotNode returns NodeID of the pivot node set by
// Network.SetPivotNode method.
func (net *Network) GetPivotNode() (node *Node) {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNode(net.pivotNodeID)
}

@ -58,24 +58,6 @@ func newTestNetwork(t *testing.T, nodeCount int) (*Network, []enode.ID) {
return network, ids
}
func TestConnectToPivotNode(t *testing.T) {
net, ids := newTestNetwork(t, 2)
defer net.Shutdown()
pivot := ids[0]
net.SetPivotNode(pivot)
other := ids[1]
err := net.ConnectToPivotNode(other)
if err != nil {
t.Fatal(err)
}
if net.GetConn(pivot, other) == nil {
t.Error("pivot and the other node are not connected")
}
}
func TestConnectToLastNode(t *testing.T) {
net, ids := newTestNetwork(t, 10)
defer net.Shutdown()
@ -125,15 +107,30 @@ func TestConnectToRandomNode(t *testing.T) {
}
func TestConnectNodesFull(t *testing.T) {
net, ids := newTestNetwork(t, 12)
defer net.Shutdown()
err := net.ConnectNodesFull(ids)
if err != nil {
t.Fatal(err)
tests := []struct {
name string
nodeCount int
}{
{name: "no node", nodeCount: 0},
{name: "single node", nodeCount: 1},
{name: "2 nodes", nodeCount: 2},
{name: "3 nodes", nodeCount: 3},
{name: "even number of nodes", nodeCount: 12},
{name: "odd number of nodes", nodeCount: 13},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
net, ids := newTestNetwork(t, test.nodeCount)
defer net.Shutdown()
err := net.ConnectNodesFull(ids)
if err != nil {
t.Fatal(err)
}
VerifyFull(t, net, ids)
VerifyFull(t, net, ids)
})
}
}
func TestConnectNodesChain(t *testing.T) {
@ -166,23 +163,7 @@ func TestConnectNodesStar(t *testing.T) {
pivotIndex := 2
err := net.ConnectNodesStar(ids[pivotIndex], ids)
if err != nil {
t.Fatal(err)
}
VerifyStar(t, net, ids, pivotIndex)
}
func TestConnectNodesStarPivot(t *testing.T) {
net, ids := newTestNetwork(t, 10)
defer net.Shutdown()
pivotIndex := 4
net.SetPivotNode(ids[pivotIndex])
err := net.ConnectNodesStarPivot(ids)
err := net.ConnectNodesStar(ids, ids[pivotIndex])
if err != nil {
t.Fatal(err)
}

@ -58,8 +58,6 @@ type Network struct {
Conns []*Conn `json:"conns"`
connMap map[string]int
pivotNodeID enode.ID
nodeAdapter adapters.NodeAdapter
events event.Feed
lock sync.RWMutex

@ -188,7 +188,7 @@ func (s *Simulation) AddNodesAndConnectStar(count int, opts ...AddNodeOption) (i
if err != nil {
return nil, err
}
err = s.Net.ConnectNodesStar(ids[0], ids[1:])
err = s.Net.ConnectNodesStar(ids[1:], ids[0])
if err != nil {
return nil, err
}
@ -241,25 +241,6 @@ func (s *Simulation) UploadSnapshot(snapshotFile string, opts ...AddNodeOption)
return nil
}
// SetPivotNode sets the NodeID of the network's pivot node.
// Pivot node is just a specific node that should be treated
// differently then other nodes in test. SetPivotNode and
// PivotNodeID are just a convenient functions to set and
// retrieve it.
func (s *Simulation) SetPivotNode(id enode.ID) {
s.mu.Lock()
defer s.mu.Unlock()
s.pivotNodeID = &id
}
// PivotNodeID returns NodeID of the pivot node set by
// Simulation.SetPivotNode method.
func (s *Simulation) PivotNodeID() (id *enode.ID) {
s.mu.Lock()
defer s.mu.Unlock()
return s.pivotNodeID
}
// StartNode starts a node by NodeID.
func (s *Simulation) StartNode(id enode.ID) (err error) {
return s.Net.Start(id)

@ -314,45 +314,6 @@ func TestUploadSnapshot(t *testing.T) {
log.Debug("Done.")
}
func TestPivotNode(t *testing.T) {
sim := New(noopServiceFuncMap)
defer sim.Close()
id, err := sim.AddNode()
if err != nil {
t.Fatal(err)
}
id2, err := sim.AddNode()
if err != nil {
t.Fatal(err)
}
if sim.PivotNodeID() != nil {
t.Error("expected no pivot node")
}
sim.SetPivotNode(id)
pid := sim.PivotNodeID()
if pid == nil {
t.Error("pivot node not set")
} else if *pid != id {
t.Errorf("expected pivot node %s, got %s", id, *pid)
}
sim.SetPivotNode(id2)
pid = sim.PivotNodeID()
if pid == nil {
t.Error("pivot node not set")
} else if *pid != id2 {
t.Errorf("expected pivot node %s, got %s", id2, *pid)
}
}
func TestStartStopNode(t *testing.T) {
sim := New(noopServiceFuncMap)
defer sim.Close()

@ -46,7 +46,6 @@ type Simulation struct {
serviceNames []string
cleanupFuncs []func()
buckets map[enode.ID]*sync.Map
pivotNodeID *enode.ID
shutdownWG sync.WaitGroup
done chan struct{}
mu sync.RWMutex

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