Fixed uncle rewards in miner

The uncle rewards were changed in the block processor. This change will
reflect those changes in the miner as well.
pull/625/head
obscuren 10 years ago
parent 516ec28544
commit 344b3556eb
  1. 40
      core/block_processor.go
  2. 2
      miner/agent.go
  3. 5
      miner/worker.go

@ -210,10 +210,12 @@ func (sm *BlockProcessor) processWithParent(block, parent *types.Block) (td *big
return
}
// Accumulate static rewards; block reward, uncle's and uncle inclusion.
if err = sm.AccumulateRewards(state, block, parent); err != nil {
// Verify uncles
if err = sm.VerifyUncles(state, block, parent); err != nil {
return
}
// Accumulate static rewards; block reward, uncle's and uncle inclusion.
AccumulateRewards(state, block)
// Commit state objects/accounts to a temporary trie (does not save)
// used to calculate the state root.
@ -291,9 +293,27 @@ func (sm *BlockProcessor) ValidateHeader(block, parent *types.Header) error {
return nil
}
func (sm *BlockProcessor) AccumulateRewards(statedb *state.StateDB, block, parent *types.Block) error {
func AccumulateRewards(statedb *state.StateDB, block *types.Block) {
reward := new(big.Int).Set(BlockReward)
for _, uncle := range block.Uncles() {
num := new(big.Int).Add(big.NewInt(8), uncle.Number)
num.Sub(num, block.Number())
r := new(big.Int)
r.Mul(BlockReward, num)
r.Div(r, big.NewInt(8))
statedb.AddBalance(uncle.Coinbase, r)
reward.Add(reward, new(big.Int).Div(BlockReward, big.NewInt(32)))
}
// Get the account associated with the coinbase
statedb.AddBalance(block.Header().Coinbase, reward)
}
func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
ancestors := set.New()
uncles := set.New()
ancestorHeaders := make(map[common.Hash]*types.Header)
@ -327,21 +347,8 @@ func (sm *BlockProcessor) AccumulateRewards(statedb *state.StateDB, block, paren
return ValidationError(fmt.Sprintf("%v", err))
}
num := new(big.Int).Add(big.NewInt(8), uncle.Number)
num.Sub(num, block.Number())
r := new(big.Int)
r.Mul(BlockReward, num)
r.Div(r, big.NewInt(8))
statedb.AddBalance(uncle.Coinbase, r)
reward.Add(reward, new(big.Int).Div(BlockReward, big.NewInt(32)))
}
// Get the account associated with the coinbase
statedb.AddBalance(block.Header().Coinbase, reward)
return nil
}
@ -358,7 +365,6 @@ func (sm *BlockProcessor) GetLogs(block *types.Block) (logs state.Logs, err erro
)
sm.TransitionState(state, parent, block, true)
sm.AccumulateRewards(state, block, parent)
return state.Logs(), nil
}

@ -60,7 +60,7 @@ out:
}
}
close(self.quitCurrentOp)
//close(self.quitCurrentOp)
done:
// Empty channel
for {

@ -270,7 +270,7 @@ gasLimit:
self.current.block.SetUncles(uncles)
self.current.state.AddBalance(self.coinbase, core.BlockReward)
core.AccumulateRewards(self.current.state, self.current.block)
self.current.state.Update(common.Big0)
self.push()
@ -297,9 +297,6 @@ func (self *worker) commitUncle(uncle *types.Header) error {
return core.UncleError(fmt.Sprintf("Uncle already in family (%x)", uncle.Hash()))
}
self.current.state.AddBalance(uncle.Coinbase, uncleReward)
self.current.state.AddBalance(self.coinbase, inclusionReward)
return nil
}

Loading…
Cancel
Save