ethash: less copy-paste for EIP 1234

pull/17675/head
Martin Holst Swende 6 years ago
parent 0732617b65
commit 3df7df0386
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GPG Key ID: 683B438C05A5DDF0
  1. 85
      consensus/ethash/consensus.go

@ -43,6 +43,16 @@ var (
ConstantinopleBlockReward = big.NewInt(2e+18) // Block reward in wei for successfully mining a block upward from Constantinople
maxUncles = 2 // Maximum number of uncles allowed in a single block
allowedFutureBlockTime = 15 * time.Second // Max time from current time allowed for blocks, before they're considered future blocks
// calcDifficultyConstantinople is the difficulty adjustment algorithm for Constantinople.
// It returns the difficulty that a new block should have when created at time given the
// parent block's time and difficulty. The calculation uses the Byzantium rules, but with bomb offset 5M.
calcDifficultyConstantinople = makeDifficultyCalculator(big.NewInt(4999999))
// calcDifficultyByzantium is the difficulty adjustment algorithm. It returns
// the difficulty that a new block should have when created at time given the
// parent block's time and difficulty. The calculation uses the Byzantium rules.
calcDifficultyByzantium = makeDifficultyCalculator(big.NewInt(2999999))
)
// Various error messages to mark blocks invalid. These should be private to
@ -319,73 +329,13 @@ var (
big9 = big.NewInt(9)
big10 = big.NewInt(10)
bigMinus99 = big.NewInt(-99)
big2999999 = big.NewInt(2999999)
big4999999 = big.NewInt(4999999)
)
// calcDifficultyConstantinople is the difficulty adjustment algorithm. It returns
// the difficulty that a new block should have when created at time given the
// parent block's time and difficulty. The calculation uses the Constantinople rules.
func calcDifficultyConstantinople(time uint64, parent *types.Header) *big.Int {
// https://github.com/ethereum/EIPs/issues/100.
// algorithm:
// diff = (parent_diff +
// (parent_diff / 2048 * max((2 if len(parent.uncles) else 1) - ((timestamp - parent.timestamp) // 9), -99))
// ) + 2^(periodCount - 2)
bigTime := new(big.Int).SetUint64(time)
bigParentTime := new(big.Int).Set(parent.Time)
// holds intermediate values to make the algo easier to read & audit
x := new(big.Int)
y := new(big.Int)
// (2 if len(parent_uncles) else 1) - (block_timestamp - parent_timestamp) // 9
x.Sub(bigTime, bigParentTime)
x.Div(x, big9)
if parent.UncleHash == types.EmptyUncleHash {
x.Sub(big1, x)
} else {
x.Sub(big2, x)
}
// max((2 if len(parent_uncles) else 1) - (block_timestamp - parent_timestamp) // 9, -99)
if x.Cmp(bigMinus99) < 0 {
x.Set(bigMinus99)
}
// parent_diff + (parent_diff / 2048 * max((2 if len(parent.uncles) else 1) - ((timestamp - parent.timestamp) // 9), -99))
y.Div(parent.Difficulty, params.DifficultyBoundDivisor)
x.Mul(y, x)
x.Add(parent.Difficulty, x)
// minimum difficulty can ever be (before exponential factor)
if x.Cmp(params.MinimumDifficulty) < 0 {
x.Set(params.MinimumDifficulty)
}
// calculate a fake block number for the ice-age delay:
// https://github.com/ethereum/EIPs/pull/1234
// fake_block_number = max(0, block.number - 5_000_000)
fakeBlockNumber := new(big.Int)
if parent.Number.Cmp(big4999999) >= 0 {
fakeBlockNumber = fakeBlockNumber.Sub(parent.Number, big4999999) // Note, parent is 1 less than the actual block number
}
// for the exponential factor
periodCount := fakeBlockNumber
periodCount.Div(periodCount, expDiffPeriod)
// the exponential factor, commonly referred to as "the bomb"
// diff = diff + 2^(periodCount - 2)
if periodCount.Cmp(big1) > 0 {
y.Sub(periodCount, big2)
y.Exp(big2, y, nil)
x.Add(x, y)
}
return x
}
// calcDifficultyByzantium is the difficulty adjustment algorithm. It returns
// the difficulty that a new block should have when created at time given the
// parent block's time and difficulty. The calculation uses the Byzantium rules.
func calcDifficultyByzantium(time uint64, parent *types.Header) *big.Int {
// makeDifficultyCalculator creates a difficultyCalculator with the given bomb-delay.
// the difficulty is calculated with Byzantium rules, which differs from Homestead in
// how uncles affect the calculation
func makeDifficultyCalculator(bombDelay *big.Int) func(time uint64, parent *types.Header) *big.Int {
return func(time uint64, parent *types.Header) *big.Int {
// https://github.com/ethereum/EIPs/issues/100.
// algorithm:
// diff = (parent_diff +
@ -424,8 +374,8 @@ func calcDifficultyByzantium(time uint64, parent *types.Header) *big.Int {
// https://github.com/ethereum/EIPs/pull/669
// fake_block_number = max(0, block.number - 3_000_000)
fakeBlockNumber := new(big.Int)
if parent.Number.Cmp(big2999999) >= 0 {
fakeBlockNumber = fakeBlockNumber.Sub(parent.Number, big2999999) // Note, parent is 1 less than the actual block number
if parent.Number.Cmp(bombDelay) >= 0 {
fakeBlockNumber = fakeBlockNumber.Sub(parent.Number, bombDelay) // Note, parent is 1 less than the actual block number
}
// for the exponential factor
periodCount := fakeBlockNumber
@ -440,6 +390,7 @@ func calcDifficultyByzantium(time uint64, parent *types.Header) *big.Int {
}
return x
}
}
// calcDifficultyHomestead is the difficulty adjustment algorithm. It returns
// the difficulty that a new block should have when created at time given the

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