p2p: use RLock instead of Lock for pre-dial checks

pull/691/head
Felix Lange 10 years ago
parent b3c058a9e4
commit 56977c225e
  1. 16
      p2p/server.go

@ -86,12 +86,12 @@ type Server struct {
ourHandshake *protoHandshake ourHandshake *protoHandshake
lock sync.RWMutex lock sync.RWMutex // protects running and peers
running bool running bool
listener net.Listener
peers map[discover.NodeID]*Peer peers map[discover.NodeID]*Peer
ntab *discover.Table ntab *discover.Table
listener net.Listener
quit chan struct{} quit chan struct{}
loopWG sync.WaitGroup // {dial,listen,nat}Loop loopWG sync.WaitGroup // {dial,listen,nat}Loop
@ -293,16 +293,17 @@ func (srv *Server) dialLoop() {
// TODO: maybe limit number of active dials // TODO: maybe limit number of active dials
dial := func(dest *discover.Node) { dial := func(dest *discover.Node) {
srv.lock.Lock()
ok, _ := srv.checkPeer(dest.ID)
srv.lock.Unlock()
// Don't dial nodes that would fail the checks in addPeer. // Don't dial nodes that would fail the checks in addPeer.
// This is important because the connection handshake is a lot // This is important because the connection handshake is a lot
// of work and we'd rather avoid doing that work for peers // of work and we'd rather avoid doing that work for peers
// that can't be added. // that can't be added.
srv.lock.RLock()
ok, _ := srv.checkPeer(dest.ID)
srv.lock.RUnlock()
if !ok || dialing[dest.ID] { if !ok || dialing[dest.ID] {
return return
} }
dialing[dest.ID] = true dialing[dest.ID] = true
srv.peerWG.Add(1) srv.peerWG.Add(1)
go func() { go func() {
@ -315,9 +316,10 @@ func (srv *Server) dialLoop() {
for { for {
select { select {
case <-refresh.C: case <-refresh.C:
srv.lock.Lock() // Grab some nodes to connect to if we're not at capacity.
srv.lock.RLock()
needpeers := len(srv.peers) < srv.MaxPeers needpeers := len(srv.peers) < srv.MaxPeers
srv.lock.Unlock() srv.lock.RUnlock()
if needpeers { if needpeers {
go func() { go func() {
var target discover.NodeID var target discover.NodeID

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