rpc, p2p/simulations: use github.com/gorilla/websocket (#20289)

* rpc: improve codec abstraction

rpc.ServerCodec is an opaque interface. There was only one way to get a
codec using existing APIs: rpc.NewJSONCodec. This change exports
newCodec (as NewFuncCodec) and NewJSONCodec (as NewCodec). It also makes
all codec methods non-public to avoid showing internals in godoc.

While here, remove codec options in tests because they are not
supported anymore.

* p2p/simulations: use github.com/gorilla/websocket

This package was the last remaining user of golang.org/x/net/websocket.
Migrating to the new library wasn't straightforward because it is no
longer possible to treat WebSocket connections as a net.Conn.

* vendor: delete golang.org/x/net/websocket

* rpc: fix godoc comments and run gofmt
pull/20309/head
Felix Lange 5 years ago committed by Péter Szilágyi
parent 9e71f55bfa
commit 7c4a4eb58a
  1. 48
      p2p/simulations/adapters/exec.go
  2. 8
      p2p/simulations/adapters/inproc.go
  3. 3
      p2p/simulations/adapters/types.go
  4. 18
      p2p/simulations/http.go
  5. 12
      rpc/client.go
  6. 10
      rpc/handler.go
  7. 26
      rpc/http.go
  8. 4
      rpc/inproc.go
  9. 4
      rpc/ipc.go
  10. 60
      rpc/json.go
  11. 10
      rpc/server.go
  12. 2
      rpc/server_test.go
  13. 2
      rpc/stdio.go
  14. 4
      rpc/subscription.go
  15. 4
      rpc/subscription_test.go
  16. 10
      rpc/types.go
  17. 4
      rpc/websocket.go
  18. 106
      vendor/golang.org/x/net/websocket/client.go
  19. 24
      vendor/golang.org/x/net/websocket/dial.go
  20. 583
      vendor/golang.org/x/net/websocket/hybi.go
  21. 113
      vendor/golang.org/x/net/websocket/server.go
  22. 451
      vendor/golang.org/x/net/websocket/websocket.go
  23. 6
      vendor/vendor.json

@ -41,7 +41,7 @@ import (
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/rpc"
"golang.org/x/net/websocket"
"github.com/gorilla/websocket"
)
func init() {
@ -118,7 +118,7 @@ func (e *ExecAdapter) NewNode(config *NodeConfig) (Node, error) {
conf.Stack.P2P.NAT = nil
conf.Stack.NoUSB = true
// listen on a localhost port, which we set when we
// Listen on a localhost port, which we set when we
// initialise NodeConfig (usually a random port)
conf.Stack.P2P.ListenAddr = fmt.Sprintf(":%d", config.Port)
@ -205,17 +205,17 @@ func (n *ExecNode) Start(snapshots map[string][]byte) (err error) {
}
n.Cmd = cmd
// read the WebSocket address from the stderr logs
// Wait for the node to start.
status := <-statusC
if status.Err != "" {
return errors.New(status.Err)
}
client, err := rpc.DialWebsocket(ctx, status.WSEndpoint, "http://localhost")
client, err := rpc.DialWebsocket(ctx, status.WSEndpoint, "")
if err != nil {
return fmt.Errorf("can't connect to RPC server: %v", err)
}
// node ready :)
// Node ready :)
n.client = client
n.wsAddr = status.WSEndpoint
n.Info = status.NodeInfo
@ -314,31 +314,37 @@ func (n *ExecNode) NodeInfo() *p2p.NodeInfo {
// ServeRPC serves RPC requests over the given connection by dialling the
// node's WebSocket address and joining the two connections
func (n *ExecNode) ServeRPC(clientConn net.Conn) error {
conn, err := websocket.Dial(n.wsAddr, "", "http://localhost")
func (n *ExecNode) ServeRPC(clientConn *websocket.Conn) error {
conn, _, err := websocket.DefaultDialer.Dial(n.wsAddr, nil)
if err != nil {
return err
}
var wg sync.WaitGroup
wg.Add(2)
join := func(src, dst net.Conn) {
defer wg.Done()
io.Copy(dst, src)
// close the write end of the destination connection
if cw, ok := dst.(interface {
CloseWrite() error
}); ok {
cw.CloseWrite()
} else {
dst.Close()
}
}
go join(conn, clientConn)
go join(clientConn, conn)
go wsCopy(&wg, conn, clientConn)
go wsCopy(&wg, clientConn, conn)
wg.Wait()
conn.Close()
return nil
}
func wsCopy(wg *sync.WaitGroup, src, dst *websocket.Conn) {
defer wg.Done()
for {
msgType, r, err := src.NextReader()
if err != nil {
return
}
w, err := dst.NextWriter(msgType)
if err != nil {
return
}
if _, err = io.Copy(w, r); err != nil {
return
}
}
}
// Snapshots creates snapshots of the services by calling the
// simulation_snapshot RPC method
func (n *ExecNode) Snapshots() (map[string][]byte, error) {

@ -30,6 +30,7 @@ import (
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations/pipes"
"github.com/ethereum/go-ethereum/rpc"
"github.com/gorilla/websocket"
)
// SimAdapter is a NodeAdapter which creates in-memory simulation nodes and
@ -210,13 +211,14 @@ func (sn *SimNode) Client() (*rpc.Client, error) {
}
// ServeRPC serves RPC requests over the given connection by creating an
// in-memory client to the node's RPC server
func (sn *SimNode) ServeRPC(conn net.Conn) error {
// in-memory client to the node's RPC server.
func (sn *SimNode) ServeRPC(conn *websocket.Conn) error {
handler, err := sn.node.RPCHandler()
if err != nil {
return err
}
handler.ServeCodec(rpc.NewJSONCodec(conn), rpc.OptionMethodInvocation|rpc.OptionSubscriptions)
codec := rpc.NewFuncCodec(conn, conn.WriteJSON, conn.ReadJSON)
handler.ServeCodec(codec, 0)
return nil
}

@ -33,6 +33,7 @@ import (
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rpc"
"github.com/gorilla/websocket"
)
// Node represents a node in a simulation network which is created by a
@ -51,7 +52,7 @@ type Node interface {
Client() (*rpc.Client, error)
// ServeRPC serves RPC requests over the given connection
ServeRPC(net.Conn) error
ServeRPC(*websocket.Conn) error
// Start starts the node with the given snapshots
Start(snapshots map[string][]byte) error

@ -34,8 +34,8 @@ import (
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
"github.com/gorilla/websocket"
"github.com/julienschmidt/httprouter"
"golang.org/x/net/websocket"
)
// DefaultClient is the default simulation API client which expects the API
@ -654,16 +654,20 @@ func (s *Server) Options(w http.ResponseWriter, req *http.Request) {
w.WriteHeader(http.StatusOK)
}
var wsUpgrade = websocket.Upgrader{
CheckOrigin: func(*http.Request) bool { return true },
}
// NodeRPC forwards RPC requests to a node in the network via a WebSocket
// connection
func (s *Server) NodeRPC(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
handler := func(conn *websocket.Conn) {
node.ServeRPC(conn)
conn, err := wsUpgrade.Upgrade(w, req, nil)
if err != nil {
return
}
websocket.Server{Handler: handler}.ServeHTTP(w, req)
defer conn.Close()
node := req.Context().Value("node").(*Node)
node.ServeRPC(conn)
}
// ServeHTTP implements the http.Handler interface by delegating to the

@ -117,7 +117,7 @@ func (c *Client) newClientConn(conn ServerCodec) *clientConn {
func (cc *clientConn) close(err error, inflightReq *requestOp) {
cc.handler.close(err, inflightReq)
cc.codec.Close()
cc.codec.close()
}
type readOp struct {
@ -484,7 +484,7 @@ func (c *Client) write(ctx context.Context, msg interface{}) error {
return err
}
}
err := c.writeConn.Write(ctx, msg)
err := c.writeConn.writeJSON(ctx, msg)
if err != nil {
c.writeConn = nil
}
@ -511,7 +511,7 @@ func (c *Client) reconnect(ctx context.Context) error {
c.writeConn = newconn
return nil
case <-c.didClose:
newconn.Close()
newconn.close()
return ErrClientQuit
}
}
@ -558,7 +558,7 @@ func (c *Client) dispatch(codec ServerCodec) {
// Reconnect:
case newcodec := <-c.reconnected:
log.Debug("RPC client reconnected", "reading", reading, "conn", newcodec.RemoteAddr())
log.Debug("RPC client reconnected", "reading", reading, "conn", newcodec.remoteAddr())
if reading {
// Wait for the previous read loop to exit. This is a rare case which
// happens if this loop isn't notified in time after the connection breaks.
@ -612,9 +612,9 @@ func (c *Client) drainRead() {
// read decodes RPC messages from a codec, feeding them into dispatch.
func (c *Client) read(codec ServerCodec) {
for {
msgs, batch, err := codec.Read()
msgs, batch, err := codec.readBatch()
if _, ok := err.(*json.SyntaxError); ok {
codec.Write(context.Background(), errorMessage(&parseError{err.Error()}))
codec.writeJSON(context.Background(), errorMessage(&parseError{err.Error()}))
}
if err != nil {
c.readErr <- err

@ -85,8 +85,8 @@ func newHandler(connCtx context.Context, conn jsonWriter, idgen func() ID, reg *
serverSubs: make(map[ID]*Subscription),
log: log.Root(),
}
if conn.RemoteAddr() != "" {
h.log = h.log.New("conn", conn.RemoteAddr())
if conn.remoteAddr() != "" {
h.log = h.log.New("conn", conn.remoteAddr())
}
h.unsubscribeCb = newCallback(reflect.Value{}, reflect.ValueOf(h.unsubscribe))
return h
@ -97,7 +97,7 @@ func (h *handler) handleBatch(msgs []*jsonrpcMessage) {
// Emit error response for empty batches:
if len(msgs) == 0 {
h.startCallProc(func(cp *callProc) {
h.conn.Write(cp.ctx, errorMessage(&invalidRequestError{"empty batch"}))
h.conn.writeJSON(cp.ctx, errorMessage(&invalidRequestError{"empty batch"}))
})
return
}
@ -122,7 +122,7 @@ func (h *handler) handleBatch(msgs []*jsonrpcMessage) {
}
h.addSubscriptions(cp.notifiers)
if len(answers) > 0 {
h.conn.Write(cp.ctx, answers)
h.conn.writeJSON(cp.ctx, answers)
}
for _, n := range cp.notifiers {
n.activate()
@ -139,7 +139,7 @@ func (h *handler) handleMsg(msg *jsonrpcMessage) {
answer := h.handleCallMsg(cp, msg)
h.addSubscriptions(cp.notifiers)
if answer != nil {
h.conn.Write(cp.ctx, answer)
h.conn.writeJSON(cp.ctx, answer)
}
for _, n := range cp.notifiers {
n.activate()

@ -47,29 +47,29 @@ type httpConn struct {
client *http.Client
req *http.Request
closeOnce sync.Once
closed chan interface{}
closeCh chan interface{}
}
// httpConn is treated specially by Client.
func (hc *httpConn) Write(context.Context, interface{}) error {
panic("Write called on httpConn")
func (hc *httpConn) writeJSON(context.Context, interface{}) error {
panic("writeJSON called on httpConn")
}
func (hc *httpConn) RemoteAddr() string {
func (hc *httpConn) remoteAddr() string {
return hc.req.URL.String()
}
func (hc *httpConn) Read() ([]*jsonrpcMessage, bool, error) {
<-hc.closed
func (hc *httpConn) readBatch() ([]*jsonrpcMessage, bool, error) {
<-hc.closeCh
return nil, false, io.EOF
}
func (hc *httpConn) Close() {
hc.closeOnce.Do(func() { close(hc.closed) })
func (hc *httpConn) close() {
hc.closeOnce.Do(func() { close(hc.closeCh) })
}
func (hc *httpConn) Closed() <-chan interface{} {
return hc.closed
func (hc *httpConn) closed() <-chan interface{} {
return hc.closeCh
}
// HTTPTimeouts represents the configuration params for the HTTP RPC server.
@ -116,7 +116,7 @@ func DialHTTPWithClient(endpoint string, client *http.Client) (*Client, error) {
initctx := context.Background()
return newClient(initctx, func(context.Context) (ServerCodec, error) {
return &httpConn{client: client, req: req, closed: make(chan interface{})}, nil
return &httpConn{client: client, req: req, closeCh: make(chan interface{})}, nil
})
}
@ -195,7 +195,7 @@ type httpServerConn struct {
func newHTTPServerConn(r *http.Request, w http.ResponseWriter) ServerCodec {
body := io.LimitReader(r.Body, maxRequestContentLength)
conn := &httpServerConn{Reader: body, Writer: w, r: r}
return NewJSONCodec(conn)
return NewCodec(conn)
}
// Close does nothing and always returns nil.
@ -266,7 +266,7 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
w.Header().Set("content-type", contentType)
codec := newHTTPServerConn(r, w)
defer codec.Close()
defer codec.close()
s.serveSingleRequest(ctx, codec)
}

@ -26,8 +26,8 @@ func DialInProc(handler *Server) *Client {
initctx := context.Background()
c, _ := newClient(initctx, func(context.Context) (ServerCodec, error) {
p1, p2 := net.Pipe()
go handler.ServeCodec(NewJSONCodec(p1), OptionMethodInvocation|OptionSubscriptions)
return NewJSONCodec(p2), nil
go handler.ServeCodec(NewCodec(p1), 0)
return NewCodec(p2), nil
})
return c
}

@ -35,7 +35,7 @@ func (s *Server) ServeListener(l net.Listener) error {
return err
}
log.Trace("Accepted RPC connection", "conn", conn.RemoteAddr())
go s.ServeCodec(NewJSONCodec(conn), OptionMethodInvocation|OptionSubscriptions)
go s.ServeCodec(NewCodec(conn), 0)
}
}
@ -51,6 +51,6 @@ func DialIPC(ctx context.Context, endpoint string) (*Client, error) {
if err != nil {
return nil, err
}
return NewJSONCodec(conn), err
return NewCodec(conn), err
})
}

@ -164,43 +164,45 @@ func (c connWithRemoteAddr) RemoteAddr() string { return c.addr }
// jsonCodec reads and writes JSON-RPC messages to the underlying connection. It also has
// support for parsing arguments and serializing (result) objects.
type jsonCodec struct {
remoteAddr string
closer sync.Once // close closed channel once
closed chan interface{} // closed on Close
decode func(v interface{}) error // decoder to allow multiple transports
encMu sync.Mutex // guards the encoder
encode func(v interface{}) error // encoder to allow multiple transports
conn deadlineCloser
}
func newCodec(conn deadlineCloser, encode, decode func(v interface{}) error) ServerCodec {
remote string
closer sync.Once // close closed channel once
closeCh chan interface{} // closed on Close
decode func(v interface{}) error // decoder to allow multiple transports
encMu sync.Mutex // guards the encoder
encode func(v interface{}) error // encoder to allow multiple transports
conn deadlineCloser
}
// NewFuncCodec creates a codec which uses the given functions to read and write. If conn
// implements ConnRemoteAddr, log messages will use it to include the remote address of
// the connection.
func NewFuncCodec(conn deadlineCloser, encode, decode func(v interface{}) error) ServerCodec {
codec := &jsonCodec{
closed: make(chan interface{}),
encode: encode,
decode: decode,
conn: conn,
closeCh: make(chan interface{}),
encode: encode,
decode: decode,
conn: conn,
}
if ra, ok := conn.(ConnRemoteAddr); ok {
codec.remoteAddr = ra.RemoteAddr()
codec.remote = ra.RemoteAddr()
}
return codec
}
// NewJSONCodec creates a codec that reads from the given connection. If conn implements
// ConnRemoteAddr, log messages will use it to include the remote address of the
// connection.
func NewJSONCodec(conn Conn) ServerCodec {
// NewCodec creates a codec on the given connection. If conn implements ConnRemoteAddr, log
// messages will use it to include the remote address of the connection.
func NewCodec(conn Conn) ServerCodec {
enc := json.NewEncoder(conn)
dec := json.NewDecoder(conn)
dec.UseNumber()
return newCodec(conn, enc.Encode, dec.Decode)
return NewFuncCodec(conn, enc.Encode, dec.Decode)
}
func (c *jsonCodec) RemoteAddr() string {
return c.remoteAddr
func (c *jsonCodec) remoteAddr() string {
return c.remote
}
func (c *jsonCodec) Read() (msg []*jsonrpcMessage, batch bool, err error) {
func (c *jsonCodec) readBatch() (msg []*jsonrpcMessage, batch bool, err error) {
// Decode the next JSON object in the input stream.
// This verifies basic syntax, etc.
var rawmsg json.RawMessage
@ -211,8 +213,7 @@ func (c *jsonCodec) Read() (msg []*jsonrpcMessage, batch bool, err error) {
return msg, batch, nil
}
// Write sends a message to client.
func (c *jsonCodec) Write(ctx context.Context, v interface{}) error {
func (c *jsonCodec) writeJSON(ctx context.Context, v interface{}) error {
c.encMu.Lock()
defer c.encMu.Unlock()
@ -224,17 +225,16 @@ func (c *jsonCodec) Write(ctx context.Context, v interface{}) error {
return c.encode(v)
}
// Close the underlying connection
func (c *jsonCodec) Close() {
func (c *jsonCodec) close() {
c.closer.Do(func() {
close(c.closed)
close(c.closeCh)
c.conn.Close()
})
}
// Closed returns a channel which will be closed when Close is called
func (c *jsonCodec) Closed() <-chan interface{} {
return c.closed
func (c *jsonCodec) closed() <-chan interface{} {
return c.closeCh
}
// parseMessage parses raw bytes as a (batch of) JSON-RPC message(s). There are no error

@ -72,7 +72,7 @@ func (s *Server) RegisterName(name string, receiver interface{}) error {
//
// Note that codec options are no longer supported.
func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
defer codec.Close()
defer codec.close()
// Don't serve if server is stopped.
if atomic.LoadInt32(&s.run) == 0 {
@ -84,7 +84,7 @@ func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
defer s.codecs.Remove(codec)
c := initClient(codec, s.idgen, &s.services)
<-codec.Closed()
<-codec.closed()
c.Close()
}
@ -101,10 +101,10 @@ func (s *Server) serveSingleRequest(ctx context.Context, codec ServerCodec) {
h.allowSubscribe = false
defer h.close(io.EOF, nil)
reqs, batch, err := codec.Read()
reqs, batch, err := codec.readBatch()
if err != nil {
if err != io.EOF {
codec.Write(ctx, errorMessage(&invalidMessageError{"parse error"}))
codec.writeJSON(ctx, errorMessage(&invalidMessageError{"parse error"}))
}
return
}
@ -122,7 +122,7 @@ func (s *Server) Stop() {
if atomic.CompareAndSwapInt32(&s.run, 1, 0) {
log.Debug("RPC server shutting down")
s.codecs.Each(func(c interface{}) bool {
c.(ServerCodec).Close()
c.(ServerCodec).close()
return true
})
}

@ -77,7 +77,7 @@ func runTestScript(t *testing.T, file string) {
clientConn, serverConn := net.Pipe()
defer clientConn.Close()
go server.ServeCodec(NewJSONCodec(serverConn), OptionMethodInvocation|OptionSubscriptions)
go server.ServeCodec(NewCodec(serverConn), 0)
readbuf := bufio.NewReader(clientConn)
for _, line := range strings.Split(string(content), "\n") {
line = strings.TrimSpace(line)

@ -33,7 +33,7 @@ func DialStdIO(ctx context.Context) (*Client, error) {
// DialIO creates a client which uses the given IO channels
func DialIO(ctx context.Context, in io.Reader, out io.Writer) (*Client, error) {
return newClient(ctx, func(_ context.Context) (ServerCodec, error) {
return NewJSONCodec(stdioConn{
return NewCodec(stdioConn{
in: in,
out: out,
}), nil

@ -141,7 +141,7 @@ func (n *Notifier) Notify(id ID, data interface{}) error {
// Closed returns a channel that is closed when the RPC connection is closed.
// Deprecated: use subscription error channel
func (n *Notifier) Closed() <-chan interface{} {
return n.h.conn.Closed()
return n.h.conn.closed()
}
// takeSubscription returns the subscription (if one has been created). No subscription can
@ -172,7 +172,7 @@ func (n *Notifier) activate() error {
func (n *Notifier) send(sub *Subscription, data json.RawMessage) error {
params, _ := json.Marshal(&subscriptionResult{ID: string(sub.ID), Result: data})
ctx := context.Background()
return n.h.conn.Write(ctx, &jsonrpcMessage{
return n.h.conn.writeJSON(ctx, &jsonrpcMessage{
Version: vsn,
Method: n.namespace + notificationMethodSuffix,
Params: params,

@ -68,7 +68,7 @@ func TestSubscriptions(t *testing.T) {
t.Fatalf("unable to register test service %v", err)
}
}
go server.ServeCodec(NewJSONCodec(serverConn), OptionMethodInvocation|OptionSubscriptions)
go server.ServeCodec(NewCodec(serverConn), 0)
defer server.Stop()
// wait for message and write them to the given channels
@ -130,7 +130,7 @@ func TestServerUnsubscribe(t *testing.T) {
service := &notificationTestService{unsubscribed: make(chan string)}
server.RegisterName("nftest2", service)
p1, p2 := net.Pipe()
go server.ServeCodec(NewJSONCodec(p1), OptionMethodInvocation|OptionSubscriptions)
go server.ServeCodec(NewCodec(p1), 0)
p2.SetDeadline(time.Now().Add(10 * time.Second))

@ -45,19 +45,19 @@ type Error interface {
// a RPC session. Implementations must be go-routine safe since the codec can be called in
// multiple go-routines concurrently.
type ServerCodec interface {
Read() (msgs []*jsonrpcMessage, isBatch bool, err error)
Close()
readBatch() (msgs []*jsonrpcMessage, isBatch bool, err error)
close()
jsonWriter
}
// jsonWriter can write JSON messages to its underlying connection.
// Implementations must be safe for concurrent use.
type jsonWriter interface {
Write(context.Context, interface{}) error
writeJSON(context.Context, interface{}) error
// Closed returns a channel which is closed when the connection is closed.
Closed() <-chan interface{}
closed() <-chan interface{}
// RemoteAddr returns the peer address of the connection.
RemoteAddr() string
remoteAddr() string
}
type BlockNumber int64

@ -63,7 +63,7 @@ func (s *Server) WebsocketHandler(allowedOrigins []string) http.Handler {
return
}
codec := newWebsocketCodec(conn)
s.ServeCodec(codec, OptionMethodInvocation|OptionSubscriptions)
s.ServeCodec(codec, 0)
})
}
@ -171,5 +171,5 @@ func wsClientHeaders(endpoint, origin string) (string, http.Header, error) {
func newWebsocketCodec(conn *websocket.Conn) ServerCodec {
conn.SetReadLimit(maxRequestContentLength)
return newCodec(conn, conn.WriteJSON, conn.ReadJSON)
return NewFuncCodec(conn, conn.WriteJSON, conn.ReadJSON)
}

@ -1,106 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"io"
"net"
"net/http"
"net/url"
)
// DialError is an error that occurs while dialling a websocket server.
type DialError struct {
*Config
Err error
}
func (e *DialError) Error() string {
return "websocket.Dial " + e.Config.Location.String() + ": " + e.Err.Error()
}
// NewConfig creates a new WebSocket config for client connection.
func NewConfig(server, origin string) (config *Config, err error) {
config = new(Config)
config.Version = ProtocolVersionHybi13
config.Location, err = url.ParseRequestURI(server)
if err != nil {
return
}
config.Origin, err = url.ParseRequestURI(origin)
if err != nil {
return
}
config.Header = http.Header(make(map[string][]string))
return
}
// NewClient creates a new WebSocket client connection over rwc.
func NewClient(config *Config, rwc io.ReadWriteCloser) (ws *Conn, err error) {
br := bufio.NewReader(rwc)
bw := bufio.NewWriter(rwc)
err = hybiClientHandshake(config, br, bw)
if err != nil {
return
}
buf := bufio.NewReadWriter(br, bw)
ws = newHybiClientConn(config, buf, rwc)
return
}
// Dial opens a new client connection to a WebSocket.
func Dial(url_, protocol, origin string) (ws *Conn, err error) {
config, err := NewConfig(url_, origin)
if err != nil {
return nil, err
}
if protocol != "" {
config.Protocol = []string{protocol}
}
return DialConfig(config)
}
var portMap = map[string]string{
"ws": "80",
"wss": "443",
}
func parseAuthority(location *url.URL) string {
if _, ok := portMap[location.Scheme]; ok {
if _, _, err := net.SplitHostPort(location.Host); err != nil {
return net.JoinHostPort(location.Host, portMap[location.Scheme])
}
}
return location.Host
}
// DialConfig opens a new client connection to a WebSocket with a config.
func DialConfig(config *Config) (ws *Conn, err error) {
var client net.Conn
if config.Location == nil {
return nil, &DialError{config, ErrBadWebSocketLocation}
}
if config.Origin == nil {
return nil, &DialError{config, ErrBadWebSocketOrigin}
}
dialer := config.Dialer
if dialer == nil {
dialer = &net.Dialer{}
}
client, err = dialWithDialer(dialer, config)
if err != nil {
goto Error
}
ws, err = NewClient(config, client)
if err != nil {
client.Close()
goto Error
}
return
Error:
return nil, &DialError{config, err}
}

@ -1,24 +0,0 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/tls"
"net"
)
func dialWithDialer(dialer *net.Dialer, config *Config) (conn net.Conn, err error) {
switch config.Location.Scheme {
case "ws":
conn, err = dialer.Dial("tcp", parseAuthority(config.Location))
case "wss":
conn, err = tls.DialWithDialer(dialer, "tcp", parseAuthority(config.Location), config.TlsConfig)
default:
err = ErrBadScheme
}
return
}

@ -1,583 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
// This file implements a protocol of hybi draft.
// http://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-17
import (
"bufio"
"bytes"
"crypto/rand"
"crypto/sha1"
"encoding/base64"
"encoding/binary"
"fmt"
"io"
"io/ioutil"
"net/http"
"net/url"
"strings"
)
const (
websocketGUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
closeStatusNormal = 1000
closeStatusGoingAway = 1001
closeStatusProtocolError = 1002
closeStatusUnsupportedData = 1003
closeStatusFrameTooLarge = 1004
closeStatusNoStatusRcvd = 1005
closeStatusAbnormalClosure = 1006
closeStatusBadMessageData = 1007
closeStatusPolicyViolation = 1008
closeStatusTooBigData = 1009
closeStatusExtensionMismatch = 1010
maxControlFramePayloadLength = 125
)
var (
ErrBadMaskingKey = &ProtocolError{"bad masking key"}
ErrBadPongMessage = &ProtocolError{"bad pong message"}
ErrBadClosingStatus = &ProtocolError{"bad closing status"}
ErrUnsupportedExtensions = &ProtocolError{"unsupported extensions"}
ErrNotImplemented = &ProtocolError{"not implemented"}
handshakeHeader = map[string]bool{
"Host": true,
"Upgrade": true,
"Connection": true,
"Sec-Websocket-Key": true,
"Sec-Websocket-Origin": true,
"Sec-Websocket-Version": true,
"Sec-Websocket-Protocol": true,
"Sec-Websocket-Accept": true,
}
)
// A hybiFrameHeader is a frame header as defined in hybi draft.
type hybiFrameHeader struct {
Fin bool
Rsv [3]bool
OpCode byte
Length int64
MaskingKey []byte
data *bytes.Buffer
}
// A hybiFrameReader is a reader for hybi frame.
type hybiFrameReader struct {
reader io.Reader
header hybiFrameHeader
pos int64
length int
}
func (frame *hybiFrameReader) Read(msg []byte) (n int, err error) {
n, err = frame.reader.Read(msg)
if frame.header.MaskingKey != nil {
for i := 0; i < n; i++ {
msg[i] = msg[i] ^ frame.header.MaskingKey[frame.pos%4]
frame.pos++
}
}
return n, err
}
func (frame *hybiFrameReader) PayloadType() byte { return frame.header.OpCode }
func (frame *hybiFrameReader) HeaderReader() io.Reader {
if frame.header.data == nil {
return nil
}
if frame.header.data.Len() == 0 {
return nil
}
return frame.header.data
}
func (frame *hybiFrameReader) TrailerReader() io.Reader { return nil }
func (frame *hybiFrameReader) Len() (n int) { return frame.length }
// A hybiFrameReaderFactory creates new frame reader based on its frame type.
type hybiFrameReaderFactory struct {
*bufio.Reader
}
// NewFrameReader reads a frame header from the connection, and creates new reader for the frame.
// See Section 5.2 Base Framing protocol for detail.
// http://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-17#section-5.2
func (buf hybiFrameReaderFactory) NewFrameReader() (frame frameReader, err error) {
hybiFrame := new(hybiFrameReader)
frame = hybiFrame
var header []byte
var b byte
// First byte. FIN/RSV1/RSV2/RSV3/OpCode(4bits)
b, err = buf.ReadByte()
if err != nil {
return
}
header = append(header, b)
hybiFrame.header.Fin = ((header[0] >> 7) & 1) != 0
for i := 0; i < 3; i++ {
j := uint(6 - i)
hybiFrame.header.Rsv[i] = ((header[0] >> j) & 1) != 0
}
hybiFrame.header.OpCode = header[0] & 0x0f
// Second byte. Mask/Payload len(7bits)
b, err = buf.ReadByte()
if err != nil {
return
}
header = append(header, b)
mask := (b & 0x80) != 0
b &= 0x7f
lengthFields := 0
switch {
case b <= 125: // Payload length 7bits.
hybiFrame.header.Length = int64(b)
case b == 126: // Payload length 7+16bits
lengthFields = 2
case b == 127: // Payload length 7+64bits
lengthFields = 8
}
for i := 0; i < lengthFields; i++ {
b, err = buf.ReadByte()
if err != nil {
return
}
if lengthFields == 8 && i == 0 { // MSB must be zero when 7+64 bits
b &= 0x7f
}
header = append(header, b)
hybiFrame.header.Length = hybiFrame.header.Length*256 + int64(b)
}
if mask {
// Masking key. 4 bytes.
for i := 0; i < 4; i++ {
b, err = buf.ReadByte()
if err != nil {
return
}
header = append(header, b)
hybiFrame.header.MaskingKey = append(hybiFrame.header.MaskingKey, b)
}
}
hybiFrame.reader = io.LimitReader(buf.Reader, hybiFrame.header.Length)
hybiFrame.header.data = bytes.NewBuffer(header)
hybiFrame.length = len(header) + int(hybiFrame.header.Length)
return
}
// A HybiFrameWriter is a writer for hybi frame.
type hybiFrameWriter struct {
writer *bufio.Writer
header *hybiFrameHeader
}
func (frame *hybiFrameWriter) Write(msg []byte) (n int, err error) {
var header []byte
var b byte
if frame.header.Fin {
b |= 0x80
}
for i := 0; i < 3; i++ {
if frame.header.Rsv[i] {
j := uint(6 - i)
b |= 1 << j
}
}
b |= frame.header.OpCode
header = append(header, b)
if frame.header.MaskingKey != nil {
b = 0x80
} else {
b = 0
}
lengthFields := 0
length := len(msg)
switch {
case length <= 125:
b |= byte(length)
case length < 65536:
b |= 126
lengthFields = 2
default:
b |= 127
lengthFields = 8
}
header = append(header, b)
for i := 0; i < lengthFields; i++ {
j := uint((lengthFields - i - 1) * 8)
b = byte((length >> j) & 0xff)
header = append(header, b)
}
if frame.header.MaskingKey != nil {
if len(frame.header.MaskingKey) != 4 {
return 0, ErrBadMaskingKey
}
header = append(header, frame.header.MaskingKey...)
frame.writer.Write(header)
data := make([]byte, length)
for i := range data {
data[i] = msg[i] ^ frame.header.MaskingKey[i%4]
}
frame.writer.Write(data)
err = frame.writer.Flush()
return length, err
}
frame.writer.Write(header)
frame.writer.Write(msg)
err = frame.writer.Flush()
return length, err
}
func (frame *hybiFrameWriter) Close() error { return nil }
type hybiFrameWriterFactory struct {
*bufio.Writer
needMaskingKey bool
}
func (buf hybiFrameWriterFactory) NewFrameWriter(payloadType byte) (frame frameWriter, err error) {
frameHeader := &hybiFrameHeader{Fin: true, OpCode: payloadType}
if buf.needMaskingKey {
frameHeader.MaskingKey, err = generateMaskingKey()
if err != nil {
return nil, err
}
}
return &hybiFrameWriter{writer: buf.Writer, header: frameHeader}, nil
}
type hybiFrameHandler struct {
conn *Conn
payloadType byte
}
func (handler *hybiFrameHandler) HandleFrame(frame frameReader) (frameReader, error) {
if handler.conn.IsServerConn() {
// The client MUST mask all frames sent to the server.
if frame.(*hybiFrameReader).header.MaskingKey == nil {
handler.WriteClose(closeStatusProtocolError)
return nil, io.EOF
}
} else {
// The server MUST NOT mask all frames.
if frame.(*hybiFrameReader).header.MaskingKey != nil {
handler.WriteClose(closeStatusProtocolError)
return nil, io.EOF
}
}
if header := frame.HeaderReader(); header != nil {
io.Copy(ioutil.Discard, header)
}
switch frame.PayloadType() {
case ContinuationFrame:
frame.(*hybiFrameReader).header.OpCode = handler.payloadType
case TextFrame, BinaryFrame:
handler.payloadType = frame.PayloadType()
case CloseFrame:
return nil, io.EOF
case PingFrame, PongFrame:
b := make([]byte, maxControlFramePayloadLength)
n, err := io.ReadFull(frame, b)
if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
return nil, err
}
io.Copy(ioutil.Discard, frame)
if frame.PayloadType() == PingFrame {
if _, err := handler.WritePong(b[:n]); err != nil {
return nil, err
}
}
return nil, nil
}
return frame, nil
}
func (handler *hybiFrameHandler) WriteClose(status int) (err error) {
handler.conn.wio.Lock()
defer handler.conn.wio.Unlock()
w, err := handler.conn.frameWriterFactory.NewFrameWriter(CloseFrame)
if err != nil {
return err
}
msg := make([]byte, 2)
binary.BigEndian.PutUint16(msg, uint16(status))
_, err = w.Write(msg)
w.Close()
return err
}
func (handler *hybiFrameHandler) WritePong(msg []byte) (n int, err error) {
handler.conn.wio.Lock()
defer handler.conn.wio.Unlock()
w, err := handler.conn.frameWriterFactory.NewFrameWriter(PongFrame)
if err != nil {
return 0, err
}
n, err = w.Write(msg)
w.Close()
return n, err
}
// newHybiConn creates a new WebSocket connection speaking hybi draft protocol.
func newHybiConn(config *Config, buf *bufio.ReadWriter, rwc io.ReadWriteCloser, request *http.Request) *Conn {
if buf == nil {
br := bufio.NewReader(rwc)
bw := bufio.NewWriter(rwc)
buf = bufio.NewReadWriter(br, bw)
}
ws := &Conn{config: config, request: request, buf: buf, rwc: rwc,
frameReaderFactory: hybiFrameReaderFactory{buf.Reader},
frameWriterFactory: hybiFrameWriterFactory{
buf.Writer, request == nil},
PayloadType: TextFrame,
defaultCloseStatus: closeStatusNormal}
ws.frameHandler = &hybiFrameHandler{conn: ws}
return ws
}
// generateMaskingKey generates a masking key for a frame.
func generateMaskingKey() (maskingKey []byte, err error) {
maskingKey = make([]byte, 4)
if _, err = io.ReadFull(rand.Reader, maskingKey); err != nil {
return
}
return
}
// generateNonce generates a nonce consisting of a randomly selected 16-byte
// value that has been base64-encoded.
func generateNonce() (nonce []byte) {
key := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, key); err != nil {
panic(err)
}
nonce = make([]byte, 24)
base64.StdEncoding.Encode(nonce, key)
return
}
// removeZone removes IPv6 zone identifer from host.
// E.g., "[fe80::1%en0]:8080" to "[fe80::1]:8080"
func removeZone(host string) string {
if !strings.HasPrefix(host, "[") {
return host
}
i := strings.LastIndex(host, "]")
if i < 0 {
return host
}
j := strings.LastIndex(host[:i], "%")
if j < 0 {
return host
}
return host[:j] + host[i:]
}
// getNonceAccept computes the base64-encoded SHA-1 of the concatenation of
// the nonce ("Sec-WebSocket-Key" value) with the websocket GUID string.
func getNonceAccept(nonce []byte) (expected []byte, err error) {
h := sha1.New()
if _, err = h.Write(nonce); err != nil {
return
}
if _, err = h.Write([]byte(websocketGUID)); err != nil {
return
}
expected = make([]byte, 28)
base64.StdEncoding.Encode(expected, h.Sum(nil))
return
}
// Client handshake described in draft-ietf-hybi-thewebsocket-protocol-17
func hybiClientHandshake(config *Config, br *bufio.Reader, bw *bufio.Writer) (err error) {
bw.WriteString("GET " + config.Location.RequestURI() + " HTTP/1.1\r\n")
// According to RFC 6874, an HTTP client, proxy, or other
// intermediary must remove any IPv6 zone identifier attached
// to an outgoing URI.
bw.WriteString("Host: " + removeZone(config.Location.Host) + "\r\n")
bw.WriteString("Upgrade: websocket\r\n")
bw.WriteString("Connection: Upgrade\r\n")
nonce := generateNonce()
if config.handshakeData != nil {
nonce = []byte(config.handshakeData["key"])
}
bw.WriteString("Sec-WebSocket-Key: " + string(nonce) + "\r\n")
bw.WriteString("Origin: " + strings.ToLower(config.Origin.String()) + "\r\n")
if config.Version != ProtocolVersionHybi13 {
return ErrBadProtocolVersion
}
bw.WriteString("Sec-WebSocket-Version: " + fmt.Sprintf("%d", config.Version) + "\r\n")
if len(config.Protocol) > 0 {
bw.WriteString("Sec-WebSocket-Protocol: " + strings.Join(config.Protocol, ", ") + "\r\n")
}
// TODO(ukai): send Sec-WebSocket-Extensions.
err = config.Header.WriteSubset(bw, handshakeHeader)
if err != nil {
return err
}
bw.WriteString("\r\n")
if err = bw.Flush(); err != nil {
return err
}
resp, err := http.ReadResponse(br, &http.Request{Method: "GET"})
if err != nil {
return err
}
if resp.StatusCode != 101 {
return ErrBadStatus
}
if strings.ToLower(resp.Header.Get("Upgrade")) != "websocket" ||
strings.ToLower(resp.Header.Get("Connection")) != "upgrade" {
return ErrBadUpgrade
}
expectedAccept, err := getNonceAccept(nonce)
if err != nil {
return err
}
if resp.Header.Get("Sec-WebSocket-Accept") != string(expectedAccept) {
return ErrChallengeResponse
}
if resp.Header.Get("Sec-WebSocket-Extensions") != "" {
return ErrUnsupportedExtensions
}
offeredProtocol := resp.Header.Get("Sec-WebSocket-Protocol")
if offeredProtocol != "" {
protocolMatched := false
for i := 0; i < len(config.Protocol); i++ {
if config.Protocol[i] == offeredProtocol {
protocolMatched = true
break
}
}
if !protocolMatched {
return ErrBadWebSocketProtocol
}
config.Protocol = []string{offeredProtocol}
}
return nil
}
// newHybiClientConn creates a client WebSocket connection after handshake.
func newHybiClientConn(config *Config, buf *bufio.ReadWriter, rwc io.ReadWriteCloser) *Conn {
return newHybiConn(config, buf, rwc, nil)
}
// A HybiServerHandshaker performs a server handshake using hybi draft protocol.
type hybiServerHandshaker struct {
*Config
accept []byte
}
func (c *hybiServerHandshaker) ReadHandshake(buf *bufio.Reader, req *http.Request) (code int, err error) {
c.Version = ProtocolVersionHybi13
if req.Method != "GET" {
return http.StatusMethodNotAllowed, ErrBadRequestMethod
}
// HTTP version can be safely ignored.
if strings.ToLower(req.Header.Get("Upgrade")) != "websocket" ||
!strings.Contains(strings.ToLower(req.Header.Get("Connection")), "upgrade") {
return http.StatusBadRequest, ErrNotWebSocket
}
key := req.Header.Get("Sec-Websocket-Key")
if key == "" {
return http.StatusBadRequest, ErrChallengeResponse
}
version := req.Header.Get("Sec-Websocket-Version")
switch version {
case "13":
c.Version = ProtocolVersionHybi13
default:
return http.StatusBadRequest, ErrBadWebSocketVersion
}
var scheme string
if req.TLS != nil {
scheme = "wss"
} else {
scheme = "ws"
}
c.Location, err = url.ParseRequestURI(scheme + "://" + req.Host + req.URL.RequestURI())
if err != nil {
return http.StatusBadRequest, err
}
protocol := strings.TrimSpace(req.Header.Get("Sec-Websocket-Protocol"))
if protocol != "" {
protocols := strings.Split(protocol, ",")
for i := 0; i < len(protocols); i++ {
c.Protocol = append(c.Protocol, strings.TrimSpace(protocols[i]))
}
}
c.accept, err = getNonceAccept([]byte(key))
if err != nil {
return http.StatusInternalServerError, err
}
return http.StatusSwitchingProtocols, nil
}
// Origin parses the Origin header in req.
// If the Origin header is not set, it returns nil and nil.
func Origin(config *Config, req *http.Request) (*url.URL, error) {
var origin string
switch config.Version {
case ProtocolVersionHybi13:
origin = req.Header.Get("Origin")
}
if origin == "" {
return nil, nil
}
return url.ParseRequestURI(origin)
}
func (c *hybiServerHandshaker) AcceptHandshake(buf *bufio.Writer) (err error) {
if len(c.Protocol) > 0 {
if len(c.Protocol) != 1 {
// You need choose a Protocol in Handshake func in Server.
return ErrBadWebSocketProtocol
}
}
buf.WriteString("HTTP/1.1 101 Switching Protocols\r\n")
buf.WriteString("Upgrade: websocket\r\n")
buf.WriteString("Connection: Upgrade\r\n")
buf.WriteString("Sec-WebSocket-Accept: " + string(c.accept) + "\r\n")
if len(c.Protocol) > 0 {
buf.WriteString("Sec-WebSocket-Protocol: " + c.Protocol[0] + "\r\n")
}
// TODO(ukai): send Sec-WebSocket-Extensions.
if c.Header != nil {
err := c.Header.WriteSubset(buf, handshakeHeader)
if err != nil {
return err
}
}
buf.WriteString("\r\n")
return buf.Flush()
}
func (c *hybiServerHandshaker) NewServerConn(buf *bufio.ReadWriter, rwc io.ReadWriteCloser, request *http.Request) *Conn {
return newHybiServerConn(c.Config, buf, rwc, request)
}
// newHybiServerConn returns a new WebSocket connection speaking hybi draft protocol.
func newHybiServerConn(config *Config, buf *bufio.ReadWriter, rwc io.ReadWriteCloser, request *http.Request) *Conn {
return newHybiConn(config, buf, rwc, request)
}

@ -1,113 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"fmt"
"io"
"net/http"
)
func newServerConn(rwc io.ReadWriteCloser, buf *bufio.ReadWriter, req *http.Request, config *Config, handshake func(*Config, *http.Request) error) (conn *Conn, err error) {
var hs serverHandshaker = &hybiServerHandshaker{Config: config}
code, err := hs.ReadHandshake(buf.Reader, req)
if err == ErrBadWebSocketVersion {
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
fmt.Fprintf(buf, "Sec-WebSocket-Version: %s\r\n", SupportedProtocolVersion)
buf.WriteString("\r\n")
buf.WriteString(err.Error())
buf.Flush()
return
}
if err != nil {
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.WriteString(err.Error())
buf.Flush()
return
}
if handshake != nil {
err = handshake(config, req)
if err != nil {
code = http.StatusForbidden
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.Flush()
return
}
}
err = hs.AcceptHandshake(buf.Writer)
if err != nil {
code = http.StatusBadRequest
fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
buf.WriteString("\r\n")
buf.Flush()
return
}
conn = hs.NewServerConn(buf, rwc, req)
return
}
// Server represents a server of a WebSocket.
type Server struct {
// Config is a WebSocket configuration for new WebSocket connection.
Config
// Handshake is an optional function in WebSocket handshake.
// For example, you can check, or don't check Origin header.
// Another example, you can select config.Protocol.
Handshake func(*Config, *http.Request) error
// Handler handles a WebSocket connection.
Handler
}
// ServeHTTP implements the http.Handler interface for a WebSocket
func (s Server) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s.serveWebSocket(w, req)
}
func (s Server) serveWebSocket(w http.ResponseWriter, req *http.Request) {
rwc, buf, err := w.(http.Hijacker).Hijack()
if err != nil {
panic("Hijack failed: " + err.Error())
}
// The server should abort the WebSocket connection if it finds
// the client did not send a handshake that matches with protocol
// specification.
defer rwc.Close()
conn, err := newServerConn(rwc, buf, req, &s.Config, s.Handshake)
if err != nil {
return
}
if conn == nil {
panic("unexpected nil conn")
}
s.Handler(conn)
}
// Handler is a simple interface to a WebSocket browser client.
// It checks if Origin header is valid URL by default.
// You might want to verify websocket.Conn.Config().Origin in the func.
// If you use Server instead of Handler, you could call websocket.Origin and
// check the origin in your Handshake func. So, if you want to accept
// non-browser clients, which do not send an Origin header, set a
// Server.Handshake that does not check the origin.
type Handler func(*Conn)
func checkOrigin(config *Config, req *http.Request) (err error) {
config.Origin, err = Origin(config, req)
if err == nil && config.Origin == nil {
return fmt.Errorf("null origin")
}
return err
}
// ServeHTTP implements the http.Handler interface for a WebSocket
func (h Handler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s := Server{Handler: h, Handshake: checkOrigin}
s.serveWebSocket(w, req)
}

@ -1,451 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements a client and server for the WebSocket protocol
// as specified in RFC 6455.
//
// This package currently lacks some features found in an alternative
// and more actively maintained WebSocket package:
//
// https://godoc.org/github.com/gorilla/websocket
//
package websocket // import "golang.org/x/net/websocket"
import (
"bufio"
"crypto/tls"
"encoding/json"
"errors"
"io"
"io/ioutil"
"net"
"net/http"
"net/url"
"sync"
"time"
)
const (
ProtocolVersionHybi13 = 13
ProtocolVersionHybi = ProtocolVersionHybi13
SupportedProtocolVersion = "13"
ContinuationFrame = 0
TextFrame = 1
BinaryFrame = 2
CloseFrame = 8
PingFrame = 9
PongFrame = 10
UnknownFrame = 255
DefaultMaxPayloadBytes = 32 << 20 // 32MB
)
// ProtocolError represents WebSocket protocol errors.
type ProtocolError struct {
ErrorString string
}
func (err *ProtocolError) Error() string { return err.ErrorString }
var (
ErrBadProtocolVersion = &ProtocolError{"bad protocol version"}
ErrBadScheme = &ProtocolError{"bad scheme"}
ErrBadStatus = &ProtocolError{"bad status"}
ErrBadUpgrade = &ProtocolError{"missing or bad upgrade"}
ErrBadWebSocketOrigin = &ProtocolError{"missing or bad WebSocket-Origin"}
ErrBadWebSocketLocation = &ProtocolError{"missing or bad WebSocket-Location"}
ErrBadWebSocketProtocol = &ProtocolError{"missing or bad WebSocket-Protocol"}
ErrBadWebSocketVersion = &ProtocolError{"missing or bad WebSocket Version"}
ErrChallengeResponse = &ProtocolError{"mismatch challenge/response"}
ErrBadFrame = &ProtocolError{"bad frame"}
ErrBadFrameBoundary = &ProtocolError{"not on frame boundary"}
ErrNotWebSocket = &ProtocolError{"not websocket protocol"}
ErrBadRequestMethod = &ProtocolError{"bad method"}
ErrNotSupported = &ProtocolError{"not supported"}
)
// ErrFrameTooLarge is returned by Codec's Receive method if payload size
// exceeds limit set by Conn.MaxPayloadBytes
var ErrFrameTooLarge = errors.New("websocket: frame payload size exceeds limit")
// Addr is an implementation of net.Addr for WebSocket.
type Addr struct {
*url.URL
}
// Network returns the network type for a WebSocket, "websocket".
func (addr *Addr) Network() string { return "websocket" }
// Config is a WebSocket configuration
type Config struct {
// A WebSocket server address.
Location *url.URL
// A Websocket client origin.
Origin *url.URL
// WebSocket subprotocols.
Protocol []string
// WebSocket protocol version.
Version int
// TLS config for secure WebSocket (wss).
TlsConfig *tls.Config
// Additional header fields to be sent in WebSocket opening handshake.
Header http.Header
// Dialer used when opening websocket connections.
Dialer *net.Dialer
handshakeData map[string]string
}
// serverHandshaker is an interface to handle WebSocket server side handshake.
type serverHandshaker interface {
// ReadHandshake reads handshake request message from client.
// Returns http response code and error if any.
ReadHandshake(buf *bufio.Reader, req *http.Request) (code int, err error)
// AcceptHandshake accepts the client handshake request and sends
// handshake response back to client.
AcceptHandshake(buf *bufio.Writer) (err error)
// NewServerConn creates a new WebSocket connection.
NewServerConn(buf *bufio.ReadWriter, rwc io.ReadWriteCloser, request *http.Request) (conn *Conn)
}
// frameReader is an interface to read a WebSocket frame.
type frameReader interface {
// Reader is to read payload of the frame.
io.Reader
// PayloadType returns payload type.
PayloadType() byte
// HeaderReader returns a reader to read header of the frame.
HeaderReader() io.Reader
// TrailerReader returns a reader to read trailer of the frame.
// If it returns nil, there is no trailer in the frame.
TrailerReader() io.Reader
// Len returns total length of the frame, including header and trailer.
Len() int
}
// frameReaderFactory is an interface to creates new frame reader.
type frameReaderFactory interface {
NewFrameReader() (r frameReader, err error)
}
// frameWriter is an interface to write a WebSocket frame.
type frameWriter interface {
// Writer is to write payload of the frame.
io.WriteCloser
}
// frameWriterFactory is an interface to create new frame writer.
type frameWriterFactory interface {
NewFrameWriter(payloadType byte) (w frameWriter, err error)
}
type frameHandler interface {
HandleFrame(frame frameReader) (r frameReader, err error)
WriteClose(status int) (err error)
}
// Conn represents a WebSocket connection.
//
// Multiple goroutines may invoke methods on a Conn simultaneously.
type Conn struct {
config *Config
request *http.Request
buf *bufio.ReadWriter
rwc io.ReadWriteCloser
rio sync.Mutex
frameReaderFactory
frameReader
wio sync.Mutex
frameWriterFactory
frameHandler
PayloadType byte
defaultCloseStatus int
// MaxPayloadBytes limits the size of frame payload received over Conn
// by Codec's Receive method. If zero, DefaultMaxPayloadBytes is used.
MaxPayloadBytes int
}
// Read implements the io.Reader interface:
// it reads data of a frame from the WebSocket connection.
// if msg is not large enough for the frame data, it fills the msg and next Read
// will read the rest of the frame data.
// it reads Text frame or Binary frame.
func (ws *Conn) Read(msg []byte) (n int, err error) {
ws.rio.Lock()
defer ws.rio.Unlock()
again:
if ws.frameReader == nil {
frame, err := ws.frameReaderFactory.NewFrameReader()
if err != nil {
return 0, err
}
ws.frameReader, err = ws.frameHandler.HandleFrame(frame)
if err != nil {
return 0, err
}
if ws.frameReader == nil {
goto again
}
}
n, err = ws.frameReader.Read(msg)
if err == io.EOF {
if trailer := ws.frameReader.TrailerReader(); trailer != nil {
io.Copy(ioutil.Discard, trailer)
}
ws.frameReader = nil
goto again
}
return n, err
}
// Write implements the io.Writer interface:
// it writes data as a frame to the WebSocket connection.
func (ws *Conn) Write(msg []byte) (n int, err error) {
ws.wio.Lock()
defer ws.wio.Unlock()
w, err := ws.frameWriterFactory.NewFrameWriter(ws.PayloadType)
if err != nil {
return 0, err
}
n, err = w.Write(msg)
w.Close()
return n, err
}
// Close implements the io.Closer interface.
func (ws *Conn) Close() error {
err := ws.frameHandler.WriteClose(ws.defaultCloseStatus)
err1 := ws.rwc.Close()
if err != nil {
return err
}
return err1
}
// IsClientConn reports whether ws is a client-side connection.
func (ws *Conn) IsClientConn() bool { return ws.request == nil }
// IsServerConn reports whether ws is a server-side connection.
func (ws *Conn) IsServerConn() bool { return ws.request != nil }
// LocalAddr returns the WebSocket Origin for the connection for client, or
// the WebSocket location for server.
func (ws *Conn) LocalAddr() net.Addr {
if ws.IsClientConn() {
return &Addr{ws.config.Origin}
}
return &Addr{ws.config.Location}
}
// RemoteAddr returns the WebSocket location for the connection for client, or
// the Websocket Origin for server.
func (ws *Conn) RemoteAddr() net.Addr {
if ws.IsClientConn() {
return &Addr{ws.config.Location}
}
return &Addr{ws.config.Origin}
}
var errSetDeadline = errors.New("websocket: cannot set deadline: not using a net.Conn")
// SetDeadline sets the connection's network read & write deadlines.
func (ws *Conn) SetDeadline(t time.Time) error {
if conn, ok := ws.rwc.(net.Conn); ok {
return conn.SetDeadline(t)
}
return errSetDeadline
}
// SetReadDeadline sets the connection's network read deadline.
func (ws *Conn) SetReadDeadline(t time.Time) error {
if conn, ok := ws.rwc.(net.Conn); ok {
return conn.SetReadDeadline(t)
}
return errSetDeadline
}
// SetWriteDeadline sets the connection's network write deadline.
func (ws *Conn) SetWriteDeadline(t time.Time) error {
if conn, ok := ws.rwc.(net.Conn); ok {
return conn.SetWriteDeadline(t)
}
return errSetDeadline
}
// Config returns the WebSocket config.
func (ws *Conn) Config() *Config { return ws.config }
// Request returns the http request upgraded to the WebSocket.
// It is nil for client side.
func (ws *Conn) Request() *http.Request { return ws.request }
// Codec represents a symmetric pair of functions that implement a codec.
type Codec struct {
Marshal func(v interface{}) (data []byte, payloadType byte, err error)
Unmarshal func(data []byte, payloadType byte, v interface{}) (err error)
}
// Send sends v marshaled by cd.Marshal as single frame to ws.
func (cd Codec) Send(ws *Conn, v interface{}) (err error) {
data, payloadType, err := cd.Marshal(v)
if err != nil {
return err
}
ws.wio.Lock()
defer ws.wio.Unlock()
w, err := ws.frameWriterFactory.NewFrameWriter(payloadType)
if err != nil {
return err
}
_, err = w.Write(data)
w.Close()
return err
}
// Receive receives single frame from ws, unmarshaled by cd.Unmarshal and stores
// in v. The whole frame payload is read to an in-memory buffer; max size of
// payload is defined by ws.MaxPayloadBytes. If frame payload size exceeds
// limit, ErrFrameTooLarge is returned; in this case frame is not read off wire
// completely. The next call to Receive would read and discard leftover data of
// previous oversized frame before processing next frame.
func (cd Codec) Receive(ws *Conn, v interface{}) (err error) {
ws.rio.Lock()
defer ws.rio.Unlock()
if ws.frameReader != nil {
_, err = io.Copy(ioutil.Discard, ws.frameReader)
if err != nil {
return err
}
ws.frameReader = nil
}
again:
frame, err := ws.frameReaderFactory.NewFrameReader()
if err != nil {
return err
}
frame, err = ws.frameHandler.HandleFrame(frame)
if err != nil {
return err
}
if frame == nil {
goto again
}
maxPayloadBytes := ws.MaxPayloadBytes
if maxPayloadBytes == 0 {
maxPayloadBytes = DefaultMaxPayloadBytes
}
if hf, ok := frame.(*hybiFrameReader); ok && hf.header.Length > int64(maxPayloadBytes) {
// payload size exceeds limit, no need to call Unmarshal
//
// set frameReader to current oversized frame so that
// the next call to this function can drain leftover
// data before processing the next frame
ws.frameReader = frame
return ErrFrameTooLarge
}
payloadType := frame.PayloadType()
data, err := ioutil.ReadAll(frame)
if err != nil {
return err
}
return cd.Unmarshal(data, payloadType, v)
}
func marshal(v interface{}) (msg []byte, payloadType byte, err error) {
switch data := v.(type) {
case string:
return []byte(data), TextFrame, nil
case []byte:
return data, BinaryFrame, nil
}
return nil, UnknownFrame, ErrNotSupported
}
func unmarshal(msg []byte, payloadType byte, v interface{}) (err error) {
switch data := v.(type) {
case *string:
*data = string(msg)
return nil
case *[]byte:
*data = msg
return nil
}
return ErrNotSupported
}
/*
Message is a codec to send/receive text/binary data in a frame on WebSocket connection.
To send/receive text frame, use string type.
To send/receive binary frame, use []byte type.
Trivial usage:
import "websocket"
// receive text frame
var message string
websocket.Message.Receive(ws, &message)
// send text frame
message = "hello"
websocket.Message.Send(ws, message)
// receive binary frame
var data []byte
websocket.Message.Receive(ws, &data)
// send binary frame
data = []byte{0, 1, 2}
websocket.Message.Send(ws, data)
*/
var Message = Codec{marshal, unmarshal}
func jsonMarshal(v interface{}) (msg []byte, payloadType byte, err error) {
msg, err = json.Marshal(v)
return msg, TextFrame, err
}
func jsonUnmarshal(msg []byte, payloadType byte, v interface{}) (err error) {
return json.Unmarshal(msg, v)
}
/*
JSON is a codec to send/receive JSON data in a frame from a WebSocket connection.
Trivial usage:
import "websocket"
type T struct {
Msg string
Count int
}
// receive JSON type T
var data T
websocket.JSON.Receive(ws, &data)
// send JSON type T
websocket.JSON.Send(ws, data)
*/
var JSON = Codec{jsonMarshal, jsonUnmarshal}

@ -670,12 +670,6 @@
"revision": "da137c7871d730100384dbcf36e6f8fa493aef5b",
"revisionTime": "2019-06-28T18:40:41Z"
},
{
"checksumSHA1": "F+tqxPGFt5x7DKZakbbMmENX1oQ=",
"path": "golang.org/x/net/websocket",
"revision": "da137c7871d730100384dbcf36e6f8fa493aef5b",
"revisionTime": "2019-06-28T18:40:41Z"
},
{
"checksumSHA1": "4TEYFKrAUuwBMqExjQBsnf/CgjQ=",
"path": "golang.org/x/sync/syncmap",

Loading…
Cancel
Save