beacon/light: optimize lock usage in `HeadTracker` (#30485)

minimizes the time when the lock is held
pull/30544/head
zhiqiangxu 2 months ago committed by GitHub
parent 56c4f2bfd4
commit 84a80216c6
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
  1. 14
      beacon/light/head_tracker.go

@ -69,12 +69,13 @@ func (h *HeadTracker) ValidatedFinality() (types.FinalityUpdate, bool) {
// slot or same slot and more signers) then ValidatedOptimistic is updated. // slot or same slot and more signers) then ValidatedOptimistic is updated.
// The boolean return flag signals if ValidatedOptimistic has been changed. // The boolean return flag signals if ValidatedOptimistic has been changed.
func (h *HeadTracker) ValidateOptimistic(update types.OptimisticUpdate) (bool, error) { func (h *HeadTracker) ValidateOptimistic(update types.OptimisticUpdate) (bool, error) {
h.lock.Lock()
defer h.lock.Unlock()
if err := update.Validate(); err != nil { if err := update.Validate(); err != nil {
return false, err return false, err
} }
h.lock.Lock()
defer h.lock.Unlock()
replace, err := h.validate(update.SignedHeader(), h.optimisticUpdate.SignedHeader()) replace, err := h.validate(update.SignedHeader(), h.optimisticUpdate.SignedHeader())
if replace { if replace {
h.optimisticUpdate, h.hasOptimisticUpdate = update, true h.optimisticUpdate, h.hasOptimisticUpdate = update, true
@ -88,12 +89,13 @@ func (h *HeadTracker) ValidateOptimistic(update types.OptimisticUpdate) (bool, e
// slot or same slot and more signers) then ValidatedFinality is updated. // slot or same slot and more signers) then ValidatedFinality is updated.
// The boolean return flag signals if ValidatedFinality has been changed. // The boolean return flag signals if ValidatedFinality has been changed.
func (h *HeadTracker) ValidateFinality(update types.FinalityUpdate) (bool, error) { func (h *HeadTracker) ValidateFinality(update types.FinalityUpdate) (bool, error) {
h.lock.Lock()
defer h.lock.Unlock()
if err := update.Validate(); err != nil { if err := update.Validate(); err != nil {
return false, err return false, err
} }
h.lock.Lock()
defer h.lock.Unlock()
replace, err := h.validate(update.SignedHeader(), h.finalityUpdate.SignedHeader()) replace, err := h.validate(update.SignedHeader(), h.finalityUpdate.SignedHeader())
if replace { if replace {
h.finalityUpdate, h.hasFinalityUpdate = update, true h.finalityUpdate, h.hasFinalityUpdate = update, true

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