p2p/discover: fix crash when revalidated node is removed (#29864)

In #29572, I assumed the revalidation list that the node is contained in could only ever
be changed by the outcome of a revalidation request. But turns out that's not true: if the
node gets removed due to FINDNODE failure, it will also be removed from the list it is in.
This causes a crash.

The invariant is: while node is in table, it is always in exactly one of the two lists. So
it seems best to store a pointer to the current list within the node itself.
pull/29603/head
Felix Lange 4 months ago committed by GitHub
parent b88051ec83
commit af0a3274be
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
  1. 1
      p2p/discover/node.go
  2. 74
      p2p/discover/table_reval.go
  3. 70
      p2p/discover/table_reval_test.go
  4. 8
      p2p/discover/table_util_test.go

@ -41,6 +41,7 @@ type BucketNode struct {
// The fields of Node may not be modified. // The fields of Node may not be modified.
type node struct { type node struct {
*enode.Node *enode.Node
revalList *revalidationList
addedToTable time.Time // first time node was added to bucket or replacement list addedToTable time.Time // first time node was added to bucket or replacement list
addedToBucket time.Time // time it was added in the actual bucket addedToBucket time.Time // time it was added in the actual bucket
livenessChecks uint // how often liveness was checked livenessChecks uint // how often liveness was checked

@ -39,7 +39,6 @@ type tableRevalidation struct {
type revalidationResponse struct { type revalidationResponse struct {
n *node n *node
newRecord *enode.Node newRecord *enode.Node
list *revalidationList
didRespond bool didRespond bool
} }
@ -60,9 +59,10 @@ func (tr *tableRevalidation) nodeAdded(tab *Table, n *node) {
// nodeRemoved is called when a node was removed from the table. // nodeRemoved is called when a node was removed from the table.
func (tr *tableRevalidation) nodeRemoved(n *node) { func (tr *tableRevalidation) nodeRemoved(n *node) {
if !tr.fast.remove(n) { if n.revalList == nil {
tr.slow.remove(n) panic(fmt.Errorf("removed node %v has nil revalList", n.ID()))
} }
n.revalList.remove(n)
} }
// run performs node revalidation. // run performs node revalidation.
@ -70,11 +70,11 @@ func (tr *tableRevalidation) nodeRemoved(n *node) {
// to schedule a timer. However, run can be called at any time. // to schedule a timer. However, run can be called at any time.
func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) { func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) {
if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil { if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil {
tr.startRequest(tab, &tr.fast, n) tr.startRequest(tab, n)
tr.fast.schedule(now, &tab.rand) tr.fast.schedule(now, &tab.rand)
} }
if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil { if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil {
tr.startRequest(tab, &tr.slow, n) tr.startRequest(tab, n)
tr.slow.schedule(now, &tab.rand) tr.slow.schedule(now, &tab.rand)
} }
@ -82,12 +82,12 @@ func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mcloc
} }
// startRequest spawns a revalidation request for node n. // startRequest spawns a revalidation request for node n.
func (tr *tableRevalidation) startRequest(tab *Table, list *revalidationList, n *node) { func (tr *tableRevalidation) startRequest(tab *Table, n *node) {
if _, ok := tr.activeReq[n.ID()]; ok { if _, ok := tr.activeReq[n.ID()]; ok {
panic(fmt.Errorf("duplicate startRequest (list %q, node %v)", list.name, n.ID())) panic(fmt.Errorf("duplicate startRequest (node %v)", n.ID()))
} }
tr.activeReq[n.ID()] = struct{}{} tr.activeReq[n.ID()] = struct{}{}
resp := revalidationResponse{n: n, list: list} resp := revalidationResponse{n: n}
// Fetch the node while holding lock. // Fetch the node while holding lock.
tab.mutex.Lock() tab.mutex.Lock()
@ -120,11 +120,28 @@ func (tab *Table) doRevalidate(resp revalidationResponse, node *enode.Node) {
// handleResponse processes the result of a revalidation request. // handleResponse processes the result of a revalidation request.
func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) { func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) {
now := tab.cfg.Clock.Now() var (
n := resp.n now = tab.cfg.Clock.Now()
b := tab.bucket(n.ID()) n = resp.n
b = tab.bucket(n.ID())
)
delete(tr.activeReq, n.ID()) delete(tr.activeReq, n.ID())
// If the node was removed from the table while getting checked, we need to stop
// processing here to avoid re-adding it.
if n.revalList == nil {
return
}
// Store potential seeds in database.
// This is done via defer to avoid holding Table lock while writing to DB.
defer func() {
if n.isValidatedLive && n.livenessChecks > 5 {
tab.db.UpdateNode(resp.n.Node)
}
}()
// Remaining logic needs access to Table internals.
tab.mutex.Lock() tab.mutex.Lock()
defer tab.mutex.Unlock() defer tab.mutex.Unlock()
@ -134,7 +151,7 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
if n.livenessChecks <= 0 { if n.livenessChecks <= 0 {
tab.deleteInBucket(b, n.ID()) tab.deleteInBucket(b, n.ID())
} else { } else {
tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand) tr.moveToList(&tr.fast, n, now, &tab.rand)
} }
return return
} }
@ -151,27 +168,23 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
n.isValidatedLive = false n.isValidatedLive = false
} }
} }
tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", resp.list.name) tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", n.revalList)
// Move node over to slow queue after first validation. // Move node over to slow queue after first validation.
if !endpointChanged { if !endpointChanged {
tr.moveToList(&tr.slow, resp.list, n, now, &tab.rand) tr.moveToList(&tr.slow, n, now, &tab.rand)
} else { } else {
tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand) tr.moveToList(&tr.fast, n, now, &tab.rand)
}
// Store potential seeds in database.
if n.isValidatedLive && n.livenessChecks > 5 {
tab.db.UpdateNode(resp.n.Node)
} }
} }
func (tr *tableRevalidation) moveToList(dest, source *revalidationList, n *node, now mclock.AbsTime, rand randomSource) { // moveToList ensures n is in the 'dest' list.
if source == dest { func (tr *tableRevalidation) moveToList(dest *revalidationList, n *node, now mclock.AbsTime, rand randomSource) {
if n.revalList == dest {
return return
} }
if !source.remove(n) { if n.revalList != nil {
panic(fmt.Errorf("moveToList(%q -> %q): node %v not in source list", source.name, dest.name, n.ID())) n.revalList.remove(n)
} }
dest.push(n, now, rand) dest.push(n, now, rand)
} }
@ -208,16 +221,23 @@ func (list *revalidationList) push(n *node, now mclock.AbsTime, rand randomSourc
if list.nextTime == never { if list.nextTime == never {
list.schedule(now, rand) list.schedule(now, rand)
} }
n.revalList = list
} }
func (list *revalidationList) remove(n *node) bool { func (list *revalidationList) remove(n *node) {
i := slices.Index(list.nodes, n) i := slices.Index(list.nodes, n)
if i == -1 { if i == -1 {
return false panic(fmt.Errorf("node %v not found in list", n.ID()))
} }
list.nodes = slices.Delete(list.nodes, i, i+1) list.nodes = slices.Delete(list.nodes, i, i+1)
if len(list.nodes) == 0 { if len(list.nodes) == 0 {
list.nextTime = never list.nextTime = never
} }
return true n.revalList = nil
}
func (list *revalidationList) contains(id enode.ID) bool {
return slices.ContainsFunc(list.nodes, func(n *node) bool {
return n.ID() == id
})
} }

@ -0,0 +1,70 @@
// Copyright 2024 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"net"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
)
// This test checks that revalidation can handle a node disappearing while
// a request is active.
func TestRevalidationNodeRemoved(t *testing.T) {
var (
clock mclock.Simulated
transport = newPingRecorder()
tab, db = newInactiveTestTable(transport, Config{Clock: &clock})
tr = &tab.revalidation
)
defer db.Close()
// Fill a bucket.
node := nodeAtDistance(tab.self().ID(), 255, net.IP{77, 88, 99, 1})
tab.handleAddNode(addNodeOp{node: node})
// Start a revalidation request. Schedule once to get the next start time,
// then advance the clock to that point and schedule again to start.
next := tr.run(tab, clock.Now())
clock.Run(time.Duration(next + 1))
tr.run(tab, clock.Now())
if len(tr.activeReq) != 1 {
t.Fatal("revalidation request did not start:", tr.activeReq)
}
// Delete the node.
tab.deleteInBucket(tab.bucket(node.ID()), node.ID())
// Now finish the revalidation request.
var resp revalidationResponse
select {
case resp = <-tab.revalResponseCh:
case <-time.After(1 * time.Second):
t.Fatal("timed out waiting for revalidation")
}
tr.handleResponse(tab, resp)
// Ensure the node was not re-added to the table.
if tab.getNode(node.ID()) != nil {
t.Fatal("node was re-added to Table")
}
if tr.fast.contains(node.ID()) || tr.slow.contains(node.ID()) {
t.Fatal("removed node contained in revalidation list")
}
}

@ -43,9 +43,15 @@ func init() {
} }
func newTestTable(t transport, cfg Config) (*Table, *enode.DB) { func newTestTable(t transport, cfg Config) (*Table, *enode.DB) {
tab, db := newInactiveTestTable(t, cfg)
go tab.loop()
return tab, db
}
// newInactiveTestTable creates a Table without running the main loop.
func newInactiveTestTable(t transport, cfg Config) (*Table, *enode.DB) {
db, _ := enode.OpenDB("") db, _ := enode.OpenDB("")
tab, _ := newTable(t, db, cfg) tab, _ := newTable(t, db, cfg)
go tab.loop()
return tab, db return tab, db
} }

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