Debug steps

pull/33/merge
obscuren 11 years ago
parent 710bbed1a2
commit ce43a9500f
  1. 19
      ethereal/assets/qml/wallet.qml
  2. 4
      ethereal/ui/gui.go
  3. 1
      ethereal/ui/library.go
  4. 89
      ethereal/ui/ui_lib.go

@ -619,7 +619,18 @@ ApplicationWindow {
width: 800 width: 800
height: 600 height: 600
Item {
id: keyHandler
focus: true
Keys.onPressed: {
if (event.key == Qt.Key_Space) {
ui.next()
}
}
}
SplitView { SplitView {
anchors.fill: parent anchors.fill: parent
property var asmModel: ListModel { property var asmModel: ListModel {
id: asmModel id: asmModel
@ -664,10 +675,14 @@ ApplicationWindow {
} }
function setAsm(asm) { function setAsm(asm) {
//for(var i = 0; i < asm.length; i++) {
asmModel.append({asm: asm}) asmModel.append({asm: asm})
//}
} }
function setInstruction(num) {
asmTableView.selection.clear()
asmTableView.selection.select(num-1)
}
function clearAsm() { function clearAsm() {
asmModel.clear() asmModel.clear()
} }

@ -113,10 +113,12 @@ func (ui *Gui) Start(assetPath string) {
ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'") ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
panic(err) panic(err)
} }
ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml"))
ui.win = component.CreateWindow(nil) ui.win = component.CreateWindow(nil)
uiLib.win = ui.win uiLib.win = ui.win
db := &Debugger{ui.win, make(chan bool)}
ui.lib.Db = db
uiLib.Db = db
// Register the ui as a block processor // Register the ui as a block processor
//ui.eth.BlockManager.SecondaryBlockProcessor = ui //ui.eth.BlockManager.SecondaryBlockProcessor = ui

@ -15,6 +15,7 @@ type EthLib struct {
stateManager *ethchain.StateManager stateManager *ethchain.StateManager
blockChain *ethchain.BlockChain blockChain *ethchain.BlockChain
txPool *ethchain.TxPool txPool *ethchain.TxPool
Db *Debugger
} }
func (lib *EthLib) ImportAndSetPrivKey(privKey string) bool { func (lib *EthLib) ImportAndSetPrivKey(privKey string) bool {

@ -16,6 +16,11 @@ import (
"strings" "strings"
) )
type memAddr struct {
Num string
Value string
}
// UI Library that has some basic functionality exposed // UI Library that has some basic functionality exposed
type UiLib struct { type UiLib struct {
engine *qml.Engine engine *qml.Engine
@ -24,6 +29,7 @@ type UiLib struct {
assetPath string assetPath string
// The main application window // The main application window
win *qml.Window win *qml.Window
Db *Debugger
} }
func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib { func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
@ -89,48 +95,11 @@ func DefaultAssetPath() string {
return base return base
} }
type memAddr struct {
Num string
Value string
}
type Debugger struct {
ui *UiLib
next chan bool
}
func (d *Debugger) halting(op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
d.ui.win.Root().Call("clearMem")
d.ui.win.Root().Call("clearStack")
addr := 0
for i := 0; i+32 <= mem.Len(); i += 32 {
d.ui.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
addr++
}
for _, val := range stack.Data() {
d.ui.win.Root().Call("setStack", val.String())
}
out:
for {
select {
case <-d.next:
break out
default:
}
}
}
func (d *Debugger) Next() {
d.next <- true
}
func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) { func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
state := ui.eth.BlockChain().CurrentBlock.State() state := ui.eth.BlockChain().CurrentBlock.State()
asm, err := mutan.Compile(strings.NewReader(data), false) mainInput, _ := ethutil.PreProcess(data)
asm, err := mutan.Compile(strings.NewReader(mainInput), false)
if err != nil { if err != nil {
fmt.Println(err) fmt.Println(err)
} }
@ -160,11 +129,47 @@ func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string)
TxData: nil, TxData: nil,
}) })
db := &Debugger{ui, make(chan bool)}
ui.engine.Context().SetVar("db", db)
go func() { go func() {
callerClosure.Call(vm, nil, db.halting) callerClosure.Call(vm, nil, ui.Db.halting)
state.Reset() state.Reset()
}() }()
} }
func (ui *UiLib) Next() {
ui.Db.Next()
}
type Debugger struct {
win *qml.Window
N chan bool
}
func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
d.win.Root().Call("setInstruction", pc)
d.win.Root().Call("clearMem")
d.win.Root().Call("clearStack")
addr := 0
for i := 0; i+32 <= mem.Len(); i += 32 {
d.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
addr++
}
for _, val := range stack.Data() {
d.win.Root().Call("setStack", val.String())
}
out:
for {
select {
case <-d.N:
break out
default:
}
}
}
func (d *Debugger) Next() {
d.N <- true
}

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