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@ -22,16 +22,22 @@ import ( |
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"github.com/ethereum/go-ethereum/core/types" |
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) |
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var ( |
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// errSectionOutOfBounds is returned if the user tried to add more bloom filters
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// to the batch than available space, or if tries to retrieve above the capacity,
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var errSectionOutOfBounds = errors.New("section out of bounds") |
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// to the batch than available space, or if tries to retrieve above the capacity.
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errSectionOutOfBounds = errors.New("section out of bounds") |
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// errBloomBitOutOfBounds is returned if the user tried to retrieve specified
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// bit bloom above the capacity.
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errBloomBitOutOfBounds = errors.New("bloom bit out of bounds") |
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) |
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// Generator takes a number of bloom filters and generates the rotated bloom bits
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// to be used for batched filtering.
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type Generator struct { |
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blooms [types.BloomBitLength][]byte // Rotated blooms for per-bit matching
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sections uint // Number of sections to batch together
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nextBit uint // Next bit to set when adding a bloom
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nextSec uint // Next section to set when adding a bloom
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} |
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// NewGenerator creates a rotated bloom generator that can iteratively fill a
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@ -51,15 +57,15 @@ func NewGenerator(sections uint) (*Generator, error) { |
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// in memory accordingly.
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func (b *Generator) AddBloom(index uint, bloom types.Bloom) error { |
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// Make sure we're not adding more bloom filters than our capacity
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if b.nextBit >= b.sections { |
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if b.nextSec >= b.sections { |
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return errSectionOutOfBounds |
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} |
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if b.nextBit != index { |
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if b.nextSec != index { |
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return errors.New("bloom filter with unexpected index") |
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} |
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// Rotate the bloom and insert into our collection
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byteIndex := b.nextBit / 8 |
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bitMask := byte(1) << byte(7-b.nextBit%8) |
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byteIndex := b.nextSec / 8 |
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bitMask := byte(1) << byte(7-b.nextSec%8) |
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for i := 0; i < types.BloomBitLength; i++ { |
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bloomByteIndex := types.BloomByteLength - 1 - i/8 |
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@ -69,7 +75,7 @@ func (b *Generator) AddBloom(index uint, bloom types.Bloom) error { |
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b.blooms[i][byteIndex] |= bitMask |
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} |
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} |
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b.nextBit++ |
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b.nextSec++ |
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return nil |
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} |
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@ -77,11 +83,11 @@ func (b *Generator) AddBloom(index uint, bloom types.Bloom) error { |
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// Bitset returns the bit vector belonging to the given bit index after all
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// blooms have been added.
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func (b *Generator) Bitset(idx uint) ([]byte, error) { |
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if b.nextBit != b.sections { |
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if b.nextSec != b.sections { |
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return nil, errors.New("bloom not fully generated yet") |
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} |
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if idx >= b.sections { |
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return nil, errSectionOutOfBounds |
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if idx >= types.BloomBitLength { |
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return nil, errBloomBitOutOfBounds |
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} |
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return b.blooms[idx], nil |
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} |
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