internal/jsre: ensure Stop can be called more than once

This makes "geth js file.js" terminate again.
pull/2656/head
Felix Lange 9 years ago
parent 16a23ff740
commit fdba0cb03c
  1. 16
      internal/jsre/jsre.go

@ -24,7 +24,6 @@ import (
"io"
"io/ioutil"
"math/rand"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
@ -44,7 +43,7 @@ type JSRE struct {
output io.Writer
evalQueue chan *evalReq
stopEventLoop chan bool
loopWg sync.WaitGroup
closed chan struct{}
}
// jsTimer is a single timer instance with a callback function
@ -66,10 +65,10 @@ func New(assetPath string, output io.Writer) *JSRE {
re := &JSRE{
assetPath: assetPath,
output: output,
closed: make(chan struct{}),
evalQueue: make(chan *evalReq),
stopEventLoop: make(chan bool),
}
re.loopWg.Add(1)
go re.runEventLoop()
re.Set("loadScript", re.loadScript)
re.Set("inspect", prettyPrintJS)
@ -98,6 +97,8 @@ func randomSource() *rand.Rand {
// functions should be used if and only if running a routine that was already
// called from JS through an RPC call.
func (self *JSRE) runEventLoop() {
defer close(self.closed)
vm := otto.New()
r := randomSource()
vm.SetRandomSource(r.Float64)
@ -213,8 +214,6 @@ loop:
timer.timer.Stop()
delete(registry, timer)
}
self.loopWg.Done()
}
// Do executes the given function on the JS event loop.
@ -227,8 +226,11 @@ func (self *JSRE) Do(fn func(*otto.Otto)) {
// stops the event loop before exit, optionally waits for all timers to expire
func (self *JSRE) Stop(waitForCallbacks bool) {
self.stopEventLoop <- waitForCallbacks
self.loopWg.Wait()
select {
case <-self.closed:
case self.stopEventLoop <- waitForCallbacks:
<-self.closed
}
}
// Exec(file) loads and runs the contents of a file

Loading…
Cancel
Save