This changes the CI / release builds to use the latest Go version. It also
upgrades golangci-lint to a newer version compatible with Go 1.19.
In Go 1.19, godoc has gained official support for links and lists. The
syntax for code blocks in doc comments has changed and now requires a
leading tab character. gofmt adapts comments to the new syntax
automatically, so there are a lot of comment re-formatting changes in this
PR. We need to apply the new format in order to pass the CI lint stage with
Go 1.19.
With the linter upgrade, I have decided to disable 'gosec' - it produces
too many false-positive warnings. The 'deadcode' and 'varcheck' linters
have also been removed because golangci-lint warns about them being
unmaintained. 'unused' provides similar coverage and we already have it
enabled, so we don't lose much with this change.
* all: work for eth1/2 transtition
* consensus/beacon, eth: change beacon difficulty to 0
* eth: updates
* all: add terminalBlockDifficulty config, fix rebasing issues
* eth: implemented merge interop spec
* internal/ethapi: update to v1.0.0.alpha.2
This commit updates the code to the new spec, moving payloadId into
it's own object. It also fixes an issue with finalizing an empty blockhash.
It also properly sets the basefee
* all: sync polishes, other fixes + refactors
* core, eth: correct semantics for LeavePoW, EnterPoS
* core: fixed rebasing artifacts
* core: light: performance improvements
* core: use keyed field (f)
* core: eth: fix compilation issues + tests
* eth/catalyst: dbetter error codes
* all: move Merger to consensus/, remove reliance on it in bc
* all: renamed EnterPoS and LeavePoW to ReachTDD and FinalizePoS
* core: make mergelogs a function
* core: use InsertChain instead of InsertBlock
* les: drop merger from lightchain object
* consensus: add merger
* core: recoverAncestors in catalyst mode
* core: fix nitpick
* all: removed merger from beacon, use TTD, nitpicks
* consensus: eth: add docstring, removed unnecessary code duplication
* consensus/beacon: better comment
* all: easy to fix nitpicks by karalabe
* consensus/beacon: verify known headers to be sure
* core: comments
* core: eth: don't drop peers who advertise blocks, nitpicks
* core: never add beacon blocks to the future queue
* core: fixed nitpicks
* consensus/beacon: simplify IsTTDReached check
* consensus/beacon: correct IsTTDReached check
Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
This PR reimplements the light client server pool. It is also a first step
to move certain logic into a new lespay package. This package will contain
the implementation of the lespay token sale functions, the token buying and
selling logic and other components related to peer selection/prioritization
and service quality evaluation. Over the long term this package will be
reusable for incentivizing future protocols.
Since the LES peer logic is now based on enode.Iterator, it can now use
DNS-based fallback discovery to find servers.
This document describes the function of the new components:
https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4
This change
- implements concurrent LES request serving even for a single peer.
- replaces the request cost estimation method with a cost table based on
benchmarks which gives much more consistent results. Until now the
allowed number of light peers was just a guess which probably contributed
a lot to the fluctuating quality of available service. Everything related
to request cost is implemented in a single object, the 'cost tracker'. It
uses a fixed cost table with a global 'correction factor'. Benchmark code
is included and can be run at any time to adapt costs to low-level
implementation changes.
- reimplements flowcontrol.ClientManager in a cleaner and more efficient
way, with added capabilities: There is now control over bandwidth, which
allows using the flow control parameters for client prioritization.
Target utilization over 100 percent is now supported to model concurrent
request processing. Total serving bandwidth is reduced during block
processing to prevent database contention.
- implements an RPC API for the LES servers allowing server operators to
assign priority bandwidth to certain clients and change prioritized
status even while the client is connected. The new API is meant for
cases where server operators charge for LES using an off-protocol mechanism.
- adds a unit test for the new client manager.
- adds an end-to-end test using the network simulator that tests bandwidth
control functions through the new API.
This commit does various code refactorings:
- generalizes and moves the request retrieval/timeout/resend logic out of LesOdr
(will be used by a subsequent PR)
- reworks the peer management logic so that all services can register with
peerSet to get notified about added/dropped peers (also gets rid of the ugly
getAllPeers callback in requestDistributor)
- moves peerSet, LesOdr, requestDistributor and retrieveManager initialization
out of ProtocolManager because I believe they do not really belong there and the
whole init process was ugly and ad-hoc
These accessors were introduced by light client changes, but
the only method that is actually used is GetNumberU64. This
commit replaces all uses of .GetNumberU64 with .Number.Uint64.