* ethdb: add Putter interface and Has method
* ethdb: improve docs and add IdealBatchSize
* ethdb: remove memory batch lock
Batches are not safe for concurrent use.
* core: use ethdb.Putter for Write* functions
This covers the easy cases.
* core/state: simplify StateSync
* trie: optimize local node check
* ethdb: add ValueSize to Batch
* core: optimize HasHeader check
This avoids one random database read get the block number. For many uses
of HasHeader, the expectation is that it's actually there. Using Has
avoids a load + decode of the value.
* core: write fast sync block data in batches
Collect writes into batches up to the ideal size instead of issuing many
small, concurrent writes.
* eth/downloader: commit larger state batches
Collect nodes into a batch up to the ideal size instead of committing
whenever a node is received.
* core: optimize HasBlock check
This avoids a random database read to get the number.
* core: use numberCache in HasHeader
numberCache has higher capacity, increasing the odds of finding the
header without a database lookup.
* core: write imported block data using a batch
Restore batch writes of state and add blocks, tx entries, receipts to
the same batch. The change also simplifies the miner.
This commit also removes posting of logs when a forked block is imported.
* core: fix DB write error handling
* ethdb: use RLock for Has
* core: fix HasBlock comment
bmt is a new package that provides hashers for binary merkle tree hashes on
size-limited chunks. the main motivation is that using BMT hash as the chunk
hash of the swarm hash offers logsize inclusion proofs for arbitrary files on a
32-byte resolution completely viable to use in challenges on the blockchain.
* cmd/evm: adds ability to run individual state test file
* cmd/evm: Fix statetest runner to be more json friendly
* cmd/evm, tests: minor polishes, dump state on fail
Using a Timer over Ticker seems to be a lot better, though I cannot fully
account for why that it behaves so (since Ticker should be more bursty, but not
necessarily more active over time, but that may depend on how long window it
uses to decide on when to tick next)