Make clazy happy

pull/1657/head
Nicolas Werner 1 year ago
parent eed23cdf11
commit 8214e8dcf2
No known key found for this signature in database
GPG Key ID: C8D75E610773F2D9
  1. 34
      src/ui/MxcMediaProxy.cpp

@ -29,22 +29,24 @@ MxcMediaProxy::MxcMediaProxy(QObject *parent)
static_cast<int>(error),
errorString.toStdString());
});
connect(this, &MxcMediaProxy::mediaStatusChanged, [this](QMediaPlayer::MediaStatus status) {
nhlog::ui()->info("Media player status {} and error {}",
static_cast<int>(status),
static_cast<int>(this->error()));
});
connect(this, &MxcMediaProxy::playbackStateChanged, [this](QMediaPlayer::PlaybackState status) {
// We only set the output when starting the playback because otherwise the audio device
// lookup takes about 500ms, which causes a lot of stutter...
if (status == QMediaPlayer::PlayingState && !audioOutput()) {
nhlog::ui()->debug("Set audio output");
auto newOut = new QAudioOutput(this);
newOut->setMuted(muted_);
newOut->setVolume(volume_);
setAudioOutput(newOut);
}
});
connect(
this, &MxcMediaProxy::mediaStatusChanged, this, [this](QMediaPlayer::MediaStatus status) {
nhlog::ui()->info("Media player status {} and error {}",
static_cast<int>(status),
static_cast<int>(this->error()));
});
connect(
this, &MxcMediaProxy::playbackStateChanged, this, [this](QMediaPlayer::PlaybackState status) {
// We only set the output when starting the playback because otherwise the audio device
// lookup takes about 500ms, which causes a lot of stutter...
if (status == QMediaPlayer::PlayingState && !audioOutput()) {
nhlog::ui()->debug("Set audio output");
auto newOut = new QAudioOutput(this);
newOut->setMuted(muted_);
newOut->setVolume(volume_);
setAudioOutput(newOut);
}
});
connect(this, &MxcMediaProxy::metaDataChanged, [this]() { emit orientationChanged(); });
connect(ChatPage::instance()->timelineManager()->rooms(),

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