Keep old codes alongside new ones

Signed-off-by: BulbyVR <26726264+TheDrawingCoder-Gamer@users.noreply.github.com>
pull/1058/head
BulbyVR 3 years ago
parent 79399d8118
commit 90b88eb592
  1. 10
      resources/provider-header.txt
  2. 6
      scripts/codegen.sh
  3. 8
      scripts/emoji_codegen.py
  4. 18
      src/emoji/Provider.cpp

@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2021 Nheko Contributors
// SPDX-FileCopyrightText: 2022 Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
#include "emoji/Provider.h"
using namespace emoji;

@ -0,0 +1,6 @@
#!/bin/bash
ROOT=$(realpath "$PWD/$(dirname "$0")/..")
cd $ROOT
cat resources/provider-header.txt > src/emoji/Provider.cpp
scripts/emoji_codegen.py resources/emoji-test.txt resources/shortcodes.txt >> src/emoji/Provider.cpp

@ -78,11 +78,11 @@ if __name__ == '__main__':
char, name = re.match(r'^(\S+) E\d+\.\d+ (.*)$', charAndName).groups()
# drop "face" part
#TODO: Handle skintone modifiers in a sane way
if name in shortcodeDict:
name = shortcodeDict[name]
else:
# TODO: this duplicates emoji
categories[current_category].append(Emoji(code, shortcodeDict[name]))
if name.endswith(' face'):
name = name[:-5]
elif name.endswith(' button'):

@ -14,6 +14,9 @@ const QVector<Emoji> emoji::Provider::emoji = {
QStringLiteral(u"grinning_face_with_big_eyes"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F604"), QStringLiteral(u"smile"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F604"),
QStringLiteral(u"grinning_face_with_smiling_eyes"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F601"),
QStringLiteral(u"beaming_face_with_smiling_eyes"),
emoji::Emoji::Category::People},
@ -23,7 +26,13 @@ const QVector<Emoji> emoji::Provider::emoji = {
Emoji{QStringLiteral(u"\U0001F605"),
QStringLiteral(u"sweat_smile"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F605"),
QStringLiteral(u"grinning_face_with_sweat"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F923"), QStringLiteral(u"rofl"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F923"),
QStringLiteral(u"rolling_on_the_floor_laughing"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F602"),
QStringLiteral(u"face_with_tears_of_joy"),
emoji::Emoji::Category::People},
@ -213,7 +222,13 @@ const QVector<Emoji> emoji::Provider::emoji = {
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F622"), QStringLiteral(u"crying"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F62D"), QStringLiteral(u"sob"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F62D"),
QStringLiteral(u"loudly_crying"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F631"), QStringLiteral(u"scream"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F631"),
QStringLiteral(u"face_screaming_in_fear"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F616"),
QStringLiteral(u"confounded"),
emoji::Emoji::Category::People},
@ -224,6 +239,9 @@ const QVector<Emoji> emoji::Provider::emoji = {
QStringLiteral(u"disappointed"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F613"), QStringLiteral(u"sweat"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F613"),
QStringLiteral(u"downcast_face_with_sweat"),
emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F629"), QStringLiteral(u"weary"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F62B"), QStringLiteral(u"tired"), emoji::Emoji::Category::People},
Emoji{QStringLiteral(u"\U0001F971"), QStringLiteral(u"yawning"), emoji::Emoji::Category::People},

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