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// SPDX-License-Identifier: MIT
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// OpenZeppelin Contracts (last updated v5.0.0) (utils/Arrays.sol)
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// This file was procedurally generated from scripts/generate/templates/Arrays.js.
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pragma solidity ^0.8.20;
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import {Comparators} from "./Comparators.sol";
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import {SlotDerivation} from "./SlotDerivation.sol";
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import {StorageSlot} from "./StorageSlot.sol";
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import {Math} from "./math/Math.sol";
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/**
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* @dev Collection of functions related to array types.
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*/
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library Arrays {
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using SlotDerivation for bytes32;
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using StorageSlot for bytes32;
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/**
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* @dev Sort an array of uint256 (in memory) following the provided comparator function.
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*
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* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
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* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
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*
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* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
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* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
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* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
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* consume more gas than is available in a block, leading to potential DoS.
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*/
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function sort(
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uint256[] memory array,
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function(uint256, uint256) pure returns (bool) comp
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) internal pure returns (uint256[] memory) {
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_quickSort(_begin(array), _end(array), comp);
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return array;
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}
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/**
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* @dev Variant of {sort} that sorts an array of uint256 in increasing order.
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*/
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function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
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sort(array, Comparators.lt);
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return array;
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}
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/**
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* @dev Sort an array of address (in memory) following the provided comparator function.
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*
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* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
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* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
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*
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* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
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* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
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* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
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* consume more gas than is available in a block, leading to potential DoS.
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*/
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function sort(
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address[] memory array,
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function(address, address) pure returns (bool) comp
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) internal pure returns (address[] memory) {
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sort(_castToUint256Array(array), _castToUint256Comp(comp));
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return array;
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}
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/**
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* @dev Variant of {sort} that sorts an array of address in increasing order.
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*/
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function sort(address[] memory array) internal pure returns (address[] memory) {
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sort(_castToUint256Array(array), Comparators.lt);
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return array;
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}
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/**
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* @dev Sort an array of bytes32 (in memory) following the provided comparator function.
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*
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* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
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* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
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*
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* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
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* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
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* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
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* consume more gas than is available in a block, leading to potential DoS.
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*/
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function sort(
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bytes32[] memory array,
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function(bytes32, bytes32) pure returns (bool) comp
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) internal pure returns (bytes32[] memory) {
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sort(_castToUint256Array(array), _castToUint256Comp(comp));
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return array;
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}
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/**
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* @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
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*/
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function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
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sort(_castToUint256Array(array), Comparators.lt);
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return array;
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}
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/**
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* @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
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* at end (exclusive). Sorting follows the `comp` comparator.
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*
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* Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
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*
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* IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
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* be used only if the limits are within a memory array.
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*/
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function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
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unchecked {
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if (end - begin < 0x40) return;
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// Use first element as pivot
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uint256 pivot = _mload(begin);
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// Position where the pivot should be at the end of the loop
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uint256 pos = begin;
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for (uint256 it = begin + 0x20; it < end; it += 0x20) {
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if (comp(_mload(it), pivot)) {
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// If the value stored at the iterator's position comes before the pivot, we increment the
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// position of the pivot and move the value there.
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pos += 0x20;
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_swap(pos, it);
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}
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}
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_swap(begin, pos); // Swap pivot into place
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_quickSort(begin, pos, comp); // Sort the left side of the pivot
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_quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
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}
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}
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/**
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* @dev Pointer to the memory location of the first element of `array`.
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*/
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function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
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/// @solidity memory-safe-assembly
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assembly {
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ptr := add(array, 0x20)
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}
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}
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/**
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* @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
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* that comes just after the last element of the array.
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*/
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function _end(uint256[] memory array) private pure returns (uint256 ptr) {
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unchecked {
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return _begin(array) + array.length * 0x20;
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}
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}
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/**
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* @dev Load memory word (as a uint256) at location `ptr`.
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*/
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function _mload(uint256 ptr) private pure returns (uint256 value) {
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assembly {
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value := mload(ptr)
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}
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}
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/**
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* @dev Swaps the elements memory location `ptr1` and `ptr2`.
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*/
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function _swap(uint256 ptr1, uint256 ptr2) private pure {
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assembly {
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let value1 := mload(ptr1)
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let value2 := mload(ptr2)
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mstore(ptr1, value2)
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mstore(ptr2, value1)
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}
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}
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/// @dev Helper: low level cast address memory array to uint256 memory array
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function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
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assembly {
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output := input
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}
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}
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/// @dev Helper: low level cast bytes32 memory array to uint256 memory array
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function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
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assembly {
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output := input
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}
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}
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/// @dev Helper: low level cast address comp function to uint256 comp function
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function _castToUint256Comp(
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function(address, address) pure returns (bool) input
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) private pure returns (function(uint256, uint256) pure returns (bool) output) {
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assembly {
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output := input
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}
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}
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/// @dev Helper: low level cast bytes32 comp function to uint256 comp function
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function _castToUint256Comp(
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function(bytes32, bytes32) pure returns (bool) input
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) private pure returns (function(uint256, uint256) pure returns (bool) output) {
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assembly {
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output := input
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}
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}
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/**
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* @dev Searches a sorted `array` and returns the first index that contains
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* a value greater or equal to `element`. If no such index exists (i.e. all
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* values in the array are strictly less than `element`), the array length is
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* returned. Time complexity O(log n).
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*
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* NOTE: The `array` is expected to be sorted in ascending order, and to
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* contain no repeated elements.
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*
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* IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
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* support for repeated elements in the array. The {lowerBound} function should
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* be used instead.
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*/
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function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
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uint256 low = 0;
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uint256 high = array.length;
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if (high == 0) {
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return 0;
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}
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while (low < high) {
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uint256 mid = Math.average(low, high);
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// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
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// because Math.average rounds towards zero (it does integer division with truncation).
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if (unsafeAccess(array, mid).value > element) {
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high = mid;
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} else {
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low = mid + 1;
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}
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}
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// At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
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if (low > 0 && unsafeAccess(array, low - 1).value == element) {
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return low - 1;
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} else {
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return low;
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}
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}
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/**
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* @dev Searches an `array` sorted in ascending order and returns the first
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* index that contains a value greater or equal than `element`. If no such index
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* exists (i.e. all values in the array are strictly less than `element`), the array
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* length is returned. Time complexity O(log n).
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*
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* See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
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*/
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function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
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uint256 low = 0;
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uint256 high = array.length;
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if (high == 0) {
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return 0;
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}
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while (low < high) {
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uint256 mid = Math.average(low, high);
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// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
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// because Math.average rounds towards zero (it does integer division with truncation).
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if (unsafeAccess(array, mid).value < element) {
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// this cannot overflow because mid < high
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unchecked {
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low = mid + 1;
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}
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} else {
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high = mid;
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}
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}
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return low;
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}
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/**
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* @dev Searches an `array` sorted in ascending order and returns the first
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* index that contains a value strictly greater than `element`. If no such index
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* exists (i.e. all values in the array are strictly less than `element`), the array
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* length is returned. Time complexity O(log n).
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*
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* See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
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*/
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function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
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uint256 low = 0;
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uint256 high = array.length;
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if (high == 0) {
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return 0;
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}
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while (low < high) {
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uint256 mid = Math.average(low, high);
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// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
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// because Math.average rounds towards zero (it does integer division with truncation).
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if (unsafeAccess(array, mid).value > element) {
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high = mid;
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} else {
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// this cannot overflow because mid < high
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unchecked {
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low = mid + 1;
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}
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}
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}
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return low;
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}
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/**
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* @dev Same as {lowerBound}, but with an array in memory.
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*/
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function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
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uint256 low = 0;
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uint256 high = array.length;
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if (high == 0) {
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return 0;
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}
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while (low < high) {
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uint256 mid = Math.average(low, high);
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// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
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// because Math.average rounds towards zero (it does integer division with truncation).
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if (unsafeMemoryAccess(array, mid) < element) {
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// this cannot overflow because mid < high
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unchecked {
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low = mid + 1;
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}
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} else {
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high = mid;
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}
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}
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return low;
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}
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/**
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* @dev Same as {upperBound}, but with an array in memory.
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*/
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function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
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uint256 low = 0;
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uint256 high = array.length;
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if (high == 0) {
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return 0;
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}
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while (low < high) {
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uint256 mid = Math.average(low, high);
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// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
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// because Math.average rounds towards zero (it does integer division with truncation).
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if (unsafeMemoryAccess(array, mid) > element) {
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high = mid;
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} else {
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// this cannot overflow because mid < high
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unchecked {
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low = mid + 1;
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}
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}
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}
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return low;
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}
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/**
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* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
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*
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* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeAccess(address[] storage arr, uint256 pos) internal pure returns (StorageSlot.AddressSlot storage) {
|
|
|
|
bytes32 slot;
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
slot := arr.slot
|
|
|
|
}
|
|
|
|
return slot.deriveArray().offset(pos).getAddressSlot();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
|
|
|
|
*
|
|
|
|
* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeAccess(bytes32[] storage arr, uint256 pos) internal pure returns (StorageSlot.Bytes32Slot storage) {
|
|
|
|
bytes32 slot;
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
slot := arr.slot
|
|
|
|
}
|
|
|
|
return slot.deriveArray().offset(pos).getBytes32Slot();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
|
|
|
|
*
|
|
|
|
* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeAccess(uint256[] storage arr, uint256 pos) internal pure returns (StorageSlot.Uint256Slot storage) {
|
|
|
|
bytes32 slot;
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
slot := arr.slot
|
|
|
|
}
|
|
|
|
return slot.deriveArray().offset(pos).getUint256Slot();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
|
|
|
|
*
|
|
|
|
* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeMemoryAccess(address[] memory arr, uint256 pos) internal pure returns (address res) {
|
|
|
|
assembly {
|
|
|
|
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
|
|
|
|
*
|
|
|
|
* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeMemoryAccess(bytes32[] memory arr, uint256 pos) internal pure returns (bytes32 res) {
|
|
|
|
assembly {
|
|
|
|
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
|
|
|
|
*
|
|
|
|
* WARNING: Only use if you are certain `pos` is lower than the array length.
|
|
|
|
*/
|
|
|
|
function unsafeMemoryAccess(uint256[] memory arr, uint256 pos) internal pure returns (uint256 res) {
|
|
|
|
assembly {
|
|
|
|
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
|
|
|
|
*
|
|
|
|
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
|
|
|
|
*/
|
|
|
|
function unsafeSetLength(address[] storage array, uint256 len) internal {
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
sstore(array.slot, len)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
|
|
|
|
*
|
|
|
|
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
|
|
|
|
*/
|
|
|
|
function unsafeSetLength(bytes32[] storage array, uint256 len) internal {
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
sstore(array.slot, len)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
|
|
|
|
*
|
|
|
|
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
|
|
|
|
*/
|
|
|
|
function unsafeSetLength(uint256[] storage array, uint256 len) internal {
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
sstore(array.slot, len)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|