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openzeppelin-contracts/contracts/utils/Arrays.sol

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Arrays.sol)
// This file was procedurally generated from scripts/generate/templates/Arrays.js.
pragma solidity ^0.8.20;
import {Comparators} from "./Comparators.sol";
import {SlotDerivation} from "./SlotDerivation.sol";
import {StorageSlot} from "./StorageSlot.sol";
import {Math} from "./math/Math.sol";
/**
* @dev Collection of functions related to array types.
*/
library Arrays {
using SlotDerivation for bytes32;
using StorageSlot for bytes32;
/**
* @dev Sort an array of uint256 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*/
function sort(
uint256[] memory array,
function(uint256, uint256) pure returns (bool) comp
) internal pure returns (uint256[] memory) {
_quickSort(_begin(array), _end(array), comp);
return array;
}
/**
* @dev Variant of {sort} that sorts an array of uint256 in increasing order.
*/
function sort(uint256[] memory array) internal pure returns (uint256[] memory) {
sort(array, Comparators.lt);
return array;
}
/**
* @dev Sort an array of address (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*/
function sort(
address[] memory array,
function(address, address) pure returns (bool) comp
) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of address in increasing order.
*/
function sort(address[] memory array) internal pure returns (address[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Sort an array of bytes32 (in memory) following the provided comparator function.
*
* This function does the sorting "in place", meaning that it overrides the input. The object is returned for
* convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
*
* NOTE: this function's cost is `O(n · log(n))` in average and `O(n²)` in the worst case, with n the length of the
* array. Using it in view functions that are executed through `eth_call` is safe, but one should be very careful
* when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
* consume more gas than is available in a block, leading to potential DoS.
*/
function sort(
bytes32[] memory array,
function(bytes32, bytes32) pure returns (bool) comp
) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), _castToUint256Comp(comp));
return array;
}
/**
* @dev Variant of {sort} that sorts an array of bytes32 in increasing order.
*/
function sort(bytes32[] memory array) internal pure returns (bytes32[] memory) {
sort(_castToUint256Array(array), Comparators.lt);
return array;
}
/**
* @dev Performs a quick sort of a segment of memory. The segment sorted starts at `begin` (inclusive), and stops
* at end (exclusive). Sorting follows the `comp` comparator.
*
* Invariant: `begin <= end`. This is the case when initially called by {sort} and is preserved in subcalls.
*
* IMPORTANT: Memory locations between `begin` and `end` are not validated/zeroed. This function should
* be used only if the limits are within a memory array.
*/
function _quickSort(uint256 begin, uint256 end, function(uint256, uint256) pure returns (bool) comp) private pure {
unchecked {
if (end - begin < 0x40) return;
// Use first element as pivot
uint256 pivot = _mload(begin);
// Position where the pivot should be at the end of the loop
uint256 pos = begin;
for (uint256 it = begin + 0x20; it < end; it += 0x20) {
if (comp(_mload(it), pivot)) {
// If the value stored at the iterator's position comes before the pivot, we increment the
// position of the pivot and move the value there.
pos += 0x20;
_swap(pos, it);
}
}
_swap(begin, pos); // Swap pivot into place
_quickSort(begin, pos, comp); // Sort the left side of the pivot
_quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
}
}
/**
* @dev Pointer to the memory location of the first element of `array`.
*/
function _begin(uint256[] memory array) private pure returns (uint256 ptr) {
/// @solidity memory-safe-assembly
assembly {
ptr := add(array, 0x20)
}
}
/**
* @dev Pointer to the memory location of the first memory word (32bytes) after `array`. This is the memory word
* that comes just after the last element of the array.
*/
function _end(uint256[] memory array) private pure returns (uint256 ptr) {
unchecked {
return _begin(array) + array.length * 0x20;
}
}
/**
* @dev Load memory word (as a uint256) at location `ptr`.
*/
function _mload(uint256 ptr) private pure returns (uint256 value) {
assembly {
value := mload(ptr)
}
}
/**
* @dev Swaps the elements memory location `ptr1` and `ptr2`.
*/
function _swap(uint256 ptr1, uint256 ptr2) private pure {
assembly {
let value1 := mload(ptr1)
let value2 := mload(ptr2)
mstore(ptr1, value2)
mstore(ptr2, value1)
}
}
/// @dev Helper: low level cast address memory array to uint256 memory array
function _castToUint256Array(address[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 memory array to uint256 memory array
function _castToUint256Array(bytes32[] memory input) private pure returns (uint256[] memory output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast address comp function to uint256 comp function
function _castToUint256Comp(
function(address, address) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/// @dev Helper: low level cast bytes32 comp function to uint256 comp function
function _castToUint256Comp(
function(bytes32, bytes32) pure returns (bool) input
) private pure returns (function(uint256, uint256) pure returns (bool) output) {
assembly {
output := input
}
}
/**
* @dev Searches a sorted `array` and returns the first index that contains
* a value greater or equal to `element`. If no such index exists (i.e. all
* values in the array are strictly less than `element`), the array length is
* returned. Time complexity O(log n).
*
* NOTE: The `array` is expected to be sorted in ascending order, and to
* contain no repeated elements.
*
* IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
* support for repeated elements in the array. The {lowerBound} function should
* be used instead.
*/
function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
low = mid + 1;
}
}
// At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
if (low > 0 && unsafeAccess(array, low - 1).value == element) {
return low - 1;
} else {
return low;
}
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value greater or equal than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
*/
function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value < element) {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
} else {
high = mid;
}
}
return low;
}
/**
* @dev Searches an `array` sorted in ascending order and returns the first
* index that contains a value strictly greater than `element`. If no such index
* exists (i.e. all values in the array are strictly less than `element`), the array
* length is returned. Time complexity O(log n).
*
* See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
*/
function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeAccess(array, mid).value > element) {
high = mid;
} else {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
}
}
return low;
}
/**
* @dev Same as {lowerBound}, but with an array in memory.
*/
function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeMemoryAccess(array, mid) < element) {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
} else {
high = mid;
}
}
return low;
}
/**
* @dev Same as {upperBound}, but with an array in memory.
*/
function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
uint256 low = 0;
uint256 high = array.length;
if (high == 0) {
return 0;
}
while (low < high) {
uint256 mid = Math.average(low, high);
// Note that mid will always be strictly less than high (i.e. it will be a valid array index)
// because Math.average rounds towards zero (it does integer division with truncation).
if (unsafeMemoryAccess(array, mid) > element) {
high = mid;
} else {
// this cannot overflow because mid < high
unchecked {
low = mid + 1;
}
}
}
return low;
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(address[] storage arr, uint256 pos) internal pure returns (StorageSlot.AddressSlot storage) {
bytes32 slot;
/// @solidity memory-safe-assembly
assembly {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getAddressSlot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(bytes32[] storage arr, uint256 pos) internal pure returns (StorageSlot.Bytes32Slot storage) {
bytes32 slot;
/// @solidity memory-safe-assembly
assembly {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getBytes32Slot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeAccess(uint256[] storage arr, uint256 pos) internal pure returns (StorageSlot.Uint256Slot storage) {
bytes32 slot;
/// @solidity memory-safe-assembly
assembly {
slot := arr.slot
}
return slot.deriveArray().offset(pos).getUint256Slot();
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(address[] memory arr, uint256 pos) internal pure returns (address res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(bytes32[] memory arr, uint256 pos) internal pure returns (bytes32 res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
*
* WARNING: Only use if you are certain `pos` is lower than the array length.
*/
function unsafeMemoryAccess(uint256[] memory arr, uint256 pos) internal pure returns (uint256 res) {
assembly {
res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
}
}
/**
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(address[] storage array, uint256 len) internal {
/// @solidity memory-safe-assembly
assembly {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(bytes32[] storage array, uint256 len) internal {
/// @solidity memory-safe-assembly
assembly {
sstore(array.slot, len)
}
}
/**
* @dev Helper to set the length of an dynamic array. Directly writing to `.length` is forbidden.
*
* WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
*/
function unsafeSetLength(uint256[] storage array, uint256 len) internal {
/// @solidity memory-safe-assembly
assembly {
sstore(array.slot, len)
}
}
}