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# Current "Best Practice" Conventions
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- `ES6 class` rather than ES5 to create class.
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- CSS declaration using `csjs-inject`.
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- HTML declaration using `yo-yo`.
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- `opt` is an input parameter, it contains the `api` and `event` object.
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- `self._api = opts.api` `opts.api` is an object which contains functions/features that the module needs.
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- `opts.events` contains events manager the module will listen on.
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- A module trigger events using `event` property:
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`self.event = new EventManager()`.
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Events can then be triggered:
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`self.event.trigger('eventName', [param1, param2])`
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- `self._view` is the HTML view renderered by `yo-yo` in the `render` function.
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- `render()` this function should be called:
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* At the first rendering (make sure that the returned node element is put on the DOM).
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* When some property has changed in order to update the view.
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- `self.state` contains state properties of the module. These properties are either given from the parent through `òpts` or computed during the life of the object.
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- `update(state)` allow the parent to easily update some of the state properties.
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- for all functions / properties, prefixing by underscore (`_`) means the scope is private.
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- look them up, discuss them, update them.
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## Module Definition (example)
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```js
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// user-card.js
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var yo = require('yo-yo')
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var csjs = require('csjs-inject')
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var EventManager = require('ethereum-remix').lib.EventManager
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var css = csjs`
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.userCard {
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position : relative;
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box-sizing : border-box;
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display : flex;
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flex-direction : column;
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align-items : center;
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border : 1px solid black;
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width : 400px;
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padding : 50px;
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}
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.clearFunds { background-color: lightblue; }
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`
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class UserCard {
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constructor (opts = {}) {
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var self = this
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self.event = new EventManager()
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self._api = opts.api
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self._view = undefined
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self.state = {
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title: opts.title,
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name: opts.name,
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surname: opts.surname,
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totalSpend: 0,
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_nickname: opts.nickname,
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_funds: self._api.getUserFunds()
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}
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var events = opts.events
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events.funds.register('fundsChanged', function (amount) {
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if (amount < self.state._funds) self.state.totalSpend += self.state._funds - amount
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self.state._funds = amount
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self.render()
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})
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self.event.trigger('eventName', [param1, param2])
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}
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render () {
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var self = this
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var el = yo`
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<div class=${css.userCard}>
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<h1> @${self.state._nickname} </h1>
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<h2> Welcome, ${self.state.title || ''} ${self.state.name || 'anonymous'} ${self.state.surname} </h2>
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<ul> <li> User Funds: $${self.state._funds} </li> </ul>
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<ul> <li> Spent Funds: $${self.state.totalSpend} </li> </ul>
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<button class=${css.clearFunds} onclick=${e=>self._spendAll.call(self, e)}> spend all funds </button>
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</div>
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`
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if (self._view) yo.update(self._view, el)
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else self._view = el
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return self._view
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}
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update (state = {}) {
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var self = this
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if (!self._view) self._constraint('first initialize view by calling `.render()`')
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if (state.hasOwnProperty('title')) self.state.title = state.title
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if (state.hasOwnProperty('name')) self.state.name = state.name
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if (state.hasOwnProperty('surname')) self.state.surname = state.surname
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self.render()
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}
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getNickname () {
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var self = this
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return `@${self.state._nickname}`
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}
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getFullName () {
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var self = this
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return `${self.state.title} ${self.state.name} ${self.state.surname}`
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}
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_spendAll (event) {
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var self = this
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self._appAPI.clearUserFunds()
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}
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_constraint (msg) { throw new Error(msg) }
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}
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module.exports = UserCard
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```
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## Module Usage (example)
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```js
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/*****************************************************************************/
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// 1. SETUP CONTEXT
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var EventManager = require('ethereum-remix').lib.EventManager
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var funds = { event: new EventManager() }
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var userfunds = 15
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function getUserFunds () { return userfunds }
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function clearUserFunds () {
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var spent = userfunds
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userfunds = 0
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console.log(`all funds of ${usercard.getFullName()} were spent.`)
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funds.event.trigger('fundsChanged', [userfunds])
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return spent
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}
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setInterval(function () {
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userfunds++
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funds.event.trigger('fundsChanged', [userfunds])
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}, 100)
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/*****************************************************************************/
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// 2. EXAMPLE USAGE
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var UserCard = require('./user-card')
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var usercard = new UserCard({
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api: { getUserFunds, clearUserFunds },
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events: { funds: funds.event },
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title: 'Dr.',
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name: 'John',
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surname: 'Doe',
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nickname: 'johndoe99'
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})
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var el = usercard.render()
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document.body.appendChild(el)
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setTimeout(function () { usercard.update({ title: 'Prof.' }) }, 5000)
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```
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