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remix-project/best-practices.md

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# Current "Best Practice" Conventions
- `ES6 class` rather than ES5 to create class.
- CSS declaration using `csjs-inject`.
- HTML declaration using `yo-yo`.
- `opt` is an input parameter, it contains the `api` and `event` object.
- `self._api = opts.api` `opts.api` is an object which contains functions/features that the module needs.
- `opts.events` contains events manager the module will listen on.
- A module trigger events using `event` property:
 `self.event = new EventManager()`.
Events can then be triggered:
 `self.event.trigger('eventName', [param1, param2])`
- `self._view` is the HTML view renderered by `yo-yo` in the `render` function.
- `render()` this function should be called:
* At the first rendering (make sure that the returned node element is put on the DOM).
* When some property has changed in order to update the view.
- `self.state` contains state properties of the module. These properties are either given from the parent through `òpts` or   computed during the life of the object.
- `update(state)` allow the parent to easily update some of the state properties.
- for all functions / properties, prefixing by underscore (`_`) means the scope is private.
- look them up, discuss them, update them.
   
## Module Definition (example)
```js
// user-card.js
var yo = require('yo-yo')
var csjs = require('csjs-inject')
var EventManager = require('ethereum-remix').lib.EventManager
var css = csjs`
.userCard {
position : relative;
box-sizing : border-box;
display : flex;
flex-direction : column;
align-items : center;
border : 1px solid black;
width : 400px;
padding : 50px;
}
.clearFunds { background-color: lightblue; }
`
class UserCard {
constructor (opts = {}) {
var self = this
self.event = new EventManager()
self._api = opts.api
self._view = undefined
self.state = {
title: opts.title,
name: opts.name,
surname: opts.surname,
totalSpend: 0,
_nickname: opts.nickname,
_funds: self._api.getUserFunds()
}
var events = opts.events
events.funds.register('fundsChanged', function (amount) {
if (amount < self.state._funds) self.state.totalSpend += self.state._funds - amount
self.state._funds = amount
self.render()
})
self.event.trigger('eventName', [param1, param2])
}
render () {
var self = this
var el = yo`
<div class=${css.userCard}>
<h1> @${self.state._nickname} </h1>
<h2> Welcome, ${self.state.title || ''} ${self.state.name || 'anonymous'} ${self.state.surname} </h2>
<ul> <li> User Funds: $${self.state._funds} </li> </ul>
<ul> <li> Spent Funds: $${self.state.totalSpend} </li> </ul>
<button class=${css.clearFunds} onclick=${e=>self._spendAll.call(self, e)}> spend all funds </button>
</div>
`
if (self._view) yo.update(self._view, el)
else self._view = el
return self._view
}
update (state = {}) {
var self = this
if (!self._view) self._constraint('first initialize view by calling `.render()`')
if (state.hasOwnProperty('title')) self.state.title = state.title
if (state.hasOwnProperty('name')) self.state.name = state.name
if (state.hasOwnProperty('surname')) self.state.surname = state.surname
self.render()
}
getNickname () {
var self = this
return `@${self.state._nickname}`
}
getFullName () {
var self = this
return `${self.state.title} ${self.state.name} ${self.state.surname}`
}
_spendAll (event) {
var self = this
self._appAPI.clearUserFunds()
}
_constraint (msg) { throw new Error(msg) }
}
module.exports = UserCard
```
## Module Usage (example)
```js
/*****************************************************************************/
// 1. SETUP CONTEXT
var EventManager = require('ethereum-remix').lib.EventManager
var funds = { event: new EventManager() }
var userfunds = 15
function getUserFunds () { return userfunds }
function clearUserFunds () {
var spent = userfunds
userfunds = 0
console.log(`all funds of ${usercard.getFullName()} were spent.`)
funds.event.trigger('fundsChanged', [userfunds])
return spent
}
setInterval(function () {
userfunds++
funds.event.trigger('fundsChanged', [userfunds])
}, 100)
/*****************************************************************************/
// 2. EXAMPLE USAGE
var UserCard = require('./user-card')
var usercard = new UserCard({
api: { getUserFunds, clearUserFunds },
events: { funds: funds.event },
title: 'Dr.',
name: 'John',
surname: 'Doe',
nickname: 'johndoe99'
})
var el = usercard.render()
document.body.appendChild(el)
setTimeout(function () { usercard.update({ title: 'Prof.' }) }, 5000)
```